Forge of Destiny(Xianxia Quest)

Without going into details, no. Our power is low and our intelligence is low as well. Our summons are fine as they have their own dice pools that will improve as we level the art and are only helped by our support focused nature which allows them to last longer and hit harder. However, dice are the easiest problem to fix regarding the three criteria. We can't change what an art does, and we can't improve the quality of an art (yet). We are already working on formations and so intelligence will be improved in that regard, and getting an anti-dispell art would solve getting FVM blown away or the debuffs/buffs we place on people removed, which is a major component of our build and support focus. However, anti-dispell arts use power as the main stat, and so I would like to be improving power as well. [/SPOILER]

Without commenting on the quality of this analysis, I think the issue is that do we have enough time to remedy these issues before the end of year tournament, especially given that we can only really start working on them after breaking through to Green/Bronze. Of course once we actually get to Green/Bronze, there's a strong temptation to continue working on arts that were locked until after breakthrough. We'd want to max Sable Crescent Step and Forgotten Vale Melody for our cultivation stage for sure. We'd probably want Argent Mirror too. Do we also want to max Thousand Ring Fortress and Falling Stars Art? Apparently the Inner Sect tutor is going to point us towards a successor art for FSA as well. Most people would probably want to get another art that boosts spiritual offense. Finding the time to slot in AE in addition to all that and the stats to make it work seems kind of tough.
 
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Cui Interlude
Sister Meizhen gave far too much thought to that Ling Qi, Cui thought sulkily as she threaded her way through the tall grass that grew between the gnarled roots of the forest. She moved without disturbing a single blade, as silent as death. Just like papa had taught her.

Cui had been wrong about that girl. She was not a mouse or a rat or scurrying prey, for all that she cloaked herself in one's skin. Cui could grudgingly respect the bite of that oversized viper, Ling Qi.

It didn't change the fact that the girl had hurt her sister. Sent her to huddle in her room and silently clutch Cui to her bosom for comfort, shoulders shaking. If she were not a Bai, she may have cried. Cui had been furious, she would have sought out the girl and ended her then and there if Meizhen had not held her so tightly. Had not so clearly needed her.

Her cousin was strange, as all humans were, Cui knew this. The human members of the Bai were less strange than most, but they were strange all the same. Nothing illustrated that more than the fact that Sister Meizhen had forgiven the other girl for hurting her. Cui could not quite understand the idea. One did not forgive slights or insults, but Sister Meizhen had insisted that everything had been the fault of her own misunderstanding.

Cui did not understand.

The brush she slithered through rustled, and she flicked her tongue in irritation, tasting the scent of her prey on the air as she righted her heading. She was becoming distracted, it was unbecoming of a Bai. Sister Meizhen had requested her help, and she would not ruin things, even if she did not understand her sister's investment.

Ling Qi was stupid, she had rejected her Sister, who while being hairy and lumpy like all humans was surely as beautiful as their sort could be. Her spirit, that whiny glutton Zhengui was annoying, always toddling after her when his own Sister was absent, stealing or scaring away her food.

At least he was sleeping now, perhaps he would be less grating when he emerged, more matured. The dirt wall around his pyre made a good napping spot at least. Cui knew she was sulking again, Sister Meizhen would scold her. It was so hard to stay focused with such easy prey though.

The humans she was following came to a stop ahead, crouching to root in the dirt like pigs to collect herbs. Cui peered at them from the tall grass, idly tasting the air. The five humans were alone, the strongest of them only just touching the end of the second realm. Weaklings, years older than her Sister and yet still so impotent.

Boring.

This was so boring.

Cui did not allow herself to be distracted by the tasty snacks she could feel in the grass around her and the trees above. She did not allow herself to be diverted by thoughts of bringing down the fat crow in the tree across the clearing with a well aimed jet of toxin, or how tasty it would be as its hollow bones crunched in her throat, and the vaguely tickly feeling of its feathers on her snout. No, Cui had been asked to watch, and so she would watch.

Ah, the tasty crow flew away.

Two hours later, Cui was growing ever more tempted by the morsels around her, but still the humans had only shuffled on a short distance, filling their bags and baskets with leaves and berries and bark. Finally though, Cui's vigilance was rewarded, she felt the approach of the oily muddy qi that marked her real target and felt a thrill of pleasure. This time her waiting had not been in vain.

The ugly, slimy white worm that emerged from the dirt still caused a thrill of disgust in Cui. It smelled like rotting meat, and hardly looked better. The head human clasped his hands and bowed to it, and one by one his subordinates offered it bags, which were quickly swallowed down its drooling maw. Whatever conversation passed between the head human and the swaying worm after that was silent, beyond Cui's ability to listen, but that did not matter. As the worm disappeared, she sent a feeling of confirmation to her Sister.

The humans moved and Cui followed, utterly silent. She had pinpointed the weaknesses in their false scales long ago, despite her distraction. She would not insult Papa by doing otherwise. He had taught her her the vulnerabilities of human kind in nursery rhyme while she was still in her shell. There would be no need for Sister Meizhen to dirty her hands with trash.

Cui struck long before the humans reached the road that would lead them back to the Sect. Qi rippled across her scales, quiet and unassuming as she slithered closer to the chatting group of humans, They did not see her, and they did not feel her. Pathetic, she was not nearly as good as Papa, or even, she could grudgingly admit, that viper Ling Qi, but these humans were worthless.

She was practically under their feet by the time she struck. The world blurred as her head whipped forward and up with her strike, and the leftmost human let out a cry of pain as her fangs sunk deep into the artery in the girl's ankle. Her venom sacks pumped, filling the girls blood with toxin. A mere paralytic, rather than one that would melt the flesh from her bones.

The girl fell, and with Cui felt the humans slow, the girls arts fading. The nearest boy was just turning to look at his crumpling companion when she struck again, and he too fell. A blade struck her scales and rebounded, chipped. It was shortly followed by a jet pressurized water that carved through the dirt and tree roots, but hardly gave her pause.

The other humans fell in moments.

Cui took a moment to enjoy the fear and whimpering the humans crumpled in the dirt around her, smugly looking down on them from above her coils as she waited for her Sister.

Sister Meizhen was prompt of course, though she did not do anything so undignified as hurry. Her sister's steps were slow, graceful and measured as she emerged from the shadows of late evening. The human Bai's face was cast in shadow by her regal hood of black water, which rippled soundlessly in the wind. Only Sister Meizhen's eyes were visible, glowing beacons of cold golden light.

Cui heard the girl on her right sob as Sister Meizhen's aura fell over her, crushing as the depths of Grandmother's lake. She flicked her tongue, amused. Sister Meizhen did like her little bits of fun now and then. Even Mother agreed that such theatrics had a certain value.

"S-sect sister, whatever we have done to offend you please let me apologize!" The leader of the weak humans gabbled as Meizhen strolled closer, pausing to brush her hand affectionately over Cui's eye ridges. Cui hiss happily, nuzzling her hand, and took the invitation to slither up her arm and come to rest around her shoulders, enjoying the cool feeling of her mantle.

"How fortunate that you be cooperative," Meizhen spoke mildly, coming to a stop. "I would have you deliver your master Yan Renshu unto me."

The boys face went white, and one of the others shuddered, a quiet whimper escaping his lips. "W-we… Sect Sister, I do not know…"

Her Sister's hand twitched, and metal ribbons lashed out, drawing forth a scream, which only grew more raw and animal as the toxin took its course.

Cui closed her eyes. Silly humans, a Bai always got her answers in the end.
 
Her spirit, that whiny glutton Zhengui was annoying, always toddling after her when his own Sister was absent, stealing or scaring away her food.
Pot calling the Kettle black much, Cui?

She did not allow herself to be diverted by thoughts of bringing down the fat crow in the tree across the clearing with a well aimed jet of toxin, or how tasty it would be as its hollow bones crunched in her throat, and the vaguely tickly feeling of its feathers on her snout. No, Cui had been asked to watch, and so she would watch.

Ah, the tasty crow flew away.
 
That wouldn't tie our build together.
It would shore up our build, in the sense that FVM stops having pathetic dice totals, yes. However, it wouldn't tie it together. We would still be splitting our bonuses between Archery, Music, and Spiritual or whatever if we want to stick with AE.

Pumping up AE also won't tie our build together, though getting a working summon art of some sort (whether by leveling AE or grabbing something new altogether) would certainly make us better at applying our support arts without allies.
I would describe our build as "helping our team and hindering their team." That's what we've mostly focused on doing when fights roll around. The problem we've started to run into is that we can't hinder the other team as much as we'd like and we can't bring our own team to the party. With those two holes patched up (via spirit self buff art and enhanced summoning art) our build looks cohesive. Not as ruthlessly synergistic as Gu Xiulan, but there's at least an obvious plan.

We cannot; you need to be in at least the second level of Green to use Green Stones. At least, that is how it worked for Yellow and Red, and I expect that if adding more stages changes anything, it is that it takes more stages to add Stones, not less.
We were getting yellow spirit stone bonuses the week after we broke through. The tutorial also backs the idea that it is one spirit stone per level:
Tutorial said:
A more thorough explanation is that there is two factors: how many stones you can use and what quality of stones you can use. As we are mid of second realm, we can use up to 2 yellow stone, and as we are mid yellow (5)/ mid silver (5), we can use up to 5 stones total. So we can use 3 red stones and 2 yellow.
First red stone is 1, subsequent ones are 2. First yellow stone is 5, subsequent ones are 10.
Is there a quote somewhere saying otherwise? We may not have used an actual yellow spirit stone until we hit mid yellow thanks to the vent, but we're not going to have that luxury at green.
 
she could grudgingly admit, that viper Ling Qi, but these humans were worthless.
Well now. I didn't exactly expect this. Ling Qi is more stealthy than an Early(?) Green snake spirit descended from an assassins dagger? Interesting.

Puts it into perspective. Also I approve of our upgrade in threat level from Cui.
 
Cui's still really pissed - as expected, although I'd rather hoped she'd have figured things out a bit better. Meizhen is... really displeased; feels like she needs a bit of Ling Qi time and some assurances that Qi can keep herself safe. I'm *really* hoping Ling Qi doesn't get accusatory... Meizhen hardly needs that on top of everything else making her emotions into a muddle.

I still wish that Ji Rong had won - that's a bit of insight that's missing, in my opinion. There's still been nothing but guesswork on Sun Liling, Ji Rong and others on that side's point of view...
 
Well beside the sadness of knowing the full story on how Meizhen reacted after Lakegate.:cry:

There was some fun mentioned in the update.
At least he was sleeping now, perhaps he would be less grating when he emerged, more matured. The dirt wall around his pyre made a good napping spot at least.
Cui Sleeps at Zhengui's pyre. Even if she is not always there, having a grade 3 snake close by is a nice last line of defence.


They did not see her, and they did not feel her. Pathetic, she was not nearly as good as Papa, or even, she could grudgingly admit, that viper Ling Qi, but these humans were worthless.
... Ling Qi is better at stealth then a grade 3 spirit that has an assassin dagger as a father and got trained by him(?). Like holy shit, if we only could stop rolling 4 successes on the checks.:cry:
 
I would describe our build as "helping our team and hindering their team." That's what we've mostly focused on doing when fights roll around. The problem we've started to run into is that we can't hinder the other team as much as we'd like and we can't bring our own team to the party. With those two holes patched up (via spirit self buff art and enhanced summoning art) our build looks cohesive. Not as ruthlessly synergistic as Gu Xiulan, but there's at least an obvious plan.
That isn't a meaningful build in terms of bonus dice. You can't apply dice to "helping our team" or "hindering their team". The best we cound do is maybe dice to AoE buffs or to AoE debuffs, but that leaves FSA out to dry.
 
That isn't a meaningful build in terms of bonus dice. You can't apply dice to "helping our team" or "hindering their team". The best we cound do is maybe dice to AoE buffs or to AoE debuffs, but that leaves FSA out to dry.
FSA itself is an aberration in our art set, but... it doesn't leave it to dry to do that. A significant part of the reason FSA is so competitive is because of FZ and AC, both art that helps us help our team, though the latter isn't a real support art.
 
FSA itself is an aberration in our art set, but... it doesn't leave it to dry to do that. A significant part of the reason FSA is so competitive is because of FZ and AC, both art that helps us help our team, though the latter isn't a real support art.
Plus the fact that FSA itself isn't entirely focused on damage, but also includes some debuffs.

Blinding in particular fits well with our build.
 
Wow, we received a major danger level upgrade from Cui!

From mouse to a viper, a fellow snake even!
This is respect, right here.

This said, all the :cry::cry::cry: for the lake debacle.
 
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