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We have learned much, little of it good.

The most far-reaching thing we learned is that the Hedgewise, regardless of what secrets they may have, would be nigh-worthless for the Waystone Project. They lean far too much towards Mysticism to be able to translate their knowledge into a framework others can use. Thorek in particular would be utterly alien paradigm.
A shame but better to learn that now than during, or worse yet after, recruitment.
I honestly got the exact opposite of your interpretation of 'rallying on Mysticism' she know exactly when, how, and possibly why, her spell worked and how it won't.

And she all but sneared at Mathy for even mentioning ritualism, then most 'I don't actrknow want I'm doing, just that it somehow worked?' Type of magic.

Mathy doesn't know what they were doing, but they plainly do.
 
[X] Opportune
Shame we didn't end up using the Protector this turn, but the Protector would have complicated our Talabheim adventure by making it abundantly clear to Alric that we were the source of all his woes, so I'll shrug philosophically about it. Though you know, I wonder if Night Prowler will work on Asrai settlements, if it turns out they set one up in Kislev's forests. It worked in greenskin mountains, after all. I wouldn't want to keep the Night Prowler active for our next turn (if we have to spend some of "next turn's" time on this, presumably that means we'd in-fiction need to have flipped the Coin), but we might still be able to wrangle some use out of it while we're still in its active period.
I actually think the familiarity with the energies in the bone used by the Baba might've had something to do with either Widow, Ranald or... maybe his daughters, if they have similar flavour to him. Should've picked Father ngl :V
 
I honestly got the exact opposite of your interpretation of 'rallying on Mysticism' she know exactly when, how, and possibly why, her spell worked and how it won't.

And she all but sneared at Mathy for even mentioning ritualism, then most 'I don't actrknow want I'm doing, just that it somehow worked?' Type of magic.

Mathy doesn't know what they were doing, but they plainly do.

And now I find myself arguing the other side of the same argument. :V

We have seen one interaction with this woman and we have also know there are higher powers involved here. For all we know the why of her spells are as opaque as those of a priest of Sigmar, we simply do not know enough to make a value judgement at this point.
 
This seems important.
Drycha has purple coloration. Her army of Malvolent Dryads, Tree Kin and Treemen get purple coloration. Drycha used to be a bright, sunny and happy dryad who fought for the Elves. She started going insane when the Treeman she was a Handmaiden to became corrupted by performing a Nelson Hold on Morghur so Ariel could deliver the finishing blow. Coeddil subsequently became corrupted and attacked the Elves, which caused them to seal him in the Wildwood, leading to Drycha going mad.

Lilacs are beautiful purple flowers. Fragrant and ornamental for the most part. Some rudimentary searching shows me that Lilacs mean Spring and Renewal, purity and innocence. All things that Drycha used to be, but isn't anymore.
 
Drycha has purple coloration. Her army of Malvolent Dryads, Tree Kin and Treemen get purple coloration. Drycha used to be a bright, sunny and happy dryad who fought for the Elves. She started going insane when the Treeman she was a Handmaiden to became corrupted by performing a Nelson Hold on Morghur so Ariel could deliver the finishing blow. Coeddil subsequently became corrupted and attacked the Elves, which caused them to seal him in the Wildwood, leading to Drycha going mad.

Lilacs are beautiful purple flowers. Fragrant and ornamental for the most part. Some rudimentary searching shows me that Lilacs mean Spring and Renewal, purity and innocence. All things that Drycha used to be, but isn't anymore.
I think there was also something about Morghur corrupting her grove, pretty sure.
 
I think there was also something about Morghur corrupting her grove, pretty sure.
Yes, checking her profile in 8th Edition, she hails from the realm of Anmyr the Witherhold in Athel Loren, and specifically Addaivoch the Tree of Woe. This is why she's called the Briarmaven of Woe and she leads the Wargrove of Woe. There is also mention of her always being evil even before Morghur but I don't like that. 4th Edition had her as an angel, then they turned her into a devil in 6th Edition and now they're trying to pretend she was always evil. I prefer the interpretation that she didn't start out evil must kill all Elves.
 
Drycha has purple coloration. Her army of Malvolent Dryads, Tree Kin and Treemen get purple coloration. Drycha used to be a bright, sunny and happy dryad who fought for the Elves. She started going insane when the Treeman she was a Handmaiden to became corrupted by performing a Nelson Hold on Morghur so Ariel could deliver the finishing blow. Coeddil subsequently became corrupted and attacked the Elves, which caused them to seal him in the Wildwood, leading to Drycha going mad.

Lilacs are beautiful purple flowers. Fragrant and ornamental for the most part. Some rudimentary searching shows me that Lilacs mean Spring and Renewal, purity and innocence. All things that Drycha used to be, but isn't anymore.
Yeah, and the chant of griefs and all. You probably hit the nail on the head. I still think that she might be concealing something even bigger, but i guess she is powerful enough to qualify as a "sun" herself :V

I am really not sure if i want to tango with that.
 
[X] Opportune

Hedgewise lady was great, I really want to recruit the hedgewise now so we can spend more time with someone similar.
 
On the one hand, I really want to know what's up. On the other hand, if we get too involved in this and this eats into our next turn people might start making the argument that there's not enough time to recruit the Hedgewise, and I will lose my mind.
My personal feeling at this point is that next turn we really want the Gambler on Laying the Groundwork, because people made good arguments that that is an action that really should get Gambled, and then the turn after that we Father in some Halethans.
I actually think the familiarity with the energies in the bone used by the Baba might've had something to do with either Widow, Ranald or... maybe his daughters, if they have similar flavour to him. Should've picked Father ngl :V
Knowing what we know now about how this turn shook out, it would have been really nice to Father-recruit the Halethans instead of the Ward of Frost, have Father available this turn for dealing with these Hedgewise (maybe it would have helped!), and then recruit the Ward of Frost next turn and Gamble Laying the Groundwork in the same set of actions. But hindsight is always twenty-twenty.
 
Man, Mathilde is just making all sorts of new friends this turn though, isn't she? And here I thought diplomacy was her weakest stat. :V
 
She looks up from the fire she is prodding with a poker, and holds out a bone for you that you really hope came from livestock. "Here. Don't drop it. If anything happens that shouldn't, break it over your knee."

You gingerly take the bone, and you're as ready to flinch back with your mystic senses if you find anything untoward as your fingers are if they detect any scrap of remaining flesh. But though the bone thrums with energy, it's an energy you're unable to directly perceive. It seems like a faint star that seems clearly visible from the corner of your eye but disappears if you look directly at it. But despite its elusiveness there's a familiarity to its energies, one that would feel oddly comfortable to you if you weren't immediately suspicious of that feeling of comfort.

"Ready?" she asks, and you turn your attention to her.

"Will this be a ritual? What will it entail?"

"Tch. Colleges."
Btw, I find this really interesting in a sense of Divination and Pyromancy. Traditionally, runes are inscribed on a bone which are heated, then meaning is read how said bone fractures from the heat.
In this instance, the bone was meant to... anchor? the divination, until it broke.
 
Btw, I find this really interesting in a sense of Divination and Pyromancy. Traditionally, runes are inscribed on a bone which are heated, then meaning is read how said bone fractures from the heat.
In this instance, the bone was meant to... anchor? the divination, until it broke.
The bone seemed to me like it was serving the role of a grounding rod, kind of. It was given with the instruction of breaking in case of emergency, which implied to me that it was a general-purpose kind of panic button, rather than a specific off-switch for this casting of this spell. If the divination had turned up nothing awkward, presumably she could have just ended the spell normally, or waited for it to expire.
 
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