Repeating my earlier question,
is there something specific you have in mind for the Organise Troops choice, or is that just a "see how it works" pick?
Perfect hybridization produces other useful tech though.Perfect Hybridization is kind of redundant in my opinion. We already have an ultra expensive AV option and thats Starblasters. Crude Hybridization is just faster which is equally useless as we already have very good AV weapons we can start producing this second.
i think there's a post somewhere about how grav shields are one of the few techs that can block grav wrapond. Will try to dig it up.Would a gravity weapon just pass through a conversion field or similar unhindered at all? I'm pretty sure conversion fields aren't going around negating gravity and making people float off planets.
You know what you've got a point there, all I've got to do now is figure out what to change that question to... maybe checking the defences of Red Sunz or Dat Purple Won.So, I know we might not want to scry for Nacritenei and light them up for Kairos, but could we send a scout fleet out to checktheir last known location and see what's to be seen?
Well I would have voted for Alectais plan, but err now I'm definitely not.
Grav Weapons say very few defenses against them exist, and Grav Shields specify they're one of the few defenses against Grav Weapons.Would a gravity weapon just pass through a conversion field or similar unhindered at all?
Agreed. On the topic of troops, I came up with these two squad designs:I want to move our previous new designs over to the Elites category, which they seem more appropriately priced for. We're running into issues that they're both too expensive and yet too hard to fit into an OOB to use as Troops.
that's the trouble with being the benchmark. At least your plans get feedback :/. And votes.I can't tell when people are supporting the draft when the only feedback I get is how it isn't good enough.
It is good draft, at least to me. Would I want some things done differently sure, but your plan is a good enough compromise to me.I can't tell when people are supporting the draft when the only feedback I get is how it isn't good enough.
It might be better to make light rending blades our standard melee weapon.
So what's the deal here, everyone? What is the return that we're getting for putting off Sign of the Herald?
I mean, 44 ep every squad could definitely add up to a lot of savings over the course of our whole military.It might be better to make light rending blades our standard melee weapon.
dear Isha pls add something to get 160 EP or drop some stuff to get 155 or 150, the left over EP will kill me each time we will raise themAgreed. On the topic of troops, I came up with these two squad designs:
- Void Guard Squad (Role: Line Infantry)
- 12x Void Guard (6 EP)
- 11x Sunblaster Caliver (6 EP)
- 11x Light Melee (1 EP)
- 1x Grenade Launcher (Squad leader) (4 EP)
- 1x Rending Blade (Squad Leader) (5 EP)
- 158 EP per Squad
+5 Steward AP/turn and the ability to respond to the most urgent and immediate of our current diplomatic situations.So what's the deal here, everyone? What is the return that we're getting for putting off Sign of the Herald?
I'm fine with 10 person squads, but 5 is a little low unless it's a ranged AOE indirect fire unit with 2 heavy weapons.I think that we should make squads a variation of 5s and 10s, it will be logistically easier with all total cost ending with 5s or 0s
what region were they last in? what path through the webway leads to that region? sending scouts is pointless because we have so few details it's basically blindly seaching the galaxy with no clue where to start.So, I know we might not want to scry for Nacritenei and light them up for Kairos, but could we send a scout fleet out to check their last known location and see what's to be seen?
we have limited ability to make starblasters though. I've suggested using them in limited rolls in our army that would see us use just 320 starcrystals for every 10 line warhosts, and gotten mostly no for answer. perfect hybridization would give us an elite weapons that isn't limited by exotic stores and production of an infantry or tank gun variation would scale as our BAP increases.Perfect Hybridization is kind of redundant in my opinion. We already have an ultra expensive AV option and thats Starblasters. Crude Hybridization is just faster which is equally useless as we already have very good AV weapons we can start producing this second.
he doesn't. we don't know there last location. we have to speak to the craftworld Stel'ys-Ran to get important details needed to start scouting for them.You know what you've got a point there, all I've got to do now is figure out what to change that question to... maybe checking the defences of Red Sunz or Dat Purple Won.