Voted best in category in the Users' Choice awards.
It is treated not just as sacrificing the Ranald-print (and therefore Ranald-research) to him, but the whole research in general. Interpreted as such, Mathilde will scrap the whole research she has been working on for years unless Ranald actively approves, unlike the previous deal of Mathilde doing her thing unless he actively disapproves of it.
With Faith option we by WoQM definitely can't count on being able to use process / knowledge of creating crystallized divine energy with Ranald's approval, and that's means at all, because Mathilde won't go against Ranald:
Just for clarification I was of the understanding that we were sacrificing the crystallised divine essence (which seems like a pretty good offering) not the process/knowledge involved in its creation. Is that a good understanding of the option?
By sacrificing Ranaldian energy that Ranald did not create you would be revealing to Him that you are able to create and trap that energy, and by doing so inviting Him to pass judgement on it. It's not impossible that He'd give Mathilde a high five and tell her to go nuts, but it's definitely not something you should be counting on.
So it's not only Ranald-print-related, it's about all research involving actively obtaining permanent separate divine energy parcels.
 
I am like 90% sure with Truth we can turn staffs for priests allowing them to benefit same way Wizards benefit from staffs.

Shallayans for example could use them to heal more people. It is direct benefit just for that.

Also I feel like Dwarven Runes and these fingerprints share some similarity but I can't for the life of me pin it down why I feel like that.
 
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The same way they do anything with knowledge that's very dangerous classify so those outside of the colleges never learn of it and only allow those who need to know have a handle on it. Compartmentalising information is something the colleges excel at, frankly almost to well.
I don't think this is a good argument, because it sounds exactly like what the cults would say when asked why they should have the secrets. They have internal tests and hierarchies which ensure that only the most trusted/qualified have access to their deepest secrets where nobody outside of the church knows those secrets.

If we think that replicating what the cults are doing in terms of secret keeping is good because our colleagues are so much smarter/more virtuous than anybody else, then I'm worried about the potentially biased perspective that might be coming from.
 
I don't think this is a good argument, because it sounds exactly like what the cults would say when asked why they should have the secrets. They have internal tests and hierarchies which ensure that only the most trusted/qualified have access to their deepest secrets where nobody outside of the church knows those secrets.

If we think that replicating what the cults are doing in terms of secret keeping is good because our colleagues are so much smarter/more virtuous than anybody else, then I'm worried about the potentially biased perspective that might be coming from.

Not really what I mean, firstly the cults don't have a replicable way of generating energy patterns of the gods devoid of their influence. Secondly if we're still talking about that then the only people that would benefit from this is those that the mage/aethyric senses to make use of it which is a vanishingly small pool of people regardless.


It's not that I think the secrets of the cults would be better off in college hands because they are dumb doody heads. It's because Magister lords tend to have the most sensitive mage sights out of all empire citizens and so can utilise what we discover to categorically end debate on whether an artifact is in fact of chaos or not. Most priests don't have 'witch sight'
 
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[x] Faith
I'm all for figuring stuff out if Ranald doesn't mind, but we are already doing a megaproject and have enough other stuff lined up that I won't mind not doing even more.
 
[X] Faith
Sacrifice the crystal to Ranald in an act of dedication to Him.
[X] Prudence
Break the crystal, burn your notes, and never again allow the Vitae to touch the Divine.

I am ready to put this into bed.
 
It's not I think the secrets of the cults would be better off in college hands because they are dumb doody heads. It's because Magister lords tend to have the most sensitive mage sights out of all empire citizens and so can utitlise what we discover to categorically end debate on whether an artifact is in fact of chaos or not.
If not we can train Priests to do it themselves, they should have some candites for strong witchsight somewhere but they lack the knowladge to make use of it which we can provide once we done the research.
 
One thing I'm concerned about, on a meta level, is that I simply don't think "faith" will be a particularly fun thing to read about. We'll get an update where Ranald reacts to the crystal, and then that's it. Unless Ranald chooses to sponsor this research, then divine AV is basically dead. It won't go anywhere, it won't do anything, and it won't add to my engagement with the story.

But with "truth"—well, we will have new lore to research, actions where we try to get close to artifacts, a better understanding of how divine magic works—I think some people want to bring divine spell casters into the waystones, if not into webmat itself.

And that sounds really cool.

Okay, a little dangerous, but honestly, gods tend to be... Powerful, yes, but not all powerful.

Asuryan waited until Malekith stepped into the flames before smiting him. Gazul whipped out an orc Waaagh via a superweapon built by mortals. Sigmar failed Ablehelm in Sylvania. We mugged Mork.

Whatever divine wrath we stir up, it's not going to be biblical in proportion.

And that's only if they discover what we're doing—no worse than what happens if the Horned Rat learns about Queekish, or Sigmar learning about the Libre Mortis.
 
One thing I will say, this research will only become dangerous to us when we actually start going after the bigger gods, we could go for small gods for years and not have a Problem.

Or not go for God's at all for a while. This is the start of the research and we will not simply run off to touch sigmars hammer if we could find it...
 
I'm feeling that Faith option is giving our friend Ranald a very perfect instrument to fuck with other gods.
 
One thing I'm concerned about, on a meta level, is that I simply don't think "faith" will be a particularly fun thing to read about. We'll get an update where Ranald reacts to the crystal, and then that's it. Unless Ranald chooses to sponsor this research, then divine AV is basically dead. It won't go anywhere, it won't do anything, and it won't add to my engagement with the story.

But with "truth"—well, we will have new lore to research, actions where we try to get close to artifacts, a better understanding of how divine magic works—I think some people want to bring divine spell casters into the waystones, if not into webmat itself.

And that sounds really cool.

Okay, a little dangerous, but honestly, gods tend to be... Powerful, yes, but not all powerful.

Asuryan waited until Malekith stepped into the flames before smiting him. Gazul whipped out an orc Waaagh via a superweapon built by mortals. Sigmar failed Ablehelm in Sylvania. We mugged Mork.

Whatever divine wrath we stir up, it's not going to be biblical in proportion.

And that's only if they discover what we're doing—no worse than what happens if the Horned Rat learns about Queekish, or Sigmar learning about the Libre Mortis.
This. I believe that Boney will make Faith interesting if it wins, but I vote for Truth first and foremost because I want to read about Truth.
 
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