- Location
- Germany
That looks as if Magnus the Red and a Oompa Loompa had a kid.
That looks as if Magnus the Red and a Oompa Loompa had a kid.
I must apologize to you and @Goldfish. My idea was very, very stupid. Turns out that the Merlin King doesn't have the Water domain.@TalonofAnathrax you have me convinced on the usefulness of being able to Rebuke creatures made of Fire. Straight Cleric for Vaela it is.
Many get lost in the eddies of the Astral Sea and fade, they are the lucky ones.
"I will tell you what I told all mortals asking me these question. Keep to your gods. No matter if they are virtuous or wicked, kind or cruel, their realms are the only true havens left for souls now. For in the Outer Spheres, you will find neither mercy or salvation."
What the... Why the hell does he not have the Water domain?I must apologize to you and @Goldfish. My idea was very, very stupid. Turns out that the Merlin King doesn't have the Water domain.
It has the Ocean domain, the Death domain, and the Passion domain.
Are they?
Are the planes of hell really so much worse than that of a wicked god?
I was thinking something more like.[] Essence of Life
-[] There will be a great need for weapons and equipment of supernatural potency in the coming years, perhaps the abundance of corpses can be put to use in the fungus forge? (Progress ??, Cost ??? IM, requires Vee, Requires Livewood sample, and Bronzewood sample,)
Once completed this action would allow us too...
1. Store, create, and use "recipes" for biotechnology (grafts, Symbionts , and certain creature's)
2. Use biomass to create symbionts similar to standard magical or mundane items.
3. Reduce difficulty of future fleshcrafting research projects
Create creatures are plant type, true neutral, usually not sentient
So whats everybody think? Gold cost? Time cost? Material or companion cost?
Or it happened without him and he just made maximum profit from it.So what I was able to get from the last few updates is that as always, Asmodeus is at fault for everything? He invited the Void inside reality as a superweapon and made a deal with Daemons to break all opposition?
It is indeed possible, but it will involve losing a caster level to dip Wavekeeper (and she'll have to take the Wild Cohort feat to grab a slightly weaker Animal Companion, but that's a decent feat anyway). Wavekeeper doesn't advance the Water domain's turning power, so her build should be Cleric 5 / Wavekeper 1 / Cleric + XWhat the... Why the hell does he not have the Water domain?
@TalonofAnathrax, wasn't there that one PrC you really liked that gives you a bonus domain? I think it may have been Contemplative but I'm not sure.
Whatever it is, Vaela needs that Water domain in preparation for the Plane of Fire. Hopefully if she has that she can rebuke with little issue.
I would like a baby-version of the Dragonturtle that travels with the Tritons.Any suggestions for her Animal friend? It needs to have a Swim speed, but it also needs to be able to survive on the plane of Fire. A Large snake (I like Vipers, because Venomfire) could do the job, as could a Polar Bear if she qualified for it. Then all she'd need to do is get them some fire resistance, and voilà ! Perhaps she could even pay to have a fireproof one crafted in the Fungus Forge?
That was a reading comprehension fail on your part - tarrangar said it's a BAD idea because it breaks the multiverse.I know you have your stance on this, but I am very much not in favor of destroying the multiverse. That is my Bad End.
Well, having a talk about goals to achieve, but disagreeing about means, could still mean we tolerate each other and don't fight. That would be worth something?Unbelievable, it's still being considered even after we have GM confirmation on how unwilling Bahamut is to work with us. I for one do not want to waste time on getting burned.
I would like a baby-version of the Dragonturtle that travels with the Tritons.
Is there such a thing or would it have to be build?
Oh no, it's avatar changing season!In other news, in light of pretty much everyone in Essos and most of Westeros getting a view of what Viserys and his ever-advancing machinations are like with our propaganda machine in full swing:
![]()
![]()
You need resources for the brass coins, after all ...Mind you, hell is markedly better experience for those who already served the Archdukes in life. The devoted cultist gets a better lot then some random LG schmuck that got washed in there by the astral tides.
Sure.Speaking of building things though would you guys be interested in building up the new feral dragons?
Sure.
Red Dragon, Feral Template, never more than 2 INT and they keep SR, right?
What age are our new friends?
Does that mean he's between Wyrm and Ancient Wyrm in HD, or that he is a Wyrm with the simple Advanced Template?
Does that mean he's between Wyrm and Ancient Wyrm in HD, or that he is a Wyrm with the simple Advanced Template?
Spot, Listen, and Survival would make the most sense for an animal.Name: Caraxes
Alias: The Bloodwyrm
Age: Young Adult
Alignment: True Neutral
Race: Dragon (Red)
Feats: Endurance, Diehard, Steadfast Determination, Power Attack, Multiattack, Improved Bullrush, Awesome Blow
Senses: Low-Light Vision, Darkvision (120 ft), Blindsense (60 ft), Keen Senses (4x as far in low light, twice as far in normal light)
Archetype: Passion's Flame (Rage 2/day)
HP: 19d12+95 (218)
AC: 24 (–2 size, -2 Dex, +16 natural), touch 6, flat-footed 24
Movement: 40 ft., Fly 150 ft. (poor)
Attack: Bite +29 (2d8+12)
Full Attack: Bite +29 (2d8+12), Tail Slap +27 (2d6+18), 2 Wings +27 (1d8+6)
Special Attacks: Breath: 50-ft. cone of 10d10 fire, DC 24, useable every 1d4 rounds, Crush (2d8 +18, DC 24), Frightful Presence (DC 21)
Immunities: Fire, Paralysis, Sleep
SR: 19
DR: 5/Magic
SAVES:
FORTITUDE: +16
REFLEX: +9
WILL: +16
STATS:
35 (+12) Strength
6 (-2) Dexterity
21 (+5) Constitution
1 (-4) Intelligence
11 (+2) Wisdom
14 (+2) Charisma
SKILLS: (6-4)*22=44 Skillpoints
Extraordinary Abilities:
Rage (Ex)
A barbarian can fly into a rage a certain number of times per day. In a rage, a barbarian temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a -2 penalty to Armor Class. The increase in Constitution increases the barbarian's hit points by 2 points per level, but these hit points go away at the end of the rage when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) While raging, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fit of rage lasts for a number of rounds equal to 3 + the character's (newly improved) Constitution modifier. A barbarian may prematurely end his rage. At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can't charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies).
Equipped Magic Items:
@DragonParadox
First draft.
The choice of Feats and Archetype is supposed to represent a dragon who rips out his opponents throat after being gutted already.
Not very safe to ride for low-level chars though. Better bring some Featherfall.
Edit: Not sure what skills to give to an animal?