while I like @Briefvoice plan, I think we should consider this item:
  • NEW Sponsor efforts for a Major Shipyard Preparations to pave the way for a Utopia Planitia style shipyard, 4 turns, 75pp
a second UP elsewhere can be an impressive boon in the long term. we could cut the promotion of tactical to VDAM and the armakian yard, for instance.
Sure, this is just planing so, four turns till the next step, which will probably cost us more PP and time then on to get the first parts set up and lets not forget dealing with the council about location and what not.
But it is a very tempting idea and we should give it some consideration, at least in my opinion.
A second UP just isn't worth it right now. With this latest snakepit purchase of berths at UP we are only now breaking even on the PP we spent on setting it up. I did the math a while ago and it's something like five expansions, which means five years since they can only be done once per snakepit, for a UP style shipyard to break even.

It's just not worth it yet.


[X][COUNCIL] 2317 Snakepit – Intelligence and EC Reorg
[X][TECH] Inid Uttar Institute (Sk 3, Sensors / Propulsion)
[X][TECH] Henn-Makad Engineering Institute (Sk 3, Starbases / Minerals)
[X][AMB] Announce new Starfleet Ambition: Maintain a strong Forward Defense.
 
And now that I have a free moment, so thoughts.
Orions are doing exactly what I'd expect. As much civilian construction as they can get their neighbours to pay for to keep their berths busy and prop up the economy. I expect that the same day that they ratify for membership, they will petition to get in the Gabriel and use that to grow their resource income.
Also good the see Homeworld Security the Tauni getting down to work with their new ship classes and replacing their losses.
Harmony are creepy funhouse reflections and I don't like them. /biased

Snakepit is full of shiny. Must look again to find best options to lobby for, but after work.
 
[X][COUNCIL] 2317 Snakepit – Intelligence and EC Reorg

Not terribly hot on pushing the Sydraxi, but it's got the fewest arghs for me.
 
And now that I have a free moment, so thoughts.
Orions are doing exactly what I'd expect. As much civilian construction as they can get their neighbours to pay for to keep their berths busy and prop up the economy. I expect that the same day that they ratify for membership, they will petition to get in the Gabriel and use that to grow their resource income.
Also good the see Homeworld Security the Tauni getting down to work with their new ship classes and replacing their losses.
Harmony are creepy funhouse reflections and I don't like them. /biased

Snakepit is full of shiny. Must look again to find best options to lobby for, but after work.

I really appreciate that the Orions are doing this, mind you. They should build more berths and keep going. Plenty of new low-tech species are coming up that could use this kind of deal.
 
I really appreciate that the Orions are doing this, mind you. They should build more berths and keep going. Plenty of new low-tech species are coming up that could use this kind of deal.
Plus they have that Abandoned shipyard they can reclaim if they haven't already.

Tally Time.
Adhoc vote count started by Thors_Alumni on Jul 20, 2017 at 3:21 PM, finished with 91 posts and 19 votes.

Adhoc vote count started by Thors_Alumni on Jul 20, 2017 at 3:23 PM, finished with 92 posts and 20 votes.

Adhoc vote count started by Thors_Alumni on Jul 20, 2017 at 3:43 PM, finished with 94 posts and 21 votes.

Adhoc vote count started by Thors_Alumni on Jul 20, 2017 at 3:47 PM, finished with 94 posts and 21 votes.

Adhoc vote count started by Thors_Alumni on Jul 20, 2017 at 4:29 PM, finished with 96 posts and 21 votes.

Adhoc vote count started by Thors_Alumni on Jul 20, 2017 at 4:33 PM, finished with 98 posts and 21 votes.
 
That's ... really ambitious. BR/SR actually isn't the primary bottleneck there - it's crew. No member fleet except the Amarki on apparently permanent war mobilization level can afford to crew a Rennie every year. And they don't build Renaissances.

I should clarify, I was thinking BR/SR only not crew incomes.

Theres a trend for every more resource intensive ships (see the practically 100/100 Keplers), along with growing income disparity between members of the Federation.

Having more BR/SR to draw upon gives members more flexibility in building their fleets. Vs being forced into a 'we can only afford Mirandas(cheap ship here)
 
[X][COUNCIL] 2317 Snakepit – Intelligence and EC Reorg
[X][TECH] Inid Uttar Institute (Sk 3, Sensors / Propulsion)
[X][TECH] Henn-Makad Engineering Institute (Sk 3, Starbases / Minerals)
[X][AMB] Announce new Starfleet Ambition: Infrastructure Development.
- (Have Starfleet fully self-sufficient in logistics capacity outside of emergencies, while building at least one additional engineering team and without affecting the planned pace of new hospital ship deployment. Additionally, start preparations for at least one new Utopia Planetia-style shipyard.)

*starts putting together a slide about "Investing on our Starfleet" for the release of budget 2318*
 
@OneirosTheWriter Given recent events on both borders, will we be coming into Council support for Coreward Frontier Zone and a Rimward Frontier Zone? Or similar BZ-equivalents? We haven't had the option to declare a BZ in Snakepit for a while, and it seems to be becoming relevant again.


[X][AMB] Announce new Starfleet Ambition: Infrastructure Development.
- (Have Starfleet fully self-sufficient in logistics capacity outside of emergencies, while building at least one additional engineering team and without affecting the planned pace of new hospital ship deployment. Additionally, start preparations for at least one new Utopia Planetia-style shipyard.)

*starts putting together a slide about "Investing on our Starfleet" for the release of budget 2318*

Worth noting that with Development control of the Council, we might get a new Council Goal almost exactly like this. I strongly suspect self-sufficiency in logistics is going to be the new goal.
 
By the way, just so everyone understands.... this proposed massive expansion in shipyard capacity (3 3mt berth, 1 2mt berth, 2 1mt berth) is being conducted in anticipation of five new species joining the Federation in the next five years or so. Plus a little spare capacity for auxiliary ships. We would never be able to make use of it otherwise.
 
@OneirosTheWriter Given recent events on both borders, will we be coming into Council support for Coreward Frontier Zone and a Rimward Frontier Zone? Or similar BZ-equivalents? We haven't had the option to declare a BZ in Snakepit for a while, and it seems to be becoming relevant again.
And if we don't wait for Frontline Infrastructure before getting those we will have successfully avoided gaining any benefit from that project (baring extra Starbases beyond the first).
 
@Briefvoice I just noticed that your plan is reorganizing tactical, of all things, and would therefore force Lathriss with his 1 year TIR out. That's an absurdly bad choice to make if you also want to push ahead Forward Defense, because the admiral bonus is absolutely vital there. With it a skill 2 team only needs 3 years for a 25/25 project instead of between 4 and 5, and Lathriss himself only needs 2 years instead of 3. It is relatively unlikely that any of the possible choices (Uhura, Linderley, T'Faer?) would also have a doctrine research bonus, and they are all doing a good job in their current position.
 
@Briefvoice I just noticed that your plan is reorganizing tactical, of all things, and would therefore force Lathriss with his 1 year TIR out. That's an absurdly bad choice to make if you also want to push ahead Forward Defense, because the admiral bonus is absolutely vital there. With it a skill 2 team only needs 3 years for a 25/25 project instead of between 4 and 5, and Lathriss himself only needs 2 years instead of 3. It is relatively unlikely that any of the possible choices (Uhura, Linderley, T'Faer?) would also have a doctrine research bonus, and they are all doing a good job in their current position.

I suppose you're right. Let me give it a second look.
 
[X][COUNCIL] 2317 Snakepit – Sydraxian Diplomacy, Shipyard Expansion, and Starfleet Reorg
  • Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) [Ashindi]
  • Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) [Sydraxians]
  • Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) [Lamarck]
  • Request new Tech Team to be added to your Ship Design Bureau, 30pp [Foreign Analysis/Xenopsychology]
  • Request Mining Colony at Fornost VII-19, 8pp, 40 (45) br/yr, 8 turns
  • Request Mining Colony at 2 Curacao VII, 8pp, 20 (30) sr/yr, 4 turns
  • Request Academy Development, 45pp (Gain +.5 Officers/Enlisted/Techs throughput)
  • Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
  • Request Cruiser berth at Utopia Planitia, 11pp (6 turns, gain new 2m t berth) [Can take multiple times, +5pp per subsequent build]
  • Request Excelsior berth at a San Francisco Fleet Yards, 32pp (6 turns, gain new 3m t berth)
  • Request new Shipyard at Amarkia, 33pp (12 turns, 1 3mt Berth, 1 1mt Berth)
  • Request new Starbase I [Licori Border Zone] 25pp
  • Reorganise Starfleet Engineering Command to be a separate reporting Command that reports directly to Commander, Starfleet, 60pp
  • Reorganise a Starfleet Command from a Vice Admiral position to an Admiral position. Pick one: 50pp for Shipyard Ops
  • Deploy Improved Listening Posts to a Border Zone to gain a 25% chance of generating +1 Intel report for powers on that border. (Klingon Border Zone), 20pp
Total = 410 pp

Adjusted to reorganize Shipyard Ops into an Admiral position rather than Tactical.... maybe it'll help Sirvk's weak-ass bonus.
 
Adjusted to reorganize Shipyard Ops into an Admiral position rather than Tactical.... maybe it'll help Sirvk's weak-ass bonus.
That would force him out since he also has 1 year TIR. And I'm not sure we have any promising candidates for that position at all? We could move Chen back there and Uhura back to Operations, but Chen's current bonus is incredibly good and would hurt to lose so soon. Maybe Uhura also can do shipyard ops because she can do everything, but she probably wouldn't be as good at that as at other things. Or maybe one of the three new VADMs from the Ops reorg, depending on when exactly their TIR clock started ticking.

Why not just reorganize 1-2 positions to Vice Admiral? We actually have candidates for those. In particular Medical would grant us an entirely new position to get a bonus from. Only bump existing positions up when we are either unhappy with the current holder and think we have a better candidate, or if they have enough TIR to stay in the position.
 
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Something else to think about: despite "Recently at war" status, it may be time to start developing our relationship with the Licori again. We can't push them to affiliate with just one push, and some FDS activity may prevent them from becoming a Romulan client or at least update us on the situation on the ground.
 
Something else to think about: despite "Recently at war" status, it may be time to start developing our relationship with the Licori again. We can't push them to affiliate with just one push, and some FDS activity may prevent them from becoming a Romulan client or at least update us on the situation on the ground.
We used to get a lot of relationship improving events with them, enough to hit 125 before the war (which apparently dropped relations by 100 points?), we don't know how long the "recently at war" modifier lasts, but it's quite possible we might hit 100 again before it's gone even without any pushes.
 
I think the info we would get from pushing the Licori would also be useful, since I highly doubt we will spend an intel action on how they are doing any time soon.
Keeping the connection between us and the Ked Paddah out of Romulan hands would also surely be nice.
 
We used to get a lot of relationship improving events with them, enough to hit 125 before the war (which apparently dropped relations by 100 points?), we don't know how long the "recently at war" modifier lasts, but it's quite possible we might hit 100 again before it's gone even without any pushes.
Yes, but putting them to affiliate status isn't among the benefits I'm speaking of, so I don't particularly care about pushing them to 100. I'm saying that we would be best served to do some maintenance work on keeping them as friendly as possible and avoiding lingering animosity over the war, and in understanding their relationship with other entities including the Romulans and our new friends the Horizon. The FDS report we now get with pushes along with a boost in relations would serve both purposes.
 
Yes, but putting them to affiliate status isn't among the benefits I'm speaking of, so I don't particularly care about pushing them to 100. I'm saying that we would be best served to do some maintenance work on keeping them as friendly as possible and avoiding lingering animosity over the war, and in understanding their relationship with other entities including the Romulans and our new friends the Horizon. The FDS report we now get with pushes along with a boost in relations would serve both purposes.
I was replying to the "we can't push them to affiliate with just one push" part of your post, not arguing that pushing them would categorically be a bad idea.
 
[X][COUNCIL] 2317 Snakepit – Sydraxian Diplomacy, Shipyard Expansion, and Starfleet Reorg
  • Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) [Ashindi]
  • Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) [Sydraxians]
  • Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) [Lamarck]
  • Request new Tech Team to be added to your Ship Design Bureau, 30pp [Foreign Analysis/Xenopsychology]
  • Request Mining Colony at 2 Curacao VII, 8pp, 20 (30) sr/yr, 4 turns
  • Request Academy Development, 45pp (Gain +.5 Officers/Enlisted/Techs throughput)
  • Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
  • Request Cruiser berth at Utopia Planitia, 11pp (6 turns, gain new 2m t berth) [Can take multiple times, +5pp per subsequent build]
  • Request Excelsior berth at a San Francisco Fleet Yards, 32pp (6 turns, gain new 3m t berth)
  • Request new Shipyard at Amarkia, 33pp (12 turns, 1 3mt Berth, 1 1mt Berth)
  • Request new Starbase I [Licori Border Zone] 25pp
  • Reorganise Starfleet Engineering Command to be a separate reporting Command that reports directly to Commander, Starfleet, 60pp
  • Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position. Pick one: 30pp for Medical
  • Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position. Pick one: 25pp for Explorer Corps.
  • Deploy Improved Listening Posts to a Border Zone to gain a 25% chance of generating +1 Intel report for powers on that border. (Klingon Border Zone), 20pp
Total = 407 pp

One more round of changes, improving Medical and Explorer Corps both to be VA positions.
 
Any particular reason we didn't just give the Tauni the Soyuz designs? It would have still been an upgrade and not nearly as much of a giveaway to the Horizon.

Constellation isn't much either, but...
 
Any particular reason we didn't just give the Tauni the Soyuz designs? It would have still been an upgrade and not nearly as much of a giveaway to the Horizon.

Constellation isn't much either, but...
Because the Soyuz is quite possibly not actually an upgrade from what they have.
 
Any particular reason we didn't just give the Tauni the Soyuz designs? It would have still been an upgrade and not nearly as much of a giveaway to the Horizon.

Constellation isn't much either, but...

At the rate things are going they'll probably be members inside of a decade. Might as well give them second rate designs rather than third rate that are completely obsolete.
 
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