Thralldom sucks and the Norse never tried to claim otherwise. Halla, as our bit of armed robbery here demonstrates, has no problem doing things that suck for them to people she doesn't care about and I don't see her going on an anti-slavery crusade, but helping a friend out of a bad situation seems like a thing she'd do. Is Gabriel a friend? He's definitely getting there.

Uh, yeah? I agree with what you said? Also, do we know if Randi is actually happy living as a Thrall? Like, she was born one... it's kind of sad that she never got to experience an actual life. At least we actually treat her well. I'd still like to ask her, though.

We should, there's no rule against it or anything as near as I can tell.

I meant that if it wasn't in Halla's character to do so, would we even have the option to do it?
 
Uh, yeah? I agree with what you said? Also, do we know if Randi is actually happy living as a Thrall? Like, she was born one... it's kind of sad that she never got to experience an actual life. At least we actually treat her well. I'd still like to ask her, though.

I was more going over my logic than disagreeing. And we should probably ask while we're considering freeing people, yeah, though I suspect she won't be as inclined to be freed nor will our family be as inclined to release her into our custody.

I mean, Mom just had another kid and is having a hard recovery, which means she needs Randi's help more than ever and, well, we had a character creation option to be her kid (still with Steinarr) rather than Asveig's which, uh, may say some things about her relationship with Steinarr. Or not since that's a 'road not taken', but it's worth keeping in mind.

I meant that if it wasn't in Halla's character to do so, would we even have the option to do it?

Fair question. We've had the option to flee battle before despite having Bold, so probably? But we shouldn't do that in general, I don't think.
 
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unrelated to right now fight, we should get another barb tongue trick, we sjoul ahve a trick for shit talking that enrages opponents or something, we only have "Probe Trick (Cost: 1): A Barb-Tongue trick that tries to figure out people's insecurities and faults." which does not seem useful in battle. It'd be nice to have something we can do that makes them come to us.

Wait NM i just described magic/ranged attacks.
 
unrelated to right now fight, we should get another barb tongue trick, we sjoul ahve a trick for shit talking that enrages opponents or something, we only have "Probe Trick (Cost: 1): A Barb-Tongue trick that tries to figure out people's insecurities and faults." which does not seem useful in battle. It'd be nice to have something we can do that makes them come to us.

Wait NM i just described magic/ranged attacks.

We have, in fact, successfully used Probe Trick and a Barb-Tongue roll to get people to focus on us in battle before...knowing someone's weaknesses does help with that. But yes, ranged attacks also help to achieve similar things.
 
Interlude - Sten and Steinarr's Very Excellent Trip
"And now I think I understand why people don't like this trip!" Sten growled as he jammed his palm deep into the stomach of some kind of half-troll half-human all-asshole monster. Crimson orthstirr screamed as a spike of iron tore its guts to rags and plunged deep into the rock wall behind it. The monster sagged, leaving a red smear in its wake.

"It's not so bad." Steinarr replied as he crushed a troll-man's skull against a rocky outcropping. "The view is nice and the mist feels good against the skin. Shame about the locals."

Steinarr span around and grabbed the nearest monster by the crown of the skull. With arms thicker than Sten's thighs, he lifted it into the air before kneeing it in the chest hard enough to break bone. The creature's face froze in a picture of screaming agony as its life slipped away — Steinarr having struck it with enough force to tear it asunder.

He tossed the body aside like a soiled shirt and clapped his hands clean in the now silent cliff-faced ridge.

"Think that was the last of them?" Sten leaned against the craggy wall, face red and breathing ragged. They'd been fighting near constantly since they started up this side of the fjord, as evidenced by the stretch of corpses following their path along the ridge.

"I'd say that it's lik-" An ear-splitting screech rang out, cutting off Steinarr as it signaled the arrival of yet another horde of troll-men. He clicked his tongue and stretched his shoulders, looking as fresh as when they started this journey. "Guess not."

Sten shook his head disbelievingly as, yet again, his father displayed the true gulf between their abilities. Steinarr could rip troll-men to shreds with his bare hands while Sten needed his sword and his Ironbloom to even attempt keeping up. Keeping pace? A distant dream. Competing? Never.

For every troll-man Sten killed, his father tallied four. He was death in the shape of a man, his hands the tools of his trade and his craft the bloodiest of them all.

But Sten had no time for further contemplation, for the horde set upon them like a wave of bristle-haired, gray-skinned bodies. How fortunate, then, that they were the rocks that waves dashed themselves against.

His sword removed heads from shoulders, limbs from sockets, and freed lives from bodies. Iron sang as it shot from his hands in thick, hefty metal darts

But compared to his father? It was like he was a child again, like he was a boy watching his father work. In a way, that wasn't inaccurate to what was happening.

Together, father and son fought as one against the unyielding onslaught. One after another the monsters came, one after another they were sent straight to the gray fields. But even so, they were slowing down. Near imperceptivity, after hundreds upon hundreds of troll-men were cast into the endless, mist-filled chasm below, they were beginning to tire.

A troll-man bit down on Sten's arm, foot-long teeth breaking iron-hard flesh and drawing blood to the surface. The wound burned, the troll-man's spit enhancing the pain three-fold, but it was nothing compared to the exhaustion seeping into his bones.

With a great surge of orthstirr, Sten snapped the thing's teeth and threw it over the ledge. "These things just don't quit!" His jaw clenched as he ducked yet another's claw swipe before catching it in the armpit with his sword. "Where in all the realms do they keep coming from?!"

"Trollnests deep underground, where creatures far more dangerous than trolls reside," Steinarr said with a growl, his fingers digging deep into rubbery insides before swiftly exposing them to the afternoon sun. The creature gurgled as its life blood pooled in a puddle at its feet. "That, or the Meinvaldfjord is making them custom for us."

Sten flicked a hand at a horde of troll-men charging forward with mindless fervor. Crimson orthstirr flashed bright — like sparks in the forge — and a fan of dagger blades sprayed from his palm. They carved through troll flesh like scythes through grain and cut them down just as effectively.

The effort, though, was just a little too much.

Sten fell to a knee, breath running ragged as he sucked down mouthful after mouthful of air. He wheezed out to his father, but he needed not, for Steinarr was already moving to cover his fallen son.

At that moment, the biggest wave of troll-men yet poured down the ridge. Dozens upon dozen charged in unison. Their howls bounced off the canyon's walls, filling the air with an earsplitting cacophony.

How were they supposed to stand in the face of this onslaught? The answer was as simple as the question; they weren't.

Sten's thoughts turned to Minna, to Drifa, to the unborn child waiting in the womb. Hopefully, they'd be able to manage in his absence. They had Halla, she'd be able to provide for them, especially once she got married to that boy of hers.

Sten breathed deep and made peace with the death approaching on troll-born wings.

Crowfeeder left the scabbard.

Seventy-three heads hit the ground.

Crowfeeder returned to the scabbard.

It happened that quickly. One moment the troll-men were alive, the next they weren't. As simple as that.

"Come on, this is no place to rest." Steinarr's face was streaked with sweat, his hair wet against his scalp as he helped his son to his feet. He chuckled, a light wheeze to his voice. "Gods, I'm out of shape."

"If that's you out of shape," Sten coughed, leaning on his sword, "then I'm not sure I want to see you in shape."

"Good thinking like that will guarantee you a long and happy life."

0~0~0

AN: And there we have it, the last interlude of this set. I had fun writing this one, though I did need to re-write it a couple of times, on account of sometimes revealing more than I should or, well, putting things in (like a hypothetical fight between Steinarr and the Jarl) that just really didn't need to be in it.

What sort of interludes would you like to see next? Besides the ones that were already available to choose, of course.
 
Well, good to see a glimpse of how terrifying Dad is. That's...actually a little scarier than I was thinking and, to be clear, I was thinking he was pretty scary. 73 dangerous foes dead in an instant is impressive to say the least.
 
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Woah, Forgefire sounds fuckin' awesome if we can make weapons out of fire and use them. And Steinarr is obviously strong as fuck. That showing against the thief waaaaaaaaay back must've been a very bad day for Steinarr or something.

As for an interlude... maybe a Reidar (was that the Raider Chief's name?) Swordfury interlude. Only if it didn't spoil a bunch of stuff, of course.
 
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Woah, Forgefire sounds fuckin' awesome if we can make weapons out of fire and use them. And Steinarr is obviously strong as fuck. That showing against the thief waaaaaaaaay back must've been a very bad day for Steinarr or something.

We actually don't know how scary the thief was, and I suspect Steinarr was trying to conserve orthstirr, at least early on. I just had a quick re-read, and we kept the thief from getting away rather than meaningfully stopping him from hurting Steinarr (who was clearly winning the fight, and basically unharmed). And even him getting away was an assumption on Halla's part...it's possible Steinarr would've finished him if we didn't, we just thought he'd get away.
 
Woah, Forgefire sounds fuckin' awesome if we can make weapons out of fire and use them. And Steinarr is obviously strong as fuck. That showing against the thief waaaaaaaaay back must've been a very bad day for Steinarr or something.

As for an interlude... maybe a Reidar (was that the Raider Chief's name?) Swordfury interlude. Only if it didn't spoil a bunch of stuff, of course.
Trolls are traditionally weak to fire tho so this is super effective damage, likely it is dad wanted our brother to do the theif in for some orthsirr and we just got to him first.

edit: I like this idea, Eric clearly isn't too keen on going ham fighting, the guy just wants to make boats which is pretty cool, so he doesnt need the orthsirr
 
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Trolls are traditionally weak to fire tho so this is super effective damage, likely it is dad wanted our brother to do the theif in for some orthsirr and we just got to him first.

Killing people actually doesn't get orthstirr normally. We've gotten some occasionally, but it was by killing them in a humiliating way specifically...it's the humiliation that gets you some of their orthstirr, not the death alone.

Which is not to say Steinarr might not have wanted Eric to handle it, there's that common First Kill muna that's been mentioned and if Eric was un-blooded, Steinarr wanting him to handle it would make some sense.
 
Killing people actually doesn't get orthstirr normally. We've gotten some occasionally, but it was by killing them in a humiliating way specifically...it's the humiliation that gets you some of their orthstirr, not the death alone.

Which is not to say Steinarr might not have wanted Eric to handle it, there's that common First Kill muna that's been mentioned and if Eric was un-blooded, Steinarr wanting him to handle it would make some sense.
Wrong it can, we got and get orthsirr for killing the bandits attacking halfdan's farm. Killing bandits and outlaws gives tiny amounts of Orthsirr unless they are strong (then itll probably be more). Its not the bandits Orthsirr but the fact that you killed a outlaw which is drengskapr.
 
We actually don't know how scary the thief was, and I suspect Steinarr was trying to conserve orthstirr, at least early on

If the thief was actually able to contend with Steinarr, then Eric would've straight up died.

I just chalk it up to Steinarr not putting any effort in to try and kill the guy. Like, yeah, he was trying to kill him, but he saw no reason to actually try, since he could kill him without actually putting in any effort.

And like, Halla's assumption was well-founded lmao. The thief had just gotten his shit rocked by Steinarr, and the only reason he was still alive was because Steinarr was protecting Eric. Not to mention he had already been looking for an opening to escape before he had even been injured. Like, you could argue that the first time he was looking to run, he was merely considering it. But he definitely would've skedaddled had we not intervened.

Forgefire wasn't used in this interlude.

Huh, you're right. Well, duh, you wrote it. But like, he made the daggers using orthstirr, and not fire. I wonder if we can get him to teach that one day.

Wrong it can, we got and get orthsirr for killing the bandits attacking halfdan's farm.

Actually, Imperial explicitly said nearly killing people doesn't give orthstirr. You need to shame/humiliate them in some sort of way for you to get a part of their orthstirr. I imagine we got his orthstirr since we had just hit him with a Knee-Groin trick beforehand, which was let us kill him.
 
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Wrong it can, we got and get orthsirr for killing the bandits attacking halfdan's farm. Killing bandits and outlaws gives tiny amounts of Orthsirr unless they are strong (then itll probably be more). Its not the bandits Orthsirr but the fact that you killed a outlaw which is drengskapr.

Nah, we got that because we killed him in a humiliating way (by kneeing him in the groin then finishing him off...we also got some for saving Halfdan's son's life and the farm in general). We actually asked dad about how this works and were told as much very explicitly:

"But, uh, one more thing," you sheepishly begin as Steinarr stares you dead in the eyes, the warning clear as the summer sun, "um, unrelated to my last question, that is." his eyes soften and you take a deep breath. "Why is it that the orthstirr of the dying transfers to their killer?"

"That's a good question and one that's easy to answer." He seems rather relieved to have a different topic of conversation and approaches this one with gusto. "Shaming strikes, they're called. Killing a man is one thing, but that act in itself doesn't bring you any orthstirr. However, if you manage to bring nid to a man before his end, you earn the right to some of his orthstirr." He tsks and purses his lips. "'Course, that's gonna piss his family off far more than simply killing him would've, so they'll almost certainly demand blood rather than silver.".
 
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Actually, Imperial explicitly said nearly killing people doesn't give orthstirr. You need to shame/humiliate them in some sort of way for you to get a part of their orthstirr. I imagine we got his orthstirr since we had just hit him with a Knee-Groin trick beforehand, which was let us kill him.
i mean we also got orthsirr for it twice, cause back in winter 1 turn 3 we told our friends about killing the out law and got 1 orthsirr. orthsirr is gained in two ways taking it and being a upstanding person aka drengskapr. Eric probably would have gotten just a lil orthsirr like we did but more than 1 as we had only spread the tale to like 2 people at the time, I imagine it could have been a few more points if it was more heavily spread early on.
 
You guys are too focused on the immediate gain and are forgetting the main and actual way to gain orthstirr as explained in the "what is 'orthstirr'" blurb from the original post. You are mainly supposed to earn to earn it by being a model man.

EDIT: model men kill outlaws thus killing a outlaw and spreading that story = orthstirr
 
If the thief was actually able to contend with Steinarr, then Eric would've straight up died.

I just chalk it up to Steinarr not putting any effort in to try and kill the guy. Like, yeah, he was trying to kill him, but he saw no reason to actually try, since he could kill him without actually putting in any effort.

Right, agreed. What I was trying to get across is that Steinarr was putting in zero effort to start with and the thief turned out to be someone he actually needed to put some slight effort into. Not actually dangerous to him, but more dangerous than he expected him to be.

And like, Halla's assumption was well-founded lmao. The thief had just gotten his shit rocked by Steinarr, and the only reason he was still alive was because Steinarr was protecting Eric. Not to mention he had already been looking for an opening to escape before he had even been injured. Like, you could argue that the first time he was looking to run, he was merely considering it. But he definitely would've skedaddled had we not intervened.

Oh, he would've run, but Steinarr might've caught him once he was far enough to no longer be a threat to Eric. That's what I was saying was an assumption, him succeeding in escaping, not him running.

You guys are too focused on the immediate gain and are forgetting the main and actual way to gain orthstirr as explained in the "what is 'orthstirr'" blurb from the original post. You are mainly supposed to earn to earn it by being a model man.

Sure, but that's not from killing people. You can get orthstirr from winning fights or from dealing with outlaws, and both of those can involve killing, but it is not the death itself that grants orthstirr, so who struck the death blow has little meaning. For purposes such as those, either Eric being there and fighting is good enough for the orthstirr gain, or Steinarr being there makes the whole thing too easy to be worth any orthstirr...him striking the deathblow or not is irrelevant.

Like, three men go out hunting outlaws and kill several. Who struck the death blow on which outlaw is utterly irrelevant to their orthstirr gain for the most part.
 
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Sure, but that's not from killing people. You can get orthstirr from winning fights or from dealing with outlaws, and both of those can involve killing, but it is not the death itself that grants orthstirr, so who struck the death blow has little meaning. For purposes such as those, either Eric being there and fighting is good enough for the orthstirr gain, or Steinarr being there makes the whole thing too easy to be worth any orthstirr...him striking the deathblow or not is irrelevant.
Good point actually, Idk how the outlaw lived for 3 seconds then
 
Heh, heh, heh...

Early installment weirdness is the answer to the current discussion of 'how the heck the outlaw survived that long'. I hadn't yet solidified the exact power scaling of the story yet and that was a result of it.
 
Good point actually, Idk how the outlaw lived for 3 seconds then

Well, the first kill does often give a useful Muna, if Eric hadn't killed anyone yet, Steinarr wanting that for him is plausible. The other possibility is that Steinarr just underestimated the guy and was putting in a 1% effort when a 3% was needed.

Heh, heh, heh...

Early installment weirdness is the answer to the current discussion of 'how the heck the outlaw survived that long'. I hadn't yet solidified the exact power scaling of the story yet and that was a result of it.

Fair enough. I do think either of the above work as an in-universe answer, though.
 
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Heh, heh, heh...

Early installment weirdness is the answer to the current discussion of 'how the heck the outlaw survived that long'. I hadn't yet solidified the exact power scaling of the story yet and that was a result of it.
My headcanon: Steinarr was sandbagging hard in order to let his son get a bit of experience. He then told Halla sweet parental lies about how dangerous this guy was in order to help her feel all motivated and stuff.

I mean, even the interlude has him blatantly sandbagging in order to let one of his sons get valuable combat experience, you know? Then the son in question hits his limits... at which point Steinarr doesn't feel the need to hold back anymore.

As far as priest guy... I'm guessing that priest guy has some sort of spiritual defenses and otherwise throws around blessings. Like, he's rolling in incredibly deep, surrounded by soldiers who are basically chaff, against a notable number of vikings, with a fair degree fo competence. He's not a direct combat guy, because if he were, he'd be a knight. Tactically and thematically, it would make sense if his powers were all about making the soldiers around him stronger.
 
We actually don't know how scary the thief was, and I suspect Steinarr was trying to conserve orthstirr, at least early on. I just had a quick re-read, and we kept the thief from getting away rather than meaningfully stopping him from hurting Steinarr (who was clearly winning the fight, and basically unharmed). And even him getting away was an assumption on Halla's part...it's possible Steinarr would've finished him if we didn't, we just thought he'd get away.

Conserving orthstirr is possible, but he probably has a ton.

I think it's more likely he was sandbagging trying to blood one of his children and accidentally blooded a different one.

edit: And ninja'd by Sirrocco
 
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