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Would it? I'd say it depends, if you were made an elector but you don't have a territory under you it would make to much difference, you get some influence but no real power, if that territory was Stirland then you'd have a chunk of power but you're still in the little leagues over all. I'd say so. We could do more good with our magical abilities especially as we're at the point where the next tier of thing to look into is battle magic level enchanting and the waystones as a project. There's only a handful of people in the world that could remotely be considered ready to try and tackle that as a project.

The question was about being an Elector Countess, not an Elector period. Elector counts have territory, the people who are Electors without being counts, such as the High priest of Sigmar and the Ar Ulric are just electors, not elector counts.

Even the worst province of the Empire carries obscene power... summarily execute a man without anyone being able to say anything about that kind of power.

Also, if nothing else, it carries power to affect institutions and modes of thinking, which is something that affects the Warp at large. It also grants a runefang. It means a lot.
 
At a cost benefit analysis of ability to affect things though? yeah, those people have too much political power, and that matters a lot. It would be a yes, this is a good exchange of things for me under such a calculation.

They have some political power and lots of obligations.

Like yeah, if your seat is in Altdorf or Nuln things are pretty sweet - rich provinces, lots of infrastructure, not on the frontline. Places like Nordland or Stirland? Lots of enemies, way less resources. There's still a lot of power in the EC's office but much of that is focused on stop Norscan raiders or swatting at vampires again. Places like Averland would probably be somewhere in the middle.

An extremely competent EC can create a bubble of peace and prosperity even out of an originally terrible province... but an extremely competent engineer could create tanks and as for an extremely competent wizard well... there's always Nagash to take as an yardstick for what scale extremely competent wizards can potentially operate on.
 
They have some political power and lots of obligations.

Like yeah, if your seat is in Altdorf or Nuln things are pretty sweet - rich provinces, lots of infrastructure, not on the frontline. Places like Nordland or Stirland? Lots of enemies, way less resources. There's still a lot of power in the EC's office but much of that is focused on stop Norscan raiders or swatting at vampires again. Places like Averland would probably be somewhere in the middle.

An extremely competent EC can create a bubble of peace and prosperity even out of an originally terrible province... but an extremely competent engineer could create tanks and as for an extremely competent wizard well... there's always Nagash to take as an yardstick for what scale extremely competent wizards can potentially operate on.

Nagash built much of his initial power on being King of Khemri so he may not be the best example for this dihotomy.
 
Erm, being an Elector Count (or any big picture leader in general) is a frickin' big deal.

The thing is, all that achievements one can make through magic, genius engineering, martial excellence?

Yeah, all of that and more can be brought about by a capable ruler.

It's just that everything that gets done is at least one step removed.

Drachenhof would have never fallen if not for Abelhelm, K8P reclaimation is ultimately Belegar's achievement, and let's not even talk about those extreme cases like Magnus the Pious establishing the Colleges of Magic.

Edit: Wrong evil castle
 
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Erm, being an Elector Count (or any big picture leader in general) is a frickin' big deal.

The thing is, all that achievements one can make through magic, genius engineering, martial excellence?

Yeah, all of that and more can be brought about by a capable ruler.

It's just that everything gets done is at least one step removed.

Drachenfels would have never fallen if not for Abelhelm, K8P reclaimation is ultimately Belegar's achievement, and let's not even talk about those extreme cases like Magnus the Pious establishing the Colleges of Magic.

On the other hand the colleges would have never been founded nor arguably Asavar Kul defeated without Teclis coming before Magnus and offering to teach in defiance of his own king.
 
Rupert is beating a trip to the Combes by 1, apparently.
Adhoc vote count started by uju32 on Dec 22, 2020 at 9:31 AM, finished with 1305 posts and 275 votes.
 
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On the other hand the colleges would have never been founded nor arguably Asavar Kul defeated without Teclis coming before Magnus and offering to teach in defiance of his own king.

This can be debated. It is good that Teclis offered, but Empire had magical traditions of its own before him.

The elementalists, the druids, etc.

Such Colleges of Magic (without Teclis' tutoring) would be far reduced in comparison to the OTL one, but without Magnus there wouldn't be Colleges of Magic period.
 
This can be debated. It is good that Teclis offered, but Empire had magical traditions of its own before him.

The elementalists, the druids, etc.

Such Colleges of Magic (without Teclis' tutoring) would be far reduced in comparison to the OTL one, but without Magnus there wouldn't be Colleges of Magic period.
Without Magnus, there wouldn't be an Empire. Or a Kislev, probably.
 
This can be debated. It is good that Teclis offered, but Empire had magical traditions of its own before him.

The elementalists, the druids, etc.

Such Colleges of Magic (without Teclis' tutoring) would be far reduced in comparison to the OTL one, but without Magnus there wouldn't be Colleges of Magic period.

The Empire did not have magical traditions, at least not arcane one. There were persecuted mages living in the Empire's borders, but that is rather irrelevant when considering the forces Magnus had available. In fact if anything they were a drain on the state's resources because the state was trying to kill them all. Magnus would have had no reason to change policy without Teclis' offer.
 
The Empire did not have magical traditions, at least not arcane one. There were persecuted mages living in the Empire's borders, but that is rather irrelevant when considering the forces Magnus had available. In fact if anything they were a drain on the state's resources because the state was trying to kill them all. Magnus would have had no reason to change policy without Teclis' offer.

I will leave this here.

When Teclis of Ulthuan and Magnus the Pious founded the Colleges of Magic, they didn't do so from scratch. Using every magical and mundane means at their disposal - and between the High Loremaster of Hoeth and the Emperor, that's a lot of means - they spread word to every corner of the Old World that all magic-users were offered amnesty and training. And when they did so, all sorts of strange sorts came out of the woodwork. The Druids were the most monolithic, to the extent that the Jade Order as a whole could be argued as a mere rebranding rather than a new organization, but by no means the only example. The University of Altdorf was decimated (in the literal rather than figurative sense) when they lost large portions of their Departments of Philosophy, Astronomy, and Chemistry. The 'Guilde of Alkemie' existed for at least a thousand years before the Golden Order was founded, which poached their most skilled members and then started giving rigorous oversight to ensure that their methods remained entirely in the realm of the mundane. Apart from the Hedgewise who semi-openly practiced magic, a good number of wandering soothsayers, tinkers, herbalists and circusfolk came forward, revealing the hidden magical underpinnings of master-and-apprentice traditions centuries or millennia old. And even though Teclis did not challenge the Empire's religious orders when they said that Divine and Arcane were completely unrelated, more than a few priests decided they were more attracted to the trappings of their deity than the deity proper and joined the Colleges instead.

The founding of the Colleges did not introduce magic to the Empire. It transformed what already existed from the equivalent of cottage industries to the efficient and regimented campuses of Altdorf.
 
Some sage advice from Thorek:
He nods. "May the Ancestor Gods watch over your path. And my advice to you: enjoy your youth. A time will come when the burden of responsibility will outweigh the pull of adventure."

You consider pointing out that you're thirty-five, but decide against it; by Dwarven standards that's barely an adult. You instead thank him once more, and move on to your next recruitment candidate.
Adventure calls! Anyone saying we can come back later is gravely mistaken; AP hell rules that out, and we'll probably never be in the vicinity again. Don't you want to see these exotic locales, and to loot them?
 
It's over two thousand years since Sigmar and most of the Empire's surface is covered in beastmen filled forests. In fact since the height of the Empire the forests have grown larger and more dangerous as Solland and Drakenwald can attest.
IIRC, the empire was in fact able to cut back the forests a lot. It's just that it then got hit by the Black Death, which killed half the population, and then after only a short recovery period, Mandred died and the Empire effectively stopped being a united polity for the next thousand years. It's only been around 150 years since it got reunited.

So, first a huge loss of manpower and then a long time of frequent civil wars (plus the occasional vampire war, or Waagh) taking focus away from holding back the forests, nevermind pushing further. They're only now getting back to the long work of domesticating the land again. We don't know how the other provinces are doing, but Stirland is actually doing pretty well.
 
Adventure calls! Anyone saying we can come back later is gravely mistaken; AP hell rules that out, and we'll probably never be in the vicinity again. Don't you want to see these exotic locales, and to loot them?
No I do not. FOMO is no excuse for skipping out on necessary social prep to go poke hornet nests.

We have a responsibility here, and we need to get to know the rest of the expedition leadership and learn the baseline personalities of our subordinates before we reach the "too busy to socialize" phase. Boney has stated that doing so is important - it's not some invented justification for avoiding more sidequests.
 
Combes definitely seem pretty interesting it'll be interesting to see what these Skaven are like especially now that Mathilde has a unique understanding of their language and culture. It's one of the reasons I chose to vote for that option, it feels like one of the special unique options you can only unlock after filling all the prerequisites. Mathilde is unique in that she knows the location, language and position of the Skaven so it would be nice to take advantage of that to perform a unique role that can't be done by anyone else.

The other one is that we just unleashed a bunch of daemons in this direction and it seems like a good idea to make sure the local Skaven aren't being sacrificed to call up a malevolent daemon army to take back the Dwarf Hold. Or worse that the Skaven are making deals with the Daemons to take the Hold.
 
I know the promise of moar intel is grand, but we just pulled a whole Dwarven Hold out of literal nowhere.

Secure base secure ally sanity and give Mathilde especially some time to cool down.

[x] Scouting near the convoy
[x] Ranging far ahead of the convoy
[x] Thane Borek Forkbeard
[x] Head Engineer Gotrek Gurnisson
[x] Head Ranger Snorri Farstrider
 
We have a responsibility here, and we need to get to know the rest of the expedition leadership and learn the baseline personalities of our subordinates before we reach the "too busy to socialize" phase. Boney has stated that doing so is important - it's not some invented justification for avoiding more sidequests.
It is important, but it is not the most important thing...

I mean just the intel that we can gather from both places seem much more useful to the immediate future of the expedition than a social action with the leader of the wolves, and it is not like we cannot speak to him next week, (unlike the Combes and Uzkulak which are unique opportunities)
 
[x] Magister Michel Solmann
[x] Magister Egrimm van Horstmann
[x] Journeyman Cyrston von Danling
[x] Journeywoman Alexandra Kohler
[x] Thane Borek Forkbeard
[x] Head Engineer Gotrek Gurnisson
[x] Head Ranger Snorri Farstrider
[x] Sir Ruprecht Wulfhart the Younger
 
[X] Visit the combes that Qrech told you about
[X] Visit Uzkulak, the Chaos Dwarf equivalent to Barak Varr
 
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