Voted best in category in the Users' Choice awards.
That's a fair point.

We need the Bretonnian representative to really grab us as a character, like Ljiljana, and the opportunity to spend a social action with them like Ljiljana , and be realy awesome and be Ljiljana

OR be the Fey Enchantress, I suppose. That would be... ok. I mean, she's basically Bretonnia version of Kragg, so she shouldn't be that big a deal; he feeds us beer:
Thinking about it, if we manage the seviroscope then Kragg will like us even more because we gave him the opportunity to look at 5 runes on one thing. Which is magical ancestor bs
 
No, we feed him beer. So I guess Kragg is the raccoon?
With the Eye of Gazul given a reluctant nod of approval and most of the dust brushed off the two of you, you take a moment on the balcony with Kragg to look west and clear the dust from your throats with a tankard of ale apiece. You keep a barrel on the balcony, partly for convenience but mostly because the altitude keeps it nicely chilled, and you hide a smile as Kragg leans forward in his chair to subject Wolf to careful scrutiny, who does his best to return it.
Or perhaps that's Wolf under Kragg's arm.
At this sign of approval, Wolf curls up at Kragg's feet, and Kragg gives him a grudging scratch behind the ears. "Speaking of golems," you say leadingly.
 
Thinking about it, if we manage the seviroscope then Kragg will like us even more because we gave him the opportunity to look at 5 runes on one thing. Which is magical ancestor bs
I really don't think that creating a seviroscope is ever going to be a 1 AP action, barring a nat 100 or 97+ perhaps, and having it be a windherder action is going to be an additional layer of challenge.

On the other hand Egrimm is a smart-boi and his involvement will probably give some useful perspective or ideas that Mathilde would not have come up with on her own, and regardless of it maybe being a multi-turn project, its probably the sort of thing we can safely let lie for a few turns before attempting a second time.
 
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I really don't think that creating a seviroscope is ever going to be a 1 AP action, barring a nat 100 or 97+ perhaps, and having it be a windherder action is going to be and additional layer of challenge.

On the other hand Egrimm is a smart-boi and his invovement will probably give some useful perspective or ideas that Mathilde would not have come up with on her own, and regardless of it maybe being a multi-turn project, its probably the sort of thing we can safely let lie for a few turns before attempting a second time.
I will say that light and grey magic together probably have the best chances for a seviroscope. Light to "see" the magic which it's very good at and grey to make an illusion of the image.
 
We need the Bretonnian representative to really grab us as a character, like Ljiljana, and the opportunity to spend a social action with them like Ljiljana , and be realy awesome and be Ljiljana

OR be the Fey Enchantress, I suppose. That would be... ok. I mean, she's basically Bretonnia version of Kragg, so she shouldn't be that big a deal; he feeds us beer:
That would make for a few interesting socials but I don't think it'd get us further than that.

I feel if the goal is to improve relationship between Bretonnia and the Empire then the solution is to take actions that improve relationships between Bretonnia and the Empire, like the ones we hace taken with the Eonir.

Otherwise it'll be just a transactional relationship. We're devoloping Waystones and they pay us to join because they also want Waystones, we favor them in the Waystone distrbution or something and now they owe us a favor (but not improved relationships) and so on.

Unless you mean improving the relationship between Mathilde and a character from Bretonnia in which case yeah, adding them to the project would be a way from Mathilde to get closer to them (if only because it would be an starter for their relationshp).
 
[X] Plan Bring Running Shoes with Seviroscope
[X] Plan Bring Running Shoes with Seviroscope; Ranald brand footwear.
[X] Plan Bring Running Shoes
[X] Plan Redshirt v3.14159265 w/Riders and Busy Eike
[X] Plan Bring Running Shoes and Ranald
[X] Plan Redshirt v3.14159265 w/Riders and Busy Eike & Seviriscope, no speculum

Nazgul/Spiders = spookier than some mumbling shadow. Plus, how are you supposed to integrate the Whispering Darkness into a big, choreographed dance sequence? They don't just have two left feet, they've got no feet period! I will give them the edge in shadow puppetry, though.
 
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The idea is we use the Black Essence to create a spell that creates a localized, enhanced Pall of Darkness like effect around the head of every creature in an area. The mechanism would be to use the Black Essence to get in all the face holes of the targets, and the effect would block all sight, sound, and smell in a small sphere around their head. My use case would be both for infiltration or on a battlefield. For infiltration, while it wouldn't be subtle, we could use it to blind all the guards in a building, or all the orcs in a cave (or at least the ones near enough to us), and accomplish our mission. For a battle, I feel like having most of your senses blocked would be a huge disadvantage for most fighters, so if we could target a large enough group, it would be very effective against groups, including if we are surrounded.
I have thought of what would clearly be the best use of this spell:

Step 1: Invite a group of adventurers to our Library
Step 2: Have the entire library empty except for the We when they go in
Step 3: If they ask the We where everyone is, the We should just say "Eike Hochschild has left the library, Eike Hochschild has been saved"
Step 4: Stalk the adventurers through the library, casting the spell on them, so they say "Hey who turned out the lights?", then sneakily apply Mockery of Death to one of them
Step 5: Repeat step 4 until you are out of adventurers
Step 6: ???
Step 7: Profit (aka deeply traumatized adventurers)
 
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Personal relationships do matter in international diplomacy but the thing is there are already a shitload of personal relationships that exist between significant figures of these polities. Mathilde can absolutely move the needle through personal relationship alone but that's what it is, moving the needle, she can only ever represent a couple more personal relationships tossed along the pile.

In contrast for the Eonir I think the personal relationships she's developed DO represent a meaningful contribution to the diplomatic relationship, but that's because the Eonir were formerly isolationist and Mathilde personally is a not insignificant fraction of the personal relationships that exist between figures of the empire and the Eonir.
 
In contrast for the Eonir I think the personal relationships she's developed DO represent a meaningful contribution to the diplomatic relationship, but that's because the Eonir were formerly isolationist and Mathilde personally is a not insignificant fraction of the personal relationships that exist between figures of the empire and the Eonir.
Her main competition is her own employees and the master of diplomacy that is Boris Todbringer.

And the Ar-Ulric I suppose.
 
...so if this civil war comes down, between the ulricans, which side are we on?

Because if it weren't for the elves, I'd be with the nordlanders. But the elves are with the powerful/regressive side because that side can protect them...

Gah. The crosscut between ideological agreement and on the ground econ and grudges.

My loyalties are very divided.
 
Personal relationships do matter in international diplomacy but the thing is there are already a shitload of personal relationships that exist between significant figures of these polities. Mathilde can absolutely move the needle through personal relationship alone but that's what it is, moving the needle, she can only ever represent a couple more personal relationships tossed along the pile.

In contrast for the Eonir I think the personal relationships she's developed DO represent a meaningful contribution to the diplomatic relationship, but that's because the Eonir were formerly isolationist and Mathilde personally is a not insignificant fraction of the personal relationships that exist between figures of the empire and the Eonir.

I agree, although I don't think Mathilde moved said Needle because of personal relationships (aka cause the Queen or the Heads of the Big Houses like her a lot) but by creating mutual interests with the Eonir

For example with the spice trade it's not like that house suddenly stopped being isolationist because they like Mathilde, they did it cause we presented them with a benefit from doing so.

Same for the charcoal route and (most likely) the fog path this turn.
 
Besides the fact that Eike is going to give Mathilde a look of confusion about what unit of time a "turn" is, of course.
Mathilde: A "turn", Eike, refers to the time it takes to turn a staff.

Her main competition is her own employees and the master of diplomacy that is Boris Todbringer.

And the Ar-Ulric I suppose.
Don't underestimate the Ar-Ulric: he has doggos. Three of them even!

[X] Plan Bring Running Shoes with Seviroscope
 
...so if this civil war comes down, between the ulricans, which side are we on?

Because if it weren't for the elves, I'd be with the nordlanders. But the elves are with the powerful/regressive side because that side can protect them...

Gah. The crosscut between ideological agreement and on the ground econ and grudges.

My loyalties are very divided.
Hopefully there isn't (more) bloodshed, and if there is then probably the best we can do is try to minimize the damage.

The best case scenario is that the two sides manage a mutual agreement and the main Cult can undergo some level of reform, though that of course would put the Ar-Ulric in conflict with what is otherwise his seat of power (the Teutogen-blooded stalwarts).
 
In normal Warhammer canon there's a "Protestant Reformation" of Sigmarism, right? Later in the timeline than we are? I wonder if the schism in the Ulrican faith is taking its place, which has the unfortunate (from Mathilde's perspective) side effect of solidifying the power of the Sigmarites instead of shifting into a more multipolar religious Empire.

Those three Electoral votes, man. Complete nonsense.
 
In normal Warhammer canon there's a "Protestant Reformation" of Sigmarism, right?
In theory it could have been coming, but it never exactly manifested.

Probably the main impact Luthor Huss managed (see the name there?) is get everyone to agree that Valten was definitely the chosen of Sigmar, so he should definitely have Ghal Maraz (and maybe the Emperorship) and then, whoops, Valtens dead, definitely killed by Skaven, what do we do now?

Didn't exactly come to fruition before the timeline reset and then the setting ended.
 
Those three Electoral votes, man. Complete nonsense.
I'm not sure that went how Magnus expected it. It started with Sigmar getting 1 vote and the rest getting no votes. Magnus wanted to give Sigmar 2 more votes and then give Ulric, Taal, and Rhya 1 vote each. This would've thanked the Sigmarites for helping him out, but also reduced the relative power they used to have, since they'd go from 1v0 to 3v3. Unfortunately, the Taalites and Rhyans refused their votes, and by that point, Magnus couldn't back out.
 
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Even if the Nordlanders are on the winning side of the schism as long as there are other sources of political support for Laurelorn things should be fine. Sources such as a trade route to a city filled with very rich elves or them being vital to whatever design for new Waystones we come up with.
 
I'm not sure that went how Magnus expected it. It started with Sigmar getting 1 vote and the rest getting no votes. Magnus wanted to give Sigmar 2 more votes votes and then give Ulric, Taal, and Rhya 1 vote each. This would've thanked the Sigmarites for helping him out, but also reduced the relative power they used to have, since they'd go from 1v0 to 3v3. Unfortunately, the Taalites and Rhyans refused their votes, and by that point, Magnus couldn't back out.
And there's not really any other viable options for a Cult to get a vote.

Morrites generally avoid the affairs of the living and are completely decentralized.

Shallyans keep out of overt politics.

The High Priest of Manaan is based in Marienburg, that'd be tantamount to giving Marienburg a vote.

I don't think I have to explain Ranald.

Verena is also completely decentralized and the Cult would certainly have one hell of a fight over who's representative gets the vote.

Myrmidia is principally seen as a foreign war goddess and competition to Sigmar and Ulric.
 
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