Strunkriidiisk
THE LEGEND
- Location
- Canada
- Pronouns
- He/Him
Does anyone else just find inline deflectors ugly? I don't like what they do to the lines of the primary hull basically every time.
Depends, when they're nice and chunky like this I don't mind.Does anyone else just find inline deflectors ugly? I don't like what they do to the lines of the primary hull basically every time.
As I recall, Maneuverability is a linear factor, so slightly above threshold just means slightly below Very High Maneuverability. It's really not worth sacrificing anything to avoid.
As it happens, yes. The first is the most explicit:
And how this plays out in practice:Maneuverability is directly correlated to engine power related to overall mass. Each engine is assumed to be able to move 100kt at "medium" effectiveness. Asking the same engine to move 200kt will get you "slow". It's a scaling modifier to your sustained damage output (ie, keeping the target in your best arc), capping out at having double the engine power needed. So having 600kt of engine thrust for a 300kt ship, for example. Which is hard. Easier on smaller ships.
46.8% maneuverability instead of the expected 50.2%. It's a dip, but not the end of the world.
Trying to push technological development is absolutely a valid reason to vote, even if it doesn't pan out in the end.Honestly I also just like the fact that the Inline talks about being able to do this due to advances in technology.
It makes me hope that it pushes the technology further forward. Probably doesn't. But feels like it.
As it happens, yes. The first is the most explicit:
And how this plays out in practice:
See you're joking but...[JK] Top deflector. Turn the saucer sideways. Fly flat first like a shield.
Cursed ship layouts. Bonus points, point the flat saide of the saucer forward and put landing gear and thrusters there. It lands with the nacelles pointing up into the air like a demented lawn dart.
Plenty of room for the 8 deck tall warp core!
Oh man, that's hurting more every time it gets said. I'm going to develop a complex about it, then Sayle will casually drop that the warp core is seven and engineering around it pushed it to eight or something and the decks have always been bigger than the core and I misunderstood all along.
Unless the Nacelles only weigh 5kT, we're going to be over 90kT total. We're not getting maximum maneuverability with only one engine. And you're only saving 2 Cost, which is tiny.[X] Inline Deflector (Maximum Warp: -0.4)
[X] Standard Warp Core (Mass: +25,000 Tons) (Cost: +4)
Personally I think this balances cost, warp sprint factor, and maintaining that sacred Manoeuvrability: Very High rating. By massing 85kT rather than 95kT we avoid needing a second Type-3 Impulse Thruster to get MAXIMUM ZOOM, and the incumbent extra cost that entails, not to mention the cost of a Blister Deflector itself. (The total is 7 Cost extra; not insignificant on a ship this size.) And maintaining maximum manoeuvrability has various benefits; more ability to get out of dangerous situations, better combatant, and less need to mount (expensive) extra weapons for more coverage.
I'm torn, I've redone my vote after being persuaded to go inline deflector.invest in longevity, this could be the Oberth but good and it stays in service for a century.