Not happy with this vote. But, made it to solve the tie.
Edit: Also, by the way the QM is writing the quest, if we make the moves to do the Everyman Project, we could probably get it. We would have to start paying attention to genetics and the project with the Count, probably.
But, then again, our Lex seems unable to focus on long-term plans so, probably not. I mean, how is our space program/computer industries/car industries/green program/myriad of other programs doing?
Edit: Seems I miscounted.
[X] Begin development of combat exosuit
[X] Equip your forces with improved weapons
[X] Train up LexCorp forces
[X] Fortify Metropolis
Was
[X] Make a public showing of regret over the events of Lexpo
[X] Meet with Saied Kadesh
[x] Recruit Managers and Executives
[X] Meet with Lucy Lane to talk about her family
[X] Begin producing hologram technology
[X] Build a school for Metahuman youth
[X] Build living quarters for Jinx
[X] Locate Intergang
[X] Kidnap a member of Intergang
[X] Contribute resources to the analysis of superhuman powers
[X] Upgrade the surveillance system in LexCorp
[X] Improve wards
[X] Develop a Cold Engine
[X] Improve augmentations
[X] Learn about military strategy
[X] Consult on Project S.T.R.I.P.E.
@King crimson are you willing to reconsider the Action Turn votes being a plan vote rather than the current system. The current system wasn't cumbersome when there were 8 actions and less than 200 actions. Now...I had to amend this post many times because I got a count off just so I could knock off one action from the 20.
Also, we really don't have real long-term planning discussions beyond vague ideas and "next turn we can do it" because we cannot ensure a package of actions that may have each other in mind will be voted on.
We are playing Lex Luthor, but the lack of a plan vote means we are not playing him as a person with plans to reach long term goals but more like a super genius who is easily distracted and leaving half-done projects in his wake.