How about we ask Councillor Isthien? He's right there in front of us after all.
"Will these dedications of yours affect the function and purpose of the waystones?"
If they understood the inner workings of Waystones well enough to sneakily modify them to siphon off magic to Hekarti or whatever, the Project wouldn't be needed in the first place, they could be pumping them out themselves. But if it turns out that the research the Project performs says that dedicating the Waystones to a God will change the workings of them for the worse, that is absolutely grounds to renegotiate the original deal.
One note that I have on this is that last I checked, Laurelorn doesn't really use metal coins. I think it was noted during our exploration of the city that they used wooden coins, and it was noted by Councillor Galrith that while they have use of things like Silver and they have an abundance of it, they need to keep it where it is for the Lornalim to prosper. Do the people of Laurelorn actually carry silver and gold to pay tribute here? The Lornalim Ithil and Lauroi seem to need it to thrive, and they're the only sources I know of that produce those metals.
Good catch. Mathilde thinks of precious metals as currency so this is an oversight she might make while casually musing, but the Eonir don't have them so readily available. Perhaps Tindomiel and Hekarti are patrons of the Lornalim with sacrificed precious metals from fossicking and jewellery and the like, or perhaps they reconfigured the statue from the crown-and-brazier model to account for the Imperial coinage that has started to circulate in Tor Lithanel.
I'll be honest, I have no idea where Huven, Varrel, and Seuchenshof come from.
The person that made the original hand-drawn versions of the maps that got prettied up into the Winds of Chaos maps I use for the quest also did
expanded gazetteers for each of the provinces. The ones I use for the quest are the ones marked 'v2', which are hard to find because the first results you get for them on Google are often the ones that are based on the state of the Empire after the 1e WFRP campaign The Enemy Within.
Second,
Cormac Bloodaxe. Another character I wouldn't have known if it weren't for the wiki. He's a novel character and son of a Norscan King who charged into Sigmar's Empire in 9 IC to take revenge for his father's death. The thing is, I don't think he was ever mentioned as an Everchosen in the wiki, but Aksel says he is, which is weird.
Mathilde is taking that with a grain of salt. Pretty much every substantial Chaos raid is labelled an Everchosen by someone, and if they were all right, Chaos would be into at least the triple digits of them by now. A quest-canonical list of the actual Everchosen does exist, but that information would be very hard to come by IC because Chaos doesn't like to talk about its failures, and everyone else likes to talk up how the Chaos Lords their corner of the world has defeated were the actual Everchosen.
@Boney Is it accurate to say that the Heir is less knowledgeable than the Priestess on Waystone-relevant stuff (though still well-educated), but has less religious baggage, more House connections, and room for growth?
That would be a fairly safe assumption.
I'm curious about the differences in how elven mages who follow Hoeth and Hekarti approach their craft, and who a mage is going to be praying to at any particular time. Is Hoeth more theoretical ("Please let me remember how the structure of this spell is supposed to go") and Hekarti more practical ("Please let me not miscast when doing this risky spell so that it's my enemies and not me that blows up")?
I'd like to ask Boney for more details, but we might need to get books on Hoeth first.
can't hurt to ask
@Boney and I am curious too
Hoeth is the God of Knowledge, and His worshippers don't see magic as any different to any other field of study, so they ask for Hoeth for the wisdom and skill to achieve their goals. Hekarti is the Goddess of Conjurations, and Her worshippers see using magic as a form of worship in itself, so they thank Her for allowing them to perform magic and accept whatever consequences occur as a result.
@Boney is Nuln sexist in Divided Loyalties?
That's not a Nuln thing, that's a 2e WFRP thing.