Kind of unfortunate that two sections of magic are inaccessible because they cause insanity and inability to unrhyme, unmaking any protaganist potential.
I miss Aki and his sassiness. I wonder if he has some new brothers and sisters now.
That would be a way around the shapecrafter problem; just have Halla do all the living by possession, and the shaper free to create abominations at night. They might even like spending effectively 100 percent of their time shapecrafting. If they are too broken to live normally, letting them live vicariously through a relatively stable person would almost be a kindness.
Actual answer: We probably don't pick that character and move on to another instead.
Actual answer: We probably don't pick that character and move on to another instead.
1) How does she know who to choose? Does she choose? How does the transfer even work? It's unsatisfying to handwave it like that.
2) What about the next character? Suppose they only had one kid before they die or get imprisoned for a long time? Suppose a tragedy nabs some kids? Might not always have that choice.
3) Even if we choose a solid character, that doesn't mean they'll stay that way. There's still that defining question of "what's the line before differences grow too great to bear?"
There's just a lot of uncertainty on how the charred soul mechanic will actually work
Ok.
Returning to shapecrafter loop arounds, maybe have a character learn it right before they die? Have the ancestor learn and improve the art while playing the next character. Have the body jacking be uncommon and consensual only for shapecrafter experimentation.
An important thing to note is that if sane shapecrafters were something easy they would have been developed centuries ago by generations of cultivators who also wanted the power without going mad.
Could just be Odr. We can make Twists without being a Skald.
In theory. It's a powerful capability we haven't made any sort of exploring into.
It's also possible that if we started making them the down side would kick in. We just don't know.
And I'd be happy to explore making Twists if we had an idea where to start.
I mean, the "Don't kill someone unless you mean it" one is almost universal, that seems like one of the easiest Twists to develop from whole cloth as a result.
Don't most Norsemen have Bloodlust preventing them from earning said twist?I mean, the "Don't kill someone unless you mean it" one is almost universal, that seems like one of the easiest Twists to develop from whole cloth as a result.
Don't most Norsemen have Bloodlust preventing them from earning said twist?
Don't most Norsemen have Bloodlust preventing them from earning said twist?
Bloodlust isn't actually that common, among the actual badasses, yes, even other elites sometimes don't have it--case in point, Steinarr.
We actually don't know if Steinarr had Bloodlust, though I admit it's unlikely.
Twists seem related to great tales and moments, ie Muna. Maybe mix Muna with Odr and something else?It's also possible that if we started making them the down side would kick in. We just don't know.
And I'd be happy to explore making Twists if we had an idea where to start.
Twists seem related to great tales and moments, ie Muna. Maybe mix Muna with Odr and something else?
Might also require captured experiences, or creation of a poem or a story. This makes sense in a certain way with what happened with the poem in our soul. While it did nothing it was described as something rather major achieved. As if we were on the right track but missing something.
Alloying Muna to something else might also be related.
Also do we plan on doing anything with the secret we got from Corpsemaker?
I think creating a Twist is a process of:
1) Get a basis for the Twist (Whatever the Twist does must be congruent with the basis)
2) Create a structure for that Twist via Poetry. Skaldic Rules must be followed (IC at least). You will need to express the story in a true way but in a different way (the different way is how the Twist works).
3) Color the Twist with Odr. Fascinatingly, one of the things we got with our Stage 2 Breakthrough was the ability to change the flavor and color or our Odr..