No Klingon would dishonour themselves with performance-enhancing drugs. Except Duras. Duras does drugs. Don't be like Duras.
That is a very very boring way to do this game, I'm gonna say... NoTo explain with an example why I keep talking about squares, have an example. Let's say that ships have a certain dps X, and a durability Y. So one ship will kill another in Y/X time.
Now let's we have two ships A and B. A has 1 dps, and 10 hp. B has 1 dps and 20 hp. How much better is B than A? Well it has twice the durability, so we can say twice. If they fight, B will survive with half its hp remaining. How much better do we make A if we make it half the price? Two A will have 2 dps, and 20 hp. So they will easily beat one B! Actually they will beat B by exactly the same margin, and will have half their collective hp left. They are twice as good as B, which was twice as good as A before the price cut. So halving the price made A four times, that is two squared times as good.
It's all been about how people want the shiny now and not about how it makes the ship better than the other option.But I've yet to hear how this slight survivability increase is worth this much more cost. And why we shouldn't instead make a few more ships to protect a few more worlds with.
This is a very nice spherical cow simple model that is roughly as accurate to reality. Especially since in practice we are talking about single digit number differences in ship numbers and they will be operating alone most of the time even if we have more of them. simply as a consequence of strategic reality and distance.To explain with an example why I keep talking about squares, have an example. Let's say that ships have a certain dps X, and a durability Y. So one ship will kill another in Y/X time.
Now let's we have two ships A and B. A has 1 dps, and 10 hp. B has 1 dps and 20 hp. How much better is B than A? Well it has twice the durability, so we can say twice. If they fight, B will survive with half its hp remaining. How much better do we make A if we make it half the price? Two A will have 2 dps, and 20 hp. So they will easily beat one B! Actually they will beat B by exactly the same margin, and will have half their collective hp left. They are twice as good as B, which was twice as good as A before the price cut. So halving the price made A four times, that is two squared times as good.
It's all been about how people want the shiny now and not about how it makes the ship better than the other option.
This idea of "the canon Federation did fine" is extremely deceptive, because the canon Federation had at this time already started with upgrading its existing fleet to Warp 8 engines, possessed superior power phasers that allowed them to be closer to primary weapons rather than secondary weapons, and likely had a more tactically capable standing fleet, as we have frequently treated tactical capabilities as a dump stat for everything that's not an Explorer.
So no, I do not at all believe that just because it was adequate in canon it will be adequate herein.
Yes. I'm not voting Standard Covariant but I'd at least be fine with it.[X] Standard Covariant [36 Shields] --- (Cost 79.25 -> 104.75) --- [Second Tranche: 73.25 -> 93.75]
Genuinely tough choice.