Starfleet Design Bureau

Remember that travel time is actually a thing; part of why high cruise speed can be very important. So unless (enough) hospital ships are stations nodally across federation territory, it could be months before one can get there. That's part of why the faster engines are so revolutionary, they make everything closer.

I misread this as time travel is a thing, and I spent much too long trying to work out why that was relevant even though true. :p

And you are right for certain, however I think at this point in a time line we still have very limited colonies, and so population wise a lot less space to cover.

I don't disagree with the arguments on the other side, I just think that it's of lesser importance unless it gives substantial benefits on planetary analysis compared to the deflectors (and I think the biosphere and ecology is probably third wave ships, not second. Explorer to find initially, survey for powerful scanners for deep planet analysis and solar conditions, then long term bioanalysis for novel chemicals and medicines for food stuffs)
The original series (which I haven't seen in aaaaages) seemed to involve a lot of very small scientific groups on that third stage needing resupply or help.

I could also be inventing stuff wholesale.
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science)
 
I also think that it might be worth using the secondary computer core instead of the transporters. Maximum science without sacrificing sensors for one of the core purposes of this ship.
I emphatically disagree. If the second computer core was +3 science for no industry cost, I would still go with the transporters. +1 for one industry? No brainer.

Transporters are the second most versatile part of a Federation ship, second only to deflector dish bullshit. You want to transport a biosample to quarantine in medlab? Done. You want to do a rapid evac because pirates just showed up? Done. You want to pull what's left of redshirt Kowalski out of the tharan worm he just discovered the hard way? Done. You want to put a tribble in a Klingon ship's engine room? Done. A bio-rated transporter room is stupid good.
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Deflector Array Sensor Analysis (+1 Science, Advanced Scanners)
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science)

This is the science ship I wanted all along and why I kept voting for more internal space. We want as few colonies to get eaten by space plagues as possible.
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Secondary Computer Core (+1 Science) [+1 Civilian Industry]
[X] 3: Science Labs (+2 Science)
[X] 4: Deflector Array Sensor Analysis (+1 Science, Advanced Scanners)
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science)
 
Biolab vs scanner is a real tough call, but consider the failure states: no advanced scanners, negative space wedgie eats the ship.* A tragedy, sure, but these things happen to those who boldly go. No biolab, a fast plague wipes out an entire world root and branch, or a slower-incubating plague wipes out half a generation across half the Federation. Preventing these things is (a large part of) why we boldly go in the first place.
*and, sure, maybe a star system, MAYBE- but probably not, and even if, probably not a really high population one- young colony overwhelmingly more likely. Plague'll fuck right up whatever world it happens to get to...and it's more likely to get to major hubs.
Previously stated logic holds for 4. Not sure about 2. 1 and 3 are no-duh obvious picks.

[x] 1: Astrometrics (+2 Science)
[x] 2: Secondary Computer Core (+1 Science) [+1 Civilian Industry]
[x] 3: Science Labs (+2 Science)
[x] 4: Biosciences/Medical Laboratory (+2 Science)
 
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In the end you decide to eat the cost of duplicating the thruster assembly, pushing more work to Avidyne Propulsion. While strictly speaking personal money is no longer a 'thing' in the New World Economy, the Terran Credit (soon to be Federation credit) is still the main unit of exchange for major industrial work and access to United Earth owned manufacturing utilities. By that measure Avidyne is going to come out of the Brahe a little bit more able to accomplish its goals and Starfleet a little bit less, but sometimes that's the price you have to pay for performance.

[] 2: Secondary Computer Core (+1 Science) [+1 Civilian Industry]

So I have thoughts about this.
We've just been explicitly told that Starfleet lost some pull by getting extra civilian industry on the design.
Because of this I'm leery of getting more parts that do this.

I think that's enough to push me to transporters over the extra core.
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science)
 
[] 2: Secondary Computer Core (+1 Science) [+1 Civilian Industry]

So I have thoughts about this.
We've just been explicitly told that Starfleet lost some pull by getting extra civilian industry on the design.
Because of this I'm leery of getting more parts that do this.

I think that's enough to push me to transporters over the extra core.

Canonically Starfleet is said to be a civilian org I think? The more civilian pull is probably what that's referring to? IDK its too early to tell honestly.
 
You know, if we're giving this this ship the bioscience/medical lab a better choice of name (compared to astronomers/general scientists) might be famous names in medicine. Nightingale, Pasteur, Paracelsus/Hohenheim, Fleming, etc.
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Deflector Array Sensor Analysis (+1 Science, Advanced Scanners)

I'm not going to be mad if we don't get the advanced scanners, but I do think they would be more useful. Better data in, better results out.
 
[X] 1: Astrometrics (+2 Science)
[X] 2: Secondary Computer Core (+1 Science) [+1 Civilian Industry]
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science)


I think the negative consequences of a space plague are worse than the negative consequences of a negative space wedgie. Otherwise, maximum science.
 
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You know, if we're giving this this ship the bioscience/medical lab a better choice of name (compared to astronomers/general scientists) might be famous names in medicine. Nightingale, Pasteur, Paracelsus/Hohenheim, Fleming, etc.

I was going to go with the USS. Cultivation or USS. Xianxia, because that genre is notorious for copious drug use and bizarrely over the top shenanigans.

Honestly want the med-lab because its just more practical tbh, and would give federation doctors a head start in medicine.
 
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A pretty good idea, though I'm still quite enamored with the thought of naming these after rovers.

It wouldn't surprise me if there weren't 'lineages' of names for this class. Especially if we produce them en masse, I'm sure a Pasteur, a Curiosity, and a Newton could exist at the same time.

Edit: not only that, but the Constitution-class in canon's naming scheme is all over the place! Exeter, Enterprise, Defiant...
 
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[X] 1: Astrometrics (+2 Science)
[X] 2: Biological-Rated Transporter Room (Transporter Capability)
[X] 3: Science Labs (+2 Science)
[X] 4: Biosciences/Medical Laboratory (+2 Science)
 
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