Idea: We shapeshift one-handed staff wielding and turn Sagaseeker into the handle for a giant magic holosword
 
Hmm... Aki prep.

Food: We not only have a bunch of meat-keeping sticks, we also have a soulscape. We could probably stuff a full storeroom in our soulscape.
Water: Either learn Clearwater or apply the soulscape solution of getting a metric ton of water-barrels in our soulscape.
Air: Errrr Gale I guess?????? We'd be burning Orthsirr like water to not suffocate in this case though.
Environment Damage: Born in fire should deal with Muspelheim, but we have no answer for Niflheim freezing over, other than Campfire Spam.
Finding Aki: Seeress to the rescue/Runes?
Monsters: Just EWF the moment we see any monster, we can't possibly win in an environment like this.


(Idle thought: What happens if someone is resurrected in our Soulscape? I'm morbidly curious, but I'm also like ~90% sure it ends with 'and they chestburst out of your soul whether your or they like it or not.')

Huh.

Can we use a Calm Charge to immediately un-stoke our Aspects? Halla was 'quieting her raging soul' when she wanted to recover her Aspects. And a Calm Charge, well, immediately Calms Halla. So in theory, a Calm Charge can be used to expedite the process.

Also, in my rereads:

You promise yourself that you'll meet that Squire again and when you do, you'll let the crows have his flesh and blood.

Fate whispers in your ear as its chains wrap around you, but even as the whispers promise death, they're undercut by a distinct *lack* of something to connect to.
Halla literally tried to do a fatebinding here ala what Reidar Swordfury did to her, it just didn't work out lol (Because we were not in Norse Lands).
 
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I got distracted by my ship game (lmao, britain, I thought you were good at ships!) and wasn't able to comment on the rock discussion. So I'll just do it now.

...

I got distracted mid typing and BOY do the senators have OPINIONS on what the most important part of the navy is (Seriously, destroyers? In 1890??)

Anyways, the rock discussion.

If there's an over-usage of rocks, then I'll be nerfing it. Use them sparingly, use them wisely.

Remember, the risk is what gives orthstirr.
 
Huh. Looking at it... Standstill is currently Grade 3. Like, if this were the thing that took us from 1 to 2, that would be one thing, but 3 to 4? That's really just not as exciting.

Now, on the flip side, Sword Hugareida? Also not that exciting.
- It's a weapon that we aren't using right now, and that I'm just not that inspired by. I like our atgeir. I don't want to become more generic.
- It's something that we don't have any tricks for currently, and that we aren't likely to get much in the way of magic training bonuses for. Steinarr might be able to give us such, but... I'm not convinced he's got that much longer to live? His saga's mostly done. Also, if I recall correctly, he's a terrible teacher, and thus probably couldn't help much anyway.
- Any Sword Trick cheats that let us play shenanigans on hands are almost certainly going to start out expensive in orthstirr, and getting them to any kind of "not expensive" is going to be a huge number of training dice.
- It starts out at Grade 1. Getting it up past that is basically goign to be an "instead of X" rather than a freebie. That's how these things work in this quest.

so... basically it's an unlock, that's inviting us to pour developmental resources into it. It doesn't fit our current build, which means it's going to be a meaningful amount of developmental resources before we start to see any real payoff... and those are resources that, as always, we could be putting somewhere else instead - perhaps somewhere that fit our current build better.

I guess I just don't see any reason to do this other than "swords are cool" and I just don't think that swords are all that cool.

Anyways, the rock discussion.

If there's an over-usage of rocks, then I'll be nerfing it. Use them sparingly, use them wisely.

Remember, the risk is what gives orthstirr.
So I'm hearing "don't bother holding more than one rock at a time, use them only at dramatically significant moments."
 
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I got distracted mid typing and BOY do the senators have OPINIONS on what the most important part of the navy is (Seriously, destroyers? In 1890??)
Not entirely ahistorical. The advent of the self-propelled torpedo kicked off some big torpedo boat building crazes in the 1880s. If your navy's been gripped by a sudden surge of jeune ecole enthusiasm, then "destroyers" (read: early torpedo boats that later evolved into dedicated torpedo bat destroyers that in turn usurped the torpedo boat's own role) could well be exactly what they think they want.

Though depending on your country's geography and location that can be pretty stupid. Senators imply the United States in that time period. And America, for example, can only really use torpedo boats for coastal defense. Though even then, this is the era where the US could be thinking largely in terms of a defensive green-water navy.
 
Perhaps two, because the frickin' naruto second meteor scene lives rent free in my head

Best stick to one and use it as our hole card for anti-monster and anti-horde combat.

Certainly, it'll be a good ace for Disclosure. Especially once things settle down and we can approach the Ducklings for a commission or something.
 
Stigr Safety-Bringer (Shard)
Stigr Safety-Bringer

Breach from home's hearth beneath
Bringing death to fledglings

Wound-hoe [1] held brings foe-woe [2]
Wanderlust bloodlusted

Blade split in battle-bit
Brings sword to arm fighting [3]

Sword-sleep brought at price steep [4]
Stigr Safety-Bringer.

[1] Sword
[2] Killing enemies, duh
[3] My best go at representing how Stigr jammed Wanderlust into his arm to keep fighting after it broke. Also a reference to 'sword-arm'... you know, your fighting arm.
[4] Stigr's bodily death fighting off Troll-men.

Pronounce Stigr as two syllables, not one. ('Stig-er')
Foe-Woe is two words, but pronounce it kind of like if it was a single word... Look, it just is, okay? Woe-Foe and 'foe woe' just doesn't work.

Bold = Stressed syllable
Underlining = Rhyming notes

Breach from home's hearth be-neath
Bring-ing death to fledg-lings

Wound-hoe held brings foe-woe
Wand-er-lust blood-lust-ed

Blade split in bat-tle-bit
Brings sword to arm fight-ing [3]

Sword-sleep brought at price steep
Stig-r Safe-ty-Bring-er

@Imperial Fister

AN: I think I finally managed to create a technically correct Skaldic Poetry.

(Please don't correct me if I'm wrong.)
 
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- It's a weapon that we aren't using right now, and that I'm just not that inspired by. I like our atgeir. I don't want to become more generic.

I feel like this isn't an actual problem? We can, in fact, take Sword Hugareida and still use our atgeir primarily. We probably want to have a sword, but we can just replace our Good Sax with one and be fine.

- It's something that we don't have any tricks for currently, and that we aren't likely to get much in the way of magic training bonuses for. Steinarr might be able to give us such, but... I'm not convinced he's got that much longer to live? His saga's mostly done. Also, if I recall correctly, he's a terrible teacher, and thus probably couldn't help much anyway.

He's a bad teacher because he's got no idea what to teach...we basically had to pry info out of him with a crowbar. In terms of specific Tricks, he was fine. Besides which, Blackhand is kind of just great at Hugareida in general, so he can teach us fine.

- Any Sword Trick cheats that let us play shenanigans on hands are almost certainly going to start out expensive in orthstirr, and getting them to any kind of "not expensive" is going to be a huge number of training dice.

Depends on what you mean by 'play shenanigans'. A floating sword to parry things we can't or stab people while they're busy defending against our atgeir don't seem like they'll be prohibitively expensive. And getting to Refined (the highest we should probably aim for on non-fire Hugareida) is only 9 successes which isn't bad in terms of die costs.

- It starts out at Grade 1. Getting it up past that is basically goign to be an "instead of X" rather than a freebie. That's how these things work in this quest.

This is the biggest issue, yeah. On the other hand, it does stuff none of our current options do, and that we want access to, so if we ever want that stuff, now is the time. Even if we never increase its Grade, if the Tricks it enables are good enough, we won't regret having it. Alloys also might be super interesting...what happens if you Alloy it with Standstill? Or Ignition?

Perhaps two, because the frickin' naruto second meteor scene lives rent free in my head

Two it is! And, obviously, only using them as appropriate.
 
I feel like this isn't an actual problem? We can, in fact, take Sword Hugareida and still use our atgeir primarily. We probably want to have a sword, but we can just replace our Good Sax with one and be fine.
Although I gather part of the point of Sword hugareida is to be able to casually flip back and forth between hugareida and weapon use more or less instantly instead of needing that split-second to change paces. And we won't be able to do that if the weapon isn't actually in hand, will we?
 
Although I gather part of the point of Sword hugareida is to be able to casually flip back and forth between hugareida and weapon use more or less instantly instead of needing that split-second to change paces. And we won't be able to do that if the weapon isn't actually in hand, will we?

No? Per description the point of Sword Hugareida is to have a floating sword (possibly made of energy?) that stabs things for us while we do other stuff with our hands. Which could also be with a sword, mind you, but the Hugareida works either way.
 
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No? Per description the point of Sword Hugareida is to have a floating sword made of energy that stabs things for us.
More specifically, it's a 'wave your hand/finger/foot/whatever and a sword slices there' sort of thing. Not specifically, slicing, or waving, but you remember the lion defense move that Folkmarr did? That's a trick for his Lion Hugareida (well... sort of). It's still a floating sword, its just not always present — though, functionally, it is (I just think the image of a sword floating behind you is a bit too silly for me)
 
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For this feat, go ahead and have two Reward Dice. And the orthstirr, of course

But, Stigr hasn't ever encountered Foemen. He's fought troll-men, which is what you were thinking of.
Oooops. Fixed!

Thankfully the errors weren't in the actual poetry itself.
More specifically, it's a 'wave your hand/foot/whatever and a sword slices there' sort of thing. Not specifically, slicing, or waving, but you remember the lion defense move that Folkmarr did? That's a trick for his Lion Hugareida (well... sort of)
Oh my gods.

Can we get Owl Hugareida? Bear Hugareida!?

..Abjorn! Get over here!
 
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