Blood, Sweat, and Tears (WH40k Design Bureau)

Hm. Sounds okay. But I guess we need some sort of armor army that will be part of the army group to serve as the battle line against the Ork stompas.

Maybe Armor core, heavy Artillery, Cataphracts, and superheavy attachments?

When we have to positively murder those god damned stompas.

Eyeballing it we need like 20M to 30M to rebuild the armies we lost. So that's locked in. Another 10 or so to build Cataphract based army.

The repair cost and Gehault deal locks in roughly 200. We need to finish the Audacity.
 
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That reminds me: have we completely fulfilled our allies and 'allies' requests? Or do we still need to dedicate some Material to them? And what would their opinions be of delaying it a turn in order to fix the damage from the last turn and retake the ground we lost?
 
[] Turn 10 Repairs and Prep (WIP) [390/390M, 8/9A]
-[] Ship Building
--[] Audacity-class Light Cruiser (49/133M 6/8A; spend 20M 2A) [2nd Naval squadron]
---[] Martinet-Class Light Cruiser (16M)
---[] Groupsight Combat Bridge (16M)
---[] Distributed Array Auspex (16M)
---[] Merchant Warp Drive (6M)
---[] Redoubt Life Support (12M)
---[] Bastion Housing (12M)
---[] Plow: Farstrike Lance (12M, 3A)
---[] Broadside: Plasma broadside (8M, 5A)
---[] Scaffold Armor (6M)
---[] Bubble-type Rapid Shield (18M)
---[] Corona-Pattern Point Defense Array (6M)
---[] Repair Deck (6M)
---[] Militarized Engines (9M)
--[] Endeavor Refit-class Light Cruiser (0/103M, 0/3A; Spent 33M, 3A)
---[] Endeavor class Light Cruiser
---[] -Existing Bridge-
---[] Distributed Array Auspex (16M)
---[] Merchant Warp Drive (6M)
---[] Redoubt Life Support (12M)
---[] Bastion Housing (12M)
---[] Plow: Duet Torpedo Tubes (6M)
---[] Broadside: Standard Macrocannon Battery Mk. II (12M 3A)
---[] -Existing Armor-
---[] Bubble-type Rapid Shield (18M)
---[] Corona-Pattern Point Defense Array (6M)
---[] Repair Deck (6M)
---[] Militarized Engines (9M)
--[] Guardian class Monitor (52M 2A)
---[] War Hawk MkII Heavy Frigate (8M)
---[] Groupsight Combat Bridge (4M)
---[] Distributed Array Auspex (4M)
---[] Essential Life Support (2M)
---[] Bastion Housing (3M)
---[] Standard Macrocannon Battery MkII (5M)
---[] Standard Macrocannon Battery MkII (5M)
---[] Farstrike Lance (4M, 1A)
---[] Farstrike Lance (4M, 1A)
---[] Scaffold Armor (2M)
---[] Bubble-type Rapid Shield (6M)
---[] Repair Deck (2M)
---[] Militarized Engines (3M)
-[] Repairs
--[] Industrial Repair (30M)
--[] General Repair (122M 2A)
--[] Endeavor Repair (15M)
-[] Diplomacy Spending
--[] Gehault Repairs (50M)
--[] Yttreum Repairs (10M)
--[] Spatha hull to Yttreum (17M)
---[] Spatha-class hull, militarized engines, merchant sensors, warp, essential life support, barracks
--[] Promise Bagalog a Light Cruiser hull for it to outfit and utilize to its liking next turn if it will launch an assault on Incleon.
-[] Army Construction
--[] Homna String Losses Replacement (17M Total):
---[] 2x Orbital Defense Armies (10M)
---[] 2x Defense Armies (4M)
---[] 1x Infantry Army (3M)
--[] 1st Calavar Armored Assault Army (14M) [1st Mobile Army Group]
---[] Armored Core (8M)
----[] Attachments: Cataphracts (6M), Heavy Artillery (0M), Anti-Air (0M)
--[] 4th Orbital Defense Army (5M) [Form 3rd Garrison Army Group]
---[]Foot Infantry (2M), Strategic Command (2M), Anti-Air (1M), Heavy Artillery
--[] 5th Crusade Defense Army (2M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Military Police (0M), Engineers (0M), Heavy Artillery (0M)
--[] 6th Crusade Defense Army (2M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Military Police (0M), Engineers (0M), Heavy Artillery (0M)
--[] 11th Calavar Infantry Army (3M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Elite Infantry (0M), Armor (1M), Heavy Artillery (0M)

Right, here's my work in progress budget. I've had to cut out basically all ship building save for the Audacity and starting the second Strife class carrier from my tentative plan. Ditto any fixed defenses. The sheer amount of repairs necessary, both our own and Gehault, precludes strengthening our fleet much.

It builds up more army because they are relatively cheap and frankly we need them.

The Incleon raid has *really* hurt us. Because if it wasn't for them we'd be able to build 2 smaller ships on top of the above.
 
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As a side note, this would add some Shadowsword knockoffs to said armies. Actually you would take out the Heavy Artillery to fit them so... Mobile launchers that can take a pounding along with aerial denial laser platforms.

Given the roll, could it possibly use it's Earthshaker in the original artillery role too? Obviously you'd get less guns for the same price, but the autoloaders and the better targeting along with having to worry less about counter-battery due to the superheavy platform may make up for that by enough to let a superheavy attachment also count as artillery.
If the answer to that is yes, could we combine superheavy and stratcom attachments instead of artillery and stratcom, for mounting the anti-orbital guns on the superheavies? Though granted, I'm unsure if the alternative combination would actually have advantages over the old one; Even superheavies may not actually be especially survivable against even shipscale point-defense let alone lances and bombardement weapons, and they're bigger and slower targets with less redundancy.
 
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[] Turn 10 Repairs and Prep (WIP) [390/390M, 4/9A]
-[] Ship Building
--[] Audacity-class Light Cruiser (70/133M 6/8A; spend 63M 2A) [2nd Naval squadron]
---[] Martinet-Class Light Cruiser (16M)
---[] Groupsight Combat Bridge (16M)
---[] Distributed Array Auspex (16M)
---[] Merchant Warp Drive (6M)
---[] Redoubt Life Support (12M)
---[] Bastion Housing (12M)
---[] Plow: Farstrike Lance (12M, 3A)
---[] Broadside: Plasma broadside (8M, 5A)
---[] Scaffold Armor (6M)
---[] Bubble-type Rapid Shield (18M)
---[] Corona-Pattern Point Defense Array (6M)
---[] Repair Deck (6M)
---[] Militarized Engines (9M)
--[] Strife II class Fleet Carrier (33M/103M)
---[] Bulk Hauler (15M)
---[] Groupsight Combat Bridge (16M)
---[] Distributed Array Auspex (16M)
---[] Merchant Warp Drive (6M)
---[] Redoubt Life Support (12M)
---[] Bastion Housing (12M)
---[] Standard Macrocannon Battery MkII (15M)
---[] Cargo Bay Hangar (3M)
---[] Cargo Bay Hangar (3M)
---[] Cargo Bay Hangar (3M)
---[] Cargo Bay Hangar (3M)
---[] Troop Deck (6M)
---[] Militarized Engines (9M)
-[] Repairs
--[] Industrial Repair (30M)
--[] Audacity Repair (21M)
--[] General Repair (122M 2A)
--[] Endeavor Repair (15M)
-[] Diplomacy Spending
--[] Gehault Repairs (50M)
--[] Yttreum Repairs (15M)
--[] Promise Bagalog a Light Cruiser hull for it to outfit and utilize to its liking next turn if it will launch an assault on Incleon.
-[] Army Construction
--[] Homna String Losses Replacement (17M Total):
---[] 2x Orbital Defense Armies (10M)
---[] 2x Defense Armies (4M)
---[] 1x Infantry Army (3M)
--[] 1st Calavar Armored Assault Army (14M) [1st Mobile Army Group]
---[] Armored Core (8M)
----[] Attachments: Cataphracts (6M), Heavy Artillery (0M), Anti-Air (0M)
--[] 4th Orbital Defense Army (5M) [Form 3rd Garrison Army Group]
---[]Foot Infantry (2M), Strategic Command (2M), Anti-Air (1M), Heavy Artillery
--[] 5th Crusade Defense Army (2M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Military Police (0M), Engineers (0M), Heavy Artillery (0M)
--[] 6th Crusade Defense Army (2M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Military Police (0M), Engineers (0M), Heavy Artillery (0M)
--[] 11th Calavar Infantry Army (3M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Elite Infantry (0M), Armor (1M), Heavy Artillery (0M)

Right, here's my work in progress budget. I've had to cut out basically all ship building save for the Audacity and starting the second Strife class carrier from my tentative plan. Ditto any fixed defenses. The sheer amount of repairs necessary, both our own and Gehault, precludes strengthening our fleet much.

It builds up more army because they are relatively cheap and frankly we need them.

The Incleon raid has *really* hurt us. Because if it wasn't for them we'd be able to build 2 smaller ships on top of the above.

As much as we might want that sexy Strife...I think we need to construct a Monitor for Calavar or two. We can't afford another repeat of this turn. :(
 
I personally would prefer to get some more fixed defenses up, station or monitor, then start another Strife as well.
 
From the top then.

That reminds me: have we completely fulfilled our allies and 'allies' requests? Or do we still need to dedicate some Material to them? And what would their opinions be of delaying it a turn in order to fix the damage from the last turn and retake the ground we lost?
Still have more you can do, though I'd have to double check how far you got on Yttrium's rebuilding. Gehault is panicking internally which is why they are willing to part with "stuff". Which... May or may not strictly be theirs in some ways.
Ah woops. So what would be a good attachment for that mix to round it out? Anti air?
For anti-superheavy focus? Probably Heavy Artillery for the tank destroyer Cataphract variants.
--[] Audacity-class Light Cruiser (70/133M 6/8A; spend 63M 2A) [2nd Naval squadron]
Oh yeah, and because of her heroics this had some repairs setting back construction.
Given the roll, could it possibly use it's Earthshaker in the original artillery role too?
This was mentioned, obliquely, in its write up. But yes, with the right shells it can serve as conventional artillery.
 
For anti-superheavy focus? Probably Heavy Artillery for the tank destroyer Cataphract variants.

Oh yeah, and because of her heroics this had some repairs setting back construction.
Oof. So the repair for the Audacity isn't separate? It directly subtracts from the build progress? So the progress is 49M currently? Then we can't complete it this turn. Fuck. Ah well, might as well reduce the amount spent on it, remove the Strife and add in a proper combat monitor for Calavar.

So about the Endeavor: You said the repair cost for that is 15M. Is that just repair for the hull meaning we still have to fit it with our weapons and engine and other stuff or can we immediately use it after just paying the 15M? Which means it'll cost far more to bring it to operational state.

Also, weren't we planning on making an 'empty' Martinet-Class hull to go bribe Bagalog into making a stab at the chaos-forge?

Thats in the Diplomacy part:

--[] Promise Bagalog a Light Cruiser hull for it to outfit and utilize to its liking next turn if it will launch an assault on Incleon.

A 'empty' Martinet hull with Merchant essentials plus combat engine costs 51M.
 
Oof. So the repair for the Audacity isn't separate? It directly subtracts from the build progress? So the progress is 49M currently? Then we can't complete it this turn. Fuck. Ah well, might as well reduce the amount spent on it, remove the Strife and add in a proper combat monitor for Calavar.

So about the Endeavor: You said the repair cost for that is 15M. Is that just repair for the hull meaning we still have to fit it with our weapons and engine and other stuff or can we immediately use it after just paying the 15M? Which means it'll cost far more to bring it to operational state.
Actually... Mithril still has an omake bonus to cash...

The 15M was the reduction in the final total for existing components to be repurposed. Otherwise it is empty, other than the Bridge being repaired essentially for free. Mostly just pulling out Ork junk and installing new terminals. The holotank even still works!
 
Actually... Mithril still has an omake bonus to cash...

The 15M was the reduction in the final total for existing components to be repurposed. Otherwise it is empty, other than the Bridge being repaired essentially for free. Mostly just pulling out Ork junk and installing new terminals. The holotank even still works!
Damn. Okay. So, it only has armor and bridge components. Needs plow weapon (torpedo launcher), side battery, shield, PD, engine, essentials (life support and crew space).

God damn it it needs basically another 100M to make use of it since the only thing it has is the armor and bridge!

*grumbles about missing no duh things*

Let's see... I got the defaulty Lite Krooza schematics, but...
The Endeavor has a Small Prow slot locked to Torpedoes, a Battery broadside with Specialization(s) giving it damage buffs, full set of Armor/PD/Shields, and most everything requires repairs. Other than the Armor (rating of 7) it needs a full rebuild. Discounted by existing materials and things the Orks didn't manage to replace, so... 15M.

Actually... No, the Bridge would be somewhat intact, so no need to build that back. As it is built for small scale flagship duties.

@DaLintyGuy would Bagalog accept a IOU in us offering to build a Martinet hull for them next turn for them attacking Incleon to cause damage this turn? Or do they want payment 'up front' as it were?

Okay. Here's a updated version of my plan:

[] Turn 10 Repairs and Prep Mk. II [390/390M, 8/9A]
-[] Ship Building
--[] Audacity-class Light Cruiser (49/133M 6/8A; spend 30M 2A) [2nd Naval squadron]
---[] Martinet-Class Light Cruiser (16M)
---[] Groupsight Combat Bridge (16M)
---[] Distributed Array Auspex (16M)
---[] Merchant Warp Drive (6M)
---[] Redoubt Life Support (12M)
---[] Bastion Housing (12M)
---[] Plow: Farstrike Lance (12M, 3A)
---[] Broadside: Plasma broadside (8M, 5A)
---[] Scaffold Armor (6M)
---[] Bubble-type Rapid Shield (18M)
---[] Corona-Pattern Point Defense Array (6M)
---[] Repair Deck (6M)
---[] Militarized Engines (9M)
--[] Endeavor Refit-class Light Cruiser (0/103M, 0/3A; Spent 35M, 3A)
---[] Endeavor class Light Cruiser
---[] -Existing Bridge-
---[] Distributed Array Auspex (16M)
---[] Merchant Warp Drive (6M)
---[] Redoubt Life Support (12M)
---[] Bastion Housing (12M)
---[] Plow: Duet Torpedo Tubes (6M)
---[] Broadside: Standard Macrocannon Battery Mk. II (12M 3A)
---[] -Existing Armor-
---[] Bubble-type Rapid Shield (18M)
---[] Corona-Pattern Point Defense Array (6M)
---[] Repair Deck (6M)
---[] Militarized Engines (9M)
--[] Guardian class Monitor (52M 2A)
---[] War Hawk MkII Heavy Frigate (8M)
---[] Groupsight Combat Bridge (4M)
---[] Distributed Array Auspex (4M)
---[] Essential Life Support (2M)
---[] Bastion Housing (3M)
---[] Standard Macrocannon Battery MkII (5M)
---[] Standard Macrocannon Battery MkII (5M)
---[] Farstrike Lance (4M, 1A)
---[] Farstrike Lance (4M, 1A)
---[] Scaffold Armor (2M)
---[] Bubble-type Rapid Shield (6M)
---[] Repair Deck (2M)
---[] Militarized Engines (3M)
-[] Repairs
--[] Industrial Repair (30M)
--[] General Repair (122M 2A)
--[] Endeavor Repair (15M)
-[] Diplomacy Spending
--[] Gehault Repairs (50M)
--[] Yttreum Repairs (15M)
--[] Promise Bagalog a Light Cruiser hull for it to outfit and utilize to its liking next turn if it will launch an assault on Incleon.
-[] Army Construction
--[] Homna String Losses Replacement (17M Total):
---[] 2x Orbital Defense Armies (10M)
---[] 2x Defense Armies (4M)
---[] 1x Infantry Army (3M)
--[] 1st Calavar Armored Assault Army (14M) [1st Mobile Army Group]
---[] Armored Core (8M)
----[] Attachments: Cataphracts (6M), Heavy Artillery (0M), Anti-Air (0M)
--[] 4th Orbital Defense Army (5M) [Form 3rd Garrison Army Group]
---[]Foot Infantry (2M), Strategic Command (2M), Anti-Air (1M), Heavy Artillery
--[] 5th Crusade Defense Army (2M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Military Police (0M), Engineers (0M), Heavy Artillery (0M)
--[] 6th Crusade Defense Army (2M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Military Police (0M), Engineers (0M), Heavy Artillery (0M)
--[] 11th Calavar Infantry Army (3M) [Add to 3rd Garrison Army Group]
---[] Foot Infantry (2M), Elite Infantry (0M), Armor (1M), Heavy Artillery (0M)

So, it keeps the army construction the same. Takes out the Strife and adds in starting the outfit of the Endeavor. Reduces spending on the Audacity since we aren't going to finish it this turn anyways. And more critically adds in a Guardian class monitor for home defense.

Edit: I'm of half the mind to just sell the Endeavor to Bagalog for them attacking Incleon. Then I can still fit in starting a Strife carrier in preparation for hitting Incleon next turn once the Audacity is complete.
 
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I don't have any real problem with this plan except that yttreum wasn't all too happy past turn with us giving aid to gehault and diplomacy wise the current plan won't help that.
If possible you could split gehaults repai package over 2 turns if that's a possibility but it's not that it's a huge problem.
 
Bagalog also took losses at the recent battle and with the need to maintain a defense fleet they might not have the ships needed to launch an attack.
 
I am highly against selling Bagalog our currently building Endeavor, though if needs must we could always just backburner it for the next turn or so until we free up the resources needed to finish it while maintaining acceptable levels of escort type assets.
 
Bagalog also took losses at the recent battle and with the need to maintain a defense fleet they might not have the ships needed to launch an attack.
The Bagalog ships weren't lost in the battle I believe.

Bagalog ships suffer heavily from inadequate garrisons, once boarders start getting through their solid hides

Yeah, they are just heavily damaged and depleted, but much like us repairing is vastly easier then building. Point in fact, given that they aren't at war with Gehault anymore, I do believe that they might be in their best shape at this moment even with those ships.

I don't have any real problem with this plan except that yttreum wasn't all too happy past turn with us giving aid to gehault and diplomacy wise the current plan won't help that.
If possible you could split gehaults repai package over 2 turns if that's a possibility but it's not that it's a huge problem.

Assuming that Yttreum would rather have Gehault bleed against their mysterious opponent, I do not believe that they would begrudge us enabling the former to continue being everyone's meat shield in that front.

I am highly against selling Bagalog our currently building Endeavor, though if needs must we could always just backburner it for the next turn or so until we free up the resources needed to finish it while maintaining acceptable levels of escort type assets.

It would be bad to let Incleon stew for too long without us going after them though. I think that at least offering an "IOU" would be for the best.
 
The Endeavor has IN grade armor and an IN flag bride both better than what we can build at the moment it will be our flagship for a long time to come.
 
If I got the math right, unless we take as extreme a damage bill as this turn, we should be able to finish both the Audacity and Endeavor next turn and maybe start on another Strife as well as build a escort (or another Monitor for Calavar's defense).

Even in future turns I want to pump out at least one defense army group every turn. As we've seen with Homna, at least against the Orks the orbital defense armies can serve ably as at least a speedbump.

The Endeavor has IN grade armor and an IN flag bride both better than what we can build at the moment it will be our flagship for a long time to come.
Good point.

Hm... Should we put in the looted engine into the Endeavor?

I'm hoping that since we'll be giving Gehault 50M in repairs we'll get a cruiser weapon or some other stuff we can stick on our Endeavor.
 
The Endeavor has IN grade armor and an IN flag bride both better than what we can build at the moment it will be our flagship for a long time to come.

Right, so, I am not sure how many people in SV or this quest play Battlefleet Gothic, but allow me to illustrate how much that put things into perspective.

*Aheam*

The Endeavor is the one Light Cruiser that you get when you are a sad little person that can't afford a full Cruiser. As in, the best way I have of describing them is precisely "wanna be cruiser". They are technically more well armed then a Dauntless....without having their sheer speed, maneuverability or weapon range. They are technically more dangerous then an Endurance....without having their more useful, in the grand scheme of things, array of lances. They are, admittedly, more dangerous in practice compared to Defiants....without having their infinitely more useful component of Fighters.

The Siluria is quite probably the worse Light Cruiser that the Imperium employs. But, in comparison to an Endeavor, it's also it's outright the cheapest.

In short, The Endeavor class fits a "niche" that is so limited that I would dare call them "use impaired".

It also just so happens that they are also probably the best Light Cruiser that we, as Calavar, might have come across.

We can supplant Defiants with Strifes. We have enough versatility that we don't need a Dauntless (Though they are so useful that there is no scenario where we wouldn't want to have one nonetheless). Our Audacities can fulfill the job of an the Endurance and basically any LC that we make is a Siluria equivalent.

But we don't have anything that can fulfill the "niche" of an LC that brings the concentration of power that the Endeavor does. Not unless we crank up our construction of LCs and make enough Audacities as to make the issue moot. And even with that it would still be precisely what we would be looking for in a flagship.
 
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As we also design our squadrons in this vote i propose we plan the following deployment:
1 Calavar patrol gets reenforced to prevent a repeat of this attack with a newly build monitor + 3 other frigates + the existing monitors.
2 ballifax with the platform producing 40M per turn needs an increased fleet as well, but has more fixed defenses(a watchtower with 2x lances and saviors + ground hangars with furies and bombers)
3 With only 1 cruisers operational and the other two under construction/in repairs we should focus what we can spare on fleet to kill the warboss.
4 Lativa needs a new patrol fleet as the existing one is destroyed but this could wait a turn as the ground forces are holding
5 Uniary produce less but still need some ships to support the watchtower if we can spare them.
6 If we have any ships to spare one final squadron could be formed to retake worlds from orcs.

This is roughly the order i prioritize our need for ships.
 
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