Lex Sedet In Vertice: A Supervillain in the DCU CK2 quest

What sort of tone should I shoot for with this Quest?

  • Go as crack fueled as you can we want Ambush Bug, Snowflame and Duckseid

    Votes: 30 7.7%
  • Go for something silly but keep a little bit of reason

    Votes: 31 7.9%
  • Adam West Camp

    Votes: 27 6.9%
  • Balanced as all things should be

    Votes: 195 50.0%
  • Mostly serious but not self-involvedly so

    Votes: 73 18.7%
  • Dark and brooding but with light at the end of the tunnel

    Votes: 12 3.1%
  • We're evil and we don't want anyone to be happy

    Votes: 22 5.6%

  • Total voters
    390
  • Poll closed .
Zero. She'll just get better rewards (she's shifted up by two points in the rewards table I have for taking the action).

I don't quite understand: are you saying that if she succeededs, that she will have her Attribute+Roll+2 be the final roll result? Or, is there a separate table that has 1 point= 1 degree of success? Or is it like the point buys that we sometimes have and so the result will have +2 points?
 
I don't quite understand: are you saying that if she succeededs, that she will have her Attribute+Roll+2 be the final roll result? Or, is there a separate table that has 1 point= 1 degree of success? Or is it like the point buys that we sometimes have and so the result will have +2 points?
It's a behind the scenes thing I didn't explain well. For every action I have tables for what rewards you can get with each roll ranges (for an over simplified version 1 to 10 difference on improve weapons gives you knives guns and bats, 8 to 18 gives you machine guns and grenades, 16 to 26 gives you tasers snipers and rocket launchers, 25 to 38 gives rocket launchers and lasers, 33 to 50 gives lasers and plasma swords etc.). What happens now is that if Meena succeeds at the action I add +5 to the value on the rewards table so she can get some better rewards. It doesn't affect rolls or the chance of success. I apologize for the confusion as I technically referred to something that has never before been mentioned in the quest and I use for behind the scenes organization. Did that explain things?
 
[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Saied Kadesh
[X] Make a public showing of regret over the events of Lexpo
[x] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
Fair enough. As long as we do it soon: we have a bunch of ticking time bombs and we've already had a few small blow-ups.
I am totally down with doing this literally next turn.

As to our research: Why not have Learn Physics for Meena.
Because I want to throw Meena at something and blow the doors off it. Studying physics is hard and I'd rather build the accelerator first for probable bonuses- but we need a Stewardship hero to help Meena do that. I'm thinking we can maybe put her on "[] Improve augmentations" with Moon (she can SORT OF work with Moon, or rather Moon can sort of work with her). Or on "improve wards" with Rebecca; given Meena's canon history I give her pretty good odds of learning magic by watching over Rebecca's shoulder, and a probable success on the action (despite the low Meena-Rebecca co-op) may improve that poor co-op. Also, getting to study fucking magic will probably satisfy Meena's lust for esoteric knowledge long enough that we can keep her mind engaged.

And, did you consider the plan with a hero allocation in mind already?
Yes, at some length. See the thread discussion of around March 22, around Page 690. It'll need some modification but I spent hours thinking about it, honestly. That's why I don't take very many 'sexy' actions like "Recruit Kryptonite Man." I'm trying to make sure we have a bunch of low-DC actions we can in good conscience not assign a hero to, while thinking specifically about who's available to do what... AND reserving Lex to "teach Cass Diplomacy," because I think that's an action we'll need to tackle soon.

I mostly agree with you, the only things I would really suggest changing are:

1) Not talking with Lucy about her family, since that isn't really that important right now, and instead recruiting that psychic actress to give us a better idea of what to look out for
2) Maybe not working on the Metahuman school this turn since even if we have Felicia and Carol work on I think like you suggested a while back they're still fairly likely to fail and we'd be better off having them guarantee, or close to it, the success of other actions
3) Replace "Locate Intergang" with "Locate Bruno" since we know he's up to something and need to find him asap
4) Doing the disappearing Lexphone and gathering Whales equipment actions rather than the monitoring and kidnapping ones
5) Researching the Gingo Fruit rather than just Botany
5) I'm dropping Botany altogether so we can hopefully get a good corporate executive from recruitment this turn. Pamela+Oswald stronk Diplomacy. Also, while I'm not against researching Gingo, we're likely to get good results from putting Dr. isley on a DC 10 Botany action regardless of what else happens.

4b) I don't want to research the disappearing LexPhone right now because we have no specific thing to do with his actions. Right now the Flash isn't doing us any harm, and I like it that way. We don't bother him, he doesn't bother us. At least until we're ready. I PARTICULARLY do not wish to risk bringing ourselves to the Flash's special attention as potentially a shadowy or sinister figure right around the same time Superman is making his debut. One A-list superhero at a time, thank you!

4a) That gives us no intel on Intergang as a whole, when we have reasons to think they may be coming after our shit with humongous mecha or something. Granted if they attack Metropolis Superman will probably stop them, but what if they decide to terrorize, say, Tokyo with their giant robots? Unless it turns out we've accidentally been in a Super Robot Wars/DCU crossover all along and Mazinger Z shows up to fight Intergang, Dr. Sivana, and their mechanical beasts, we be kind of screwed. I want intel on Intergang specifically; I do not like how long we've been ignorant of their activities. Now to be fair...

3) You suggest locating Bruno Mannheim, but locating Bruno personally doesn't get us very far. Knowing where he is doesn't necessarily tell us what he's been doing or who his allies are or what THEY are doing. And since Mannheim is a normal with no powers except for his alien robot arm, I'm pretty sure he's not going to be on the front lines of whatever bad shit is about to go down. Also, Bruno Mannheim is a DC??? investigation task; the man could be very hard to find and I don't feel up for the task of putting together an Intrigue megacollaboration I'm confident can do the job.

2) A fair point, as long as we remember to score major points on it with a megacollaboration soon. Lex could lead something, for instance. What do you suggest as an alternative?

1) I don't agree that Lucy is unimportant, because if we can get her to co-op 1.0 or higher we get a free action, and we may get intel on Lois' activities, and if Lucy feels strongly loyal to us she is MUCH more useful because we can be more confident that she'll be willing to do shady shit for us despite the theoretical risk of getting disbarred or something if she gets caught.

Yeah but it's a 2-for-1 deal. If we get Chloe Decker early and give her full support when her father gets murdered, raising her Co-Op is easy.
I'm totally willing to hire her soon and have in fact suggested it in the past, but now is not a good time IMO.

Thank you, yes that is much clearer.

@Simon_Jester You may want to consider the option to hire a Medical Doctor (ie psychiatrist/psychologist)
I am definitely planning to do that next turn. We only have so many strong Diplomacy heroes to make these high-DC "recruit expert" options, and I'm trying to break the bottleneck of Stewardship heroes a bit. Dr. Parker can keep for one more turn.

Among other things it reduces our Diplomacy flexibility a bit.
 
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[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Saied Kadesh
[X] Make a public showing of regret over the events of Lexpo
[X] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite

Edit. Going to throw in some personal picks.

[X] Fortify LexCorp's non-Metropolis holdings
[X] Create an online storefront
[X] Build housing for LexCorp employees
[X] Contribute resources to the analysis of superhuman powers
[X] Create a specialized lab
[X] Learn more about space
[X] Learn more about engineering
[X] Learn about military strategy
[X] Research botany
 
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Changing some of my votes.

[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Make a public showing of regret over the events of Lexpo
[X] Meet with Veronica Cale

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Recruit Managers and Executives
[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
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[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Veronica Cale
[X] Make a public showing of regret over the events of Lexpo
[X] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
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So I figured this would be fun to get up. I'm not going to threadmark it but it will be helpful for people who want to write an omake starring the Joker (so feel free to bookmark it). Someone way back in the day asked me how I characterize the Joker. One of the traits I give him that's small but I really like in the Joker (and so I'm disappointed when people drop it) is that he tends to give demeaning and insulting nicknames to others. As such I figured I'd write out a list of some of the nicknames that I have for him to use. Note that Harley uses a few of these as well if you are interested in writing her. It's not a one to one match (Harley uses nicknames that not on this list) but I figured I'd mark the ones that they both use with an H in parenthesis. Without further ado here is the list of Joker nicknames.

Batman
  • Batsy
  • Bats (H)
  • Guanoman
  • Tall Dark and Brooding
Robin
  • Birdbrain (H)
  • Birdboy (H)
  • Tweety-boy
  • The Boy Blunder
Nightwing
  • Dingaling
  • Batman Junior
Red Hood
  • Jay-Jay
  • Buckethead
  • World's Greatest Defective
Batgirl
  • Bratgirl (H)
  • Bats' Cheerleader
Robin (Damian Wayne)
  • The angry bird
Penguin
  • Pengers
  • Ozzy (H)
Two-Face
  • Harv
  • Acci-Dent
Black Mask
  • Blackface
  • Romeo
Mr. Freeze
  • The Iceman
  • A Running Refridgerator
Pamela Isley
  • Pam-a-lamb
Edward Nygma
  • Eddy (H)
  • Captain Question Mark
Bane
  • Muchalucha
Clayface (Basil Karlo)
  • Mudball
  • Buncha-Clunch
  • Oregano Carlos
Killer Croc
  • Croccy
  • Jonesy
  • Alligator man
Catwoman
  • Pretty Kitty
  • Fleabag
  • Pussy Cat
Mad Hatter
  • Nervous Jervis
  • Wretched Tetch
Ra's al Ghul
  • Ra's al Dente
  • Ra's in the Pool
  • Ra's all fool
  • Ra's a Tool
Deathstroke
  • Strokey
  • Mr. Wilson (reference to the Dennis the Menace comics)
Harley Quinn
  • Harl
  • Harls
Hugo Strange
  • Stranger Danger
  • Dr. Strangelove
James Gordon
  • Jimmy
  • Gourd for Brains
  • Gordy
  • Commissioner Boredom (H)
Superman
  • Captain Fancy-Pants (H)
  • Stuporman
  • Superham (H)
Lois Lane
  • Hot Scoop
  • Superman's Squeeze
Lex Luthor
  • Lexy
  • Cue Ball
I can try and come up with more for the characters who I didn't do but I'd also like to see the names other people come up with. Also I'm curious what people's favorite name of the bunch is.
 
5) I'm dropping Botany altogether so we can hopefully get a good corporate executive from recruitment this turn. Pamela+Oswald stronk Diplomacy. Also, while I'm not against researching Gingo, we're likely to get good results from putting Dr. isley on a DC 10 Botany action regardless of what else happens.

4b) I don't want to research the disappearing LexPhone right now because we have no specific thing to do with his actions. Right now the Flash isn't doing us any harm, and I like it that way. We don't bother him, he doesn't bother us. At least until we're ready. I PARTICULARLY do not wish to risk bringing ourselves to the Flash's special attention as potentially a shadowy or sinister figure right around the same time Superman is making his debut. One A-list superhero at a time, thank you!

4a) That gives us no intel on Intergang as a whole, when we have reasons to think they may be coming after our shit with humongous mecha or something. Granted if they attack Metropolis Superman will probably stop them, but what if they decide to terrorize, say, Tokyo with their giant robots? Unless it turns out we've accidentally been in a Super Robot Wars/DCU crossover all along and Mazinger Z shows up to fight Intergang, Dr. Sivana, and their mechanical beasts, we be kind of screwed. I want intel on Intergang specifically; I do not like how long we've been ignorant of their activities. Now to be fair...

3) You suggest locating Bruno Mannheim, but locating Bruno personally doesn't get us very far. Knowing where he is doesn't necessarily tell us what he's been doing or who his allies are or what THEY are doing. And since Mannheim is a normal with no powers except for his alien robot arm, I'm pretty sure he's not going to be on the front lines of whatever bad shit is about to go down. Also, Bruno Mannheim is a DC??? investigation task; the man could be very hard to find and I don't feel up for the task of putting together an Intrigue megacollaboration I'm confident can do the job.
Okay, you convinced me on all this stuff though I would point out that if we have the Supercomputer work on Bruno we have an actual DC but how useful that is is dubious at best.

2) A fair point, as long as we remember to score major points on it with a megacollaboration soon. Lex could lead something, for instance. What do you suggest as an alternative?
Honestly the best alternatives I can think of are having Felicity work on Jinx's room to make it an almost guaranteed success and have Carol either do one of the smaller Stewardship actions like expanding her business or producing her fighter planes in place of the school or having her oversee the product of the hologram technology, which would be a guaranteed success which would be useful after the lacklustre rollout of the Lexicon, and using the spar action to double down on something isn't we really want to succeed

Though considering that I really think that we'd should start dealing with Azarath soon I'd be fine for leaving the school in for now so we can have our heroes work on that instead later
1) I don't agree that Lucy is unimportant, because if we can get her to co-op 1.0 or higher we get a free action, and we may get intel on Lois' activities, and if Lucy feels strongly loyal to us she is MUCH more useful because we can be more confident that she'll be willing to do shady shit for us despite the theoretical risk of getting disbarred or something if she gets caught.
I'm not saying that Lucy is unimportant, just that right now I think that recruiting someone that can help us learn about psychic powers is more important than winning Lucy over right this instant
 
@Gumiho
@Serpentine

I would like to argue against my earlier pick of " [] Research botany " and in favor of " [] Recruit Managers and Executives " (I could have sworn I posted this already but looks like not). Basically, we're badly bottlenecked in Diplomacy and Stewardship and for that matter hero units who know how to manage other hero units as professionals. I think we should seriously consider recruiting more people with skills along those lines.

Okay, you convinced me on all this stuff though I would point out that if we have the Supercomputer work on Bruno we have an actual DC but how useful that is is dubious at best.
I'm not opposed to that supercomputer vote, but would prefer to do Kryptonite research. It leverages Lex's excellent Learning instead of his merely good Intrigue, and we're seriously concerned about kryptonite's safety, something we aren't having much luck learning just by randomly scattershotting hero units at it.

Honestly the best alternatives I can think of are having Felicity work on Jinx's room to make it an almost guaranteed success and have Carol either do one of the smaller Stewardship actions like expanding her business or producing her fighter planes in place of the school or having her oversee the product of the hologram technology, which would be a guaranteed success which would be useful after the lacklustre rollout of the Lexicon, and using the spar action to double down on something isn't we really want to succeed
What do you have in mind?

Though considering that I really think that we'd should start dealing with Azarath soon I'd be fine for leaving the school in for now so we can have our heroes work on that instead later
Azarath is Diplomacy and we don't want to screw up first contact. We should put at least two heroes or a double down on it. Not this turn, IMO.

I'm not saying that Lucy is unimportant, just that right now I think that recruiting someone that can help us learn about psychic powers is more important than winning Lucy over right this instant
Next turn we'll hopefully have another good manager, Lucy's loyalty giving an extra action, and more freedom to put a strong Diplomacy team on recruiting Amber Joyce. I am totally on board with doing that, and recruiting a doctor, next turn.
 
My plan would build a world-wide spy network for Lex, bring up his worldwide holdings' defenses so they aren't glaring targets, while still expanding our business and research:

[X] Fortify LexCorp's non-Metropolis holdings
[X] Begin development of combat exosuit
[X] Train up LexCorp forces

[X] Meet with Veronica Cale
[X] Make a public showing of regret over the events of Lexpo
[X] Recruit Managers and Executives

[X] Create an online storefront
[X] Build housing for LexCorp employees
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology
[X] Build a lab in Vlatava

[X] Create a worldwide spy network
[X] Investigate the vanishing Lex-Phone
[X] Locate Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about more biology
[X] Learn about military strategy
[X] Learn more about space
[X] Learn more about engineering

[X] [Comp] Analyze Kryptonite
DC ??? (Learning) Attempt to use your supercomputer to analyze the makeup of Kryptonite to better understand its properties

Thoughts:

Martial
[ ] Fortify LexCorp's non-Metropolis holdings
Reason: This is really long overdue. Most of our enemies, for some reason, have been attacking Lex's strong point defensively rather than the easier targets of Lexcorp satellite buildings. We should make them not-so-tempting. But, it's a DC 77 action.
Possible Loadout: Roxanne, Carl: (29 + 8 + 3.2 + 45 = 85.2/77)

[ ] Begin development of combat exosuit
DC 44 A combat exosuit is an idea you've been floating around for a while. This exosuit would enhance the wearers strength and agility while providing an excellent defense. It may end up being too expensive for mass distribution but it will undoubtedly pave the way for things like private powered armor.
Reason: Our exo-suits are one of our lines of defense and attack. Ignition has shown how powerful one of these things can get, and we probably want to improve ours since we have no real heavy-hitting ability and with Supes coming, expect
Possible Loadout: Rose + Mick (20 + 10 + 16 - 6.4= 39.6/44 )

[ ] Train up LexCorp forces
DC 20 Your forces could probably do with some better drilling so that you are more prepared to deal with unexpected events and esoteric foes. If your forces are trained enough eventually they will be able to take on threats more evenly rather than relying on technology and numbers like they do now.

Diplomacy
[ ] Meet with Veronica Cale
DC 13 Veronica Cale is a powerful if somewhat obscure woman in the world of business. However by no means does that mean her talent and skills should be underestimated. Meeting with her and potentially entering into an alliance or a collaboration of some sort could pay off immensely.
Reason: We already made a pretty good impression with her in Lexpo. A powerful woman in business who we could use as an ally. Also, fairly low DC.
Possible Loadout: +0/13

[ ] Make a public showing of regret over the events of Lexpo
DC 5 While the tragedy that ultimately occurred was not in any way your fault showing more signs of contrition and show how you plan to improve things going forward will potentially win over some people whoare on the fence in regards to your character.
Reason: Really, not a bad idea to say sorry for the mess it became.
Possible Loadout: None +0/5

[ ] Recruit Managers and Executives
DC 65 Sometimes you need an individual to be able to manage things. While you've certainly got your own hands full, having someone who is skilled in the art of business could enable you to free up more of your time and focus your efforts elsewhere
Reason: We need more Stewardship Heroes.
Possible Loadout: Pamela + Oswald + Mercy = 25 + 19 + 5.7 + 9 + 10 = 68.7 /65

Stewardship
[ ] Create an online storefront
DC 45 You have had yet another revolutionary idea. By creating an online website through which people could purchase things (with LexCorp making a small amount of profit on each transaction) you could easily revolutionize how shopping works. If you include having LexCorp do the delivery then you can be sure people will flock to this idea.
Reason: Time to make Lexcorp the first Amazon. And, I am tired of all of our average to below average tech product rolls.
Possible Loadout: Felicity + Carol + Mari (22 +14 + 4.2 + 18 - 1.8 = 56.4/45)

[ ] Build housing for LexCorp employees
DC 4 LexCorp has many employees and not enough room to house them all within the tower. As such you can now solve this problem by providing them housing at many of the locations you now own.
Reason: Low DC action that will allow our employees to be in a secure place...that we can also have under surveillance.

[ ] Contribute resources to the analysis of superhuman powers
DC 0 (however high you roll will give you more options to pick from but you cannot fail on this action) However many resources you donate to figuring out how superhuman powers work Count Vertigo will do his best to match. As such putting money into this endeavor is now twice as effective as it normally would be.
Reason: Low DC Action

[ ] Begin producing hologram technology
DC 10 Hologram technology is immensely useful. While you won't be distributing the most dangerous aspects of it just yet, you can certainly see a market for illusions cropping up.
Reason: Low DC Action that opens up a new source of money

[ ] Build a lab in Vlatava
DC 14 Count Vertigo has provided you with a relatively remote area in Vlatava where you can set up a lab and begin investigating various things you'd like to keep out of the public eye.
Reason: A great place to do physics research (such as a particle accelerator) that we don't want in the public eye. We have one for Dr. Moon- we probably will need one for Meena. Though, for less nefarious purposes.

Intrigue
[ ] Create a worldwide spy network
DC 72 LexCorp is rather in the dark about the internal affairs of countries outside of the US. While you do get the big news you still are unaware of what lies in the dark. This will not stand. Establishing an international spy network will help fill you in on details you otherwise wouldn't have been aware of
Reason: I think we can all agree that Lex is becoming more of a player in the secret world. But, we are often blindsided by other parties' actions. We need to fix that. We have spy satellites, now we need assets on the ground.
Possible Loadout: Leonard + Marie + Lisa + Samuel (10 + 4 + 4 + 4 + 15+ 13 + 5.2 +18 + 5.4 = 78.6/72)

[ ] Investigate the vanishing Lex-Phone
DC 36 One of your Lex-Phones in Central City has been sending bizarre signals as apparently it vanishes from one side of the city to the next. Investigating this strange phenomena could yield some pretty interesting results.
Reason: We have Meena, who can research the speedforce, and this will allow us to know the identity of the Flash before he even meets Superman. Maybe we could employee him. Either way, if we know of the Speedforce there is an argument to be made that Lex could gain access to it.
Possible Loadout: Katherine + Lucy (18 + 17 - 5.1 = 29.9/36)

[ ] Locate Intergang
DC 37 The more of Intergang you can locate the more effectively the League of Shadows can burn them out root and stem. Eradicating them should now be a priority thanks to your alliance. While you know where the leaders are pinning down the remnants should not be neglected.
Reason: One for Edward to Go On
Possible Loadout: Edward

Learning
[ ] Improve wards
DC 19 Wards are an essential part of defending against magic. While your warding capabilities are stronger learning more about it can only further increase your defensive capabilities
Reason: It is one of our best-used defenses.
Possible Loadout: Rebecca (+19/19)

[ ] Develop a Cold Engine
DC ??? (Assigning Louise to this action reduces the DC by 30 and assigning Caitlin to this action reduces the DC by 10) Louise's work on the development of a theoretical engine that derives power by draining ambient heat is an interesting prospect and is what she is most interested in getting done. As such getting to work on this project could prove to be very beneficial in the long term (This action must be completed 15 times before the rewards from it properly come about).
Reason: It's an interesting thing? Really, this seems like AMAZO v2 in operation- but we should try it at least once.
Possible Loadout: Louise + Caitlin

[ ] Learn about more biology
DC 54 Learning about biology would give you a greater understanding of how life works the secrets of our genome and so much more. You will be able to build a better human cure diseases and improve the frailties of flesh.
Reason: Honestly, I hope to learn about cloning. That way, we can clone our human test subjects (with growth serum) to avoid issues of ethics and government oversight.
Possible Loadout: Karl + Moon (18 + 18 +1.8= 37.8/54)

[ ] Learn about military strategy
DC 14 Business is much like war. You excel at business strategy so it stands to reason that you'll excel at war strategy. The conflict with the League of Shadows has demonstrated that there is a need for you to understand warfare. You refuse to let this hole in your knowledge remain unaddressed.

[ ] Learn more about space
DC 5 Additional research is required before the SpaceLex program can truly get off the ground. Being able to understand how to navigate space and construct things for that harsh environment offers numerous opportunities and benefits for oneself. On top of that you do rather like the idea of being the man who conquered the final frontier.

[ ] Learn more about engineering
DC 18 A general all purpose field of study that can yield results in a variety of different fields. It's always nice to go back to what you know
Reason: Lex's original bread and butter. In this case, if Meena wants to build a particle accelerator- it's not a bad idea for her to study how to build a better...everything.
Potential Loadout: Meena (25/18)
 
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[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Saied Kadesh
[X] Make a public showing of regret over the events of Lexpo
[x] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Make a public showing of regret over the events of Lexpo
[X] Meet with Veronica Cale

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Recruit Managers and Executives
[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
Martial
[ ] Fortify LexCorp's non-Metropolis holdings
Reason: This is really long overdue. Most of our enemies, for some reason, have been attacking Lex's strong point defensively rather than the easier targets of Lexcorp satellite buildings. We should make them not-so-tempting. But, it's a DC 77 action.
Possible Loadout: Roxanne, Carl: (29 + 8 + 3.2 + 45 = 85.2/77)
Not a bad idea, but there's been a lot of support for fortifying Metropolis itself in hopes that the city would be better able to withstand things without Superman's intervention. The idea of deliberately trying to keep crime low and metahuman threats under control so that Metropolis arguably does not need a Superman is something a lot of us have been fans of.

Diplomacy
[ ] Meet with Veronica Cale
DC 13 Veronica Cale is a powerful if somewhat obscure woman in the world of business. However by no means does that mean her talent and skills should be underestimated. Meeting with her and potentially entering into an alliance or a collaboration of some sort could pay off immensely.
Reason: We already made a pretty good impression with her in Lexpo. A powerful woman in business who we could use as an ally. Also, fairly low DC.
Possible Loadout: +0/13
Not a bad idea at all.

[ ] Make a public showing of regret over the events of Lexpo
DC 5 While the tragedy that ultimately occurred was not in any way your fault showing more signs of contrition and show how you plan to improve things going forward will potentially win over some people whoare on the fence in regards to your character.
Reason: Really, not a bad idea to say sorry for the mess it became.
Possible Loadout: None +0/5
Since fucking this up would be bad I want to at least put a hero unit who can assure us of success, though that only requires Diplomacy 4. Ideally I'd like non-shitty success with a Diplomacy hero, for obvious reasons- this is a very important time for our PR messaging.

[ ] Recruit Managers and Executives
DC 65 Sometimes you need an individual to be able to manage things. While you've certainly got your own hands full, having someone who is skilled in the art of business could enable you to free up more of your time and focus your efforts elsewhere
Reason: We need more Stewardship Heroes.
Possible Loadout: Pamela + Oswald + Mercy = 25 + 19 + 5.7 + 9 + 10 = 68.7 /65
Ohhh, interesting, putting Mercy on a Diplomacy action! I would... not have thought of that. :D

Stewardship
[ ] Create an online storefront
DC 45 You have had yet another revolutionary idea. By creating an online website through which people could purchase things (with LexCorp making a small amount of profit on each transaction) you could easily revolutionize how shopping works. If you include having LexCorp do the delivery then you can be sure people will flock to this idea.
Reason: Time to make Lexcorp the first Amazon. And, I am tired of all of our average to below average tech product rolls.
Possible Loadout: Felicity + Carol + Mari (22 +14 + 4.2 + 18 - 1.8 = 56.4/45)
Hm. Maaaybe.

[ ] Build housing for LexCorp employees
DC 4 LexCorp has many employees and not enough room to house them all within the tower. As such you can now solve this problem by providing them housing at many of the locations you now own.
Reason: Low DC action that will allow our employees to be in a secure place...that we can also have under surveillance.
Not a bad idea at all.

[ ] Begin producing hologram technology
DC 10 Hologram technology is immensely useful. While you won't be distributing the most dangerous aspects of it just yet, you can certainly see a market for illusions cropping up.
Reason: Low DC Action that opens up a new source of money
I'd LIKE to put heroes on this to make sure it goes smoothly. It would also be nice to have Scudder be part of that team (use Rogues), though then I don't know what to do about my own plan's "Tighten Security" action.

[ ] Build a lab in Vlatava
DC 14 Count Vertigo has provided you with a relatively remote area in Vlatava where you can set up a lab and begin investigating various things you'd like to keep out of the public eye.
Reason: A great place to do physics research (such as a particle accelerator) that we don't want in the public eye. We have one for Dr. Moon- we probably will need one for Meena. Though, for less nefarious purposes.
I don't think we need to build the particle accelerator somewhere in secret. Particle accelerators are big, and hard to hide, and other scientists tend to geek the fuck out over them and beg to get beam time on them (Meena has EVERY GODDAMN RIGHT to cackle like a mad scientist if she gets all the beam time on a world-class particle accelerator, speaking as someone with a physics background).

This would be a perfect thing to build in, say, Houston, Idaho. Or Blue Valley, Nebraska. Lots of flat land, can just dig down and set the thing up underground (as is the norm in real life) and build it.

Particle accelerators are a normal thing, not a mad scientist thing, they just feel like a mad science thing because we can potentially do mad science with them.

Intrigue
[ ] Create a worldwide spy network
DC 72 LexCorp is rather in the dark about the internal affairs of countries outside of the US. While you do get the big news you still are unaware of what lies in the dark. This will not stand. Establishing an international spy network will help fill you in on details you otherwise wouldn't have been aware of
Reason: I think we can all agree that Lex is becoming more of a player in the secret world. But, we are often blindsided by other parties' actions. We need to fix that. We have spy satellites, now we need assets on the ground.
Possible Loadout: Leonard + Marie + Lisa + Samuel (10 + 4 + 4 + 4 + 15+ 13 + 5.2 +18 + 5.4 = 78.6/72)
This is very tempting and I want to do it soon though I'm not sure about doing it now.

[ ] Investigate the vanishing Lex-Phone
DC 36 One of your Lex-Phones in Central City has been sending bizarre signals as apparently it vanishes from one side of the city to the next. Investigating this strange phenomena could yield some pretty interesting results.
Reason: We have Meena, who can research the speedforce, and this will allow us to know the identity of the Flash before he even meets Superman. Maybe we could employee him. Either way, if we know of the Speedforce there is an argument to be made that Lex could gain access to it.
Possible Loadout: Katherine + Lucy (18 + 17 - 5.1 = 29.9/36)
Ehhhhh... I... guess... maybe?

Personally I'd rather not borrow trouble, and I suspect the Flash will be little or no harder to find until and unless he meets someone actually paranoid, like Batman or the Question. Who will probably immediately point out how dumb it is that he's been carrying his L-Phone around while zipping around Central City at speeds in excess of Mach Ohgodno.

[ ] Develop a Cold Engine
DC ??? (Assigning Louise to this action reduces the DC by 30 and assigning Caitlin to this action reduces the DC by 10) Louise's work on the development of a theoretical engine that derives power by draining ambient heat is an interesting prospect and is what she is most interested in getting done. As such getting to work on this project could prove to be very beneficial in the long term (This action must be completed 15 times before the rewards from it properly come about).
Reason: It's an interesting thing? Really, this seems like AMAZO v2 in operation- but we should try it at least once.
Possible Loadout: Louise + Caitlin
If it works, it's a freaking perpetual motion machine because it violates the Second Law of Thermodynamics.

[ ] Learn about more biology
DC 54 Learning about biology would give you a greater understanding of how life works the secrets of our genome and so much more. You will be able to build a better human cure diseases and improve the frailties of flesh.
Reason: Honestly, I hope to learn about cloning. That way, we can clone our human test subjects (with growth serum) to avoid issues of ethics and government oversight.
Possible Loadout: Karl + Moon (18 + 18 +1.8= 37.8/54)
I am... hesitant... because I think working with Dr. Moon is bringing out the worst in Dr. Helfern. I think we should ease off on the biological mad science shit for a while, at least until we get a new shrink with a stronger stomach.

[ ] Learn about military strategy
DC 14 Business is much like war. You excel at business strategy so it stands to reason that you'll excel at war strategy. The conflict with the League of Shadows has demonstrated that there is a need for you to understand warfare. You refuse to let this hole in your knowledge remain unaddressed.

[ ] Learn more about space
DC 5 Additional research is required before the SpaceLex program can truly get off the ground. Being able to understand how to navigate space and construct things for that harsh environment offers numerous opportunities and benefits for oneself. On top of that you do rather like the idea of being the man who conquered the final frontier.

[ ] Learn more about engineering
DC 18 A general all purpose field of study that can yield results in a variety of different fields. It's always nice to go back to what you know
Reason: Lex's original bread and butter. In this case, if Meena wants to build a particle accelerator- it's not a bad idea for her to study how to build a better...everything.
Potential Loadout: Meena (25/18)
I do approve of these choices.



As of now, with the quest as it stands, here's the vote tally:

[12] Develop a Cold Engine
[11] Begin producing hologram technology

[10] Improve wards
[10] Begin development of combat exosuit
[10] Locate Intergang
[10] Build a school for Metahuman youth
[10] Make a public showing of regret over the events of Lexpo

[09] Train up LexCorp forces
[09] Recruit Managers and Executives
[09] Equip your forces with improved weapons

[08] Contribute resources to the analysis of superhuman powers
[08] Learn about military strategy
[08] Kidnap a member of Intergang
[08] Improve augmentations

[07] Meet with Saied Kadesh
[07] Consult on Project S.T.R.I.P.E.
[07] Fortify Metropolis
[07] Build living quarters for Jinx
[07] Meet with Lucy Lane to talk about her family
[07] Upgrade the surveillance system in LexCorp
[07] Tighten Security

==== THE LINE ===

[05] Learn more about engineering
[04] Meet with Veronica Cale

All other options I can see have three or fewer votes unless someone accidentally misspelled their vote or something. There are a LOT of those.

Now, you can make some arguments that "Learn more about engineering" or "Meet with Veronica Cale" should be a higher priority than the ever-popular, repeatedly-failing "Build living quarters for Jinx" or "Meet with Saied Kadesh." I won't think less of anyone who switches those votes out- and note that it would be pretty easy to promote them into the Top 21.

I would like to specifically speak up for one option in the Top 21: "Upgrade the surveillance system." My reason for doing this is that it's specifically security against Mr. Mind. He can fool minds but he cannot, so far as we know, fool a camera, or telepathically control the person on the other end of a CCTV circuit. As long as we have physical sensors that can detect his presence, or any harm he causes by trying to gain entry, we have a reasonable degree of security against him because we have plenty of automated weapons and defenses that he cannot mind-control.

Now, this may seem like a pointless choice to others, but since there was a lot of concern about securing ourselves against Mr. Mind coming back for a second attempt, I thought it belonged up there. After all, it's a lot easier for us to build more advanced sensors and better camera monitoring of the building, than for us to invent some kind of anti-telepathy helmet and wear it around all the time.
 
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I don't think we need to build the particle accelerator somewhere in secret. Particle accelerators are big, and hard to hide, and other scientists tend to geek the fuck out over them and beg to get beam time on them (Meena has EVERY GODDAMN RIGHT to cackle like a mad scientist if she gets all the beam time on a world-class particle accelerator, speaking as someone with a physics background).

This would be a perfect thing to build in, say, Houston, Idaho. Or Blue Valley, Nebraska. Lots of flat land, can just dig down and set the thing up underground (as is the norm in real life) and build it.

Particle accelerators are a normal thing, not a mad scientist thing, they just feel like a mad science thing because we can potentially do mad science with them.

Normally, I'd agree with you on particle accelerators. However, the description of the build the accelerator action itself mentions that, because of the antimatter accident, that :
Admittedly finding the space for a particle collider is tricky and it could have some massive negative effects if this became public knowledge considering the recent accident with antimatter

I figure building it in a country where the government is okay with us doing secret things, the press is under control, and access is under control...is the best way to do it.

Personally, I don't think that meeting with the guy who will find Black Adam is a great thing because Black Adam himself doesn't seem like a great ally to have. He is powerful, yes, but also has his own ideas, a superiority complex like few others, and we can't control him. So...why meet him?

I think that a question to ask is: would an intelligent person attack the most heavily fortified area of Lexcorp, or would they try and attack/infiltrate Lexcorp through its much, much weaker various towers around the world. The answer is probably the latter. So, rather than going security, I would prefer upping all our Lexcorp towers to be as strong as the Metropolis one. The surveillance system is Intrigue, so I understand that versus a World-Wide Intelligence Operation is possible. I just think that, with so much going on the world, we keep on getting blindsided with attacks that we have no inkling of because we have no active intelligence organizations looking to protect and inform us.

Also, producing an Online Storefront or Search Engine should be a top Stewardship priority as Lexcorp is continuously lagging in the computer industry. An idea is to build the Online Storefront (Amazon) then build the car of tomorrow...by making it self-driving. Then rather than selling the cars themselves we can build Uber with self-driving cars, self-driving delivery trucks, etc. Lowering greenhouse gases tremendously and making very efficient and cheap supply chains.

Still, something we could do- if we just put actions towards it.

As to the Flash action: we are rapidly losing the window where the Flash will be alone and approachable by Lex Luthor as a possible ally. If, as you say, he will hold onto the phone until Batman or someone similar...with Supes coming, so will come more contact between the heroes. The window is closing and we should take the opportunity while it still exists. Since Meena could replicate the Speedforce, it is something that we absolutely should look into to. No "ehh...maybe..." about it.
 
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Normally, I'd agree with you on particle accelerators. However, the description of the build the accelerator action itself mentions that, because of the antimatter accident, that :

I figure building it in a country where the government is okay with us doing secret things, the press is under control, and access is under control...is the best way to do it.
Hmm? Maybe so. I missed the part you quoted; I'll have to think that over.

Personally, I don't think that meeting with the guy who will find Black Adam is a great thing because Black Adam himself doesn't seem like a great ally to have. He is powerful, yes, but also has his own ideas, a superiority complex like few others, and we can't control him. So...why meet him?
So that we'll have a remote idea of what this Black Adam guy even is?

Also, while Black Adam is a prick and we can't control him, my honest impression is that he's fairly loyal to allies who don't backstab him. We can offer him things that even his superpowers cannot confer (such as the benefits of our spy satellite network once he's set up and running Khandaq).

Remember that it's been pointed out in the past that one of Lex's limitations to date is his refusal to accept long term stable alliances with people we don't control. Instead we keep trying to grab more control over them or 'tidy up the loose end,' and it can be counterproductive (as with Whale).

So we should at least seriously consider forming a pact with Black Adam as an ally, if only because Superman-tier flying bricks who would be willing to seriously consider working with us aren't exactly thick on the ground.

I think that a question to ask is: would an intelligent person attack the most heavily fortified area of Lexcorp, or would they try and attack/infiltrate Lexcorp through its much, much weaker various towers around the world. The answer is probably the latter. So, rather than going security, I would prefer upping all our Lexcorp towers to be as strong as the Metropolis one. The surveillance system is Intrigue, so I understand that versus a World-Wide Intelligence Operation is possible. I just think that, with so much going on the world, we keep on getting blindsided with attacks that we have no inkling of because we have no active intelligence organizations looking to protect and inform us.
I don't dispute the logic, but on the other hand, those other headquarters towers don't contain us. They're... replaceable. I want to fortify them, but I'd rather prioritize Fortify Metropolis for the reasons already discussed.

Also, producing an Online Storefront or Search Engine should be a top Stewardship priority as Lexcorp is continuously lagging in the computer industry. An idea is to build the Online Storefront (Amazon) then build the car of tomorrow...by making it self-driving. Then rather than selling the cars themselves we can build Uber with self-driving cars, self-driving delivery trucks, etc. Lowering greenhouse gases tremendously and making very efficient and cheap supply chains.
I wouldn't say we're lagging as such, but we could definitely be leading more than we are if we weren't constantly getting tied up with other things, granted.

More Stewardship heroes will help; a big part of the problem is that a lot of the relevant actions are just too hard even with Felicity+(other hero).

I also suspect that some significant DC reductions in developing better computers, which would in turn make everything else involving computers and the Internet easier, are gated behind "Learn about engineering" or "Learn about physics." Remember that we're trying to create Google, Facebook, Uber, and so on... in, like, 1998. We're pretty markedly ahead of our time and it's showing.
 
[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Saied Kadesh
[X] Make a public showing of regret over the events of Lexpo
[X] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Saied Kadesh
[X] Make a public showing of regret over the events of Lexpo
[X] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite
 
[X] Improve wards
[X] Learn about genetics
[X] Learn about more biology
[X] Locate T.O. Morrow
[X] Surreptitiously collect the materials the police have taken from Whale's dead bodyguards
[X] Build a lab in Vlatava
[X] Create combat planes
[X] Attempt to recruit the Kryptonite Man
[X] Purchase more S.T.A.R. labs stock
[X] Begin development of combat exosuit
[X] Equip your forces with improved weapons
[X] Integrate hidden weapons system into exosuits
[X] Improve your PMC
[X] Learn about robotics
[X] Learn more about engineering
[X] Improve combat robots
[X] Develop a Cold Engine
[X] Investigate the vanishing Lex-Phone
[X] Begin producing hologram technology
[X] Build a school for Metahuman youth
[X] Meet with Alan Morris
[X] Meet with Saied Kadesh
 
[X] Improve wards
[X] Learn about genetics
[X] Learn about more biology
[X] Locate T.O. Morrow
[X] Surreptitiously collect the materials the police have taken from Whale's dead bodyguards
[X] Build a lab in Vlatava
[X] Create combat planes
[X] Attempt to recruit the Kryptonite Man
[X] Purchase more S.T.A.R. labs stock
[X] Begin development of combat exosuit
[X] Equip your forces with improved weapons
[X] Integrate hidden weapons system into exosuits
[X] Improve your PMC
[X] Learn about robotics
[X] Learn more about engineering
[X] Improve combat robots
[X] Develop a Cold Engine
[X] Investigate the vanishing Lex-Phone
[X] Begin producing hologram technology
[X] Build a school for Metahuman youth
[X] Meet with Alan Morris
[X] Meet with Saied Kadesh
 
[X] Train up LexCorp forces
[X] Equip your forces with improved weapons
[X] Begin development of combat exosuit
[X] Tighten security
[X] Fortify Metropolis

[X] Meet with Lucy Lane to talk about her family
[X] Meet with Saied Kadesh
[X] Make a public showing of regret over the events of Lexpo
[X] Recruit Managers and Executives

[X] Build a school for metahuman youth
[X] Build living quarters for Jinx
[X] Contribute resources to the analysis of superhuman powers
[X] Begin producing hologram technology

[X] Locate Intergang
[X] Upgrade the surveillance system in LexCorp
[X] Kidnap a member of Intergang

[X] Improve wards
[X] Develop a Cold Engine
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
[X] Improve augmentations

[X] [Comp] Analyze Kryptonite

I am kind of worried that "Cold Engine" will be a horrific failure without crit engineering, but... I hope King wouldn't dangle a blatant "dead Hero Units" option before us.
 
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