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[X] Ulthar's Rangers and Petrescu's marksmen are ranging far to ensure that any greenskin that claps eyes on the Expedition don't live to tell the tale. Assist them.
[X] Ask him to teach Johann to Dispel.
[X] Help Esbern teach Seija to Dispel.
[X] Purchase the strange Lustrian eggs (200 gc).
[X] Purchase the Helldrake scales (100 gc).
[X] Do not purchase the title of a Border Princess.
 
[X] Ulthar's Rangers and Petrescu's marksmen are ranging far to ensure that any greenskin that claps eyes on the Expedition don't live to tell the tale. Assist them.
[X] Ask him to teach Johann to Dispel.
[X] Help Esbern teach Seija to Dispel.
[X] Purchase the strange Lustrian eggs (200 gc).
[X] Purchase the Helldrake scales (100 gc).
[X] Do not purchase the title of a Border Princess.
 
So in your opinion how frustrating would a tabletop Mathilda be to deal with and how would you her if she was in your army.
Not very. She's a hilariously overpriced, somewhat effective tarpit. Without battlespells, she just doesn't have the stat line to seriously threaten anything. With the seed and talisman she's pretty hard to take down, but since she only has one attack (and effective S5,WS4), she won't be killing anything important anytime soon. And even a block of standard units will grind her down soon enough.

I'd probably give her the scout or infiltrate special rules as well. That way, she becomes a decent artillery (including mages) hunter, especially with the high mobility of shadow steed (that may or may not ignore terrain tests, I don't know. It would fit the quest anyway). So now the enemy actually has to deal with her, and since she's pretty though, they'd have to spend a lot of killing power on that. Which means the main army doesn't take such a beating.
 
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[X] Ulthar's Rangers and Petrescu's marksmen are ranging far to ensure that any greenskin that claps eyes on the Expedition don't live to tell the tale. Assist them.
[X] Ask him to teach Johann to Dispel.
[X] Help Esbern teach Seija to Dispel.
[X] Purchase the strange Lustrian eggs (200 gc).
[X] Purchase the Helldrake scales (100 gc).
[X] Do not purchase the title of a Border Princess.
 
Not very. She's a hilariously overpriced, somewhat effective tarpit. Without battlespells, she just doesn't have the stat line to seriously threaten anything. With the seed and talisman she's pretty hard to take down, but since she only has one attack (and effective S5,WS5), she won't be killing anything important anytime soon. And even a block of standard units will grind her down soon enough.

I'd probably give her the scout or infiltrate special rules as well. That way, she becomes a decent artillery (including mages) hunter, especially with the high mobility of shadow steed (that may or may not ignore terrain tests, I don't know. It would fit the quest anyway). So now the enemy actually has to deal with her, and since she's pretty though, they'd have to speed a lot of killing power on that. Which means the main army doesn't take such a beating.
Not terribly damaging, and dealing with her takes time better spent on taking out someone more killy, but not dealing with her hurts and she looks scary.

So, a variant of distraction carnifex? A quite expensive one.
 
So in your opinion how frustrating would a tabletop Mathilda be to deal with and how would you her if she was in your army.
Shoot everything else first, basically. Mathilde unit is (probably) going to hog a lot of points that I would deal with by spending those points on more generic shooty-stabby instead. So my numerous shooty-stabby crushes the other guy's sparse shooty-stabby while Mathilde unit is darting around the battlefield shouting "I'm relevant! Please waste firepower on me!"
 
And that's precisely why a lot of us wanted a good weapon and to generally raise our killyness, we are super tanky, but we don't have the power to make it worth it as of yet.
 
Hmm, she does have terror, so she can fuck over a low Ld unit pretty badly. So you have a potential use right there, especially since two of the counters against nasty terror units won't work: Magic gets eaten, and our profile is pretty small, so artillery doesn't work so well either (plus the seed means you won't get instadeath anyway).

So she could probably fuck up a Skaven army pretty badly, if they don't have enough lords to boost their control. A shank and scare tactic is worth considering, it really fits our style. And with the new shiny, we don't even need to be concerned about warpstone corruption.

Not terribly damaging, and dealing with her takes time better spent on taking out someone more killy, but not dealing with her hurts and she looks scary.

So, a variant of distraction carnifex? A quite expensive one.
Exactly. I just didn't want to throw out the term, since if you haven't heard it before, it wouldn't help, and if you have heard of it before, you'd probably realise it yourself, and I don't need to tell you.
 
Something to consider is that if you wanted to safely research warpstone based mad science, Mathilde is now probably the best human in the world to do it.
 
And that's precisely why a lot of us wanted a good weapon and to generally raise our killyness, we are super tanky, but we don't have the power to make it worth it as of yet.

Nah, remember it all was army perspective. We are playing for ourselves, not the entire army, so being extremely hard to kill is useful. For us personally.


Something to consider is that if you wanted to safely research warpstone based mad science, Mathilde is now probably the best human in the world to do it.

As is anybody who manages to steal her belt.
Artifacts, unlike personal skills or favours, can be stolen and I bet a small army of assholes will be haunting us for this literally epic-level bling we have.
 
As is anybody who manages to steal her belt.
Artifacts, unlike personal skills or favours, can be stolen and I bet a small army of assholes will be haunting us for this literally epic-level bling we have.

That is, of course true, and a runic item of this power level probably glows with power like the sun at midday to Witchsight.

Mathilde really needs to recruit a small army of trustworthy bodyguards.

Actually, although it would be incredibly painful, the best strategic use of this magic item is probably to donate it to the Colleges so that the wizard lords can use it to research and find counter-measures to or destroy corrupt magic and artifacts.

It's an item that seems powerful enough to be a strategic game changer. Have the Patriarch of the Light College read the captured Book of Nagash while wearing it so he can devise better anti-necromancy techniques, for example.
 
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As is anybody who manages to steal her belt.
Artifacts, unlike personal skills or favours, can be stolen and I bet a small army of assholes will be haunting us for this literally epic-level bling we have.
Fortunately, dwarfs are pretty close-mouthed, most people cannot sense magic, the runes aren't visible externally, and Mathilde is sensible enough to tell no one what her belt does ever.

The people who can sense magic will still certainly notice and want it, but they won't know what it is or its true value. And while we're in the Karak Eight Peaks campaign we'll have the advantage of blending in somewhat with all the other runic gear that the dwarfs are hauling around; remember that Kragg just made this in a week and that there are 800 dwarfs with runic weapons and armor on the expedition lists, which really says something about the number of random other runic artifacts of this tier likely present. We haven't gotten a full description of just about anyone's combat loadout, but all those dwarf heroes probably have a couple great items each and if Mathilde is glowing from the belt to witchsight then Kragg himself is somewhere between "Christmas tree" and "magnesium flare".
 
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Actually, although it would be incredibly painful, the best strategic use of this magic item is probably to donate it to the Colleges so that the wizard lords can use it to research and find counter-measures to or destroy corrupt magic and artifacts.

And what are the dwarfs? Chopped liver? I don't think consider the implications of doing this.
 
[X] You've heard that greatswords and greataxes are near identical in the way they're used, and you happen to be surrounded by experts in the art of the axe. Learn how to use one.
[X] Help Esbern teach Seija to Dispel.
[X] Ulthar's Rangers and Petrescu's marksmen are ranging far to ensure that any greenskin that claps eyes on the Expedition don't live to tell the tale. Assist them.

[X] Do not purchase the strange Lustrian eggs.
[X] Purchase the Helldrake scales (100 gc).
[X] Do not purchase the title of a Border Princess.
 
I'm seeing a lot of votes for the Helldrake Scales and have to ask: why? We now have a belt that can do everything that any enchanctment we might expect research out of those scales, plus more and better things on top of it. Could someone explain why we would even want to waste our money (and later our research time) on that thing?

And don't tell me you intend to donate it to gain college favors or something. Because if you're just going to use the Helldrake Scales to open political options, then the Princess title is a lot more interesting in that regard.
 
The most dangerous of said assholes would realize the implications on their own whether or not Mathilde takes advantage of it.

Well, yes?
The moment we acquired the artifact we became hella juicy target for a lot of folks.

That is, of course true, and a runic item of this power level probably glows with power like the sun at midday to Witchsight.

Mathilde really needs to recruit a small army of trustworthy bodyguards.

Actually, although it would be incredibly painful, the best strategic use of this magic item is probably to donate it to the Colleges so that the wizard lords can use it to research and find counter-measures to or destroy corrupt magic and artifacts.

It's an item that seems powerful enough to be a strategic game changer. Have the Patriarch of the Light College read the captured Book of Nagash while wearing it so he can devise better anti-necromancy techniques, for example.

Uh, I am pretty sure it'd be a tad insulting to dwarfs to just pass around the gift they gave to us for the deeds done by us.
Plus Colleges are our allies, not friends. I am quite sure at least some of opportunistic assholes I think of will be fellow Grey Order members who think they deserve such a thing more and we are naturally unworthy due to age/inexperience/what-fucking-ever they can think of.

Fortunately, dwarfs are pretty close-mouthed, most people cannot sense magic, the runes aren't visible externally, and Mathilde is sensible enough to tell no one what her belt does ever.

The people who can sense magic will still certainly notice and want it, but they won't know what it is or its true value. And while we're in the Karak Eight Peaks campaign we'll have the advantage of blending in somewhat with all the other runic gear that the dwarfs are hauling around; remember that Kragg just made this in a week and that there are 800 dwarfs with runic weapons and armor on the expedition lists, which really says something about the number of random other runic artifacts of this tier likely present. We haven't gotten a full description of just about anyone's combat loadout, but all those dwarf heroes probably have a couple great items each and if Mathilde is glowing from the belt to witchsight then Kragg himself is somewhere between "Christmas tree" and "magnesium flare".

Well, yeah, while we are on march we are kinda safe in this regard. After it, however...well, we should invest in some paranoia combo or something.
 
What implications. As far as the dwarfs are concerned the belt is Mathilde's to do with as she pleases full stop.

I'll admit that I'm not the most knowledgeable when it comes to Warhammer Dwarfs, but isn't having a major gift forged by Kragg the Grim as a personal memoto that we indirectly requested and than just giving it away to a bunch of other people to study for dwarven secrets seems to be the sort of thing that Dwarfs declare grudges over.
 
There is no reason to buy this title. None. Not for a Grey Wizard. And certainly not for a Noble of Stirland. We already have land and people and enough options to keep us from being bored for years. Not only would it be another time sink, but it's the kind of thing that can get people into big trouble. Specifically geopolitical trouble. For the love of Sigmar can we not!?

The only use I can think of is giving it to our colleagues at the College for0 a bit of favor and hope that it somehow fits perfectly into some plot or negotiation of theirs.
Something to consider is that if you wanted to safely research warpstone based mad science, Mathilde is now probably the best human in the world to do it.
No. The best human to do that is a Gold Wizard Lord that we lent this to.

And lending it out while we don't use it is in fact something we could do. Maybe even should do as long as it is used outside of field work and by experienced magisters or higher.

Lending it should also not bother any Dwarves as long as we don't prove ourselves foolish enough to lend it irresponsibly. And we're Umgi, so some irresponsibility is pretty much expected. It's literally an item meant to protect us at least in part from our own idiocy and insane practices.
 
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