Forge of Destiny(Xianxia Quest)

Well then.

I guess that means Appraisal probably isn't going to happen before the tournament then. But that's fine, because it means that it won't be a thing for everyone else except the Monsters.

(I'm starting to suspect that Liling wasn't actually Appraisal, so much as she has a Spear specialization like we have a woodwind instrument one.)
 
On a secondary note, on running the numbers.I really lowballed the threshold for appraisal by a lot, given the narrative weight to advancing through green and the growth of npcs. So unfortunately I am going to be raising the threshold to 1200
MushroomCloud.jpg

The Sun Princess got from Early Bronze in week 19 to Bronze Appraisal in week 32, so that means she has to commit about 100 successes a week. I guess she was aggressively pursuing it, then?
 
MushroomCloud.jpg

The Sun Princess got from Early Bronze in week 19 to Bronze Appraisal in week 32, so that means she has to commit about 100 successes a week. I guess she was aggressively pursuing it, then?

Or she had a Specialty 2 with her spear fighting, that would have done it too.

Alternately, High Noble Advantages mean they can chug down pills to give them more effective actions per turn every turn, while also chugging down the best spirit stones available at their level. 100 successes a week is perfectly doable if you have reliable access to Highsun equivilents plus one Cultivation action a turn, especially if you can use a Green Stone every week.

Just shows why High Nobility tend to be able to hand everyone their ass, they can afford the kind of extravagant expenses that most people can only use for special occasions as their baseline--and Liling has no competition for being the heir, so she gets the full share of the "Develop the next generation" fund of the Sun Clan.
 
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The Sun Princess got from Early Bronze in week 19 to Bronze Appraisal in week 32, so that means she has to commit about 100 successes a week. I guess she was aggressively pursuing it, then?
Well, if she had constant use of a drug that gave a free physical cultivation roll, along with a normal cultivation action, it would be entirely feasible. That's two actions of 50 successes each which is a lot easier to do with drugs than getting a single action with 100 successes.

Also, overflow into physical would alleviate that pressure somewhat.
 
Alternately, High Noble Advantages mean they can chug down pills to give them more effective actions per turn every turn, while also chugging down the best spirit stones available at their level. 100 successes a week is perfectly doable if you have reliable access to Highsun equivilents plus one Cultivation action a turn, especially if you can use a Green Stone every week.
Well, if she had constant use of a drug that gave a free physical cultivation roll, along with a normal cultivation action, it would be entirely feasible. That's two actions of 50 successes each which is a lot easier to do with drugs than getting a single action with 100 successes.

Also, overflow into physical would alleviate that pressure somewhat.
I didn't say it was unreasonable. It is just clearly exceeds what one could get without serious commitment. Sun wouldn't need to pull out all the stops to meet this pace, but she would have to pull out a meaningful fraction of them.
 
So I guess we're going ham on arts after we hit bronze? Either what we have and if we get anything exceptional on the way?

And our baby boy too of course
 
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So I guess we're going ham on arts after we hit bronze? Either what we have and if we get anything exceptional on the way?

And our baby boy too of course
Yep.

Actually, this very seriously simplifies our action commitments. Previously, one of the biggest constraints was that we needed to rush Green Appraisal so we had time to do FVM7.

Now, we don't need to worry about FVM7, since getting Green Appraisal early enough for that to be an option isn't on the table. Accordingly, we no longer need to cultivate FVM basically every week, so we can be a lot more flexible about when we do what.

Also, in terms of pure actions, we can get all of our arts to Green level without much difficulty, which means that we currently have free space in our schedule. So e.g. we could fit in an extra art from Xin's tower or whatnot without much trouble, and even if we wanted multiple arts we could probably just drop AS5 or AC5 to make that happen.
 
Some thoughts about stuff we will want by tournament time:

Argent Mirror
AM5 - Head Meridian + 240 XP

Argent Current
AC4 - 88XP
AC5 - Heart Meridian + 240? XP

Argent Storm
AS3 - Leg Meridian, 45? XP
AS4 - 105? XP

Thousand Ring Fortress
TRF5 - 300 XP

Forgotten Vale Melody
FVM6 - 225 XP

Sable Crescent Step
SCS6 - Leg Meridian + 225??? XP

Frozen Soul Serenade
Equip Current Level - Lung Meridian + Lung Meridian + Arm Meridian
FSS2 - 80 XP
FSS3 - Arm Meridian + 200??? XP

Abyssal Exhalation
AE3 - Lung Meridian + 67 XP
AE4 - 200??? XP

~~~~
The above requires 9 meridians. We have 2 fitting meridians open right now (Arm + Heart + Spine), which means we will require another 7 actions for meridians.

I've used @Black Noise's data to get our current XP/action for each art while using 4yss (which we can do at Early Green + Early Bronze), and assumed we would get an average of +10 XP from tutors/friends plus the occasional green stone plus EPC bonuses pill bonuses. I'm pretty sure that is a conservative estimate, so I'm comfortable using it here.
AM - 240/51 -> 5 actions
AC - 328/56 -> 6 actions
AS - 180/51 -> 4 actions
TRF - 300/55 -> 6 actions
FVM - 225/62 - 4 actions
SCS 225/49 - 5 actions
FSS 280/62 - 5 actions
AE 267/57 - 5 actions

Overall, this sums to 5+6+4+6+4+5+5+5=40 actions. With the 7 meridian actions, that is 47.

In total, this suggests that we have a little under 10 weeks worth of work to do with our current arts, assuming 50xp/action. That roughly fits with our current timeline.

In other words, we should be able to fit our current arts in okay without too much trouble even without major bonuses (from EPC, or pills, or whatever), but without such bonuses we don't really have too much room to play with, either. We could maybe pick up another art without serious trouble; any more than that and we would have to start thinking of what to cut.
 
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On a secondary note, on running the numbers.I really lowballed the threshold for appraisal by a lot, given the narrative weight to advancing through green and the growth of npcs. So unfortunately I am going to be raising the threshold to 1200

So I quoted Week 45 as the final week we can viably hit Appraisal if we want FVM7.

We can still hit Appraisal Week 45, but we'd have to really try starting week 41. The set of actions that would be necessary are:
1. EPC sux to Spiritual 4 out of the 5 weeks, along with a mission each of those 4 weeks.
2. Tutoring all 5 weeks (for the extra training action). We'll be pulling tutoring almost every week anyway.
3. 3 silverblood weeks with AC tutoring on each of the three weeks. Su Ling will have to sell us another pill before week 45, she did say she was making 1/month though.
4. 5 meridians in the white room with overflow to spiritual combined with 5 spiritual training at the dragon vale. We could potentially do okay with cultivating at the vent one week, but it helps a lot to acquire the dragon vale this week.
5. Train black pool arts in the slots not occupied by argent on silverblood or the other actions, with the exception of two "free slots" on non-silverblood weeks (or we could skip two training of AS/AM on those weeks), so we could potentially accommodate two breakthrough actions that spill into Week 41. We want black pool arts anyway so this is probably fine.

These actions will bring in about 220 xp/week towards spiritual on Silverblood weeks and about 130-170 per week on non-Silverblood, depending if we put EPC towards Spiritual. Free roll drugs would free up actions in those weeks, so tower/market luck is crucial.

Doing this will allow us to get FVM7 (again if we dedicate several EPC actions to it and train it every week), and there is enough room to get in all of our current arts and meridians barely. Adding an art means taking something away, though.

e: Also, there are no dependencies here. We don't need "free" GSS from EPC5, we don't need bronze Week 40, and so on. We do need a lot of major actions and EPC missions.



If we don't want FVM7 and are happy with FVM6, we should reach Appraisal by the tournament off the back of "free" successes from Silverblood and Black Pool and overflow, maybe one or two deliberate actions needed to get it 2-3 weeks before tournament so we can use 2 GSS on SLP weeks. We also don't need the dragon vale until much later, if at all - still should pick it up for bonus to Zhengui though, just not so urgently.



e: This is with a ~600xp estimate for FVM7. Of course, we don't know what the actual cost is until we hit Appraisal, so we kind of have to presume a high estimate.
 
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My priorites for next week would be Breakthrough x4 -> Dragon Site --> EPC.

On the minor front my big pick would be Su Ling, followed by Li Suyin.

Getting EPC a week earlier is less important than getting the Dragon site up and running on Zhengui, especially with green appraisal's threshold bumped up.

Can we please switch around who we use the white room with next week? We given Xiualn two weeks now and I'd like to give Su Ling or Li Suyin a chance to use it and give them a large bonus to their base cultivation/meridians so they can concentrate more actions on crafting tournament prep.
 
We don't actually know that FVM7 is Appraisal-capped. We've had multiple Art levels in a single stage of cultivation before. It's not all that unlikely, especially in the wake of a Realm improvement.
 
We don't actually know that FVM7 is Appraisal-capped. We've had multiple Art levels in a single stage of cultivation before. It's not all that unlikely, especially in the wake of a Realm improvement.
That would be wonderful, but we can't possibly bet on it. We still need to train FVM 10 out of 11 weeks to get FVM7, and that means we need to start the Appraisal rush before we know what stage FVM7 is.
 
Yeah, like, if we write off trying to hail mary speedrun for Appraisal at all costs, we've got good odds of hitting mastery in most of our Arts, which are the real perk. Might still squeeze our Appraisal anyway, but we can't really expect to get Appraisal and Appraisal level arts, not when we need 1,200 successes for it. That's close to 10 weeks even with ideal usage of resources.
 
Considering how incredibly insignificant the +1 autosux is becoming, i'm starting to think there's going to be other, new, benefits to each Green (and Bronze) Mini-level, and that hitting Appraisal would be noticable beyond simply unlocking Art potential levels.
 
Can't really operate based on that as an axiom though. Especially since to still get Appraisal and any Appraisal level Arts, we're looking at a major commitment for the remainder of the first thread.
 
I doubt it tbh. The lessening effect of things like +1 auto is largely due to the way the mechanics were set up with flat values.

I don't see that changing this year.
 
The main takaway from what @SynchronizedWritersBlock got, I think, is that while it's much more annoying to get Appraisal and FVM7 now (effective cost went up from 2-3 actions to about 8-9), it's still possible in a way that gets all our other arts lined up.

As-is and working off a somewhat bleak 600 success estimate for how much FVM7 costs, getting it requires near-optimal play and leaves no room for new things. If nothing changes, then we're better off foregoing FVM7 for a more sedate pace with greater flexibility for training and action breathing room to pick up a side project or two.

Appraisal in that case would be something to consider getting towards the tournament if it's cheap enough just so we'd have a slight edge in Qi plus that auto.

That said; free rolls, success or dice multipliers, "fraction towards" converters.... Drugs can change things quite a lot. We're visiting the tower this week and the market next week, and Silverblood shows our production friends can make nice things too.

FVM was always an iffy proposition and now it looks less likely, but we shouldn't give up on it and Appraisal until we've seen our rare drug prospects.

At least this change doesn't really impact our week 40-41 plans.
 
Tower and market are necessary to understand where we stand for Appraisal. If we pull good spiritual drugs, we could possibly free some breathing room. If we pull a good art, we may have to give up on FVM7 and early Appraisal no matter what our other circumstances are, because we need 4-5 actions to make an art usable plus 2-3 meridians.
 
One thing I think we've forgotten; flying swords. Presumably they're something we can train (and I think they're connected to domains as well?) so we might be better off putting actions towards learning that than appraisal.
 
Would two levels of argent storm actually be worth the investment compared to picking up fsa+? Upgrading our archery and hopefully bringing its elements more in line to synergize with our bonuses seems like it might be a more worthwhile call noe that appraisal and fvm7 are off the table.
Two levels of Argent Storm may be as few as two Silverblood&GSS training actions. If you're looking for arts to cut to save actions, Argent Storm is one of the most time-efficient.
 
Would two levels of argent storm actually be worth the investment compared to picking up fsa+? Upgrading our archery and hopefully bringing its elements more in line to synergize with our bonuses seems like it might be a more worthwhile call noe that appraisal and fvm7 are off the table.
How are you planning to use Archery in the tournament that isn't redundant with our music capabilities? Unless/until you can answer that question, I'd rather pick up AS levels, for the passive bonuses to defense if nothing else.
 
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