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[X] Attempt to make contact with the Dolgan
[X] Ranging far ahead of the convoy
[X] Use Rite of Way for the worst patches of rough terrain
 
Why the Yusak, tho?

Aren't they trying to head south after losing a fight or something?
 
Why the Yusak, tho?

Aren't they trying to head south after losing a fight or something?
First, they are closest to Dum, so most likely to know what is actually going on.
Second, they are said to have lost favor with the Choas Gods, which, best case, might mean they are looking for new patrons. If that's true, we may be able to negotiate an alliance of some sort. Worst case, they are desperately trying to regain that favor and will attack us in force, something helpful to know in advance.
 
Why the Yusak, tho?

Aren't they trying to head south after losing a fight or something?
We're also heading north, we'll probably run into each other.

Best case, they don't want to worship chaos anymore and we can mass convert them to Ranald and Shallya.

Worst case, they are trying to re-earn their dark patron's favour by attacking everything between Dum and Kislev.
 
[x] Use Rite of Way for the worst patches of rough terrain
[x] Use Rite of Way for the moderately difficult ground
[x] Attempt to make contact with the Dolgan
[x] Attempt to make contact with the Yusak
 
To diverge from the Eternal Necromancy Debate for a moment:

warhammerfantasy.fandom.com

Van Horstmann's Speculum

Van Horstmann's Speculum is a magical mirror created by the Light Wizard and future Champion of Tzeentch Egrimm van Horstmann that allows the bearer to gain the martial skills of whoever is reflected in the mirror. The goal was to allow the bearer, a warrior of the Empire, to gain the ability to...

What in god's name did Hortsmann do to figure out a "swap statlines with your enemy" item? That sounds like a massive Tzeench effect, but the Empire still used it after he was revealed, so it can't be, like, sprouting eyes or whatever.
The making of enchanted items doesn't work in canon like it does in Divided Loyalties. You aren't limited to making the item do a spell in your lore's spellbook - you can make them do whatever, even stuff that isn't thematic with your lore. This is how the Staff of Volans, the Silver Seal, and the Armour of Tarnus were all made by a single bright wizard.
 
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Frankly I'll consider it SOD breaking if we could convince them to take up a new divine patron like that. Religious conversion is a long process.

And losing the favor of the Chaos Gods doesn't mean it can't be won back by them, which they could be aiming for. The only way they have no chance of regaining their favor is if they're all Chaos Spawn which is a mildly horrific thought, imagining a tribe holding thousands of square miles of territory being turned into spawn at once. There'd probably be Gigantic Chaos Spawn and uber-Gigantic Chaos Spawn, writhing hills of fleshy fused abominable wrongness. Probably be fused with a lot of their mounts, or they just ate them.
 
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More horrific thought: They were all turned into Darksouls.
I suppose depending on how Boney would interpret that...Chaos doesn't really tend to part amicably with those who lose their favor. Punish them, though, that's pretty common. And that would be something they'd like. The Daemons get the souls, and they leave masses behind to serve as a challenge to would be mortal minions...or worse, to keep harassing Dum.
 
Good to know; I was under the impression the Kul had it.

Mathilde believes it to be the Kul, because if it was the weak and out of favor Yusak then the Ice Witches wouldn't have been evasive about their answer.

(Also, if its as big a deal as it sounds, I doubt the weakest tribe in the area could hold on to it- or would be out of favor. Definitely sounds like the kind of thing the tribe that produced the previous Everchosen would have.)
 
Frankly I'll consider it SOD breaking if we could convince them to take up a new divine patron like that. Religious conversion is a long process. And losing the favor of the Chaos Gods doesn't mean it can't be won back by them, which they could be aiming for. The only way they have no chance of regaining their favor is if they're all Chaos Spawn which is a mildly horrific thought, imagining a tribe holding thousands of square miles of territory being turned into spawn at once. There'd probably be Gigantic Chaos Spawn and uber-Gigantic Chaos Spawn, writhing hills of fleshy fused abominable wrongness. Probably be fused with a lot of their mounts, or they just ate them.

Not really gonna go how you think. Chaos worshippers picking up the worship of southern gods isn't anything new, it just doesn't do anything. You've canonically got Norscans worshipping Taal, Rhya, Ulric (one of the Cult of Ulric's religious orders is based in Norsca), and possibly Manaan, but that doesn't really leave any meaningful impact on the level of Chaos worship in Norsca. If we spread Ranald worship to the people of the steppes, they'll just worship him alongside the Chaos Gods, or whatever mixture of gods, spirits, ancestors, and daemons they worship.

I think Andres110's point sums things up nicely. When you worship a pantheon of gods, it becomes relatively easy to add or adapt new ones for your culture. We need to look no further than the Roman Empire for an easily accessible example of this irl. And when things go bad with your old gods...
 
The making of enchanted items doesn't work in canon like it does in Divided Loyalties. You aren't limited to making the item do a spell in your lore's spellbook - you can make them do whatever, even stuff that isn't thematic with your lore. This is how the Staff of Volans, the Silver Seal, and the Armour of Tarnus were all made by a single bright wizard.
Originally I think that was on the table for DL too, but Boney was already getting overwhelmed by the huge numbers of pings about just basic spell enchantments.
 
I think Andres110's point sums things up nicely. When you worship a pantheon of gods, it becomes relatively easy to add or adapt new ones for your culture. We need to look no further than the Roman Empire for an easily accessible example of this irl. And when things go bad with your old gods...
When things go bad with your old Chaos Gods you get fucked. And if you don't get fucked you try and get it back.

They live in the Chaos Wastes. Where a worshipper of the southern gods could go their whole life without any true divine sign, they LIVE in the evidence of the power of their gods. There is a reason they never run out of mortal armies despite their infighting and environment.
 
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Presumably if we want to take on nagarond we would become a high tier vampire and then kidnap a few hundred or thousands humans and mass embrace them into a horde of vampire each a spellcaster and a superfast regenerating combatant. Also we could hold their loyalties because sire childe relationships.
I don't know if Boney is using it, but there's at least one source I've read (it was either Night's Dark Masters or the Liber Necris) that said that Vampires far removed from the bloodline founder are only able to sire a couple Vampires themselves. Not at a time, but, like, period.
 
When things go bad with your old Chaos Gods you get fucked. And if you don't get fucked you try and get it back.

They live in the Chaos Wastes. Where a worshipper of the southern gods could go their whole life without any true divine sign, they LIVE in the evidence of the power of their gods. There is a reason they never run out of mortal armies despite their infighting and environment.

Norscans are common sights at every northern port. Marienburg's fortunes were built on a foundation of Norscan fur and amber. The Gospodar were Chaos-worshipping steppe nomads before they converted to the Ancient Widow and founded Kislev, and they currently have Kurgans in their military. This is not 40k and the situation is not as black and white as you are portraying.
I could be wrong, but my understanding was that the Gospodar were notable for not worshipping the 4, sticking to Ursun, before the Ancient Widow spoke to the first Khan-Queen, giving them Ice Magic and directing them west?

So they say. The Dolgan probably have a bear spirit they could upgrade to a god and claim to have solely worshipped if they wanted to get along with the Empire, too.

Losing the favor of the Chaos Gods is bad, but it's not insta-death. There's time to react, and that means time to make decisions. Whether those decisions result in a second Gospodar or a desperate gamble in the other direction to regain favor is yet to be seen.

To be clear, I'm not necessarily advocating that we try to convert, but I think it's a stretch to say the concept is impossible when we're told directly by Boney that there's room for nuance.
 
It's possible they will attack us to try to regain favor.

It's also possible they will assist us to help them get out of dodge.
 
You know what I think we're going to find at Karag Dum? A bunch of radical dwarves who decided to eschew tradition, but didn't actually fall to Chaos in doing so. Mainly because of those two d3 rolls we saw. My expectations of them are that the first was whether on whether any dwarves survived and how much, while the second option as on how non-traditional they went.
 
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