But we want to kick stuff and what not
Instead it has the advantage of being able to stack even more debuff and use it while FVM is on. This is for finishing fights and killing/ save or suck, it's not our openers.
Which, huh, might be what we are arguing about here, as FSA is both a long rang opener (when we are at long range) and finisher where we try to use it all at once when the enemy is weakened, while ASA is more of a "use it while you are also using FVM and directing a fight, not just in the last 4 rounds of the fight".
Basically, beside me thinking the art looks cool as fuck, I really think an art that can be used as
part of our fighting style is more interesting than the opposite.