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anyway.
I've been staring at the front page for a bit, and I think I'm starting to get my head around how detachments, warhosts, squads an wargear interact.

I know the current Trauma Plates and Hardsuits will be eventually phased out by Brigantine (2EP spammable armour) and Warsuits (whatever 6EP standard line armour wins) respectively. Will we be wanting to replace the current 2EP Voidsuits with the Brigantine as well? I know the latter is better for the same cost, but it'd still cost resources to make the swap in the first place.

The main problem I can see with commissions is that the other craftworld would then need to be able to maintain and repair whatever gear they buy. Which might still be acceptable to them, if it means they have better gear now, but they'd be accepting that anything they lose they'd have to buy again from us.

EDIT: @Mechanis I know it says the Forge of Vaul can help with building/repairing starships, but can it do anything for them other than reducing the number of turns it takes to finish, like increasing the number of ships we can repair with a single Bonesinger AP? I'm just looking at the number of ships that need repairing and at the current rate of repair it'd take 70AP to repair all of the Capital ships and 67AP to repair all of the Escorts.
You spend AP to start repairs, and then the Forge can slice off repair time. "overrun" will just spill out into other ongoing projects in the same category, if you have any (so EG if you're building three batches of 5 Lance Cutters, and the forge rolls a 3 on helping that, you get 15 brand new lance cutters next turn. yes, this is why you have so many of those despite their attrition rates.)
What is our long term plan for dealing with Biel Tan?
The best way is Diplomancing one or more of the other Majors to get them to Gibbs-slap Beil-tan and go "knock that nonsense off right now."
second best is to shellack them hard enough several times in a row that they give up on the basis of "gonna need a bigger Tempest."
 
At the risk of being morbid monofilament weaponry is pretty low on my list of priorities because Biel-Tan is inevitably going to bring us samples that will speed up development when they arrive.
 
Why does Biel tan hate us specifically, btw.

Mechanically because we took that in char gen.

Lore wise?
This was baseline the relationship
Proud—arrogant, whisper some even now—Beil-Tan calls you coward and perhaps nigh-traitorous, for so thoroughly rejecting the notion that the Empire will yet rise again. They do not, yet, muster their Tempest of Blades against you, but any effort to humble you, they will make.
That was hostile btw.

For the hateful one.
We likely told them to their face that what we think of their idea to rebuild the empire and likely very directly told them where they can shove their path idea for behavior.

Doesn't help that they are in the conservative camp while we are in the progress/radical camp culture wise.
 
Cloning tech is off the table for psychically active races, as that hurts their psy abilities.
And teleportation is off the table for the most part as most systems in some sense use the warp for that, which for us is uh pretty bad.
It becomes a lot more viable once we rework our souls.
Now look at how things look like if we try to expand the number of troops to 10 000, 20 000 or 100 000.
A hundred thousand? With our population, we should be aiming to enlist a hundred million.
What is our long term plan for dealing with Biel Tan?
Run, hide, and fight until we can get Alaitoc or another major to broker a peace to my knowledge.
 
A hundred thousand? With our population, we should be aiming to enlist a hundred million.

Yes we should, point was that the EP to get to even 100 000 is going to take a long time to reach if we don't get some pretty hard core industry setup for the production of gear.

Which also means we don't have any gear around to trade for stuff from the other craftworlds because our own backlog is several hundred/thousand years long.
 
They may be a tempest, which is temporary and only leaves destruction in its wake, but we are the volcanoes in the times of peace. We are a source of warm and prosperity (volcanic soils are very good for farming and hot springs), but in the times of war we will bring destruction.

This is good imagery. we should absolutely incorporate it into our symbols going forward.
 
A hundred thousand? With our population, we should be aiming to enlist a hundred million
This is a setting where a Space Marine Legion is considered the benchmark of an incredibly strong expeditionary force that anyone who wants to remain standing has to be able to resist. Thats like 20k-50k dudes. If we reach 50k well equipped soldiers we should be astonished and pat ourselves on the back for a job well done, not gaslight ourselves into thinking it's 1/2000th of the way there.


What is our population anyway? I can't find any hard numbers.
6 billion. And we're never fielding a million people outside of vulksturm panic let alone conventional forces.
 
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Are Ulthwe's engines broken or are they stuck in the orbit of the Eye for some other, more mystical reason?
They're stuck near the Eye because they have Slaanesh's personal attention and it keeps twisting up the Webway so they can't leave.
What is our population anyway? I can't find any hard numbers.
5.8 billion, give or take a few hundreds here or there. Yes this means you took 200,000,000 (or so) dead just getting out of the Croneworlds.
 
Turn 1 Subvote: Armor design
anyway.
Adhoc vote count started by Mechanis on Jun 18, 2024 at 5:00 PM, finished with 380 posts and 43 votes.

  • [X] Plan: Vulkhari Armoury Vol. 1
    -[X] Void Guard Armor (Standard Line Troop Armor)
    --[X][Weight] Medium
    --[X][Type] Semi-Powered
    --[X][Systems] Autotargeters
    --[X][Systems] Holo-field Projector
    --[X][Systems] Extended Operations Modification
    -[X] Ithilmar Assault Suit (Elite Superheavy Infantry Armor)
    --[X][Weight] Heavy
    --[X][Type] Powered
    --[X][Systems] Grav-Shield
    --[X][Systems] Improved Power-Assist x2
    --[X][Systems] Enhanced Sensors
    -[X] Vulkari Battle Dress (Spammable crew/militia Armor)
    --[X][Systems] Voidsealing
    --[X][Systems] Sensor Package
    [X] Plan Vulkhari Standard
    -[X] Red Oni Armor (Standard Line Troop Armor)
    --[X][Weight] Heavy
    --[X][Type] Semi-Powered
    --[X][Systems] Autotargeters
    --[X][Systems] Holo-field Projector
    -[X] Caledor Assault Suit (Elite Superheavy Infantry Armor)
    --[X][Type] Powered
    --[X][Systems] Grav-Shield
    --[X][Systems] Improved Power-Assist
    --[X][Systems] Ranged Sidearm Hardpoint x2
    -[X] Vulkhari Battle Dress (Cheap starship/vehicle crew armor)
    --[X][Weight] Medium
    --[X][Systems] Voidsealing
    --[X][Systems] Sensor Package
    [X] Plan: Leaving Room For Later
    -[X] Void Guard Armor (Standard Line Troop Armor) - 6EP
    --[X][Weight] Heavy
    --[X][Type] Semi-Powered
    --[X][Systems] Autotargeters
    --[X][Systems] Holo-field Projector
    -[X] Ithilmar Assault Suit (Elite Superheavy Infantry Armor) - 22EP
    --[X][Type] Powered
    --[X][Systems] Grav-Shield
    --[X][Systems] Improved Power-Assist x2
    -[X] Vulkari Battle Dress (Spammable crew/militia Armor) - 1.7EP
    --[X][Weight] Medium
    --[X][Systems] Voidsealing
    --[X][Systems] Sensor Package
    [X] Plan: Vulkhari Infantry Codex
    -[X] Void Guard Armor (Standard Line Troop Armor)
    --[X][Weight] Medium
    --[X][Type] Semi-Powered
    --[X][Systems] Autotargeters
    --[X][Systems] Holo-field Projector
    --[X][Systems] Extended Operations Modification
    -[X] Caledor Assault Suit (Elite Superheavy Infantry Armor)
    --[X][Weight] Heavy
    --[X][Type] Powered
    --[X][Systems] Grav-Shield
    --[X][Systems] Improved Power-Assist
    --[X][Systems] Ranged Sidearm Hardpoint x2
    -[X] Vulkhari Battle Dress (Cheap starship/vehicle crew armor)
    --[X][Systems] Voidsealing
    --[X][Systems] Sensor Package
 
Hey boss? For some reason the vote seems to have eaten the fact that the Ithilmir is supposed to have Holofields. Not sure whats up with that.
 
This is a setting where a Space Marine Legion is considered the benchmark of an incredibly strong expeditionary force that anyone who wants to remain standing has to be able to resist. Thats like 20k-50k dudes. If we reach 50k well equipped soldiers we should be astonished and pat ourselves on the back for a job well done, not gaslight ourselves into thinking it's 1/2000th of the way there.
Space Marines are super-elites so you're making the wrong comparison for total military size especially since even when they were at their most prominent they had immense Imperial Army attachments accompanying them. If you want to use the Imperium as a comparison that's how many Ithilmar Assault Suits we should be aiming to produce, and then an additional fifty to one hundred million Void Guard Armor suits.

Also, the smallest Space Marine Legion numbered eighty thousand Astartes with the largest hitting two hundred fifty thousand so you're falling short there as well.
 
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This is a setting where a Space Marine Legion is considered the benchmark of an incredibly strong expeditionary force that anyone who wants to remain standing has to be able to resist. Thats like 20k-50k dudes. If we reach 50k well equipped soldiers we should be astonished and pat ourselves on the back for a job well done, not gaslight ourselves into thinking it's 1/2000th of the way there.
That depends massively on how the QM is scaling things in the long term. The largest non-imperial human empire could be anything from 12 worlds to 120 sectors, depending on how the QM wants to play things, to say nothing of what the number the Imperial Army will bring to bear. Given that we have 16 battleships with a small, lightly weighted fleet, I'm guessing we're tending towards the larger numbers though not the utter high end.
 
Hey boss? For some reason the vote seems to have eaten the fact that the Ithilmir is supposed to have Holofields. Not sure whats up with that.
It's because if you have multiple identical lines in a vote block the tally will only display the first of them. Since there are multiple armors which share features in that vote, some of them aren't shown.
 
[X] Plan: Vulkhari Armoury Vol. 1
-[X] Void Guard Armor (Standard Line Troop Armor)
--[X][Weight] Medium
--[X][Type] Semi-Powered
--[X][Systems] Autotargeters
--[X][Systems] Holo-field Projector
--[X][Systems] Extended Operations Modification
-[X] Ithilmar Assault Suit (Elite Superheavy Infantry Armor)
--[X][Weight] Heavy
--[X][Type] Powered
--[X][Systems] Grav-Shield
--[X][Systems] Holo-field Projector
--[X][Systems] Improved Power-Assist x2
--[X][Systems] Enhanced Sensors
-[X] Vulkari Battle Dress (Spammable crew/militia Armor)
--[X][Weight] Medium
--[X][Systems] Voidsealing
--[X][Systems] Sensor Package
Here is the winning vote OP. It should help as this is what I voted for at least.
 
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