...Is it wrong I want one of the Kathol Outback expedition to be an arachnoid who was mostly just disappointed he couldn't record the hallucinations rather than terrified?
 
So, um, we probably should have thought of this a while back, before we pulled the X-Wing from thin air, but wiki diving, but Abeloth/Mother apparently gets freed whenever there's a temporal paradox? Are we going to have to deal with that now? I mean we have the Dagger of Mortis, and if anything could solve her, it'd be that, so it's actionable. It'd also be yet another action sink to deal with problems that are distracting from palpatine, but could be even worse than him if not dealt with.
We kinda already touched that bit of Legends Insanity when we were on Mortis. We made a reference to "didn't your mom teach you better manners" and The Force registered it as referring to Abeloth. The Father briefly stepped in to cut the shenanigans short when that happened, but he had no idea how we pulled that off. He didn't try and imprison us so she either escaped his notice or she's still trapped in the Maw.

We're either already dead and never noticed Abeloth absorbing Ciaran's mind or it's not going to be a problem because she's still locked away.
 
We kinda already touched that bit of Legends Insanity when we were on Mortis. We made a reference to "didn't your mom teach you better manners" and The Force registered it as referring to Abeloth. The Father briefly stepped in to cut the shenanigans short when that happened, but he had no idea how we pulled that off. He didn't try and imprison us so she either escaped his notice or she's still trapped in the Maw.

We're either already dead and never noticed Abeloth absorbing Ciaran's mind or it's not going to be a problem because she's still locked away.
The possibility of her waking up due to that event, and the possibility of her waking up due to this temporal paradox, are two completely separate things.

This might not be a big enough of a shift in the flow of time yet to qualify, and it might take something on the scale of stopping Sidious to wake her. But it is a possibility.

On the good side, if she does wake, the Ones are still alive and have defeated/sealed her a few times before when this happened. so if she starts something, we will likely get warning and/or help from them to stop her.
Perhaps she is the post-game Superboss for this game?
 
Hmmmm

[X] The Mysteries of Cularin: Under normal circumstances you'd simply hand off examining a system to on-site archaeology teams, but times have become desperate and Cularin has enough oddities that would make a more thorough expedition worthwhile. Maybe you can figure out something related to its displacement, maybe there's some artifact or something buried away on one of its planets, but there's a chance - even a slim one - that there might be something that could help you seal the Force Wound. Chance of Success: ??? Cost: 100 Reward: ???
-[X] Personal Attention
-[X] 2 Watchers

Rolled: 78 + 20 + 20 + 58 + 2 = 178 (Insane Critical Success)

It's just a simple archaeological expedition. That's all.

And yet, you have an alarmingly persistent feeling in the back of your mind that it's not going to be that easy... (To be continued in [REDACTED])
It's been a while. Can anyone remind me what Cularin's about again? Especially since it seems it's gonna relate to Barris and the gathering of AoL
 
I was giggling the whole time I read this chapter. Excited to read the interludes and see how our crazy luck in these rolls and stupid levels of bonuses affects the overall story
 
The problem was that when your ships first tried to go in there, the crew nearly went insane from what were later determined to be hallucinations of...spiders.

Yes. Spiders. Giant and horrific ones, apparently, but still.
I assume that is a reference to the Charon whose ancestors were noted to be native to the Kathol Rift before being launched into Otherspace by a Hyperspace Accident. Of course, there is also the possibility it was the Darkstryder, or the Plaque of Victory there are certainly multiple options for what could be affecting the explorers. There is even the possibility it's just a random vision since the Rift was noted to cause those. Still, I suspect any explorers will be busy, hopefully they can save the trapped Jedi Knight Halbret. Her survival would even give us a good excuse to look for remnants of the Pius Dea like their temple on Garn where the remains of Rur their High Shaman has been luring Jedi to their deaths for millennium. Or maybe not, we have been busy with multiple problems already.
 
Rewards: Jal Shey successfully contacted with highly positive overtures. Knowledge of Force Imbuement gained and integrated into Walker program (to limited extent due to nature of technique). Humanoid Walkers gain access to Jal Shey armor, giving them boosts to combat abilities.
Imagine if we had the infinitely superior teddy bear hivemind walker.
On a semi-related note, with Asajj picking up an X-Wing she's going to "need" an astromech to go with it - feel free to toss out potential names/nicknames in the thread for that one.
How are these names made? B0-1T?
 
R4-S3.

Because I am a puerile man whose smuggler named his astromech after how much it liked to swear at him.

For good reason, granted, given the old Ghtroc had more hull patches than a Dathomiri quilt...
 
Ah, the Silencer continues to be a terrifying FPS protagonist, he can now take cover to heal from wounds.
Sleep is now largely optional too, he could likely win fights by making his foes stay awake until they die.
 
So, um, we probably should have thought of this a while back, before we pulled the X-Wing from thin air, but wiki diving, but Abeloth/Mother apparently gets freed whenever there's a temporal paradox? Are we going to have to deal with that now? I mean we have the Dagger of Mortis, and if anything could solve her, it'd be that, so it's actionable. It'd also be yet another action sink to deal with problems that are distracting from palpatine, but could be even worse than him if not dealt with.

We kinda already touched that bit of Legends Insanity when we were on Mortis. We made a reference to "didn't your mom teach you better manners" and The Force registered it as referring to Abeloth. The Father briefly stepped in to cut the shenanigans short when that happened, but he had no idea how we pulled that off. He didn't try and imprison us so she either escaped his notice or she's still trapped in the Maw.

We're either already dead and never noticed Abeloth absorbing Ciaran's mind or it's not going to be a problem because she's still locked away.

The possibility of her waking up due to that event, and the possibility of her waking up due to this temporal paradox, are two completely separate things.

This might not be a big enough of a shift in the flow of time yet to qualify, and it might take something on the scale of stopping Sidious to wake her. But it is a possibility.

On the good side, if she does wake, the Ones are still alive and have defeated/sealed her a few times before when this happened. so if she starts something, we will likely get warning and/or help from them to stop her.
Perhaps she is the post-game Superboss for this game?

I believe it was stated that Abeloth will not be appearing in this quest due to;

1) She can't really do anything until the Centrepoint and Sinkhole stations are destroyed and Sinkhole is located in the Maw; a region of space so dangerous and difficult to navigate that only it's only used when you really, really want to hide something. Like the Empire's collection of doomsday weapons or Jedi Younglings during an apocalypse war.
2) The current focus of Dr.Snark is to focus on the endgame of defeating Palpatine and preventing the Galaxy from going Warring States when the very foundation of reality gets blown away.
3) Aleboth is difficult to implement into any game with dice rolls and fixed stats due to her being Lovecraftian Comic Horror. I have only seen it once, but that was in a Nation States game and none of the players actually fought Aleboth herself.
 
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3) Aleboth is difficult to implement into any game with dice rolls and fixed stats due to her being Lovecraftian Comic Horror. I have only seen it once, but that was in a Nation States game and none of the players actually fought Aleboth herself.
link please that sounds interesting
 
I'll be honest here, I bet that most days rebel pilots wake up with nightmares about Vader in a X-wing.

On the other hand... Holy crap Half-Vader in a X-wing!
 
link please that sounds interesting

It's set post Dark Empire, almost immediately after Palpatine's final death. The Inner Circle, the expected successors are dead either due to being on Byss when the Galaxy Gun and Eclipse II crashed into each other or the infighting that immediately followed. What's left is a series of B grade candidates who find themselves in a power struggle for a control of the Deep Core.

I stepped in when one of the players didn't like the fact they managed to get the worse starting positions in the game. Territory split by a Tarkinite Junta lead by an experienced NG player with a bigger fleet and three support PCs (a Corporate Admiral, a Renegade Moff and one of the Emperor's Hands) compared to me with one support PC, who we nicknamed 'The Worst Inquisitor' by the fact she was an actual reasonable person who wasn't Dark Side crazy.

I played Nathaniel Sibiant; a quiet, diminutive ISB bureaucrat who got 'promoted' following the shake up of the Battle of Yavin, to being in charge of a space station in Palpatinis… an utterly barren system in the depths of the Deep Core. Sibiant is unique by ISB standards; utterly loyal to his superiors, unambitious in not involving himself in office politics and having never personally killed anyone (though he has removed teeth, flesh and bone). He dutifully followed his orders, which since Endor was stay put, do nothing, and await further instructions. He served as the acting nominal head of the ISB in the Deep Core, but considering this is post-Endor in the most isolated region in the Galaxy means as much as you think it would.

Then Palpatine returns and Sibiant finds out that the Emperor had wanted him in the Deep Core, personally calling him to ask if he completed his objectives… unspecified objectives that Sibiant had never been informed of. After a brief moment of introspection spent on the floor, Sibiant decides to 'fake it' by sending a ton of paperwork with every scrap of information he has and telling the Emperor that, "All proceeds well."

The ruse works and Sibiant manages to avoid Operation Shadow Hand as the Emperor dies a couple more times before finally kicking the bucket. With the entire Deep Core in chaos, Sibiant planned to play sycophant to the Tarkinites for protection and waiting for the elderly leader to keel over, but finds himself reluctantly leading the remnants of the fanatic zealots of COMPNOR who descended on Palpatinis looking for hope and purpose and found a paranoid looking man using an alien as a meat shield (hiding behind his Inquisitor bodyguard from the crazy people storming the station).

His theoretical willingness to sacrifice alien lives, his knack for paperwork, and his clear love for staying alive led to the COMPNOR officials at hand declaring him Supreme Leader of COMPNOR who would reunite the Deep Core as the "planned" successor to Palpatine, for why else was a clone of Sate Pestage serving as his personal secretary?

Nathaniel Sibiant finds himself in trapped between the likely death by one of the more experienced warlords and the certain death by his subordinates in COMPNOR for betrayal of the New Order if he attempts to surrender. So Supreme Leader Sibiant commits himself to high treason for the glory of the Empire, COMPNOR, and whatever keeps him alive as of right now.

And that is just the start. The Last of the Empire has war crimes, betrayal, scattered Imperial secrets to be uncovered and varying flavours of madness. It is the journey of Nathaniel Sibiant from cog in the machine forced out of his comfort zone to a visionary villain who the GM designated MVP (Most Valuable Player) and arguably got the best ending.



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STAR WARS: Last of the Empire IC

The Emperor is dead, again! Following his emergence during Operation SHADOW HAND, the GALACTIC EMPEROR led a grand offensive against the forces of the New Republic, devastating countless systems and leaving a trail of destruction in his terrible wake… The Republic, now fractured and hiding from...
 
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Can we get a future R-Series droid for Asajj?
R-3 is a militarized R-2 with better data storage. R-4 is an R-2 downgrade better for the civilian market and anti-grav vehicles. R-5 was a flop that almost ruined the company due to inexpensive manufacturing that was done worse than R-4's. R-6 wasn't a big upgrade but it did rebuild the company reputation after the R-5 failure as a modernized R-2. R-7 was specifically designed for the E-Wing and after the E-Wing got retired the R-8 was designed to turn the R-7's advanced processing power to a generalist model and was a superior model to the R-2 and R-6. The R-9 was the most advanced model that liked to self-improve and Luke used one when R-2 was malfunctioning.
 
You know, with all this stuff about Exar Kun, it reminds us:

Did we ever do anything with Rhen Var or Ulic's tomb, if we did mess with the planet in general? Can't honestly remember. Would at least be worth checking out, especially if it got a high roll? Again, we honestly can't remember if that was ever touched :V
 
On a semi-related note, with Asajj picking up an X-Wing she's going to "need" an astromech to go with it - feel free to toss out potential names/nicknames in the thread for that one.
Cheriss is going to be building this astromech from scratch right? I don't want a spy to be inserted into our ranks a la R3S6
 
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