Even at the best dice possible we'd have what, 34 dice, more realistically 31?6 dex + 6 stealth + 1 specialty + 2 mists +6 gear + +2 equiv (ashfall) + 5 equiv (2 auto scs) = 28
+3 if diap hits, and +3 ows if we want it, plus stat gear and art improvements
But also key: this isn't a clash vs defenses, this is a perception roll. They aren't likely to have many bonuses and no instant to boost perception. If someone brings their tracking arts to an open tournament that's probably a good thing. I would find it hard to believe if anyone had more than 7+7+10 or so, and even that would be extreme.
That's not really on the table for a long time, though.Even at the best dice possible we'd have what, 34 dice, more realistically 31?
We've seen Liling rolling near 30 dice, and her spirit actually rolling 30 dice, but going by your estimate of 24, we're looking at a 70-80% chance to actually get stealth. Less if both cultivator and spirit beast get a roll, or if we're up against someone with a phys auto on us.
if we pick up a stealth art, then yeah Night's Edge will win us a lot of fights. I like the support aesthetic more though. For high damage output I'd prefer to compose a Cai-inspired "Summon giant laser" music art.
you should play cube!Damn the meta! I will win with my odd end combos and weird shenanigans or not at all!
I dunno a hungry darkness beam sounds like it'd be fun.That's not really on the table for a long time, though.
The issue is writing a Cai-inspired song.
Not one inspired by Shenhua's shadow.
Moon laser~I dunno a hungry darkness beam sounds like it'd be fun.
It'd be like a black hole in beam form.
Prismatic BEAAAAAAAAAMUUUUUUUUUUUUUUUUU!
Well it depends what you mean by Shenhua's shadow. With a broad interpretation of what that means, I think Cai is wholly within it - though I don't at all mean that her personality or will is subsumed or that she's not shaped by her experiences like everyone else. But Shenhua has dictated her circumstances and means for the entirety of her life, and so it is purely a matter of degree as to what is 'within' or 'without' Shenhua's shadow with regards to Cai. Unless you want to argue that Ling Qi or Bai Meizhen have influenced her in some manner outside Shenhua's predictions for Outer Sect life influence, which does seem to be a valid position that's consistent with, as you say, there being an issue in filling out a whole song.That's not really on the table for a long time, though.
The issue is writing a Cai-inspired song.
Not one inspired by Shenhua's shadow.
Yes, that's largely my point.Well it depends what you mean by Shenhua's shadow. With a broad interpretation of what that means, I think Cai is wholly within it - though I don't at all mean that her personality or will is subsumed or that she's not shaped by her experiences like everyone else. But Shenhua has dictated her circumstances and means for the entirety of her life, and so it is purely a matter of degree as to what is 'within' or 'without' Shenhua's shadow with regards to Cai.
You are thinking of the Singing Mist Blade as if it is a health-takedown weapon as opposed to a qi-takedown weapon.If we want the weapon itself to remain relevant we need something a with a high enough damage cap. Otherwise we're just picking up an excessively expensive music talisman when we could get five dice for FVM for much cheaper from a regular talisman.
Additionally our Expression is uncapped, so those will grow larger until our Stealth also uncaps, and will likely maintain a head start later down the line unless something weird happens.After a bit of thought, I'm pretty sure the the Expression-based Domain Weapons have a boost from their compatibility with our Domain as it currently stands. This makes sense since they're, obviously, Domain weapons. It also means that we can comfortably vote our conscience in terms of theme or style, since any choice can grow to equal strength with the others as we continue to develop. Essentially, these stats aren't how strong the weapon is, they're how strong the weapon is in Ling Qi's hand at the moment.
Plus, we're on our way to ditch the firmer combat mechanics anyway.