Senatorial Protection Detail: 70% Rolled 83 + 5 + 20 = 108
An End To The Nightmare: 70% Rolled 60 + 13 + 20 = 93
Peacemaker (CNS): 60% Rolled 93 + 19 + 20 = 132
CNS Integration Bureau: 60% Rolled 12 + 10 + 20 = 42
The New Mandalore (CNS): 50% Rolled 88 + 26 + 20 = 134
Muunilist Reconstruction Efforts: 60% Rolled 44 + 10 + 20 = 74
Taris Refugee Initiative: 70% Rolled 93 + 10 + 20 = 123
The Count of Sereno: 40% Rolled 50 + 34 + 20 = 104
Explosions From The Past 60% Rolled 35 + 15 + 20 = 70
Form "Discovery Corps:" 70% Rolled 10 + 5 + 20 = 35
Force-Friendly Cybernetics: 70% Rolled 53 + 15 + 20 = 88
Journey to Malachor: ??? Rolled 30 + 70 + 20 = 120
Silas Cata: Hell Hath No Fury: 70% Rolled 82 + 34 + 20 = 134
The Silencer: Legacy of the Sun: 70% Rolled 52 + 28 + 20 = 100

1) We might just own a couple of Senators after saving them from assassination attempts.
2) Wesker we're coming for you.
3) It started out as a feeling, which then grew into a hope. Which turned into a quiet thought, which then turned into a quiet word. And then that word grew louder and louder. 'Til it was a battle cry.
4) We just managed to create the Bureau.
5) Jango accepts an interview and wows viewers by not being a warmonger.
6) From War-torn to actually pretty nice.
7) We shall remake Taris in our image. With our loyal supporters flocking to join us.
8) Grievous found out who originally put the bomb on his ship after listening in on a conversation between the Count and his Master.
9) HK was lured out with the promise of killing and was trapped in a box.
10) We hire Star Wars Lara Croft.
11) Our first step on making a Super Shard Body.
12) Ciaran is opened up to the Force.
13) Silas rescued our cousin and managed to recruit them into our organisation as our Hans Solo.
14) Silencer is a clone of someone famous.
 
Well then, I take it Ciaran has been elected Queen of a resurgent Taris?

Maybe the peace action was a ceasefire combined with humanitarian efforts to transport refugees to Taris. Ciaran does have a lot of friends on both sides of the war, perhaps they were able to muster enough capital to force a temporary peace to support the ever benevolent Lady Ciaran's latest humanitarian cause?

As for Malachor, uh, shiny new Holocron + teacher + Sith Temple full of goodies get?
 
We did better than that. We stole Dooku's light saber and replaced it with a buged replica.

Edit: Also we have recording of all his conversations with Darth Sidedus and if we ever want to give him instructions ourselves all we need to do is put on a dark cloak and make a call.

Should do that for the final threat removal scene
 
It's a nit-pick, but:
Just then, Thrawn's communicator rang, and he set it down on the table. The hologram wasn't Lady Ciaran, but a Tortuga woman Ahsoka had never met. "Ah, Cheriss. To what do I owe the pleasure?"
Ahem. Tortuga is a small island north of Haiti, featured in Pirates of the Caribbean. A Togruta is an alien species with montrals and lekku, featured in Star Wars. :p

A graph of this would make the info even clearer.
Indeed, I had the same thought. Unfortunately, for all my math-geekiness, I'm actually terrible with Excel, so it took me a while to figure it out and make it work. I'm also terrible with data visualization, so I have no idea if this is the best way to represent the data or not. Yay.
Remember, the purple line is the lowest roll in each turn -- look how many times it was hovering between 30 and 40, let alone the two occasions it was above 40. Also note that we've only had four turns with a dice average of less than 50. On the other hand, this really puts in perspective how catastrophic Turn 20 actually was for us....

Another thing! I was able to figure out our global dice average. After 23 turns and 266 individual rolls (not including Disaster rolls, Event rolls, or background rolls that we don't see), we've rolled an average of 59.7 -- nearly 10 greater than what we would have otherwise expected.

Finally, I was also able to calculate the number of natural crits (any roll greater than 90, before modifiers). We've been getting those roughly 15.4% of the time -- over 5% more than the expected norm. Teron dice are real.
 
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Damn straight! In all seriousness now that I've recovered from the rolls my mind is ablaze with ideas for the big interludes for the next turn. And to be honest I'm super super happy that you guys went for Malachor and got a crit because I've had some really cool ideas for what I want to do with it. Trust me!

Ciaran and Ventress go on a spirt journey and get to meet the ghosts of the past.

Edit: Oh and I have pictures if you need them for our Twi'Lek cousin Larana:



 
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Also we have recording of all his conversations with Darth Sidedus and if we ever want to give him instructions ourselves all we need to do is put on a dark cloak and make a call.

Is this where we troll Dooku into launching an attack on Coruscant to kidnap the Chancellor, and we've conveniently planted bombs on his ship, and then we detonate them with both of them on the ship?

"Launch an attack on Coruscant and kidnap the Chancellor."
"My Lord, Coruscant will be very heavily defended. It is the heart of the Republic's power!"
""
 
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Ahem. Tortuga is a small island north of Haiti, featured in Pirates of the Caribbean. A Togruta is an alien species with montrals and lekku, featured in Star Wars. :p
Holy shit, how long have I been misspelling that? I think I might have screwed that up on every single omake I've mentioned them in. Crap.
 
...It turns out, it wasn't hard to defuse the galaxy's fears of a revived Mandalorian Empire. All it took was an botched assassination attempt on an unarmored Jango Fett. Well, a botched assassination attempt, a Caamasi invitation to use their Serenity Summit complex for the peace treaty signing, a very through protocol briefing beforehand to not use weapons, Jango's own nigh-precognitive reflexes, and the pacifist Caamasi tendency to overcome adversity through hugs. When the entire galaxy sees holovid footage of an unarmored Jango Fett staring down a three-meter-tall bounty hunter bristling with weapons, dodging blaster bolts and swipes of a vibroblade with ease, somehow forcing the assassin into a bloodless submission hold that the Caamasi mistook as hugging, only for Fett and the assassin to be dogpiled in a massive Caamasi cuddle pile... at which point Thrawn realized the potential and turned it into the galactic equivalent of an /r/aww post becoming the #1 'Top' all time post on Reddit. Memes everywhere. Except among certain factions on Mandalore, where the focus in the news coverage is on Mandalore the Resurgent defeating a 10-foot-tall beast in hand-to-hand combat.

So... I kinda hope this becomes canon.

fasquardon
 
...It turns out, it wasn't hard to defuse the galaxy's fears of a revived Mandalorian Empire. All it took was an botched assassination attempt on an unarmored Jango Fett. Well, a botched assassination attempt, a Caamasi invitation to use their Serenity Summit complex for the peace treaty signing, a very through protocol briefing beforehand to not use weapons, Jango's own nigh-precognitive reflexes, and the pacifist Caamasi tendency to overcome adversity through hugs. When the entire galaxy sees holovid footage of an unarmored Jango Fett staring down a three-meter-tall bounty hunter bristling with weapons, dodging blaster bolts and swipes of a vibroblade with ease, somehow forcing the assassin into a bloodless submission hold that the Caamasi mistook as hugging, only for Fett and the assassin to be dogpiled in a massive Caamasi cuddle pile... at which point Thrawn realized the potential and turned it into the galactic equivalent of an /r/aww post becoming the #1 'Top' all time post on Reddit. Memes everywhere. Except among certain factions on Mandalore, where the focus in the news coverage is on Mandalore the Resurgent defeating a 10-foot-tall beast in hand-to-hand combat.
Oh hay Durge how ya doing, not well by looks of things.:p
 
One of these days, we really should find a way to slip the good old Darth's holocron into the Jedi Archives. If only for the sheer reactions it'd ensue.
 
One of these days, we really should find a way to slip the good old Darth's holocron into the Jedi Archives. If only for the sheer reactions it'd ensue.
Given the Jedi will just destroy the Sith holocron to stay ideologically pure. That sounds like a waste of perfectly valid force lore, for what amounts as collage prank.
 
Actually speaking of Jedi Archives, do you guys think we'll be able to break in and install a back door into it? Granted a lot of will sanitised to hell and back or even just wrong, it will provide us with something to compare any discoveries me make to.
 
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I'd generally try and do what you suggested,Dr. Snark, but it always seems, not matter what the quest, that by the time I can get a vote in the bandwagon has already claimed a major lead without any of the voters taking a look at any competing votes. SO! I'll just withdraw that little plan and let people decide whether they want the write-ins or not.

Bandwaggoning is pervasive on SV, particularly in quests where planning gets a bit complex. The best solution seems to be to get as many of the voters as possible involved in the discussion process, to encourage people to explain their votes and to have plan-makers bouncing ideas off one-another.

It also helps when each turn brings real hard choices that encourages people to make plans for the choices they consider most vital. In this turn, alot of the options struck people as "well, that's a no brainer". Only approaching the senate and telling them about what Seti knows was close to being a hard choice this turn.

Hopefully that meandering train of thought had some useful perspectives for you.

I am wondering if this quest has reached the point where we need new mechanics for how bases work. Bases are a large chunk of our expenses each turn and there are so many of them, so they're one of the more difficult areas to plan (at least for me).

Actually speaking of Jedi Archives, do you guys think we'll be able to break in and install a back door into it? Granted a lot of will sanitised to hell and back or even just wrong, it will provide us with something to compare any discoveries me make to.

Generally speaking, I am against poking the Jedi. They would be an enormous threat to Ciaran if they're stirred up against her.

fasquardon
 
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I am wondering if this quest has reached the point where we need new mechanics for how bases work. Bases are a large chunk of our expenses each turn and there are so many of them, so they're one of the more difficult areas to plan (at least for me).



Generally speaking, I am against poking the Jedi. They would be an enormous threat to Ciaran if they're stirred up against her.
When it comes to planning new bases to buy, I personally go with whats cheapest/whats on planets that has stuff we've already invested in.

As for breaking into the Jedi Archives I'm not suggest we use anyone connected to the Abyss Watchers, mostly because we don't have anyone competent enough that we would be willing to risk. So way not hire some that was able to do so in canon, like say a certain Duros mentioned in a recent Omake.
 
Actually speaking of Jedi Archives, do you guys think we'll be able to break in and install a back door into it? Granted a lot of will sanitised to hell and back or even just wrong, it will provide us with something to compare any discoveries me make to.
I do not think it is a good idea to alienate or distract the Jedi like this, especially not now. That would draw their focus away from hunting down Sidious, who would certainly exploit the opportunity.

It's fortunate that the Jedi have not allowed themselves to be lured into as vulnerable a position as canon clone wars.
 
As for breaking into the Jedi Archives I'm not suggest we use anyone connected to the Abyss Watchers, mostly because we don't have anyone competent enough that we would be willing to risk. So way not hire some that was able to do so in canon, like say a certain Duros mentioned in a recent Omake.

Or we could plunder the academy ship on Dathomir, with a full Jedi Library, likely not as extensive but much less suicidal for almost as much profit.

Trying to sneak into the Academy is far too risky.

Hm, besides, could we perhaps ask for permission to consult their archives? I mean, I can't recall there ever being anything about them being utterly forbidden, sure we probably wouldn't be able to plunder the juicy stuff but we could certainly use leads to track down stuff.
Do we have any reason not to ask?
 
Trolling is fine, but not when it actually furthers the agendas of our enemies. So, yeah, no breaking into the HQ of the guys keeping said enemies from taking over.
 
Saw it this morning, but was busy so only now can comment.

1.
:eek:O_O This was my reaction, just wow.

2.
Saw Malachor roll had this:
"Now ask your self what is.."
"Tool! To get more money! Now let's go, I want those percents"
"What- where, h-hey! Come back!..."

3.
Hey, calling Vectivus a Sith is the same as calling THIS thing a Jedi: groxshit. Mr. Vectivus was a businessman, something that even the Sith feared .
 
Total War (Canon)
Total War​

Thrawn's patrol of CNS space was rather routine, with not even an errant pirate ship coming up on their scanners. In order to assuage his boredom, Thrawn had taken the opportunity to study Kaleesh art some more, a task aided by the fact that the Abyss Watchers employed many Kaleesh warriors. Any question he had could be asked aloud for an answer.

"If you don't mind Lieutenant, what purpose do these coins serve? I've seen them several times in other pieces, but I'm still not entirely certain what purpose they serve. At first I thought them some sort of funeral rite, but numerous depictions of the dead do not feature them." asked Thrawn.

"They are used for duels. One of them will be flipped at the person you wish to duel. The winner places the coin on the deceased afterwards, heads up if the fight was honorable, tails up if it was not. Those with the heads of the fallen are given a seat of honor in the afterlife, while those who turned their backs are condemned to shame for all eternity." explained the Kaleesh warrior, equally as glad for the break in monotony.

"Fascinating." said Thrawn, turning the holographic copy of the coin over and over to look at the three severed Kaleesh heads on one side and the scarred back of a Kaleesh warrior on the other. "Thank you for your insight. I shall have to reexamine other pieces in light of this information."

"Sir, we're detecting a CIS fleet!What are your orders?" Thrawn shelved the matter of the dueling coins and focused on the task at hand. It was unlikely the CIS would be idiotic enough to attack the CNS and draw them into the war as enemies. Likewise, the Republic wasn't underhanded enough to frame the CIS for such an infraction. Such a plan would be seen as an unnecessary risk. So attacking preemptively wasn't the type of plan Thrawn would need to pursue. Which left diplomacy.

"Open a communication line to the CIS flagship." said Thrawn. "Let's see why they've encroached on our space, shall we?"

The hologram that was pulled up was one of a fellow Chiss. Leaving their own territory was rare for the Chiss, and Thrawn knew of only one other besides himself. "Ah, Sev'rance'tann. What brings you into CNS space?" asked Thrawn, using the correct Chiss pronunciation of her name.

"Mitth'raw'nuruodo." said Tann in kind. "My ships and I were shipping supplies to the Null system. I'm sure you can see why that would require traversal through CNS space."

Null was a relatively unpopulated system sandwiched between the CNS on three sides and the Republic on the other, only affiliated with the CIS by virtue of being owned by Count Dooku himself. The supplies were likely meant to support the defense of the planet, which had been turned into a battleground by the Republic and CIS for bragging rights more than any tactical value. Letting the supplies go unhindered would likely prolong the conflict, but stopping them would shatter any illusion of neutrality.

"By all means, continue your delivery. Though my fleet will escort you through our territory. It wouldn't do for your fleet to be attacked by pirates while we're hosting you." said Thrawn. Neither side wanted a conflict here and now, but the difference was that Thrawn could afford one.

"I would be delighted by the additional safety. With all these supplies, we're hardly fit for battle at the moment." It was a bald faced lie and they both knew it, but appearance needed to be maintained.

"If you'd be willing, I would offer you an invitation to spend the journey through CNS space aboard out ship. It would be nice to hear what has happened in Chiss space since my departure, and I'm fairly certain you left after me." Frankly, Thrawn didn't care overmuch about what was happening at home since he still kept in regular contact with his brother, but it was a decent excuse to get Sev'rance Tann in front of his. Any information he could gather on her would be invaluable in case a conflict with the CIS did occur.

"But of course. It will be nice to reminisce. So few understand the ways of the Chiss." agreed Tann.

Which is how Thrawn found himself sitting opposite the CIS general, playing perhaps the most closely matched game of chess he'd had since finding the old Zeltron game. Tann had picked up on the strategies of the game quickly, and the two had been trading pieces evenly for a while now. While neither was truly at ease, both Chiss were glad for some way to kill time.

"So why does a son of the Eighth Ruling Family of Csilla leave his home to join some mercenary group?" asked Sev'rance, moving her rook out of harm's way.

"Numerous personal reasons, but the experience has never been dull or repugnant enough to turn me away." Said Thrawn and his bishop ran diagonally along the board, threatening one of her pawns. "I would ask the same question of you. Eighth Ruling Family of not, it is rare for a Chiss to integrate with the galaxy at large."

"The CIS movement stirred my heart with their ideals of freedom, and my mind with promises of power." One of those was an obvious lie. "Perhaps you should join the CIS Mitth'raw'nuruodo." Tann reacted to his set-up, positioning another pawn to take his bishop when it struck.

"I appreciate the offer, but the health benefits here are second to none. No other option really when thinking about myself. What is the dental plan like with the CIS?" joked Thrawn. He had right to be merry. By moving her pawn, Tann had left her rook exposed to Thrawn's other bishop, which swiftly removed the tower figure from the board.

"Perhaps it looks good when thinking only of yourself. But what of your brother?" Tann's twisted look of anger left no question as to the nature of the threat. Her pawn on the other side of the board moved into position to take Thrawn's bishop if he tried to withdraw.

"Have you ever heard of the third man to bear the title of Mand'alor?" asked Thrawn, catching Tann somewhat off guard by changing topics completely. The pieces on the board began to move independently of their conversation. "Sher Mand'alor same after the Second Mand'alor and is incidently the first man to hold the office whose name had not been lost to time. The First Mand'alor was aggressively expansionist, and the Second Mand'alor was more cautious and consolidated what the First gained."

Tann grimaced as another of her pieces was removed from the board. "What's the point of this?"

"Tactics, general, tactics. You see, Sher Mand'alor was the first of his office to enjoy war for the sake of war. He took an almost sadistic pleasure in breaking the opponent's will so completely that his foes would surrender, knowing full well that he would have them publicly executed. Even death was preferable to his tactics. His writings called the strategy 'Total War' and while I'm appreciative of him for keeping such an updated diary, his tactics were brutal."

"Sounds like a man to envy." said Tann.

"His tactics are actually awful. Burning any supplies the enemy leaves behind, interrogating captives publicly, etcetera. It was meant to inspire fear in the survivors more than actually kill them, and it was just as likely to make them fight all the harder, especially at first. Very little real world application. I would never use such tactics against a regular opponent. But an enemy? Someone who had personally earned my ire? The type of person for whom death is too good without first experiencing endless despair? That is the situation in which I would employ total war." said Thrawn.

"And do you have such an enemy?" said Tann, now cowed somewhat.

"Not yet. Believe me, they would know if I were to employ total war. Because it would be a slow process. Even if not absolutely necessary, I would strike down everything they hold dear, every ally they had ever had, until they were all alone in this galaxy with nowhere to run." said Thrawn menacingly. "It appears we've reached a stalemate." Tann looked down at the board, finally seeming to realize that her king was the only piece she had left. While the king was not in checkmate, any move Tann would make would result in being placed in check. The game was not over, but could never progress past her turn.

"And it appears we've reached the edge of CNS space. Thank you for the game." Thrawn said, standing up. As Tann stood up as well, Thrawn leaned in close and whispered into her ear menacingly. "I trust you've learned something today."


AN: Chiss chess! And Thrawn shows Tann why threatening his brother isn't just a bad idea, it's the worst possible idea you could conceive. Speaking of Tann, apparently her name doesn't follow Chiss naming conventions, so I just chose to interpret Sev'rance Tann as someone not familiar with Chiss naming conventions assuming that she had two separate names instead of one name with three breaks and her just rolling with it. Thrawn of course recognizes the mispronunciation.
 
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