[X] Plan Trust Others
-[X] Allow Alric: The ability of a dragon to cause destruction is literally legendary. It may be dangerous, and difficult, and risky, but the benefits in battle could be quite extreme. Entire hallways might be drowned in fire, or he might be able to assault the castle in other ways as well.
-[X] Aberfa's Plan: Approach the castle, tear down the doors, use the Druids to block attempts at communication while the Imperial Wizards aid in the interior. It sounds simple, but so does lifting a thousand pounds onto one's back.
 
Excuse you, Mardudd. Putting your issues with your daughter on the Imperials. Bah. I do see why our decision is inconvenient for him, but Bah.

[X] Plan Trust Others
 
[X] Plan Trust Others
-[X] Allow Alric: The ability of a dragon to cause destruction is literally legendary. It may be dangerous, and difficult, and risky, but the benefits in battle could be quite extreme. Entire hallways might be drowned in fire, or he might be able to assault the castle in other ways as well.
-[X] Aberfa's Plan: Approach the castle, tear down the doors, use the Druids to block attempts at communication while the Imperial Wizards aid in the interior. It sounds simple, but so does lifting a thousand pounds onto one's back.

Shock and awe.
 
The problem are the gates. They will block our advance and slow us down. If we could take them down from the distance or while we are running, we could keep our momentum.
 
The problem are the gates. They will block our advance and slow us down. If we could take them down from the distance or while we are running, we could keep our momentum.
Hopefully our dragon pal/fenbeasts can help with that, they used the latter to break open gates in other attacks.
Geez guess Mardudd wasn't such a cool guy after all.
I think he is just understandably afraid and thanks his daughter is trying to overthrow him. He is more worried about maintaining fragile balance than actually changing things since it could mean extinction if not worse.
 
[X] Plan Trust Others
-[X] Allow Alric: The ability of a dragon to cause destruction is literally legendary. It may be dangerous, and difficult, and risky, but the benefits in battle could be quite extreme. Entire hallways might be drowned in fire, or he might be able to assault the castle in other ways as well.
-[X] Aberfa's Plan: Approach the castle, tear down the doors, use the Druids to block attempts at communication while the Imperial Wizards aid in the interior. It sounds simple, but so does lifting a thousand pounds onto one's back.
 
[X] Plan Trust Others
-[X] Allow Alric: The ability of a dragon to cause destruction is literally legendary. It may be dangerous, and difficult, and risky, but the benefits in battle could be quite extreme. Entire hallways might be drowned in fire, or he might be able to assault the castle in other ways as well.
-[X] Aberfa's Plan: Approach the castle, tear down the doors, use the Druids to block attempts at communication while the Imperial Wizards aid in the interior. It sounds simple, but so does lifting a thousand pounds onto one's back.
 
Another plus, if Alric does maintain the transformation safely could use it on the fimir capital as well.

Curious if he plans to turn into a regular kind dragon or due to environment will turn into a storm dragon.
 
Another plus, if Alric does maintain the transformation safely could use it on the fimir capital as well.

Curious if he plans to turn into a regular kind dragon or due to environment will turn into a storm dragon.

The spell is not meant to be maintained that long.

Prolonged usage runs the risk of enforced permanency? Never forget the text that follows the Transformation of Kadon spell:

Kadon was a master of forms, able to shift his shape to that of any monster. One day he found that he could not change back.

It is meant as a battle magic spell. I.e. You use it for one battle at a time, if at all. It is not meant for 'let me just stay dragon real quick forever'.
 
The spell is not meant to be maintained that long.

Prolonged usage runs the risk of enforced permanency? Never forget the text that follows the Transformation of Kadon spell:

Kadon was a master of forms, able to shift his shape to that of any monster. One day he found that he could not change back.

It is meant as a battle magic spell. I.e. You use it for one battle at a time, if at all. It is not meant for 'let me just stay dragon real quick forever'.
I wouldn't be against him achieving a similar result to Morai Wen. We could kind of use a dragon for the next four castles. Nevermind the Beastmen invasion.

Not wishing it upon him, because this might come with serious mental repercussions, but I can't say I wouldn't be thankful for the more "permanent" solution. As long as he stays in control.
 
I wonder just how tall and large the pillar is, cause it sounds like we are talking skyscraper size at least if not more. Something we know Old Ones could certainly make.
 
[X] Plan Trust Others
-[X] Allow Alric: The ability of a dragon to cause destruction is literally legendary. It may be dangerous, and difficult, and risky, but the benefits in battle could be quite extreme. Entire hallways might be drowned in fire, or he might be able to assault the castle in other ways as well.
-[X] Aberfa's Plan: Approach the castle, tear down the doors, use the Druids to block attempts at communication while the Imperial Wizards aid in the interior. It sounds simple, but so does lifting a thousand pounds onto one's back.

Yeah, to echo a bunch of others we definitely need to roll the dice on Alric here. With four tougher fights with half the forces to work with (well, a little over half thanks to the Maidenguard, I think)? We need a wildcard, and you don't get a wildcard if you aren't willing to draw.
 
[X] Plan Trust Others
-[X] Allow Alric: The ability of a dragon to cause destruction is literally legendary. It may be dangerous, and difficult, and risky, but the benefits in battle could be quite extreme. Entire hallways might be drowned in fire, or he might be able to assault the castle in other ways as well.
-[X] Aberfa's Plan: Approach the castle, tear down the doors, use the Druids to block attempts at communication while the Imperial Wizards aid in the interior. It sounds simple, but so does lifting a thousand pounds onto one's back.
 
"challenge me" he says. So he thought we were supposed to be subordinate to him? Follow him around like a mutt or something? We decide where we want to go. We didn't try to force his men to go with us, nor did we expect them all to follow. Yet it seems like Mardudd expected us to fall in behind him without any opinions of our own.

We've been treating Mardudd as an ally and an equal and following his advice for this entire campaign. But the moment we deviate from what he wants us to do and make an independent decision that he doesn't like, we're suddenly "challenging" him? Maybe he got so use to us following along with his advice that he thought he has some sort of authority over us.

[X] Plan Trust Others

Yeah, to echo a bunch of others we definitely need to roll the dice on Alric here. With four tougher fights with half the forces to work with (well, a little over half thanks to the Maidenguard, I think)? We need a wildcard, and you don't get a wildcard if you aren't willing to draw.

Since only the Albionese part of the army split and not the Imperial, we would've already been above half strength.
 
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