Since people asked. Out of personal preference I dropped the AV votes, I'm just not attached to that project, but I've also made options that drop Staff Turning instead.
@Glau @ReImagined
[X] Plan: Skavenslayer with Less Vague Artillery+Panpan-Staff
-[X] MAX: Receive dictation.
-[X] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[X] DUCK: Spend time with Hubert to try to ensure a good relationship between him and magic, and between him and his identity as a Wizard.
-[X] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[X] EIC: Lend the services of the Hochlander, and the EIC's intelligence and contacts, to Roswita to help track down the Talabeclanders buying peat from the vampires.
-[X] Attempt to create a network of anti-air artillery emplacements, featuring runed artillery, personal/Altar scale enchanted items to provide accuracy buffs, and a small reserve of specialist runed ammunition for the hardest targets.
--[X] Suggested artillery runes: Rune of Accuracy/Flakksson's Rune of Seeking for precision, Rune of Penetrating for damage
--[X] Suggested buffs: Trial and Error, Second Portent of Amul (not necessarily at the same time)
--[X] Specialist bolts: (Master) Rune of Dragonslaying/Demonslaying, Rune of Cleaving, Rune of Striking
--[X] COIN: The Gambler
-[X] Attempt to interest a prominent and knowledgeable Runesmiths in the interaction between Runes and Vitae. (will start at the top and work your way down)
-[X] Dictate papers:
--[X] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[X] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery
[X] Plan: Fight Dragon with Dragon+Panpan-Staff
-[X] MAX: Receive dictation.
-[X] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[X] DUCK: Spend time with Hubert to try to ensure a good relationship between him and magic, and between him and his identity as a Wizard.
-[X] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[X] EIC: Lend the services of the Hochlander, and the EIC's intelligence and contacts, to Roswita to help track down the Talabeclanders buying peat from the vampires.
-[X] Commission an altar based on (boosted) Transformation of Kadon.
--[X] Able to transform non-wizards.
--[X] Optimized to reduce destructive consequences in case of miscast.
--[X] Can only be activated by a Dwarf not currently being transformed.
--[X] Can only be activated with one of three keystones.
--[X] Transportable but heavy and unwieldy enough that even the resulting dragon can not just carry it away.
--[X] COIN: The Gambler
-[X] Attempt to interest a prominent and knowledgeable Runesmiths in the interaction between Runes and Vitae. (will start at the top and work your way down)
-[X] Dictate papers:
--[X] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[X] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery
[X] Plan: Skavenslayer with Less Vague Artillery+Panpan-AV
-[X] MAX: Receive dictation.
-[X] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[X] DUCK: Spend time with Hubert to try to ensure a good relationship between him and magic, and between him and his identity as a Wizard.
-[X] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[X] EIC: Lend the services of the Hochlander, and the EIC's intelligence and contacts, to Roswita to help track down the Talabeclanders buying peat from the vampires.
-[X] Attempt to create a network of anti-air artillery emplacements, featuring runed artillery, personal/Altar scale enchanted items to provide accuracy buffs, and a small reserve of specialist runed ammunition for the hardest targets.
--[X] Suggested artillery runes: Rune of Accuracy/Flakksson's Rune of Seeking for precision, Rune of Penetrating for damage
--[X] Suggested buffs: Trial and Error, Second Portent of Amul (not necessarily at the same time)
--[X] Specialist bolts: (Master) Rune of Dragonslaying/Demonslaying, Rune of Cleaving, Rune of Striking
--[X] COIN: The Gambler
-[X] Travel to the Grey College and attend lessons there: Staff Turning
-[X] Dictate papers:
--[X] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[X] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery
[X] Plan: Skaven Knowledge Bomb+Panpan-AV
-[X] MAX: Receive dictation.
-[X] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[X] DUCK: Spend time with Hubert to try to ensure a good relationship between him and magic, and between him and his identity as a Wizard.
-[X] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[X] EIC: Lend the services of the Hochlander, and the EIC's intelligence and contacts, to Roswita to help track down the Talabeclanders buying peat from the vampires.
-[X] Build a new tower with anti-dragon capabilities
--[X] Capable of the spells Lightning Storm for direct damage, Curse for debuffing hard targets, and Second Portent of Amul to buff gunnery (see below)
--[X] COIN: The Gambler
-[X] Create artillery emplacements with appropriate runic augmentation to supplement the new tower
--[X] Suggested runes: Rune of Accuracy/Flakksson's Rune of Seeking for precision, Rune of Penetrating for damage
-[X] Dictate papers:
--[X] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[X] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery
[X] Plan: Fight Dragon with Dragon+Panpan-AV
-[X] MAX: Receive dictation.
-[X] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[X] DUCK: Spend time with Hubert to try to ensure a good relationship between him and magic, and between him and his identity as a Wizard.
-[X] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[X] EIC: Lend the services of the Hochlander, and the EIC's intelligence and contacts, to Roswita to help track down the Talabeclanders buying peat from the vampires.
-[X] Commission an altar based on (boosted) Transformation of Kadon.
--[X] Able to transform non-wizards.
--[X] Optimized to reduce destructive consequences in case of miscast.
--[X] Can only be activated by a Dwarf not currently being transformed.
--[X] Can only be activated with one of three keystones.
--[X] Transportable but heavy and unwieldy enough that even the resulting dragon can not just carry it away.
--[X] COIN: The Gambler
-[X] Travel to the Grey College and attend lessons there: Staff Turning
-[X] Dictate papers:
--[X] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[X] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery
[X] Plan: Skavenslayer with Less Vague Artillery
[X] Plan: Skaven Knowledge Bomb
[X] Plan: Fight Dragon with Dragon