I don't suppose I can convince you to get a raiding focused hull for this turn and focus on defenses on next turn? The sooner we start raiding Incleon, the sooner we can cripple Chaos' ability to build ships.
This is precisely the line of thought that leads me to being 100% unwilling to design that kind of hull this turn. We're not going to cripple Incleon's ability to build ships unless we do a major campaign on Incleon, and we won't mildly hamper them either with one ship, so if people want a raiding squadron we're going to need at least two, and better three of them, and given that the budget next turn is almost certainly going to start with 'giant repair bill', and then follow up with 'and we probably lost ships so now we have to replace them', and then 'oh also we can not afford to stop building the drydock either' before anything else gets added to it I am not willing to go 'oh let us also build an entirely new squadron' to the planning for that turn.
And then if we're attacking Incleon with the purpose to disrupt its ability to build we'll likely get sucked into a front there, because one or two or even three raiders isn't going to cripple their ability to build ships, it'll at most mildly hamper them, and then people will push for escalating the engagement since we're already fighting there, and then we'll be stuck in another big fight, right while the whole Gehault likely explodes, instead of actually making the defenses which will allow us to concentrate our forces. Unlike now, which shows that doing so leaves us with empty commitments and undefended territory which we can't afford to keep doing.
Not to mention the fact that I'm expecting the whole Gehault thing to explode sooner then later, which makes me want to open another campaign right while that's ramping up even less. Because we're going to need to eventually do something there, and I don't want that need to show up when we're in the middle of trying to subdue a forgeworld. Even a forgeworld in name only.
Yeah, if they could be guided/pressured back onto the proper path they'd be valuable allies. I think it'd be worth the attempt.
I'm just gonna repost this write up.
(Utility) Missionary's Temple-Shrine to the God Emperor: While according to reports some rogue traders possess temple-shrines to the God Emperor that may be dropped from orbit to aid in conversion efforts before being returned to their home ship, Cavalar engineers are not quite on that level. They are, however, more then skilled enough to create a truly impressive Temple-Shrine to He on Terra, fit for prayer and inhabited by myriads of the faithful. But not just any faithful are intended for these shrines, but the learned faithful, wise in scripture and keen of mind, those trained as missionaries both by Cavalars church and also, should they be willing, certain members of the Adepta Sororitas, of both appropriate non-militant orders as well as a small number of SIsters of Battle. Together, these individuals can, hopefully, bring any poor unfortunate misguided souls to the proper light of the imperium, as well as definitely bolstering the faith and morale of the crew of such an equipped ship. And even a squad of the Sisters of Battle can stiffen the spines of Naval Armsmen in boarding combat.