The thing with Anna is that she, like the first gen, had time not being in full combat or prep for combat mode. Which probably was a big influences on the early core-human interaction. Durga was set in a norm that the shift to combat slowly destroyed leaving whatever it is that Anna got. Might be that they where on the road to VDS but due to the earlier 'norm' and mom's plea for Durga to keep Anna safe stopped it from developing like the common version that the younger gen got.
Going by fact that her response to anyone who threatened those under her protection was to kill them with extreme prejudice... I'd say Anna had VDS at one point in time, but as a direct response to what she did, the reaction of those around, or her complete failure she literally shoved that part of herself into a literal box in the form of a simulation.

In regards to the first generation not having any VDS well they lacked the safety features of the next generations so the majority of them who weren't killed outright, or injured sufficiently to end their careers were probably unable to keep up with the injury tempo to avoid becoming the 300 series.
Not deliberately, thanks.
And, like....maybe I misunderstand the nature of Valk Cores?
They extend mental capacities of the pilot, thus seemingly causing more severe forms of PTSD and unhealthy ways of coping - but the same extension of mental capacities magically does not apply to dealing with PTSD and healthy ways of coping. Why?
They extend mental capabilities of pilot in everything regarding war, planning, math, physics and so on, but do not touch anything social, psychoogical and so on. Why?
Overall, isn't there a general power-up of pilot's mental capabilities involved? And if there is one, why it is applied only selectively? Is it inherent limitation of Cores or what, and if so, why?
The fundamental limitation of a VC long before it hits what it can calculate is how much a user can safely qualify in a given period of time I.E the human brain is squishy so asking it to process too much information in a given period of time leads to brain damage.

For things more easy to generalize like mathematics you simply need to input the appropriate information in a VC, and it will output a solution, but for things subjective like social interactions the user needs to literally define every unknown variable, which produces a lot of back, and forth querying that fatigues the brain, and has very subjective answers hence the uncertainty is only being somewhat lowered.

Any improvement to the brain a VC does is likely to mostly revolve around formatting it more efficiently, or rather the VC creating an index of what is stored where and as a result lowering distance to request/report an answer. Also multitasking is less about upgrades, and more about the VC being able to shift information around such that the necessary information is all in one location alongside the production of stimuli to query an answer.
Can someone point me to where evidence of this is shown? Because I can't remember seeing it when I've read through the thread, and I'm not a long-term reader here so most discussions like this had come and gone by the time I found this.
Was this what you're looking for? It was toward the end of the second to last update.
"You won't be. You'd never refuse a request to engage in battle and they- the other Valkyries might care about you, but that machine, STRATNET, it won't," Sandra leans forward, tone almost pleading, "You'll be deprived. Deprived of your humanity. Of your freedoms. Living a life set and regimented by others."

"I'm not here to-" your word stick in your throat, -run away, Anna. Do other, normal things. Live a childhood that I never could give you. Live on and be happy, please. You understand me right? You've always protected her. Will you remind her?-

"I- I would rather lose some freedoms than have other people dying on my watch," you say hesitantly. Where… where was that memory from, it's so vivid, but you don't… whispers from the grave.
 
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Holy crap, that's an update and a half. In my experience updates usually go ~2-3k words; 28k is like 10-15 updates all at once.

Second re-read, thoughts/typos as I go:

[X] Pancakes with maple syrup.

"Pancakes."

"Sorry, what's that?" asks Syifa.

...You know, I have completely forgotten what the pancakes vote was for.

Other sources have corroboratedcorraborated the story by revealing there existed doubts amongst the highest ranking officers of either Denver or Cincinnati Major Breaches reinforcing each other.

Typo.

If only it was so happily convenient.
-Comment by user "Zheng LingYu" (Verified WAN Account, United Nations Armed Forces, Air Force Air Commodore, Valkyrie Ace Rank 5) on news article "The foundations of the grand victory, the Alaskan Offensive" hosted on the Wider Area Network website 'TheFive.news'

wtfffffffffff why are you rank 5?how did you fall out of the trinity?!
-Comment by anonymous user, highest rated response to above comment

You know I have to wonder why attaching valk. ranks to comment sections sections for an article is even a thing ('top rated' ehy, is the internet entirely reddit now?)

Significant numbers of higher compatibility subjects appear to unconsciously lose patience when talking with unaugmented humans.

Should be 'subconsciously'. I know talking to people can be super awful but come on now.

Only in the higher ranking Aces, those within the top six hundred as ranked by combat ability score, do the issues become common and severe enough to manifest as Valkyrie Detachment Syndrome.

...Uh oh.

… Thus, in the stress of war, it is likely that many young, high ranking Aces analysed themselves in the face of death, devastation and deprivation of a like that humanity has not faced since Impact. They judge their own reactions, their gut feelings and passions, against the actions necessary for improvement, for success, for victory.

They have found themselves… wanting.

Valkyrie optimisation magic trick as applied to their own minds and feelings. Ouch. Makes sense but... yeah, ouch. One wonders if the Antagonists aren't the end result of this kind of process; so heavily optimised they turn outright robotic.

-"We are holding a snake to our chest to ward off a wolf."
- [Redacted]

Sounds like the non-Valk higher-ups are expecting... difficulties post-war.

They might not even be wrong, given how far the gap between valk and non-valk is. In war, they're a vital military asset. In peace, they're pretty much an untouchably higher, post-human class of society.

You glance around in interest. Your group materialised on a platform formed from a single monolith of marble, rising a few meters from the surrounding flat plains of grassland.

Missed an 'a' there.

This… is like the very first simulator you participated in, except taken even further. Rather than the attacks of the fake Antagonists being simulated, your own attacks and even your propellant is being absorbed by the simulator and then simulated as soon as they leave your Impeller.

It took a moment to realise this meant the simulators treat Anna's exhaust fumes as a secondary weapon. Which is fair because I think we've seen her use it as such in previous updates. Though it would appear the sim is also doing it for all the other valk exhausts so it's probably nothing unique.

"Testing the simulator Anna? I imagine maximum safe setting must feel pretty strange to you," Syifa comms to you, having hovered to a stop, waiting for you.

You know, the way this is worded makes it pretty clear Syifa knows Anna hasn't been in sims much. Is this just Anna being obvious or is it typical of young Aces?

"Do… you like it this way?" you ask distractedly, concentrating mostly on referencing various recordings to gain a better understanding of how to commentate, or rather, cast, as it was apparently more commonly referred to in relation to sporting events.

In hindsight it's pretty obvious here that Anna's commentary is less Anna and more Anna running HowToSportsCommentate.exe that she's composed out of other sports commentators.

"No- yes- no," your mouth briefly seizes as you can't make up your mind, mental threads clashing against one another in disagreement. Again, a feeling of deep emptiness carves away at you for a moment.

Again with hindsight and the VDS thing; Anna's brain may be behaving like a multi-threading computer more literally than you'd think.

"Oh she's working on something in one of the smaller simulators. Told me off when I tried asking what she was up to," Koujirou snorted with a roll of his eyes, "She'll probably show up just in time for her matches."

Couple this with Setsuna's comments on Koujirou also practising in secret and this gets kind of hilarious with how in synch they are. Setsuna practically out-siblings his own sibling.

(granted this is in part because Yukari acts more like the pair's mum, but still)

The terrain for each round will be in the following order," the Instructor continued as all of a sudden, the surrounding space flares and scenery appeared.

Inconsistent tense.

Wind and snowflakes whipped sharply at the cadets in the seats and a brief curtain of gold obscured the view for members of Flight One, before Sandra used her Impeller to bring her hair under control.

Ahaha, the long-haired life. I can commiserate.

On the other end of the scale, the oceans surrounding the islands present no cover or concealment, bar one.

(Unless the 'one' is the mountain? The sentence doesn't feel set up to be a play on words though)

With that warning, the scene changed again, all the water around the cadets evaporateding without a trace.

Might be a nitpick, but inner grammar gut says this should be an '-ing' verb since its happening with the scene change rather than after it.

The environment for the next round was completely different. Concrete and steel reached upwards. Grass drew green lines in black cracked pavement. Rows upon rows of apartment buildings stretched away from the skyscrapers in the city center, empty window sockets staring outwards. Skeletons of rusted steel lined the roads, shadowed by trees and shrubs. The sun sat low in the sky, burning a tired, rusty red. On the western horizon, an enormous wall of dull orange and sullen brown loomed, advancing over the dried shells of ships marooned on the dry lake the city bordered.

I realise this probably isn't sandstormed!Dubai but I'm still picturing it as sandstormed!Dubai. #doyoufeellikeaheroyet

New towers and buildings arose from the surroundings, concrete, glass and steel.

If the previous wasn't nitpicky this definitely is, but this is one of those cases where you should really be using a semi-colon. There's been a few others, but this is the one where it's easiest and clearest to explain; it's a sentence in two parts, the 'new towers and buildings' rising, and then a list of adjectives describing said towers tied on to the end of the sentence. It reads better as:

"New towers and buildings arose from the surroundings; concrete, glass and steel."

Here the 'concrete, glass and steel' is essentially a list of stuff describing the rising towers, but if you have "-the surroundings, concrete, glass and steel" you have the comma being used to separate the sentence, then being used to delineate items in the list, creating an ambiguity the semi-colon can fix. (I don't actually know any of the proper linguistic grammar terms for this, I'm sorry)

Since commas can be used to both separate elements of a list and to split clauses within a sentence, it can get ambiguous at times if they wind up doing both right next to each other within a single sentence, forcing you to re-read to understand what it's saying. Semi-colons are - to my knowledge - only ever used to separate clauses, so they can be useful to clear these things up.

"She's throwing them right into the deep end," chuckled Shuri with a hint of disbelief. She paused for a tic and glanced at the rest of the flight, then continuing without any contrition in her voice, "Oh sorry, I mean, you're all being thrown into the deep end. You're probably going to eat penalties for damage to the residential tower, especially habitats. Try to avoid dumb fire."

"She's asking for first years cadets to not miss each other in high impact combat?" Yukari looked at the commentator's box uncertainly.

"It appears so. It will be good practice in fire control... and weapon efficiency," Sandra said hesitantly.

I actually got confused for a moment and thought Anna and Meyer been responsible for the arena design, but on second read they aren't? Or at least, Anna isn't. Shuri speaking like this was Anna's choice to fling them into an Arco and a hive as the final rounds is a little amusing in retrospect.

I mean, I don't think I remiss in thinking the 'she' is Anna? If Shuri was talking about the judges, it would be 'they'.

High level Antagonists were built differently from their mundane cousins, space twisted and materials simply rose from the floor, moulded by esoteric forces to spontaneously form a titanic Antagonist Scarab, assault platform that thundered off seconds after, seemingly fully operational

"I doubt you need the hint, but stay silent and let the… environment take care of your opponent if it comes down to the fifth round," Shuri said.

"Wait, we just let Antagonists shoot them down?" asked Koujirou, snapping out of his stupor with a frown directed at Shuri, "That's not right."

"They're not dying," Shuri responded dryly, her brief burst of humour evaporating, "They're just uh, losing the match."

Who wants to bet the first time a matchup reaches the fifth round, we get a 'who can kill the most Antagonists before getting shot out the air' competition instead. I can completely see Koji and Setsuna doing this if when they get there.

"Use voice to text Koujirou," advised Sandra with a wince as Koujirou fumbles over his holographic keyboard, then spoke audibly to her datapad, "Input option; voice. Restriction to eighty percent similarity."

Sandra's neat paragraph was spotted through with the word 'shoe', apparently her own data pad picking up Koujirou voice as she tried to subvocally dictate.

"Unparsable command. Unexpected occurrence of exclamation; shoo," Sandra's datapad chirped back at her.

"Sorry Sandra."

Whilst Setsu/Koji's combined inability to swear is amusing, the real comedic takeaway is that Koji's (Japanese male) and Sandra's (British female) voices are over 80% alike.

While firing a weapon or missile inside a simulator using maximum safety settings did not actually destroy it, as the simulator would simply absorb the actual physical object and only maintain its simulacrum, the fact remained that the expended rounds were removed from the storage of the Valkyrie and have to be replenished.

This combined with the bit about XHEAP being so expensive and short-lived we get later actually raises a few odd questions. Do they actually fire the incredibly-expensive-and-short-lived-outside-of-valk-storage missiles, causing them to start degrading? This... seems incredibly wasteful; xheap launches should be completely simulated, surely?

"Good luck," Millia said with a tentative smile.

"Same to you," Emily replied, her face still a mask of determination.

The two disappeared and the battle started.

Gotta admit, if you're worried about the war between update lengths and update delays, the Millia vs Emily scenes are the ones I would cut. Covering over them quickly either from commentator or stands perspective (like what happens with Setsuna's curbstomp rounds) would have kept them in the update, but a full play-by-play for all four rounds? If this were an anime, that would be the filler episode. Even if its intended as a character intro for them it could still be cut way down.

The tactics they use are interesting don't get me wrong; they're well-written fight scenes. But they have no weight, because we have no idea who these characters are. A more compressed coverage would put them more along the lines of Syifa, where we have just enough to go 'hey, they sound interesting' without suddenly bumping them into centre-stage for a good chunk of the update.

"Why do you two always do this?" complained Yukari.

"Cause then even if one of us is wrong, we'd still be right," the two chorused in unison, then grinned at each other and high fived.

...Though I do love this bit. They are the best dorks.

"Both are heading in a beeline towards the summit of mountain ranges, trying to get ranging on each other. Now we know that Millia and Emily are practically completely mirrored in their frames and capabilities. Along with their weapon parity, their acceleration and sensor capabilities are very similar."
"They are both also aware of this, this match will be a technical one relying on tactics more than component power."

As an aside, kinda wish you specified which commentator was speaking in the italicised segments. I think it's Meyer-then-Anna, but it could do with clarifying; you only have to do it in the first instance and then the reader can infer the pattern. You don't even need 'Anna said' / 'Meyer said' if you want to keep to the 'background italics' style, just have one reference the other by name as you do in one of the later segments.

"It will help you both develop multitasking and parallel thinking abilities," Sandra continued, still completely serious.

Sensible, but also shows the breeding grounds for VDC to develop; after a certain point focusing all your attention on, say, a single conversation is more like putting all your multiple 'threads' on a single task. No wonder the Aces get bored with it.

...Guh, I was going to do a full commentary pass on this but it's catching up on midnight here so I'm gonna have to cut it. I'll comment on the second half tomorrow. In the mean time:

Woohoo, it lives!
 
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Morale and to imply weight to a given comment. It's also a way for the Valkyries to boast without getting obnoxious.

Also, merchandising.

It's more that it's inviting the internet to... go full internet over rankings instead of comment on the article, as the follow-up comments show.

Just struck me as odd a comment's section of all places would do it.
 
1. Valk (cadets) detach from their Cores on civilian time. In result Core do not get information on how to human and it's settings essentially stay in combat mode all the time.
2. Valk (cadets) detach from their Cores. So Cores can't create artifical memory suppression to replace natural one not just because they don't know about it('s importance) but also because purely Core-based one is impossible as Valk detaches from core periodically.

So most likely result of kneejerk reaction of "less Core exposure in formative years" may in fact make situation worse...
I think it's a matter of 'either/or' here Either they need to not be exposed during the teen/formative years Or they need to be completely attached during that timeframe trying to not have too much either way is attempting to have the cake and eat it to which doesn't fly.
 
It's more that it's inviting the internet to... go full internet over rankings instead of comment on the article, as the follow-up comments show.
My understanding is that usually the rankings don't change much at the high end, so there wouldn't be hints of a major shakeup being released over Reddit.

It's not like their military protocol was written expecting they'd ever run into Anna.
 
So what is Setsuna going to say when she realizes Ko-chan missed all her figths?
Pout a bit, then boast about how quickly she won.

Someone, Yukari maybe, should tap Setsuna and Koijirou on the foreheads and point out that the AGs spend a lot of time hiding. They're supposed to kill the Antagonists, not count coup. Now sneak around and call in High Yield Weaponry like good enlisted Valks.
 
Again with hindsight and the VDS thing; Anna's brain may be behaving like a multi-threading computer more literally than you'd think.
This line made me remember: I'm fairly certain that Anna never went in for a medical check-up, she keeps her Impeller field up nearly all the time and felt far too uncomfortable until recently to ever go without it. We should probably get on that at some point.
This combined with the bit about XHEAP being so expensive and short-lived we get later actually raises a few odd questions. Do they actually fire the incredibly-expensive-and-short-lived-outside-of-valk-storage missiles, causing them to start degrading? This... seems incredibly wasteful; xheap launches should be completely simulated, surely?
The missiles would have been dumped into Simulator storage just after leaving the Impeller and replaced with Simulated ones. The missiles are recovered, except for a small bit of fuel it takes to leave a Valks Impeller.
 
Actually the update says that anna destroyed 3% of the antag production capacity ie infrastructure and factories in NA and eatting up 20% of all of the antag forces produced from 2 minor hives in over 8 years.

Despite the Great Battle, the conflict between the two Breaches appeared to intensify. Sources indicate that STRATNET estimates put the total damage caused by this conflict to be at nearly 3% of total North American production capacity in the closing year of the Great Battle.

Y'know, I dunno how to interpet this now that I really look at it. Production capacity can refer to either the capacity to produce, or items produced in units of total production per time -- 3% of total production capacity being a measurement of AGs destroyed, in terms of how many AGs it is possible to produce in a year. This is a critical statistic in a strategic viewpoint -- it's arbitrary to say that you've destroyed 500 tanks because that doesn't encode how many more tanks the opponent has access to. But if you've destroyed 3% of total production capacity for a year, that information is very easily referenced for total force projections, assessment of the effectiveness of an operation, etc. This was how I interpreted that passage, which admittedly is not entirely consistent with my earlier post -- 3% of total production capacity for a year is not 3% of total forces.

Nyaaaaa~aaaannnn... Hm.

Shrug. It's either more or less impressive, but not a huge deviation towards less if so, and the argument about localization stands -- whatever percent of total NA stuff, it mattered a fuckton more because pf proximity.
 
I'm awake again and doing a reread of the update.
Something thus far has struck me: the environments for the competition.
1. Island mountains
2. A pre-Impact city
3. Ant tunnels specifically mentioned as being near an Ant fabrication cluster
4. The inside an Arcology, and
5. The surface of an Antagonist hive.

I wonder if the choice of stages has anything to do with future offensives. A possibility that came to mind was UN plans regarding the effects of firing the G-gun, either successfully or not. If successful, then Valks will be seeing a lot of numbers 2, 3, and 5 during the follow-up offensive. If unsuccessful, then stage number 4 will train Valks to defend allied locations. Locations such as the G-gun base on the moon, maybe?

Or maybe I'm just reading too much into these.
 
Jesus christ the update and then the omake straight afterward. I think I've spent over an hour just reading two posts.

To steal a joke from reddit, I was kinda hoping Anna's commentary would be like:

> ten seconds before anything happens: "Looks like Cadet X has won the fight!"

> five seconds later, still nothing happens: "Well, that was a misplay."

> everyone else: "What?"

But the fights were too awesome to bother with distractions like that, so I'm not even sad
 
Woo! I was afraid this was dead and I am just gratified as all heck to see it back. Seriously, seeing that alert really made my whole day, I was smiling for like hours. :lol

I don't have too much in the way of serious analysis or commentary at the moment, but I'm planning to take a break and then reread the whole quest in a day or two, and I might/will probably have something then.
 
Just a quick post before I get back to reading.

"What? We're Valkyries, we don't run from Antagonists," Koujirou objected, looking around for support.

Yukari pressed her lips into a thin line and looked down, avoiding his gaze.

A bit more insight into Yukari's past, or a simple reaction to the fact that Valks have run from Antagonists before. Type Zeros say hi I guess.

"Nothing in the rules have changed since then," continued Leonhart, "Simulator safeties still are at maximum and you're down once all expanded Impeller layers have taken enough fire to fully collapse. The last tenth of extended Impeller will not have damage strain passed on, Impeller collapse and defeat will be calculated only. All tactics are legal, but not necessarily acceptable to us judges, I'm sure you both understand."

The last part of these instructions is interesting. I guess it's similar to out on the field, where any action to keep you alive o to ensue mission success is okay. After the mission though, you'll still be held accountable for your actions.
 
A bit more insight into Yukari's past, or a simple reaction to the fact that Valks have run from Antagonists before. Type Zeros say hi I guess.
All the time, even before the Zeros showed up. There was a line about how the UN was planning to abandon Earth because of the onslaught of regular Types before the 300 Cores were found.

...And before Abraxas blew up the ships that were going to be used to leave. One of those events made the exodus unacceptable.
 
fuck it, this has been floating around in my head for a few hours and I want it out. Since this assumes that 2 of the 3 possible good endings didn't happen let's call this...

Bad End: The God-Queen.

The God-Queen rules. She has no Government, no State, Humanity fractured again when the Antagonists where driven of Earth and Humanity was left free to expand, but The God-Queen rules.

She rules by love and by fear, and none can say which she will wield upon arrival. The God comes with wrath and to ruin, to shatter all that threatens her charges. But her wrath is near indiscriminate, her calculations flawless, her destruction total. The Queen comes with compassion and to heal. Not what is shattered by The God, only that which is ruined by other means does she save, that which is taken by The God is not hers to restore.

When Humanity finds Antagonists among the stars it unites for but a short time, for The God is always at the front, and Mankind is there only to serve.

The 306 follow, to restore what is left in the wake of The God, to protect the work of The Queen, but always they follow, for when once they tried to deny they were broken to heel.

It has been ten thousand thousand years or so some claim. And still, The God-Queen rules.
/end

not sure if bleak or hopeful... oh well. Pretty sure people can tell which two win conditions didn't happen here.

to clarify: i think this is a vaguely plausible scenario given that the compartmentalization we saw gets worse instead of better, The God is Anna Sanchez: The Guardian Monster, The Queen is Anna Sanchez: Humanitarian Relief.

After all, if Human on Human is fine if "the intentions are good" why SHOULDN'T she just blow up anything that even vaguely looks like it might possibly pose a threat to another group of Humans?
 
So, wall of text update after ~1 year. Long wait, but lots of words too, and they were fairly well used words so it's good. Then, a bigger wall of text immediately after, which I skipped most of. Also, Ehorin's omake (^): that to me seems like a fairly nice end as bad ends go, but still not ideal.
 
All the time, even before the Zeros showed up. There was a line about how the UN was planning to abandon Earth because of the onslaught of regular Types before the 300 Cores were found.

...And before Abraxas blew up the ships that were going to be used to leave. One of those events made the exodus unacceptable.
Abraxas intercepted and destroyed the arcship Noah after it launched. After that it was rather clear that humanity either wins or dies.
 
Jesus christ the update and then the omake straight afterward. I think I've spent over an hour just reading two posts.
Ugh, the omake right after mindfucked me. I was running late this morning before work so I only took a quick skim and missed the post change. I thought that Sandra had revealed herself as a hidden baddie and Anna suddenly got deployed to Europe...
 
Hmm, what to say that hasn't been said before?

I believe now that Kandakara's personality is female.

This line is what sold that impression to me:

[So when you're not accidentally obtuse, you're deliberately- Hmph!]

It's so....I dunno it reminded me of Rin (fate-stay night), and yes that does mean I think that Koji has to deal with two Tsundere's.

On Anna, I think she has made progress, but not to recovery and maybe not to getting worse, but she has changed slightly.

It has also given the questors more information to base decisions on.

Hopefully that will help us make more informed decisions in the future.

Umm what else? Oh yeah, Coke-zero got an ancillary haremette by mistake. Which makes sense from an anime perspective. Why waste like 1/2 an episode of screen-time on a fight between the main protag and a random girl? You can't do that as an animator, so even if we don't see Claire much from our quest perspective I bet Koujirou will run into her more often on his side of the story. Not to say that Claire would be a main love interest, but a popular side character/darkhorse candidate? For sure.

Huh, she also has good potential to show the horrors of war to Koji and Setsu if she dies during the Squadrons' first deployment. A Mauve shirt with a bit of character development so the audience feels the sting when she falls.

Same deal goes for Millia and Emily, though their death/wounding will be less for dramatic/emotional response and more to showcase the danger of particular Types of Antagonist.

Stuff like that. Syifa is also at risk for a similar reason. She may fall to a Type 2 (the Ant counter to a Valk ace) or maybe even be collateral for when a Type 0 makes an appearance.

^Of course, all of that would be applicable from a typical anime perspective. The quest being about Anna, things are much more likely to be different if/when Squadron 4's first deployment occurs with Anna in tow.
 
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I forgot what was going on? can someone post a recap?
Post 18 was the 4 week timeskip with Anna continuing down her Elective List and having a breakthrough with the Instructors on the Wave Force. And it ended with Anna coming back from building new cities for refugees where she told Sandra that she is the NUMBA 1, and the next morning at breakfast she was asked whether or not she'd like to be a commentator for the Vanguard Tournament (Squadron Representative, essentially). Thread said "yeah, sure" instead of just watching or ignoring it.
 
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