TheShadowDeamon
Mighty Dragon
I also think that the engineering workshop has become a requirement, given how useful it's been so far and the continuing range increases the ships are going to have.
Until the replicator (and even then, there's a lot it can't do) it'll be a necessity on basically every ship we put out that isn't a cargo hauler or hospital ship.I also think that the engineering workshop has become a requirement, given how useful it's been so far and the continuing range increases the ships are going to have.
Space: the final frontier. These are the voyages of the starship Copernicus. Its mission: to explore strange new worlds; to seek out new life and new civilizations; to boldly go where no one has gone before!
That is pretty much the mission statement for a Federation Explorer. Not a short range science ship, it is a ship that goes out into the Deep Dark beyond the Federations borders to see what is there. They don't have any backup, so everything they need to stay alive, the ship will have to fill out of its own onboard resources.
So this is what I think is the best fit for an Explorer and why I chose it....
[x] 1: Engineering Workshop (+2 Engineering, Capability: Fabrication)
[x] 2: Extra Antimatter Pods (+250ly Range, +2 Cost)
[x] 3: Science Labs (+4 Science)
[x] 4: Extra Crew Quarters (Shared Quarters -> Personal Quarters)
[x] 5: Biosciences (+2 Science, Capability: Advanced Medical)
[x] 6: Cargo Bay (+1 Engineering, Capability: +2 Cargo)
Rationale:
1. Engineering. If something breaks out there, you can't go to the nearest Starbase to fix it.
2. Extra Antimatter. You need the range to go out beyond the borders of known space.
3. Science Labs. Because when you get there, you need to do Science!
4 Extra Crew Quarters. The Explorer crew are going to be in each others faces for a long time. A bit of privacy off shift is going to do wonders for crew morale. It is also encouraged to pair this with the extended range option.
5. Biosciences. The explorers at their core are looking for new worlds to colonise so they need this as part of their science fit out. It also gives the crew a better chance of survival if they run into anything nasty.
6. Cargo. Spare parts, extra luxuries, whatever. For an extended range explorer, this is just as important as the extra anti-matter.
What it gets us:
Engineering: 5
2 - Shuttles
2 - Workshop
1 - Cargo
Science: 8
2 - Base Capability
4 - Science Labs
2 - Bio Sciences
Range: 500ly (Four Years)
This too - I recall it being noted in the NX-class development that the secondary computer core fitted to that class of explorer made it much more effective at actually doing scientific exploration.Also the Extra core helps get us a lot more synergies with our design.
That is pretty much the mission statement for a Federation Explorer. Not a short range science ship -
I think some of the folks arguing for a 500 light year range have an...inaccurate sight picture on what constitutes "long range" vs "short range" and how those relate to our current technological capabilities.People have argued it's the mission statement for our next explorer, and they might be right, even if I'm still one of the few voices agreeing with you.
(Bolding and underlining for emphasis is mine)The Khufu has a short operational range at an efficient cruise of Warp 5.2 and maximum cruise of Warp 6. This translates to an operational range of sixty light years from the nearest refuelling station. The Khufu is capable of a maximum velocity of Warp 6.8 for twelve hours.
For those who weren't around for it, the Centaur was an Exploration cruiser. At Cruise Warp 7, six months away from refueling at standard cruise is considered acceptable. Don't know exactly what that is in light years, but a 6-month tour away from dock is much less than the 2-year-mission stat I keep seeing proposed.The Centaur has a medium operational range at a cruise of Warp 7. As such the Centaur is certified to operate six months from the nearest refuelling depot at standard cruise. Crew lodgings are noted to be comfortable and recreational spaces allocated.
[Acceptable]
For those who weren't around for it, the Centaur was an Exploration cruiser. At Cruise Warp 7, six months away from refueling at standard cruise is considered acceptable. Don't know exactly what that is in light years, but a 6-month tour away from dock is much less than the 2-year-mission stat I keep seeing proposed.