Crystalwatcher's Magical Girl Quest!

Grey Champion died from rotting inside-out due to the super ability on White Soul's spell.

Lunar and Solar Radiance were buried alive in the same engagement and suffocated.

Silver Hero was impaled on a Hell Beast's horns and carried off while trailing her entrails all over the place.

White Soul was stabbed. Repeatedly and with great enthusiasm.

None of them really want to die again, mostly because each of their first deaths were really slow an excruciating.
That contradicts what you said earlier:
Solar Radiance and Lunar Radiance had been the first victims of White Soul after she turned upon the Old Guard. As well as the cruelest of her kills. The mad thing that had replaced the once-immortal hero had crippled the lovers, and sewn their still-living forms together, leaving them to die in an agonizing embrace. When their corpses had been found, the news had hounded the story for weeks afterwards, trying to shake any info about their murder loose that they could. But it hadn't been until Silver Hero was publicly murdered by White Soul that everyone knew what had happened.
 
A more serious conjecture (well, the "took a hit from a madness-aspect MG one was a serious suggestion, but not as much for some of the others):

She might have heard someone [Speak] the wrong thing. Like maybe [Madness] or [Evil] or [Hate]. Depending on certain factors, such a thing could have maybe driven her insane instead of ripping her body apart.
 
Here's what we know about White Soul as a person:
Red Rose is the individually oldest after White Soul before she died. Red Rose and White Soul are among the first Magical Girls to awaken after the advent of magic, they were friends actually: but WS went kookoo for cocoa puffs and decided she wanted to start killing and just keep going. No one was able to put her down until Red Rose resolved that the friend she had known was already gone so she put her down.

WS Held the title of oldest Magical Girl by nine weeks.
…she went off reservation and became a sociopath.

[…]

(The funny part is, [Goddess Gold, during their fight] almost killed White Soul anyway and that scared the ever loving shit out of the woman.)
Solar Radiance and Lunar Radiance had been the first victims of White Soul after she turned upon the Old Guard. As well as the cruelest of her kills. The mad thing that had replaced the once-immortal hero had crippled the lovers, and sewn their still-living forms together, leaving them to die in an agonizing embrace. When their corpses had been found, the news had hounded the story for weeks afterwards, trying to shake any info about their murder loose that they could. But it hadn't been until Silver Hero was publicly murdered by White Soul that everyone knew what had happened.
It definitely seems like we'll be killing White Soul during our fight with her. Although I kind of have to wonder what exactly drove her so crazy.
Deep-seated issues from the very beginning, combined with years of war and fighting wearing on her sanity.
The mind control Ni uses on those she resurrects only fucks with how they perceive the world in order to align them with her goals. […] For most, this is rather straight forward by simply switching who they see has the good guys and bad guys, but for others it leaves huge holes that can lead to them Blue/Orange-ing themselves out from under her control.

Like Sega.

Or the mind-fucked mess that White Soul is.
Plus everything from her sheet, particularly her nicknames and quote (and the names of her abilities, and what they do to people, and… really, her entire character sheet).


Also, how does this:
White Soul was stabbed. Repeatedly and with great enthusiasm.

None of them really want to die again, mostly because each of their first deaths were really slow and excruciating.
work with her having been killed with Sudden Death, which is both a OHK and rather quick?

…Though I have to wonder how that was possible. Gore said that Red Rose could use a spell based around her spear despite Scream For Me because of Men Kill Heroes, but Scream For Me operates as an Overwhelming Presence effect, and
n order to cancel out an Overwhelming Presence ability, the opponent must have an Overwhelming Presence of their own. Nothing else will do. Not even Ability-Negating powers.

[…]

But this also brings me to other abilities that operate like Overwhelming Presence effects. These are special abilities that for all intents and purposes follow all these rules... except for negating opposing Overwhelming Presences.
And Men Kill Heroes was explicitly confirmed not to cancel Overwhelming Presence. So unless Red Rose has a Super Ability to shut it down or her own Overwhelming Presence (I think I remember a WoG that she doesn't because she stays out of the spotlight, but I can't find it so I'm not completely sure), that shouldn't have worked. Unless there was something else in play, or she used Avatar of Victory first.


That aside, what I'm most interested in with respect to White Soul is how Red Rose feels about it. We have this:
We loved each other you know. Not as lovers, but more platonically. We were sisters from the beginning. So when she fell... I didn't want to accept it. None of us did.

But when she killed Champion... I knew how it was going to end. I've never forgiven myself since.
but there's still so much to know. Like, how much of her instability did they know about? And how did she view killing her—was it just an unpleasant necessity? Was she doing her friend a final favor, by destroying the thing she never wanted to become? How much of the guilt is for killing her (instead of trying to save her), how much for not acting sooner, how much for not keeping her sane in the first place? Or, if she really was stabbed "with great enthusiasm", is that what Amanda regrets? Letting herself want to kill her friend?

While looking things up, I noticed that at the end of OVERWHELM DRIVE, Red Rose cried tears of blood. Which is entirely appropriate and has interesting implications, but how does she get stuff out of her eyes?.


They miiiight be, yes.
Could have been that one scaled to current Health and the other to max Health. (Speaking of, how would they work against someone like Grey Champion, who has no max HP?)

I don't think so? Are the rest of the "variable"s in parentheses?
I don't feel like doing an exhaustive search, but Civvie's and Prisma Drake's are. Though you're right that it's not the same as other parenthesized things, which tend to be an Ability/Affinity that either isn't really there or doesn't belong to the person (the Dragon Affinity from the Power Armor, undead having a (Necromancy) Affinity or the Moores' (Brand craft), things like (Offline), replaced Affinities like the Radiances'). Still, the way the Moores have them it looks like an Ability called Variable rather than a variable Ability, so… either put them in parens, or a different kind of bracket, or make an Ability which stands for a variable Ability? …Actually, according to Summit's sheet that last one is exactly what Protean is, though it seems a little different in its operation.


Also noticed this:
Melee attack. The spear is an even 2 meters long, so subtract some to account for the fact that she's not waving it around like a baseball bat...
Doesn't look like that to me:
In a single motion, Red Rose's legs unwind and the force of her jump propels her into the air! A blast of displaced air, and she is in the sky, dozens of feet out of Lunar Radiance's reach! Red Rose shines red, a blood-colored light that seems to subsume everything into itself.

"Avatar..."

Everything changes in an instant.

-snip combat calculations-

"...of Victory."

Red Rose's movement from point A to point B is too fast for you to follow. One heartbeat, she is in the air. The next, she is kneeling on the ground on the far side of Lunar Radiance's snake form. A third heartbeat passes in silence, as if reality was trying to figure out what had just happened.

And then, in a pillar of sudden red light, a roar consumes everything!


Oh, one last thing: Abilities have their own Affinities, which are relevant for Affinity interactions and Affinity Kill. What Affinities does Overwhelming Presence have? All of the holder's, none, variable?
 
work with her having been killed with Sudden Death, which is both a OHK and rather quick?
Think of a monster being stun-locked in the middle of their death animation. Their HP is at 0, but the hero just keeps wailing on them, keeping them from finally dying.

Red was in that kind of mindset at the time since White had literally just killed her little sister.

Could have been that one scaled to current Health and the other to max Health. (Speaking of, how would they work against someone like Grey Champion, who has no max HP?)
It would scale off what their base HP is treated as, like Grey's 'base max health' is technically 1,000 since that's where she starts at the beginning of the fight.

I don't feel like doing an exhaustive search, but Civvie's and Prisma Drake's are. Though you're right that it's not the same as other parenthesized things, which tend to be an Ability/Affinity that either isn't really there or doesn't belong to the person (the Dragon Affinity from the Power Armor, undead having a (Necromancy) Affinity or the Moores' (Brand craft), things like (Offline), replaced Affinities like the Radiances'). Still, the way the Moores have them it looks like an Ability called Variable rather than a variable Ability, so… either put them in parens, or a different kind of bracket, or make an Ability which stands for a variable Ability? …Actually, according to Summit's sheet that last one is exactly what Protean is, though it seems a little different in its operation.
(Variable) represents an ability that can be exchanged with other abilities via abilities the magical girl has, or has figured out to fake, but aren't actually counted on their sheet.

Summit's Protean ability more or less. It just didn't have an official name until Summit was made canon.


Also noticed this:

Doesn't look like that to me:
It's a melee attack on the technicality that Red Rose has to hit someone with her spear. The difference though is that the magic accelerates her in a strait line fast enough that it looks like she teleported.

So yeah. A melee attack usable on anyone within "jump" distance.


Oh, one last thing: Abilities have their own Affinities, which are relevant for Affinity interactions and Affinity Kill. What Affinities does Overwhelming Presence have? All of the holder's, none, variable?
Not all abilities are actually tied to affinities. Most are though.

Overwhelming Presence and similar powers are non-affinity abilities since they don't actually come from their owner's own power. For example, the Drive and Core's No Longer Human ability isn't tied to any of their affinities, but Nepgear's Indestructible Core is tied into her Divinity. Red Rose's To Stand Amongst Gods is tied to her Battle Affinity, but her triumvirate abilities (so-an-so kills so-and-so) are tied to her Blood affinity.

Ect.
 
Okay, so I went back to look for a particular quote I noticed while rereading this; this is from the aftermath of Nepgear's death:

The second Helicopter carrying Goddess Gold and Blue Sky barely have enough time to realize something had happened before the wave of light is upon them.

"Oblivion!" Rei cuts the name of the attack short to fire it off faster, a mad attempt to stem the destruction heading right at them. Light meets Light, and the world almost shits itself. Everything shatters, and the helicopter is almost knocked out of the sky instantly.

I realised that the underlined phrase is probably meant literally.
Gaia sat somewhere and was writing up her next campaign, then suddenly the Lightshow of Destructiontm​ started.



Also, a few questions about Overwhelming Presence.

First of all, does it negate regular presences as well, such as Gabriel's Presence of Light?
There was no note of it in the fight against Sixth Heaven, which was our only fight against an Overwhelming Presence so far... but that fight was rather short in terms of actions taken.

Secondly, when does it activate?
@crystalwatcher stated that one has to "be aware" of the person that has the OP (ha, nice abbreviation)... but what does it mean to be aware of them?
Does one need to see that person? Is it enough to just know they are there for the effect to be applied?

And if it is the latter of those two options, would someone sufficiently paranoid to suspect an enemy with OP among the enemy formation get hit by it regardless of whether that combatant is actually there?
 
First of all, does it negate regular presences as well, such as Gabriel's Presence of Light?
Not unless that's part of the specific OP's effect.

Secondly, when does it activate?
@crystalwatcher stated that one has to "be aware" of the person that has the OP (ha, nice abbreviation)... but what does it mean to be aware of them?
Does one need to see that person? Is it enough to just know they are there for the effect to be applied?

And if it is the latter of those two options, would someone sufficiently paranoid to suspect an enemy with OP among the enemy formation get hit by it regardless of whether that combatant is actually there?
Line-of-sight/earshot/magical detection sense #43 are all valid triggers for OPs, but the guy in the bunker 6 miles away giving orders over the radio proooobably isn't gonna be affected by one because his subordinates told him "Oh shit Sixth Heaven is here! Send help! *Wilhelm Scream*". (I say probably, because I won't rule out the possibility of an OP that does that as part of its explicit effect.)

As for the paranoia guy thing? Until Crys says otherwise, that's a no.
 
Secondly, when does it activate?
@crystalwatcher stated that one has to "be aware" of the person that has the OP (ha, nice abbreviation)... but what does it mean to be aware of them?
Does one need to see that person? Is it enough to just know they are there for the effect to be applied?
The "Must be aware of" is a bit abstract in it's requirements. Mostly because it needs the victim to consciously acknowledge the wielder's presence upon the battlefield for themselves. Sometimes it can be triggered through second hand "oh shit, so-and-so is here!", but more often it requires the individual to see for themselves due to the inherent denial that their presence would cause for the simple fact of knowing that if they're here, then you're probably fucked beyond reason.

So it really depends on the individual character in question. Other than that it actively requires the individual to be actively present: otherwise a joke in bad taste could lead to a massive death toll in an otherwise perfectly mundane area.
 
Inserted tally
Adhoc vote count started by Crystalwatcher on Aug 22, 2017 at 7:18 PM, finished with 325 posts and 29 votes.

  • [x] Plan Just Do It (but make sure you have a backup plan, too)
    -[x] Core Purge immediately (target Seals, do not target Grey Champion or any other MGs). Begin flying to activate Supremacy Zone, and adjust position to keep Grey Champion in range if necessary.
    -[x] If she thinks it will work, Insight stuns Grey Champion.
    -[x] Solid Drive goes up and separates from the group a little, to prevent being caught by unexpected AoE, and casts Shield Charge on Grey Champion.
    -[x] Everyone but Solid Core stays ready to intervene in case of surprises, or get to cover if Grey Champion lasts more than two seconds.
    -[x] If Sega successfully healed Grey Champion and Core Purge was ineffective against her, shoot her with the Purifier Beam. Aim to minimize the effect of the blast on the walls while still hitting Grey (i.e. near the center of the room and downward) (also, do our best to minimize collateral damage, even if that isn't much). Anybody who can't weather the blast and shrapnel should be in cover.
    -[x] Nepgear flies around quickly to make sure that any remaining enemies are caught by Core Purge. Others continue to be on watch for any problems and act according to their judgement. If Grey is somehow still conscious, they can fire on her; she now has way more HP than the Control Seal.
    [X]Plan let it rain
    -[X]Solid Core aims a Starshine to take out the mooks. And approach to core purge as soon. As it won't get her swatted
    -[X] Aquila, and James will also focus on getting rid of the mooks while not being killed. Try to take up positions where they can duck behind cover quickly.
    -[X]Solid drive is on over watch for healing and surprise murder.
    -[X]Insight and red should hold back for surprises.
    [X] Plan Fangirl Agenda
    -[X]Before the fighting starts, call out to Grey Champion; ask if you can have her autograph once the battle is over
    -[X] Use Celestial Severance in a wide arc against anything on ground-level in the courtyard; if Grey's pedestal is in range, cut this up as well to force her to the ground
    -[X]Take to the air and charge right at her; activate Core Purge as you move (Do not designate Grey Champion as a target, only her Seal; the same goes for any other Magical Girl that might be around)
    -[X] If enemy mooks are not in range of Core Purge, have Red Rose take point behind you to keep them from everyone else
    -[X] Aquila, James and Insight stay back and in cover, the former two focussing fire on the mooks; if Insight is capable of doing it, she stuns Grey Champion
    -[X]Solid drive is on over watch for healing and surprise murder.
    -[X] In case there are surviving mooks AND Grey Champion lasts more than two seconds or dodges the Core Purge somehow, everyone but Red Rose and Solid Core takes cover
    --[X] Have Solid Drive boost Grey Champion's Health, then let Red Rose take care of her
    --[X] Meanwhile, Solid Core circles through the courtyard to make sure any nasty surprise gets a full dose of divine pink light; do not use any spells or other attacks while Core Purge is active
    -[X] If Core Purge ends before the fight is over and Grey Champion's Health was boosted by Solid Drive, use Starshine against Grey Champion's Seal and all surviving mooks. Make sure to aim most of it into the air to limit collateral damage.
    [X]Save it~
    [X] Plan a Tank By Any Other Name
    -[X] Red Rose takes the lead and tries to draw everyone's attention. Once Red gives the signal everyone else leaps into action.
    --[X] Red Rose muderizes stuff that gets close to her.
    --[X] James and Aquila find cover and take shots at the undead.
    --[X] Insight does Insight things.
    --[X] Solid Drive focuses on keeping Red Rose healed with Shield Charge while getting as little attention as possible.
    --[X] Solid Core ducks out of sight while trying to look vulnerable.
    -[X] Once the mob has been dispersed Insight should use her spell as Solid Core rushs out and try to headbutt/grapple Grey Champion. Ask Insight for the best method to deal with the seal.
    [X] Plan Redecorating
    -[X] Fly up a bit and shout that you wanted to meet her since you were little and can I have your autograph?
    --[X] If yes, fly over and get something signed. Stay in the air. Agree to demands if they don't twinge your Magical Girl Instincts.
    -[X] Once combat proper starts shout that you'll stick with Red Rose. Take to the air and blast the parts of the courtyard that isn't immediate cover for Team GEAR with Starshine. Avoid hitting the platform Grey is standing on.
    -[X] When the courtyard is blasted send Solid Core up to clear the roof and Red Rose to tackle Grey. Follow Red Rose and use Core Purge if something leaps on her or yourself. Parley with Grey if she offers.
    -[X] Everyone else: Listen to Insight or act on your own discretion. And keep your head down!
 
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