This may be very important down the line. It will give us a bigger picture and lower DCs for some investigation actions as shit ramps up from Turn 20 onwards.
Good idea but I want to do spy satellites this turn, and a lot of our good Stewardship heroes will be busy with something else. Let's... put it off a bit but do it soon.
I still want to get Captain Boomerang & Weather Wizard.
I'd rather not this turn. If they're on the same general tier as the heroes we get, I doubt they'll have high co-op with us and I doubt they'll be immediately impressive and effective.
This will save Ozzy a lot of budget and make us famous.
I'm for it.
I really want to develop this place so we can build a hidden Kryptonite/animal/human testing lab. If General Zod lands here sometime in the future, the lab boys can use him as target practice for our kryptonite weaponry.
I'm pretty sure we won't be using the Superman II canon version of Zod- it SOUNDS like we're using the version where Avruskin is a thing, and that's different. So while I intend to do this, i don't want to burn an AP on it right now. Not when we could, for example, use that same AP to buy a new headquarters or recruit a new hero.
Lol I just noticed that too, eventually it'll reach the point where the whole company has to be on the action, and we all need to sacrifice a goat to the dice gods.
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Nth metal, supertank, or learn engineering/robotics collab+megacrit may help out on lowering A.M.A.Z.O. DC, but piss off Ivo. We didn't lose collab when he worked on reverse engineering alien tech because of the insane result, we rolled 434 and gained 10 advancements on A.M.A.Z.O.
I think the easiest angle of attack would be for us to work on the Red Tornado data. That's the project most
LIKE A.M.A.Z.O., so a critical success (which we can engineer) will almost certainly help with A.M.A.Z.O.
It's that you are in the endgame now. Every single upgrade to AMAZO is incredibly potent now to stupid good levels.
@King crimson
Can Ivo upload himself into an unfinished A.M.A.Z.O.? I mean, he's working on a robot he can upload his consciousness into, but he's
also planning for this robot to be absurdly powerful.
I assume he would prefer to upload himself into a weaker but still functional robot body than to straight-up
die, and at this point he may realistically be faced with that choice. So this is a pretty important question for us. Has he developed a workable robot body he can upload into, and the project is getting harder because now he's trying to figure out how to endow it with absurdly powerful superpowers? Or is he still facing major snags in the "upload my consciousness to a machine at all" part, and the project is getting harder because that hurdle is itself difficult to achieve?
I asked about this a turn or two ago, but I think the question got lost in the shuffle. It's kind of an important question because it impacts our decision-making process. We're looking at very different outcomes if:
1) Ivo has already developed a workable robot body he can upload into and is trying to make it super-duper-perfect before he dies, versus
2) Ivo is
close to a workable robot but not close to giving it super-duper-powers, versus
3) Ivo is deliberately leaving the "figure out how to upload my consciousness" parts for last and fussing around perfecting the super-duper-powerful body while his life runs out.