There's a line connecting Neanderthals and Grendel, and Grendel was Danish and the Foemen are Neanderthals.Was the Foeman that spoke to us Danish? Are the Foemen based in Denmark? Because he had a Danish accent.
There's a line connecting Neanderthals and Grendel, and Grendel was Danish and the Foemen are Neanderthals.Was the Foeman that spoke to us Danish? Are the Foemen based in Denmark? Because he had a Danish accent.
I feel the term "no save" has gotten watered down here to something like "I was not given notice of the enemy's plans so I could take interrupt actions".FUCKIN ENEMY!
What the hell? A straight up "15% chance rolled on everyone, if you roll below it you die, no save" What the hell was this? Why didn't they just drop it while Halla and Abjorn were present if it was that powerful and that strong an AoE?
I have one die I'm willing to spend on this, but the thread is a little messy and I'm uncertain, do you think I should pick a kid now or wait and see who's left after the first 12 hours of faster people discussing?Anyway, my Reward Dice is rigging for Sigurdr, he's our anointed heir and all. This is the time we've hoarded Reward Dice for
The Block said:Stigmar (+5 from Franco Asuriano, Moderate Danger)
Stigr (+5 from Sirrocco, +5 from Alectai, Combined with Godly Luck, is Probably Safe)
Tryggr (+5 from Alectai, Moderate Danger)
Trausti (+5 from jy3, Moderate Danger)
Gabriel (+5 from jy3, +5 from Sirrocco, Luck Equivilant ???, Reasonably Safe)
Kurt Frogtongue (+5 from Silverking, +5 from Alectai, Reasonably Safe)
Haydis Yrlingasdottir (+5 from DeadmanwalkingXI, +5 from Dreider through DeadmanwalkingXI as a proxy, Hamingja unknown but presumably mediocre, Reasonably Safe)
BABIES BELOW, MUST PROTECC
Hallotta Kurtsdottir (+5 from DeadmanwalkingXI, +5 from Dreider through DeadmanwalkingXI as a proxy, +5 from Sirrocco, Hamingja unknown but presumably 1-2, ABSOLUTELY SAFE!)
Asgeirr (+5 from Shard, +5 from Exmorri, +3 Hamingja, safe from anything but a Nat 1!)
Sigurdr (+5 from Alectai and DeadmanwalkingXI , current modifier of +13--safe from anything but a Nat 1!)
Eyvor (+5 from DeadmanwalkingXI, +5 from Shard , Current Modifier of +13--safe from anything but a Nat 1!)
Hallbjorn (+5 from Shard, +5 from jy3, +4 Hamingja, ABSOLUTELY SAFE!)
I have one die I'm willing to spend on this, but the thread is a little messy and I'm uncertain, do you think I should pick a kid now or wait and see who's left after the first 12 hours of faster people discussing?
Sounds good.
Noted
NotedMy 1 reward die on protecting Asgeirr. I think that's 99% chance of surviving so far?
Hmm. I knew it was one. Oh well, couldn't have expected such a far reaching strike. Looks like the Enemy recognized what Halla was going for after all."Distraction." His voice is... strange. It's like he's got a raspy Danish accent. But before you can question him, his eyes glaze over as his body enters shock. He'll be dead soon.
Noted
That's something. Could I use that last reward die to get the Soulspace hint too?
Noted
I'll mark it down as 'Unnamed', pending a better name.I'm having a tricky time coming up with a name...this is basically 'Screw You, Enemy' in poem form, but that is a bad title.