The following plan is based on Briefvoices Taskforces A but boosts Royal at the cost of Goodfoot.
This is done in 3 ways:
Ventil Oyana: 4 pp on purchase, 3 pp per year. Effect: +5 on a targeted diplomatic tag each quarter. [move to ROYAL from Goodfoot]
Ambassador Sarek: 8pp on purchase, 5 pp per year. Effect: Reroll the first failed diplomatic roll each quarter; add +1 to the reroll. [move to ROYAL from Goodfoot]
And the Goodfoot trades its Excelsior-A[Sojourner (B)] for Emancipation (B)
This is done because i do not see problems if Goodfoot takes longer but royal is an oppossed TF trying to prevent a war
It also adds Harbind-Attu Institute Research Team: 40 rp on purchase, 20 rp per year. Effect: Receive a bonus to a technology related to the Task Force's activities each year. to dreaming as we have enough RP so spending some for a research bonus is a easy choice.



[X][TASK] Sunrise 2326 Task Forces
-[X] Retain 24 points of ships and three cargo ships (40 pp)
- Explorers: 1 Starkin Basilica of Lakhept [Basilica of Lakhept],1 Starkin Basilica, 1Ked Paddah Aggadah, 1 STO Sunrise-A Battleship, 1 Caitian Excelsior-A [Hrvass] = 10
- Cruisers: 1Apiata Little Queenship, 3 Orion Nelhiar Savings & Loan Enforcer Cruisers, 3 STO Audacious Cruisers, 1 Gaeni Tech Cruiser-A = 8
- Frigates: 2 Apiata Stingers, 1 Amarkian Centaur-B, 2 Amarkian Anacails, 2 Indorian Centaur-B, 1STO Centaur-B, 1 Caldonian Centaur-B, 1 STO Kepler, 1 Orion Kepler, 1 Gaeni Kepler = 6

Maintain following pp cost TF attachments (127pp):

Royal

Langa Mbeki: 5 pp per year. Effect: +2 to the lowest diplomatic roll each quarter - 5pp [ROYAL]
Starfleet Intelligence Infiltration Team: 5pp on Purchase, 5pp per year. Effect: When used with EC panel Captain, enables harder Raid Events. [ROYAL]
Commodore Alexandria Kuznetsova: 13 pp on purchase, 8 pp per year. Increased chance of responding to unexpected events instigated by opposing task forces. [ROYAL]
Nash & Scott's Consultant Cooperative: 10 pp on purchase, 5 pp per year. Effect: [CLASSIFIED] [ROYAL]
Ashtarr: 10 pp on purchase, 8 pp per year. Effect: +2 to the first diplomatic roll involving the Gorn each quarter. [ROYAL]
Yan-Ros Ranger Team: 18pp on Purchase, 10pp per year. Enables Raid Events, adds extremely potent assault asset. [ROYAL]
Cpt. Wolfe's Analysis Team: 20 pp on purchase, 10 pp per year. Effect: +1 on opposed rolls [ROYAL]
Ventil Oyana: 4 pp on purchase, 3 pp per year. Effect: +5 on a targeted diplomatic tag each quarter. [move to ROYAL from Goodfoot]
Ambassador Sarek: 8pp on purchase, 5 pp per year. Effect: Reroll the first failed diplomatic roll each quarter; add +1 to the reroll. [move to ROYAL from Goodfoot]


Chorus

FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter [CHORUS]
Yokathi Lakhept: 8 pp on purchase, 5 pp per year. Effect: Reduce the cost of all failed diplomatic events by half. [CHORUS]
Starfleet Tactical Brass: 15pp per year. Enables coordination events with other powers [CHORUS]


Righteous

Second Starfleet Intelligence Field Intel Team: 5pp on Purchase, 5pp per year. Effect: Enables extra event types. [RIGHTEOUS]
Ambassador Nikael Dalera: 8 pp on purchase, 5 pp per year. Effect: Double progress on the first passed Diplomatic event each quarter. [RIGHTEOUS]
Amarki Gendarmes: 5pp on Purchase, 5pp per year. Effect: +1C for Away Team action, fulfills a Peacekeeper requirement attached to a Mission or event [RIGHTEOUS]
Starfleet Engineering Team: 15 pp on purchase, 15 pp per year. Effect: Fulfills an Engineering requirement. +3 on Distant Stars tags each year. [RIGHTEOUS]


Liberty

FDS Diplomatic Team. Cost: 5pp per year. Effect: Reroll first failed Diplomatic Roll each quarter – 5pp [LIBERTY]
Starfleet Intelligence Joint Operations Team: 5pp on Purchase, 5pp per year. Effect: Enables Raid Events. [LIBERTY]
Shar Ordey: 5 pp on purchase, 3 pp per year. Effect: +1 to the first diplomatic roll involving anti-slavery efforts each quarter. [LIBERTY]


Maintain the following rp cost attachments (68rp)

Righteous

Pallas-Abat Institute Ship Design Team: 20 rp on purchase, 10 rp per year. Effect: Ships in this task force get +1 to shield and hull checks to resist damage. [RIGHTEOUS]
University of Betazed Contact Team: 10 rp on purchase, 10 rp per year. Effect: +1 to the first First Contact roll each quarter. [RIGHTEOUS]


Dreaming

Hallad-Wel Institute Computing Team: 10 rp on purchase, 8 rp per year. Effect: Reroll the first failed Science test of this task force each quarter, but at -1 to the roll. [DREAMING]

Harbind-Attu Institute Research Team: 40 rp on purchase, 20 rp per year. Effect: Receive a bonus to a technology related to the Task Force's activities each year. [DREAMING]



Liberty

Kedaia Naar Institute Doctrine Team: 20 rp on purchase, 10 rp per year. Effect: +1 to the first space combat roll each quarter. [LIBERTY]
Yoyodyne Research Team: 10 rp per year. Enables reroll on first failed D-Test each quarter. – 10 rp [LIBERTY]


Maintain the following BR cost attachment (10br)

Sam Jones: 10 br per year. Effect: Gain both sr & relations on trade summit missions for this task force. [ROYAL]


Task Force List

Task Force: Royal
Mission: Reduce [Gorn-Cardassian Diplomacy: 258/500] tag to 0, or at least prevent the Cardassians from raising it to 500/500.
Commander: Commodore Sabek (bonus???)
Attachments:

Free FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter
Langa Mbeki: 5 pp on purchase, 5 pp per year. Effect: +2 to the lowest diplomatic roll each quarter
Starfleet Intelligence Infiltration Team: 5pp on Purchase, 5pp per year. Effect: When used with EC panel Captain, enables harder Raid Events.
Yan-Ros Ranger Team: 18pp on Purchase, 10pp per year. Enables Raid Events, adds extremely potent assault asset.
Commodore Alexandria Kuznetsova: 13 pp on purchase, 8 pp per year. Increased chance of responding to unexpected events instigated by opposing task forces.
Nash & Scott's Consultant Cooperative: 10 pp on purchase, 5 pp per year. Effect: [CLASSIFIED]
Ashtarr: 10 pp on purchase, 8 pp per year. Effect: +2 to the first diplomatic roll involving the Gorn each quarter.
Cpt. Wolfe's Analysis Team: 20 pp on purchase, 10 pp per year. Effect: +1 on opposed rolls
Ambassador Sarek: 8pp on purchase, 5 pp per year. Effect: Reroll the first failed diplomatic roll each quarter; add +1 to the reroll.
Ventil Oyana: 4 pp on purchase, 3 pp per year. Effect: +5 on a targeted diplomatic tag each quarter.

2325.Q1Ships:

Explorers: 2 Starfleet Excelsior-A [Frontier(B), Sojourner (B)], 1 Starkin Basilica, 1 Starkin Basilica of Lakhept
Cruisers: 2 Starfleet Renaissances [Justice (B), Suffrage (B)]
Frigates: 1 STO Centaur-B, 1 STO Kepler
Notes: TF is 8 ships.



TF Dreaming
Mission: Resolve [Alien modes of Communication and Thought: X/300] tag on Dreamer Collective.
Commander: Huth fop Makpol - Reroll first two failed Diplomacy rolls each year, at -1 to the reroll.
Attachments:

Hallad-Wel Institute Computing Team: 10 rp on purchase, 8 rp per year. Effect: Reroll the first failed Science test of this task force each quarter, but at -1 to the roll.
Harbind-Attu Institute Research Team: 40 rp on purchase, 20 rp per year. Effect: Receive a bonus to a technology related to the Task Force's activities each year.

2325.Q1 Ships

Explorers:
Cruisers: 1 Starfleet Renaissance [Mugat], 1 Gaeni Tech Cruiser-A
Frigates: 1 Caldonian Centaur-B, 1 Starfleet Centaur-B [Starlight], 2 Starfleet Kepler [Kepler (B), Axema]
Notes: 6 Ships



TF Goodfoot
Mission: Affiliate Ur'razzi
Commander: Percival Amin - Reroll first failed Diplomacy roll each year.
Attachments:

Free FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter


2325.Q1 Ships

Explorers:
Cruisers: 1 Starfleet Renaissance [Emancipation (B)], 3 Orion Nelhiar Savings & Loan Enforcer Cruiser
Frigates: 2 Indorian Centaur-B, 1 Orion Kepler
Notes: 7 ships strong



TF Righteous
Mission: Negotiate an [Anti-Cardassian Mutual Defense Pact] with the Allupii (0/400) or shift mission to Dobetians depending on vote.
Commander: Pavel Chekov - Nullifies the first 2pts of crew casualties per year, reroll the first failed Away Team Combat each year
Attachments:

Free FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter
Starfleet Intelligence Field Intel Team: 5pp on Purchase, 5pp per year. Effect: Enables extra event types.
Amarki Gendarmes: 5pp on Purchase, 5pp per year. Effect: +1C for Away Team action, fulfills a Peacekeeper requirement attached to a Mission or event
Ambassador Nikael Dalera: 8 pp on purchase, 5 pp per year. Effect: Double progress on the first passed Diplomatic event each quarter.
Pallas-Abat Institute Ship Design Team: 20 rp on purchase, 10 rp per year. Effect: Ships in this task force get +1 to shield and hull checks to resist damage.
Starfleet Engineering Team: 15 pp on purchase, 15 pp per year. Effect: Fulfills an Engineering requirement. +3 on Distant Stars tags each year.
University of Betazed Contact Team: 10 rp on purchase, 10 rp per year. Effect: +1 to the first First Contact roll each quarter.

2325.Q1 Ships

Explorers: 6 Starfleet Excelsior-A [Spirit (B), Avandar (B), Endurance (B), Odyssey, Pathfinder (B), Rru'adorr (B)]
Cruisers:1Apiata Little Queenship [Pollizazza],
Frigates:2Apiata Stingers [Lucrazza, Srizziri]
Notes: 9 Ships



TF Chorus
Mission: Resolve [Gorn/Ittick-Ka Tensions 135/300], with an eye to preventing a devastating interstellar war and potentially opening doors for future diplomacy.
Commander: Vol Chad - faster experience gain for ships in the squadron
Attachments:

FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter
Starfleet Tactical Brass: 15pp per year. Enables coordination events with other powers
Yokathi Lakhept: 8 pp on purchase, 5 pp per year. Effect: Reduce the cost of all failed diplomatic events by half.

2325.Q1 Ships

Explorers: 1 Starfleet Excelsior-A [Thirishar(B)], 1 Caitain Excelsior-A [Hrvass]
Cruisers:1 Starfleet Renaissance [Thelasa-vei], 1 Starfleet Patrol Cruiser-A [Rixx]

Frigates: 1Gaeni Kepler,1Starfleet Centaur-B [Harmony],2StarfleetKepler [Lyflam, Hypatia]
Notes: 8 ships.


TF Liberty
Mission: Disrupt and ultimately destroy the rimward slave trade dominated by the Hishmeri OR if CAT vote is "NO" request permission to revise TF composition using different member ships and reassign to Court the Uaquuo.
Commander: Abigail Taggart - Successful Combat tests are worth double progress.
Attachments:

FDS Diplomatic Team. Cost: 5pp per year. Effect: Reroll first failed Diplomatic Roll each quarter
Yoyodyne Research Team: 10 rp per year. Enables reroll on first failed D-Test each quarter.
Kedaia Naar Institute Doctrine Team: 20 rp on purchase, 10 rp per year. Effect: +1 to the lowest space combat roll each quarter.
Shar Ordey: 5 pp on purchase, 3 pp per year. Effect: +1 to the first diplomatic roll involving anti-slavery efforts each quarter.
Starfleet Intelligence Joint Operations Team: 5pp on Purchase, 5pp per year. Effect: Enables Raid Events.

2325.Q1 Ships

Explorers: 1 Starfleet Excelsior-A [Liberty], 1 STO Sunrise-A Battleship
Cruisers: 3 STO Audacious Cruiser
Frigates: 1 Amarkian Centaur-B, 2 Amarkian Anacail
Notes: 8 Ships



TF Alarm
Mission: Engage in direct diplomacy and intelligence work with the Sei-Farie
Commander: Diego Zaardmani - +1S on Flagship, Re-roll first failed Science check each year
Attachments:

FDS Diplomatic Team. Effect: Reroll first failed Diplomatic Roll each quarter. (free)
Starfleet Intelligence Field Intel Team: (free)
Starfleet Engineering Team: Effect: Fulfills an Engineering requirement. +3 on Distant Stars tags each year (free)

2325.Q1 Ships

Explorers: 1 Starfleet Excelsior-A [Pleezirra(B)],1 Ked Paddah Aggadah
Cruisers: None
Frigates: None
Notes: 2 Ships



Task Force:Na'Shaya (Vulcan for Welcome)
Mission: Affiliate Sathuri.
Commander: Commodore Enad Rebin (if available)

Attachments: None

2325.Q1 Ships

Cruiser: 1 Renaissance [Thejal]
Frigates: 1 Centaur-B [Talaxana], 1 Kepler [Nolaeis]
Note: In Q2 1 Kepler [Grand Duk Berth 1] arrives to make 4 ships.


In 2325.Q2:


Task Force: Welcome [Starts in 2325.Q2 when ships arrive]
Mission: Resolve [Stellar Shock: 0/100] tag on Ataami.
Commander: Commodore Mica zh'Halron - +1 on Trade Summit event rolls.

Attachments: None

2325.Q1 Ships

Cruiser: 3 Constellation-A (12) [Stalwart (B), Triada, Docana (B)]
Frigates: 1 Centaur-B [Flabbjellah]
Note: 4 ships.
 
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[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth

Fuck the Cardassians.

[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.

Fuck these guys, we don't need this war breaking out right now.

[X][CAT] Continue to focus on disrupting the rimward slave trade

Fuck all slavers, everywhere, forever. Whether mundane (Hishmeri) or exotic (Borg, Harmony Singers), they are hostis sapiens generis, and should be treated as such. The only question to ask before fighting slavers here is "would we be doing more help elsewhere?"

Similarly, the only questions to ask before taking out a slave-raiding ship are "can we do this without getting innocent people killed" and "do we have the ability to take the slavers prisoner, or do we need to just drop a photon torpedo into their warp core?"
 
[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth

[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.

[X][CAT] Continue to focus on disrupting the rimward slave trade
 
[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth

[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.

[X][CAT] Continue to focus on disrupting the rimward slave trade

[X][SQUAD] Briefvoice Sector Garrison 2325
[X][FDS] Plan Briefvoice 2325 FDS - 12P
[X][TASK] Briefvoice 2326 Task Forces A
 
[X][SQUAD] SWB Horizon-Proof Garrison
[X][FDS] Plan SWB 2325 FDS - 12P
[X][TASK] SWB 2325 Task Forces A
[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth
[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.
[X][CAT] Continue to focus on disrupting the rimward slave trade

Changing my vote to SWB
 
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Can we put Makpol and his Diplo-Rerolls on the Hard Ittick-Ka anti-war TF Chorus? (Edited)

And replace him with say the (psychic) SPICE S5 Straak?
 
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[X][SQUAD] Briefvoice Sector Garrison 2325
[X][FDS] Plan Briefvoice 2325 FDS - 12
[X][TASK] Briefvoice 2326 Task Forces A
[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.
[X][CAT] Continue to focus on disrupting the rimward slave trade
[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth
 
[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.

[X][CAT] Continue to focus on disrupting the rimward slave trade

Approval voting for [WOLF]:

[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth
[X][WOLF] Return home (If chosen, ships are available for deployment starting Q3)

When I have the opportunity in a few hours I intend to post plans incorporating the withdrawal of TF Righteous.
 
I have a philosophical question. Why is Ascension so much more appealing to people in-universe than exploring some more forever? With an Observable Universe 15 billion light-years across and a totality of the universe as much as 10^23 times that size, it's not like you're going to run out of new space to explore within the next couple millennia.

Physical entities can keep discovering new things, while energy beings seem to be restricted by each other to the point they can barely even interact with the material world any more. It just doesn't feel like there's any reason to gain godlike power when you aren't going to do all that much with it, as opposed to finding new races to Federation-ate.

Unless, of course, the energy beings are off doing to other galaxies what the Precursors did to the Milky Way, but we don't really see much evidence of that either way.
Point the first: there may be feasible limits on warp travel speeds that make it impractical to explore the galaxies with conventional starships, even very advanced ones. You can present canon evidence against that, but I can present evidence for it; it's a possible explanation.

Point the second: I see no evidence that energy beings are restricted in that they cannot explore and observe. What they are, admittedly, largely prohibited from doing is interfering in the material universe. But so far as I know nothing stops them from observing that universe so long as they don't start playing dollhouses and tea parties with the inhabitants.

Point the third: Perhaps the ascension into energy being states gives intelligent life vast new vistas to explore, traveling into uncharted dimensions and entirely alternate forms of reality that make even the wonders of exploring the Star Trek physical universe seem rather tame by comparison.

Please note that Anti-Horizon border activity in Felis space will be supported by the Horizon Border Zone Sector Fleet rather than by a distinct task force; similarly, the Licori Border Zone Sector Fleet will be responsible for supporting Anti-Horizon activity in Licori space and the Paddah Sector Fleet will support Anti-Horizon activity in Bolian space. You will be asked to select Assets to assign to Missions against Targets.
Request for clarification:

Would it be reasonable to say that Task Force Boldly, the previous anti-Harmony task force, no longer has a relevant mission?

Would it be accurate to say that if we wanted to take the ships that were formerly engaged in Task Force Boldly's mission, and keep them active against the Harmony, then we should assign them to the relevant sector fleets (the Horizon Border Zone, Licori Border Zone, and Peddah Sector fleets)?
 
Can we put Makpol and his Diplo-Rerolls on the Hard Ittick-Ka anti-war TF Chorus? (Edited)

And replace him with say the (psychic) SPICE S5 Straak?
Can you explain your reasoning for putting Makpol into TF Chorus please because right now it doesn't make sense to me. So I would like to hear your reasoning for it.
 
If Makpol gets diplomacy rerolls, that would be a good reason to put him on a task force that has a lot of high-stakes high-difficulty diplomacy rolls to make, @Anime_Fan35

Point of curiosity: why did you go with the fixed DS years rather than, for instance, have normal tags that only the DS can affect (with the DS getting a special dicepool that the players don't have direct power over)?
Probably because it would just mean more redundant dice rolls? Easier to just average out the number of points scored per year, take the size of the point pool that needs resolving, and do a division problem up front.

So its four time as hard to supply an Explorer than a Frigate? Should be the other way around I would think.
Frigates need more regular maintenance, but also less of things when they do need it. Plus, member world explorers aren't regular ships, they're prestigious flagships of which any given member world only has a small number. Think about the political angle.

The changes to task forces sound really good. Thanks, QMs!

As for non-plan votes:

WOLF: bring the ships home. We need those explorers to focus on other priorities.
Five to ten years from now the odds are that this will result in the Cardassians steamrolling the Dobetians and possibly securing rule over the Allupii with a puppet emperor the same way they took over, for example, the Goshawnar.
 
If Makpol gets diplomacy rerolls, that would be a good reason to put him on a task force that has a lot of high-stakes high-difficulty diplomacy rolls to make, @Anime_Fan35

Probably because it would just mean more redundant dice rolls? Easier to just average out the number of points scored per year, take the size of the point pool that needs resolving, and do a division problem up front.

Frigates need more regular maintenance, but also less of things when they do need it. Plus, member world explorers aren't regular ships, they're prestigious flagships of which any given member world only has a small number. Think about the political angle.

Five to ten years from now the odds are that this will result in the Cardassians steamrolling the Dobetians and possibly securing rule over the Allupii with a puppet emperor the same way they took over, for example, the Goshawnar.


Okay I see your point. @Briefvoice I too request that Makpol be put into TF Chorus.
 
Can you explain your reasoning for putting Makpol into TF Chorus please because right now it doesn't make sense to me. So I would like to hear your reasoning for it.
Chorus is a Hard Diplomatic TF.
Makpol has a 'reroll the first two failed P-checks (at -1) each year' bonus, but SPICE P3.
Vol Chad has a 'Ships gain experience faster' bonus, but P4.

So it's kind of whether you think the rerolls outweigh whatever the higher SPICE score does.

Plus: Straak logs!!
Dreamers have Crystal Tech, I think? They mine moons for interesting space rocks using their powers and tools, iirc? Think of the long, rambling, cut off Dreamer Techniques For Surveying For Rocks Are So Fascinating logs!
And Straak has S5, is a minerals genius, and we the Communicate With Dreamers Solution might involve them using tech, too?
 
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There appear to be 21 FDS tags, 19 of which we presumably could start on this year. Briefvoice's plan only gives 12P worth of ships, or enough for the FDS to work on 2 tags. Though given how tight on ships we are, that might be about as much as we can spare this year.
-Starfleet Intelligence Analysis Team: 5pp on purchase, 5pp per year. Effect: Gain one free analysis point on one power associated with this task force.
-Starfleet Intelligence Task Force: 25pp on purchase, 22pp per year. Effect: Gain three free analysis points, which must be assigned to powers associated with this task force.
The second is way too expensive, since an analysis point is 1/3rd of a full intel phase point. Since it costs 75pp for a permanent increase in the snakepit, the second one just isn't worth it. The first one, however, might be if pp isn't tight elsewhere. We might want to assign them just to effectively have an extra analysis point to slap on someone.
-Starfleet Tactical Tiger Team: 5pp on purchase, 3 pp per year. Effect: Increased experience gain for missions involving C rolls.
-Lt. Cmdr. Sadd-Har's Cadet Field Training Team: 3pp on purchase, 3 pp per year. Effect: Increased experience gain for missions involving S rolls.

I don't really see a reason why we shouldn't have both of these running. Blooded ships are just significantly better than non-blooded ships, and we have TF missions that will be heavily weighted toward combat or science rolls.
-Technocracy Interstellar Ministry Diplomatic Team: 10 pp on purchase, 5 pp per year. Effect: For every passed Presence event each quarter, add +3 relations to another applicable tag.

There has got to be an appropriate Presence-heavy TF that will have multiple tags. It only takes 10 passed Presence events a year for this to add up to +30 relations.
-Harbind-Attu Institute Research Team: 40 rp on purchase, 20 rp per year. Effect: Receive a bonus to a technology related to the Task Force's activities each year.

I have no idea how the research system is going to turn out in the end, but going by how the current system only requires 372.5RP, and we finished last year with 531.5 RP, we can probably afford this in addition to all the other RP-costing attachments. @Briefvoice I think this team would really fit in TF Dreaming.
-Hortance: 5 pp on purchase, 3 pp per year. Effect: Gain 5 pp each quarter that this task force succeeds on all events.

Since we appear to be starting multiple Easy task forces this year, why aren't we sending Hortance out? He's very likely to more than pay for himself as long as we actually send him somewhere.
I will if there's great demand (like a half dozen people demand it), but I like Makpol on Dreaming. He's funny there and has good logs.

I guess I'll put my support on this. Makpol is funny on Dreaming, but if we're sure he'll be more effective elsewhere...
 
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Glassware is pushing that we take one of the Welcome task forces and reassign it to [Court the Uaquuo]. I suppose we could snatch the Excelsior from Goodfoot to make it work; trade it for a Renaissance.

What do people think? It would be an undermanned TF; not the 7 ships advised.
 
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There appear to be 21 FDS tags, 19 of which we presumably could start on this year. Briefvoice's plan only gives 12P worth of ships, or enough for the FDS to work on 2 tags. Though given how tight on ships we are, that might be about as much as we can spare this year.

Worth noting that most of the FDS tags are what I'd call "low-priority," stuff that we probably can't afford to start resolving for a long time or behind polities that have Distant Stars tags so the FDS can't work on them. Looking at it I'd say the Dobetians and the OSA are the most likely to become relevant.
 
Glassware is pushing that we take one of the Welcome task forces and reassign it to [Court the Uaquuo]. I suppose we could snatch the Excelsior from Goodfoot to make it work; trade it for a Renaissance.

What do people think? It would be an undermanned TF.

It's an easy to moderate mission, and I think being undermanned for a moderate mission is too risky. That's before the possibility the Ittick-Ka interfere. I'll vote no.
 
Makpol is funny on Dreaming, but if we're sure he'll be more effective elsewhere...
We can't really be *sure*. Two Rerolls vs a higher SPICE P.

Straak is a much better scientist than Makpol, tho, and TF Dreaming is mostly Science.
He is also a more experienced fleet action commander than Makpol, if the Breen try something.

We'd still get Makpol logs on Chorus.
 
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Frigates need more regular maintenance, but also less of things when they do need it. Plus, member world explorers aren't regular ships, they're prestigious flagships of which any given member world only has a small number. Think about the political angle.
Point, but "more regular maintenance" can be a lot of trouble.

One would think the member fleets would want to send their best to do demanding (Starfleet grade) jobs beyond UFPs borders.

Also, frigates do most of the garrison work needed usually, with capitals as flagships and for bigger problems. The garrison value of 4 frigates is far more then that of one explorer.

Still does not make much sense to me, but whatever.

Glassware is pushing that we take one of the Welcome task forces and reassign it to [Court the Uaquuo]. I suppose we could snatch the Excelsior from Goodfoot to make it work; trade it for a Renaissance.

What do people think? It would be an undermanned TF; not the 7 ships advised.
Its not opposed, and the only negative of not using the full number of ships that I can think of is the lack of double response.

So if single response is OK, I say go for it.
 
I would suggest adding Hortance to Dreaming, as it is an unopposed task force with a bunch of rerolls, so we have a good chance of getting a few great quarters. Really though, I just want to see a Horta chatting with Space Whales and making friends that look more like him then those silly humanoids.
 
Updated my taskforce plan with:
It also adds Harbind-Attu Institute Research Team: 40 rp on purchase, 20 rp per year. Effect: Receive a bonus to a technology related to the Task Force's activities each year. to dreaming as we have enough RP so spending some for a research bonus is a easy choice.
 
I don't really see a reason why we shouldn't have both of these running. Blooded ships are just significantly better than non-blooded ships, and we have TF missions that will be heavily weighted toward combat or science rolls.

The only C rolls mission we have is Liberty, which has only 1 Starfleet ship. I suppose the cadet Training Team could go on Dreaming?

There has got to be an appropriate Presence-heavy TF that will have multiple tags. It only takes 10 passed Presence events a year for this to add up to +30 relations.

The only one I could find was Goodfoot and I was like, "Eh, they only have 110 pts of tags so they'll probably finish this year no matter what, so why pay extra?"

I have no idea how the research system is going to turn out in the end, but going by how the current system only requires 372.5RP, and we finished last year with 531.5 RP, we can probably afford this in addition to all the other RP-costing attachments. @Briefvoice I think this team would really fit in TF Dreaming.

I have no idea how it's going to run either, but last year we almost ran out of RP so I'm trying to be more conservative this year.

Since we appear to be starting multiple Easy task forces this year, why aren't we sending Hortance out? He's very likely to more than pay for himself as long as we actually send him somewhere.

A decent point. I could put him on a Welcome TF.

I guess I'll put my support on this. Makpol is funny on Dreaming, but if we're sure he'll be more effective elsewhere...

I'll see who else responds.

I am for it maybe use Leaniss Larai as its commander so it has one more ship?

Now that is an interesting idea. 5 ships might not be so bad....
 
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