Voted best in category in the Users' Choice awards.
[X] Tell Belegar.
[X] Tell Belegar and Kragg.

[X] Drinking
[X] Gambling
[X] Hold a Ranaldan religious service
[X] Put on a magic display (Petty and Lesser only)

[X] Yes to Shenanigans
 
Not really. When Mathilde writes back to the Empire, she can inform the Grey College of a possibly incompetent/treasonous Magister who needs to be vetted. For now, she can let Panoramia contemplate the lesson she received and then see if it seems to have stuck. Mathilde won't be able to tell at this juncture whether Panoramia's 'ignorance' was self-inflicted or not. Only time will tell. Coddling her will not with this.
That is a reasonable plan, as long as you don't mind Panoramia disliking Mathilde for the rest of her life for either screwing over the person who trained her, potentially her own mother, or exposing Pan herself as lazy and incompetent.

That is a fair decision to make. We don't need to be friends with her.

I feel like all we're doing is airing speculation anyway, the vote was to grill food, not grill Panoramia on her life history.
 
Learning and Intrigue are what we need to raise the most.

Martial is a nice secondary.

And keeping Diplomacy strictly at the average level beyond that.
 
Out of curiosity, which stats would people prioritise training once we get back to normal turns? Martial, Intrigue and Piety are the three fairly obvious choices, but if we end up only having time for one or two it becomes a harder choice.
Piety has arguably the best experience to build off, but then it also arguably doesn't need the boost as much as the other two.

Personally I'd lean Intrigue>Piety>Martial.
I'd wait until we have a look at the traits we get before deciding. Because we are absolutely getting traits from this dwarfwenture.
 
Learning is also a good choice, it's our main stat and we did important things with it (Mastering two spells and making a new one).
And as a tie in to other stuff we also got a glimpse at proto Theurgy, so out of all the possibilities I think Learning probably has gotten the most use which means its the one I'm most interested in raising.
 
Learning is also a good choice, it's our main stat and we did important things with it (Mastering two spells and making a new one).

I may be misremembering, but I thought we could no longer directly train stats, only gain skills and traits that increase them? So to increase Learning we'd need to learn things like Skaven and Greenskin Lore.
 
[X] Remain silent.

I honestly don't why we would tell anything at this point, we shared all the actual relevant stuff and everything points to neither of them being able to do anything with this, keeping extremely personal events that don't affect others to yourselve is normal and more than expected to a gray wizard.
It is weird that so many are voting for telling stuff after so many discussion on why that is such an idea has almost all potential results eing negative.


[X] Join the hunting with Maximilian
[X] Join the hunting with Ruprecht Wulfhart
[X] 'Make sure the ale hasn't gone bad' with Johann

[X] Telling war stories
[X] Gambling
[X] Sparring
[X] Target shooting
[X] Put on a magic display (Petty and Lesser only)
[X] Play with a giant wolf
[X] Play with a demigryph

[X] Yes to Shenanigans
 
Learning and Intrigue are what we need to raise the most.

Martial is a nice secondary.

And keeping Diplomacy strictly at the average level beyond that.
It's hilarious that Grey Wizards are supposed to be those subtle emissaries and viziers, capable of straightening out conflicts with a word, and then there is Mathilde with a greatsword and memetic Bright Wizard level of diplomacy.
 
Panoramia has absolutely been told the dangers of miscasting, but there's all sorts of ways of communicating that message and a lot of them go right in one ear and out the other when told to a talented teenager hopped up on youth and hormones and life magic and the damn near universal teenager belief that consequences are a thing that happens to other people. Whatever their Master may have taught them in the cozy confines of the Jade College, it definitely didn't stick as hard as it should of. None of what Mathilde said is new information to her, but it's definitely received in a different way when it's coming from that cool but hella scary Grey Magister with the sword and the gun who has killed a whole bunch of scary things, some of them that morning, and then she points at her freaky living shadow and says "see that? it kills people. sometimes when I don't want it to. because that is how magic do."

OK, so its definite Panoramia screwed up all on her own and should spend a good long while thinking very seriously about what she has done.
 
Mathilde is either coming clean or she isn't. Doesn't make sense to pick and choose at the point where she's telling the Dwarves about her Mork possession.
That is what I realized and how I thought it worked, cool to have that confirmed.

Changing my vote now.


[X] Remain silent.
[X] Join the hunting with Maximilian
[X] 'Make sure the ale hasn't gone bad' with Johann

[X] Drinking
[X] Telling war stories
[X] Being maudlin

[X] Yes to Shenanigans
 
[X] Tell Belegar and Kragg.

[X] Yes to Shenanigans


Not sure about the other options yet, but I want these two.
 
Panoramia has absolutely been told the dangers of miscasting, but there's all sorts of ways of communicating that message and a lot of them go right in one ear and out the other when told to a talented teenager hopped up on youth and hormones and life magic and the damn near universal teenager belief that consequences are a thing that happens to other people. Whatever their Master may have taught them in the cozy confines of the Jade College, it definitely didn't stick as hard as it should of. None of what Mathilde said is new information to her, but it's definitely received in a different way when it's coming from that cool but hella scary Grey Magister with the sword and the gun who has killed a whole bunch of scary things, some of them that morning, and then she points at her freaky living shadow and says "see that? it kills people. sometimes when I don't want it to. because that is how magic do."
A talented teenager- wait, how old is Panoramia? Based on Realms of Sorcery and the fact that she was apparently already a journeyman during the time of the Drakenhof campaign I would have expected mid-twenties at the youngest. Most magic doesn't begin to manifest until the teens and apprenticeship takes a solid decade. Mathilde had her magic show up very early and then became a journeyman appallingly young. It would be entirely within the expected age ranges for some of the journeymen to be older than Mathilde is.
 
I may be misremembering, but I thought we could no longer directly train stats, only gain skills and traits that increase them? So to increase Learning we'd need to learn things like Skaven and Greenskin Lore.
We trained stats as of the last normal turn, where we trained Learning and Piety. It's possible that BoneyM has changed things, but if so I'm not aware.
 
[X] Remain silent.
[X] Join the hunting with Maximilian
[X] 'Make sure the ale hasn't gone bad' with Johann

[X] Drinking
[X] Telling war stories
[X] Being maudlin

[X] Yes to Shenanigans
 
A talented teenager- wait, how old is Panoramia? Based on Realms of Sorcery and the fact that she was apparently already a journeyman during the time of the Drakenhof campaign I would have expected mid-twenties at the youngest. Most magic doesn't begin to manifest until the teens and apprenticeship takes a solid decade. Mathilde had her magic show up very early and then became a journeyman appallingly young. It would be entirely within the expected age ranges for some of the journeymen to be older than Mathilde is.

She was a talented teenager when she got the miscast talk, is what I meant. Panoramia's actually barely younger than Mathilde.
 
[X] Remain silent.

[X] Yes to Shenanigans

Besides these two I'm currently undecided. And if Ranald decides to reveal stuff via his priests oh well then, it's not exactly relevant to dwarven affairs whatsoever.
 
I'm really conflicted about this, because I don't like hiding something this significant from Belegar when he took the risk to open his home to us, but I do not want to open the can of worms labeled Chaos Dwarfs in front of Kragg.

[X] Remain silent.
 
Yes, no mentioning temporary possession by Greenskin gods or talking of the Dawi Zhar, please.
Ehhhh.
Like, all else aside: she is already a wizard. Kragg won't start trusting her less because this is pretty much level of "oh gods why" she expects of all of our kind.
Belegar is different, but he already trusts us. And it's an interesting story anyway.


I mean, it was...possession in a sense that we played role of Mork Prophet in a tale, so to speak?
In one setting name of which I forgot, heroes could attain power of gods by repeating deeds gods did in their mortal life, and got the more power the closer were deeds to the tale, mindset and all.
We basically inadvertently hijacked the tale of Mork's chosen, it was not some willy-nilly possession like by demon. It is much, much more interesting than that.
And then we used it to steal power of both gods because that's just how we roll.

Idk I think it's a tale worth telling; and besides, you noticed how Kragg looked at us? He...he is feeling something going on. Best not to breed misunderstandings.
 
Two more things to add to the To-Do list:
-Taming our shadow. I'm pretty sure we got WoG that it'll be an issue for infiltration in any place that's not lighted by flicker torches. I can also see it used for all sorts of neat stuff once we've got control.
-Aiming while invisible. That's a serious disadvantage for our ability to gank nasty critters.
 
A talented teenager- wait, how old is Panoramia? Based on Realms of Sorcery and the fact that she was apparently already a journeyman during the time of the Drakenhof campaign I would have expected mid-twenties at the youngest. Most magic doesn't begin to manifest until the teens and apprenticeship takes a solid decade. Mathilde had her magic show up very early and then became a journeyman appallingly young. It would be entirely within the expected age ranges for some of the journeymen to be older than Mathilde is.
Probably told when she was a teen as an apprentice and she is in her twenties is I think what Boney means.

E: lol Grey GM'd.
 
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