The Yrillians do and we already have had a Yrillian ship take a shot at us in the GBZ. This could give the reds power and what do you plan on doing if the Cardassians push in the GBZ and the Yrillians pirates push in the SBZ?

We are still dealing with the Licori and can't draw down ships yet since any one with a mental is a potential threat. Plus we have two explorers and the Renissance going in for repairs and lost a Miranda.

First off that's false, the Yrillians have not attacked us in the GBZ. Secondly, the Yrillians are not allied to Cardassia, and have no good reason to attack us. Their government is extremely rickety, and they just lost their only backup to civil war. They're cut off from the Ashalla pact and stand to lose everything if we bring our force to bear on them. It'd be extremely short-sighted and OOC for them to launch an actual assault.
 
It's a simple calculus of ships. The Sydraxians don't have the ability to do anything to the Gretarians, and their ships themselves are tied up in the revolution itself. As long as ships of different factions are sitting in orbit glaring menacing at each other, they can do nothing. Wait a year and we don't have this situation anymore.

Ah, we're talking about different topics then. I quite agree that the Sydraxians can't really do much either way to prevent us from liberating the Gretarians, and @AKuz's omake doesn't say anything to the contrary either, as far as I can tell.
What I'm more concerned with is what this will do to the Sydraxian's internal politics; We have a quite rare opportunity to try to influence things towards a more friendly Sydraxian government, who is willing to and with which we are able to negotiate for various things, Gretarian independence included. Trying to pry the Gretarians away as soon as at all possible and in the process strenghening the hostile Sydraxian factions would be an own goal, as far as I can tell. If we hold off, on the other hand, and play our cards right, then in a few years we should be able to just convince the Sydraxi to give up Gretaria of their own free will.
 
[X][COUNCIL] Industrial Parks and Academy
-[X] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
-[X] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
-[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
-[X] Request focused Diplomacy on a potential member species (Ashidi), 20pp

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)

Briefvoice makes a good point, despite how much I want a SB at Indoria I think he's right, this is a great year to get the industrial park.

Only thought is whether it's better to go to the Expansionists with the deal. Or maybe word it as a Star Fleet Engineering Academy instead
 
Unless you can alchemically convert Techs to Enlisted or Officers, it won't help. If we're running out of Techs, then we already ran out of Officers and Enlisted a long time ago. (Barring statistically unlikely results on random crew losses.)

I agree, we're not going to have enough crew to man all our ships. But if we can replace any tech losses we take, we'll be able to keep some ships running longer, and that's what matters to me. Plus it's only 15 pp. There's not much else we could spend it on.
 
Ah, we're talking about different topics then. I quite agree that the Sydraxians can't really do much either way to prevent us from liberating the Gretarians, and @AKuz's omake doesn't say anything to the contrary either, as far as I can tell.
What I'm more concerned with is what this will do to the Sydraxian's internal politics; We have a quite rare opportunity to try to influence things towards a more friendly Sydraxian government, who is willing to and with which we are able to negotiate for various things, Gretarian independence included. Trying to pry the Gretarians away as soon as at all possible and in the process strenghening the hostile Sydraxian factions would be an own goal, as far as I can tell. If we hold off, on the other hand, and play our cards right, then in a few years we should be able to just convince the Sydraxi to give up Gretaria of their own free will.

We would need to take specific action on Sydraxian factions, but we have no avenue to do so. So there is no way to take advantage of the "opportunity" you suggest, we have no cards to play, and have no method to enact your ideas.

Furthermore, the revolution was spurred by the loss of face of the previous government. If another one of their policies (Gretarian hegemony) takes a blow, they will lose further face. I feel it's likely that successfully making Gretaria an affiliate will mean the fall of the factions that supported that policy, at least as likely as your scenario.
 
[X]Plan infra
-[X] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
-[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
-[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
-[X] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
-[X] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
-[X] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)

176 pp

I am interested in that Critical Infrastructure option, and want to steer clear of the Sydraxians entirely, letting FDS handle it on their own.

The mining colony will cost +15pp, as that is the second construction project after the UP expansion. Meaning you'll have to cut something from the plan, as it exceeds 185 pp.

First off that's false, the Yrillians have not attacked us in the GBZ. Secondly, the Yrillians are not allied to Cardassia, and have no good reason to attack us. Their government is extremely rickety, and they just lost their only backup to civil war. They're cut off from the Ashalla pact and stand to lose everything if we bring our force to bear on them. It'd be extremely short-sighted and OOC for them to launch an actual assault.

A couple of Yrillian corsairs did take a ship at our damaged ships after the Battle of Deva, but they were likely mercenaries hired by the Sydraxians.

I am expecting a big pp reward for finishing the Licori War, so I figured it could wait til next year.

I don't expect any pp award at all. This war left a sour taste in too many mouths, and the Pacifists will never let us be rewarded for fighting it.
 
@NervosBelli, you too: My concern with the Gretarian diplopush isn't militarily in nature per se; We've quite thoroughly broken the Sydraxians there. My concern is with their internal politics, and wether our actions will help the reformists who would be willing to have peace and talk with us and release their Gretarian holdings, or wether we will inadvertently help the old guard, who'll just double down on the status quo.
This is a very rare opportunity that we've put a lot of effort to create in Gabriel, we really shouldn't squander it thoughtlessly.
 
[x] [COUNCIL] Plan Colony, UP, and Diplo
-[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
-[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
-[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
-[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
-[x] Request focused Diplomacy on a potential member species, 20pp (Yrillians)
-[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
-[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.

Making this faction deal official.
 
First off that's false, the Yrillians have not attacked us in the GBZ. Secondly, the Yrillians are not allied to Cardassia, and have no good reason to attack us. Their government is extremely rickety, and they just lost their only backup to civil war. They're cut off from the Ashalla pact and stand to lose everything if we bring our force to bear on them. It'd be extremely short-sighted and OOC for them to launch an actual assault.
Aboard USS Kumari, Approaching Bean's Star, Gabriel Expanse

"Captain. We have the report from Task Force 2, Commodore Revak says he has arrived and are awaiting us," calls out the communications officer.

Erzath zh'Darylth, the Andorian Captain of the Kumari, glances up at Commodore Rivers to see if she had anything to order. When the Commodore continues to brood over her padds of after-action reports, zh'Darlyth turns to her communications officer. "Thank you, Lieutenant. Advise Commodore Revak we will arrive within ten minutes. Sensors, anything untoward in the system?"

"No, Captain," reports a Lieutenant-Commander by the science consoles.

"Keep looking, you see anything unusual, I want to hear it, and I don't care if it turns out to be nothing," instructs the Captain. "Those Yrillians went somewhere, after all."

"Aye, Captain."

The distant bulb of Bean's Star grows slowly brighter on the viewscreen as they continue to approach. The Task Force is returning victoriously, but not without bitter wounds. Captain Chekov and many of the Endurance's crew are in the sickbays of the Kumari, Republic, and Korolev. The Endurance is in tow behind the Korolev, the Shield behind the Fidelity. Captain Dremora Sulu's Republic has a dirty big crater in the saucer that has opened up many, thankfully unoccupied, crew quarters to space. But as Commodore River's says, you should have seen the other guy. They had left quite a mess in their wake at Deva.

"We're entering the system, Captain, slowing to impulse," calls out the helm. "Rendezvous in five minutes."

"Thank you, Ensign."

"Captain," calls out the sensor officer. "I think I have something. Signat-Captain! Alert! Yrililan warp signatures!"

Captain Erzath twists about in her seat and points straight at the Commander at Tactical. "Red Alert, Mr xom Ghreg. Crew to battlestations."

"Red Alert, aye," replies the Tellarite. "Shields up, weapons charging."

Erzath stands and straightens her jacket, taking a moment to settle herself. Commodore Rivers has stood as well, and is turning towards the turbolifts. "Captain, I'll be in the battle bridge."

"Torpedoes in-bound, Captain, six, twelve, eighteen torpedoes in-bound," announces the Betazoid on sensors. "A set of Corsairs has launched at warp, then turned away and are departing the system at their maximum speed. Not sure how they were hiding, but "

"Target?" asks Erzath.

A horrified expression comes over the "... the Endurance!"

Commodore and Captain exchange a glance, and then a nod, and a mutual understanding.

"Mr xom Ghreg, depower weapons. Engineering, I want all available power outside of propulsion directed to the shields. Helm, bring us about. Interpose us between the Endurance and the torpedoes."

"C-Captain?" blurts the Ensign on the helm. "I mean, aye, Captain!"

The Captain folds her hands behind her back and walks to the centre of the bridge."Do your duty, Ensign Carter," is all she says.

The starscape ahead of them whirls, a planet spinning into and out of view. But then they see a furious set of bright lights, shooting stars coming from the black depths. The Captain walks back to her chair and settles down. "All hands. Brace for impact."

-

Yrillian sneak attack detected and averted, no further damage sustained

Due to tactical situation/low aggression/medium rule-abiding, Revak does not pursue
Due to task force damage/tactical situation, Rivers does not pursue

Fleet returns to Collie safely.

They did after we attacked the Sydraxians in the GBZ. Also we have been told in the past the Yrillians would side with the Ashella Pact in a war thanks to their friendship with the Sydraxians.

So yeah we have to consider the Yrillians response
 
Can I ask why no one seems interested in an Indorian Starbase? This whole war has demonstrated quite clearly how effective fortifications are at hampering fleets and turning lopsided battles into even fights. Getting a Starbase around a member world that is guaranteed to come under attack by the Cardassians seems like such an obvious course of action I'm confused by no one else taking it.
 
We would need to take specific action on Sydraxian factions, but we have no avenue to do so. So there is no way to take advantage of the "opportunity" you suggest, we have no cards to play, and have no method to enact your ideas.

Furthermore, the revolution was spurred by the loss of face of the previous government. If another one of their policies (Gretarian hegemony) takes a blow, they will lose further face. I feel it's likely that successfully making Gretaria an affiliate will mean the fall of the factions that supported that policy, at least as likely as your scenario.

Hmm. Well, if you think so. For the sake of the argument though, the cards we do have would be 'Push Yrillia, open lines of communication and via trade give economic help to the friendly Vanguard', and 'Avoid worsening the situation by for example pushing Gretaria until we or the FDS get an opportunity to better influence things'. In fact, the former might well be the basis for a viable Sousa Deal in itself, I'm just not sure with which faction.
 
Huh, maybe you're right. I might have misread it.

That's why the UP expansion makes so much sense this year, given the other restrictions.

Can I ask why no one seems interested in an Indorian Starbase? This whole war has demonstrated quite clearly how effective fortifications are at hampering fleets and turning lopsided battles into even fights. Getting a Starbase around a member world that is guaranteed to come under attack by the Cardassians seems like such an obvious course of action I'm confused by no one else taking it.

Mostly because of the current restriction on construction, and the timeline for building it isn't urgent yet. I do want one, it's high priority, but we have to prioritize this year.
 
[X][COUNCIL] Industrial Parks and Academy 2
-[X] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
-[X] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
-[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
-[X] Request focused Diplomacy on a potential member species (Yrillian), 20pp

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)

So there is no way to take advantage of the "opportunity" you suggest, we have no cards to play, and have no method to enact your ideas.
So, you don't think the "concerned citizens" are part of a faction?
 
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Since it appears I misunderstood the construction limits...

[X][COUNCIL]Plan infra

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
Can I ask why no one seems interested in an Indorian Starbase? This whole war has demonstrated quite clearly how effective fortifications are at hampering fleets and turning lopsided battles into even fights. Getting a Starbase around a member world that is guaranteed to come under attack by the Cardassians seems like such an obvious course of action I'm confused by no one else taking it.
Too many good options not enough points to spend for me. It was their but got cut thanks to the new Intel options. We also have one nearby in the GBZ and it has an outpost. I would like to start one there next year though
 
Hmm. Well, if you think so. For the sake of the argument though, the cards we do have would be 'Push Yrillia, open lines of communication and via trade give economic help to the friendly Vanguard', and 'Avoid worsening the situation by for example pushing Gretaria until we or the FDS get an opportunity to better influence things'. In fact, the former might well be the basis for a viable Sousa Deal in itself, I'm just not sure with which faction.

But a push on the Yrillians doesn't take your intent, it's just a push. We don't have the opportunity to open lines of communication or trade. We won't get the ability to decide that.

So, you don't think the "concerned citizens" are part of a faction?

I think that the concerned citizens aren't going to be in Starfleet's box, because we failed the event and the FDS is taking the lead. We won't have the opportunity to do anything with the new government until everything is finished.
 
That's why the UP expansion makes so much sense this year, given the other restrictions.



Mostly because of the current restriction on construction, and the timeline for building it isn't urgent yet. I do want one, it's high priority, but we have to prioritize this year.

I guess we just disagree on when the next war will be then. I'm almost certain the Cardassians will attack before 2316 is over. Once the moratorium ends and we start taking in new members, we start growing far too fast for them to keep up. If I'm right, if we don't build a Starbase this year, then it'll still be under construction when the war starts.
 
But a push on the Yrillians doesn't take your intent, it's just a push. We don't have the opportunity to open lines of communication or trade. We won't get the ability to decide that.

In fairness, when we pushed the Yrillians above 100 it seemed to have a narrative effect. All of a sudden we started getting information from "our friends in Yrillia" about all the goings on in the Ashalla Pact and the Sydraxians especially. The idea that getting them above 300 would produce a similar narrative impact isn't unreasonable.
 
I guess we just disagree on when the next war will be then. I'm almost certain the Cardassians will attack before 2316 is over. Once the moratorium ends and we start taking in new members, we start growing far too fast for them to keep up. If I'm right, if we don't build a Starbase this year, then it'll still be under construction when the war starts.
So, you speculate on a best-case scenario for us?
 
I guess we just disagree on when the next war will be then. I'm almost certain the Cardassians will attack before 2316 is over. Once the moratorium ends and we start taking in new members, we start growing far too fast for them to keep up. If I'm right, if we don't build a Starbase this year, then it'll still be under construction when the war starts.

For meta reasons, I very much doubt it. I simply don't think Oneiros wants to run another war for a while, and I believe he's said outright he plans to have a few years of exploration and diplomacy.
 
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