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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Plan Preemptive Appeasement

Just want to get this over and done. We can still decide, if we really want to do the Basket afterwards. It certainly won't help us, if people are raring to go after the Kadrin Axe.

--> finish commission this turn
--> argue wether we want to do the axe or not
--> decide which Runes and items to use
--> prioritize research while finishing Gazul commission and defenses
--> make the Ancestors damned Axe

--> new research after Turn 43-45 or so

If we don't want the axe, which seems sadly rather unlikely, then we can just continue with research after turn 41-42 or so and finally finish our own equipment (beastmen are coming back) or the wardstones or the mountain's of corpses or anything really, but I don't have high hopes.

Also:
[X] Preemptive Appeasement

You still need to add "Plan" before Preemptive Appeasement
 
I'd rather finish the defenses than hope nothing happens, better have them and not need them than need them and not have them.

[X] Plan Eltharin, plus finish the defenses
-[X] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
--[X] Elderly Expertise: Gain 40 Favour +? With Stormpeak. 1 retainer action
-[X] Eltharin?: [Cost: 5 actions, 20 Favour from Kraka Ravnsvake] Journeyman of the Odd will proc. Gain chance at an Elf teacher and proficient understanding of Eltharin. Eltharin, the tongue of the Elgi, is supposedly a language full of lilting double meanings, metaphor, symbology and almost anathema to Khazalid in terms of structure, intonation, usage and purpose. It is the raw language of the textbooks whose translation you still find yourself reviewing. If you want as undiluted or marred perception of the original text as possible you must learn this odd tongue. Either from a Dwarf who took the time to learn, or from an Elgi willing to brave the cold to reach you. Valma was asked, she said she wasn't going through explaining that hell again. It's as ominous a sign as any. 3 Actions
--[X] Looking for a Native: [Cost: 30 Favour from Kraka Ravnsvake] Gain Elf teacher and -fluent understanding of Eltharin. Find an elf willing to teach you, your work will require as best a possible understanding of the elven tongue.
-[X] [Simple] Defence. In. The. Depths: [Cost: 6 actions] Productivity like No Other will proc. Gain security. CAVES. HOLES. LIABILITIES BENEATH YOUR VERY HOME! It cannot stand, this glaring weakness in your armour that you somehow missed. Shameful! Absolutely shameful! This fault cannot stand, you will not allow it! You'll need walls, traps, all sorts of devious work done to secure your proverbial bottom, only after this is done can you even begin to think about doing something with all of this soon to be reclaimed space. 1 Action
-[X] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. Cannot finish request. Can be taken x4 times and without actions. The building work, creating the caverns, securing the walls, all of that can be passed along to the Dawi of Kraka Drakk to do while you can focus on just inscribing the Runes. While the masons and engineers are working on Karazbinvarr there have been enough freed up by the completion of the canal 60 Favours
-[X] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. Cannot finish request. You have a troupe of Dwarfs perfectly suited towards securing such a space serving you. Put them to use, though they cannot apply the final Runic defenses, they can most definitely finish almost all of it. 1 retainer action
-[X] ORDER: A T4 Pegasus Heart, or Equivalent

[X] Plan Preemptive Appeasement
 
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My favourite part of the chapter is the Gormak scene because of how he does to Snorri, what Snorri does to everyone else.

Also, Snorri's Yorri is showing. At least when he was talking to the book, he was alone. Increasingly frequent cackling, talking to caves... Yeah, no wonder no one (except Jorri) tries to understands his thought process.
It's not just age: even Gormak thinks Snorri is a madlad, and he's got most of a millennium on him.
Regarding the axe, i'm usually firmly in the research faction, but a commission from a new royal line in a major southern hold is nothing to sneeze at.
It's a chance to make our mark on the wider realm.
@soulcake would Jorri consider the offer from king Dargo suitable recompense to mend bridges? I can see it working to fix the clan's reputation with Kadrin, but it doesn't seem to do much for Jorri himself. Can we have a dwarf's perspective on this?
Edit:did i imagine the Scene where Jorri was telling Snorri about having serious trouble with Karak Kadrin?
 
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Thread moves to fast not caught up but.
(*New*)[ ] [Difficult] Az-Dreugi Pt. 1: [Cost: 1 action] Due end of Turn 46. Reveal and gain 1 Standing with Karak Kadrin. If a Rune you want requires special ingredients that you don't have access to I will alert you. Apply optional reagent materials here. Snorri thinks another person might be found by the end of turn 44. As a member of Clan Winterhearth, and a Runelord besides, King Dargo has sent an emissary to you bearing a potential commission. A great axe, to commemorate his coronation and as a way to salve the indignity suffered by some of your kinsmen during the decades of succession crises through material reimbursement while also letting you show off your work to a Major hold. Or at least that's how you read the opportunity. Who knows what the King is thinking really?
Does he have fragments of King Baragor's Axe for us to use or is this a coincidence?
In fact wiki says Baragor was the first Slayer king and slayers don't exist yet so I guess this is a different Dargo.
We haven't moved the workshop since the first turn though? And yes most of the overland defenses, I haven't been disputing that.

It's expanded but its never moved.
On investigation you are correct, I think I was confused by this vote.
[ ] Khazid: Accept


Ya'll realize he is paying you for the Axe if you choose to take it, just like Otrek and every other comissioner did. Its just something I don't care to quantify. >_>

He isn't gonna try and Instagram influencer you here fellas.
"Sure you're the guy who mailed Gromril mail. But what have you done recently?"
What does Master Rune of Valaya do to weapons?
Dunno because we don't have it. Regular rune is indeterminate due to the small sample size and subtle effect but probably makes the weilder more level headed.
*gestures at the list of reagents that have been sitting there for almost a third of the quest.* This isn't hyperbole. This is extreme frustration with the fact that so few people actually seem to want to make use of the resources we have after we have them. Instead they're treated like trophies.
No thats not true at all.
Trophies you show off. This is Snorris hall of shame unfinished research.
 
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[X] Plan Preemptive Appeasement

Here is an alternative plan, it's basically the leading one but with 3 actions into the basket and one for the commission. This leaves us one free action next turn which we can either use to finish the basket or take advantage of any opportunity that may present itself.

[X] Plan Basket with flexibility and defenses
-[X] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
--[X] Elderly Expertise: Gain 40 Favour +? With Stormpeak. 1 retainer action
-[X] [Simple] Defence. In. The. Depths: [Cost: 6 actions] Productivity like No Other will proc. Gain security.
--[X] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. Cannot finish request. Can be taken x4 times and without actions. 60 Favors
--[X] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. Cannot finish request. 1 retainer action
-[X] (Simple] Armoured Maidens: [Cost: (12 -6) =6 actions] 1 Actions
-[X] Understand Valaya's Runes: [Cost: (12 -6) =6 actions] Journeyman of the Odd will proc. On the basket that bears her Master Rune, Valaya or perhaps some other Runesmith put down two other Runes. You can make a guess as to their purpose, but aren't too sure. One bears a similarity to the Rune of Load-bearing, the other the Rune of Healing. 3 actions
-[X] ORDER: A T4 Pegasus Heart, or Equivalent
 
New*)[ ] [Simple] Defence. In. The. Depths: [Cost: 6 actions] Productivity like No Other will proc. Gain security. CAVES. HOLES. LIABILITIES BENEATH YOUR VERY HOME! It cannot stand, this glaring weakness in your armour that you somehow missed. Shameful! Absolutely shameful! This fault cannot stand, you will not allow it! You'll need walls, traps, all sorts of devious work done to secure your proverbial bottom, only after this is done can you even begin to think about doing something with all of this soon to be reclaimed space.
- [ ] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. Cannot finish request. Can be taken x4 times and without actions. The building work, creating the caverns, securing the walls, all of that can be passed along to the Dawi of Kraka Drakk to do while you can focus on just inscribing the Runes. While the masons and engineers are working on Karazbinvarr there have been enough freed up by the completion of the canal
- [ ] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. Cannot finish request. You have a troupe of Dwarfs perfectly suited towards securing such a space serving you. Put them to use, though they cannot apply the final Runic defenses, they can most definitely finish almost all of it.

"Rudil? Bring me everyone."

"What do you mean, 'everyone'?"

"EVERYONE!!!"

think with someone as highly placed as a runelord you assume the best unless you can prove otherwise even if you might personally doubt it. Dwarven libel laws are probably nasty.

Dwarfen libel laws, an angry living ancestor with godlike wargear and an insulted pride, really at some point it stops being a bad idea and starts being (maybe methaporical) suicide.

Edit:
[X] Plan Basket, plus prepare the defenses
 
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Ayyy, great minds think alike I guess. :V I love the way you made use of the non-reagent mats honestly, I'd be very down for following that design. When I was suggesting the axe before I was convinced that Snorri's well set for destructive potential and the design would be better saved for a commission. As far as how it would be taken outside of the Far North, I think it would be taken as "a Living Ancestor Runelord made a weapon of legend for the King and the Hold beardling, it'd be downright shameful to even think about nit-picking over ornamental design choices." Also, the Brana are our allies and making a statement that speaks to that, especially making such a statement specifically outside of the Far North, is worthwhile to me in its own right and definitely not cause for balking at the idea IMO.

[X] Plan Basket, plus prepare the defenses
Two people independently coming to the same idea definitely means it's more likely to actually work than when it's just one person coming up with it. It would be great if it helps the Brana integrate further south but it feels bit wierd to me to give it to someone who isn't already a big ally of the brana but I think that's mainly because the aesthetics of my version, I'm sure we could make it work.

@Deuterium Dawn , @Woltaire your votes are being counted separately to the main basket vote because you are missing the line "-[] ORDER: A T4 Pegasus Heart, or Equivalent". If you want your votes folded in you can recopy and paste from the main plan or just vote for the plan line, if you're deliberately not voting to order a heart you should probably change your plan name to clarify it's meant to be a seperate plan.
 
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Haven't the World's Edge mountains already been colonized? I mean, there is that gap between Karak Zorn and Karak Azul that doesn't seem to have really been colonized by Dwarfs.

Does it mean the Mountains of Mourn?
Its a big mountain range.
@soulcake would Jorri consider the offer from king Dargo suitable recompense to mend bridges? I can see it working to fix the clan's reputation with Kadrin, but it doesn't seem to do much for Jorri himself. Can we have a dwarf's perspective on this?
Edit:did i imagine the Scene where Jorri was telling Snorri about having serious trouble with Karak Kadrin?
King Dargo is doing his own thing to pay back Jorri specifically for the damages caused but this is for the whole besmirching on Clan Winterhearth and paying back the revenue the Clan as a whole lost because of this debacle + interest and pride damages.

And if it isn't clear, no this would not be the canonical Axe of Dargo used by the Slayer Kings. That was made from the broken shards of the Axe of Baragor. Also you know, the whole Slayer business.
 
King Dargo is doing his own thing to pay back Jorri specifically for the damages caused but this is for the whole besmirching on Clan Winterhearth and paying back the revenue the Clan as a whole lost because of this debacle + interest and pride damages.
Cool. As long as Jorri gets his due :). I'm all for giving the king a chance to make amends with the clan. He gets a new awesome weapon and his honour satisfied, we get some more runelord cred and clan Winterhearth gets their due.
A win win, with profit for everyone.
Just the way we prefer it.
I'm not interested in the axe because of the axe of Dargo.
I just want to make another legendary axe.
How many runelords can claim to having made the signature weapon of two royal lines?
I propose Smiting, Might and Grimnir for Runes. Hammer of yeeting, axe edition :V

Edit:
Let's make sure it doesn't end up broken in the first place, shall we? Perhaps we should use a Compressed Meteorstrike for this az.
Boo!
No, that's too much like Otrek's axe imo.
Also, we need to branch out a little from the master rune of conduction. Trollslayer and Zharrghal both have it.
 
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Maybe we could theme the axe around Peak Pass? Something like:
Azkadrin: Axe of The Mountain Pass
MR of Currents (Representing the channels of the pass itself), Rune of Striking (Representing Karak Kadrin's guardianship of the pass), Rune of Cold (Representing the winds that blow through the pass)
 
I'm still stanning for channeling Grimnir with something like the belt we've made, based around his Master Rune. We havent done anything with it, and Ancestor Runes are very combo-friendly so long as we line up the right narrative behind it

Edit: We already know that upgraded ingredients can add additional effects if they fit well enough, so here's what I'm thinking of:

M!Grimnir + KotS Feather (Invokes Themes of Grimnir tempered with the tempestuous and esoteric abilities of the KotS to make it more broadly effective when hitting things)

Rune of Stone + ??? (Stalwart, never faltering and quintessentially Dawi, reinforces steadfast qualities of narrative)

Rune of Courage + Grimnirblood (Improved Morale boosting effects, probably synergizes further with Grimnir leadership aspects of narrative, compounding into a more straightforward Grimnir invocation)

This would hypothetically create a "Grimnirs Valor" set combo that we could use for later reference on the Valient Golem, but in the meantime be incredibly appropriate for Kadrin and it's own history. Plus possibly unlock Grimnir Cult standing
 
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Rune of Courage + Grimnirblood (Improved Morale boosting effects, probably synergizes further with Grimnir leadership aspects of narrative, compounding into a more straightforward Grimnir invocation)
This wouldn't work, back when we were researching Grimnirzan Snorri noted it actually makes the rune weaker
In contrast, the likes of the Rune of Courage, The Valiant and other Runes of a similar purpose were rendered less effective when you used it as a reagent. Maybe the liquid was simply too dilute in terms of the strength of each aspect it encompassed? You have no clue.
I'm also not sure putting a rune of stone on a weapon is a great idea, I'd like to ensure all three runes work well on their own so the axe is still very powerful even if we fail to get a combo.
 
Personally, I'd like to go for MR Smiting, Rune of Grimnir, Rune of Might. We haven't yet actually done shit with that particular MR, have we?
Or maybe just go for MR Grimnir, Rune of Grimnir, Rune of Grimnir. Would be silly, but still an interesting idea.
 
Personally, I'd like to go for MR Smiting, Rune of Grimnir, Rune of Might. We haven't yet actually done shit with that particular MR, have we?
Or maybe just go for MR Grimnir, Rune of Grimnir, Rune of Grimnir. Would be silly, but still an interesting idea.
That feels disturbingly like a cursed weapon, given what Grimnir ended up being known for canonically.
 
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