That would be deeply unsatisfying to me. The story has focused on this a fair bit and I think it's very important for it to have thematic coherence.The weapon abilities and looks do not really need to be connected anyway. When the time comes we should have two separate task votes, I.e.
[][Appearance] Wind and Fire Wheels
[][Ability] Ability package 1
New Moon ?If the weapon was going to be moon element this might be compelling. Instead it is a shard of material that absorbs everything, and that just doesn't scream moon to me in any way so trying to make it moonish just seems off.
Chakrams are thrown weapons, like shuriken or darts. Only in video games or movies do you have silliness like having it bounce between different targets.I'm also concerned that the narrative focus of a chakram is multi-target, as opposed to the single target focus of a dagger. What we really need this thing for is punching up against ridiculous tanks we couldn't otherwise hurt, so I'm more in favor of a focused weapon.
The new moon helped us get a shard of material, it doesn't make the material in any way moon aligned. If the New Moon quest had led us to a silvery material that seemed to shift or change then I would be saying we should double down on moon themes for it, instead if led us to a shard of material that is for leeching the qi and blood out of things, so trying to make a symbol of the moon out of it just seems pointless.
Similarly, getting stuck with a terrible weapon because it looked cool would be deeply unsatisfying to me. Besides, themes are pretty flexible, you can easily spin most abilities onto most weapon chassis.That would be deeply unsatisfying to me. The story has focused on this a fair bit and I think it's very important for it to have thematic coherence.
...The new moon helped us get a shard of material, it doesn't make the material in any way moon aligned. If the New Moon quest had led us to a silvery material that seemed to shift or change then I would be saying we should double down on moon themes for it, instead if led us to a shard of material that is for leeching the qi and blood out of things, so trying to make a symbol of the moon out of it just seems pointless.
YEEEEEEEEEEEEEEEEEE BOI!
I actually really like this. A further advantage of the design is that we could stick it in our hair and be stylish.Tailor's Regret
A single, large sewing needle which reflects no light. It weaves through the boundary of light and dark, slipping between enemy defenses and perceptions unpredictably to do its work. Seeming to evade detection the harder one looks, trailing umbral threads, bone-piercing cold, and the fresh well of blood drawn are the only hints it ever existed.
I actually really like this. A further advantage of the design is that we could stick it in our hair and be stylish.
Also thumbs up on going with stealth synergy. A sneaky flying sword that benefits from things like mist and our stealth abilities would be great, and would open up a lot of fun build opportunities and incentives. It also aligns very well with Ling Qi's desired approach to stabbing people - i.e. shoot them from stealth.
Funny you should say that. Because I was just thinking about this.I like it as well, except for the tournament and other occasions where we are in opening combat against peers or betters, their flying sword will be attacking us unopposed while ours sneaks up to stab them. Great if we can keep stealth, not so much if they find us.
Dusk Ring
An unadorned black chakram that seems to devour any qi, light or blood that enters its vicinity. Dexterity+Expression. Darkness. Qi Drain. Armor Penetration.