We'll definitely need zone armor factories sometime, because at this rate Nod and GDI will be fighting each other across Red Zones.
...everything?
Just remember that this doesn't show the Tiberium in the air, in the water, and underground! Have fun cleaning that up.
We'll definitely need zone armor factories sometime, because at this rate Nod and GDI will be fighting each other across Red Zones.
I do not agree with this characterization.Because he is ascendant and any nod warlord consolidating power is extremely bad news for GDI, no matter who, and because we can, which we can't say for anyone else. I went over that in the faq already.
Cut the tall poppy. Delay, Delay, Delay.
Check your dates.Where on earth are you getting this massive lead time from? The completion of a deployment projects represents the item in question being in deployment, even when it's a factory for the item you're building. They'll be in operation the turn we fill that resource bar, and no later. This is how it's always worked.
This isn't like tiberium infusions where we're doing basic research, by the time a military platform design has hit our desk it has already gone through an enormous amount of design and pr
Nod has stealth disruptors and decoys.Yeah, and all they were moving was 1940s tech, without any worry for having to conceal those movements from satellites and infiltrators lest they be blown out of the sky. I have little doubt that Krukov's actual doctrine here is to deliberately put his factories in population centers so we can't ion cannon them. The auroras cut that gordian knot, and InOps already being in place means his window for moving them already gone.
Tooling for modern weapons is a lot more difficult to break down - seriously, 1940s is when an assembly line was a line of human workers performing manual tasks with hand tools, and maybe some cranes. No shit Stalin could move that in 6 months, that's nothing compared to a modern weapons factory.
But Krukov didn't even have 6 months to do it - it's been 3 since we learned where his stuff is, and we already have people on the ground there now who are reporting back about his internal politics. People on the ground to see where he'd move them to, and signs that he is moving them, or that they're gone. He hasn't done any of that. The factories are still th
God, sure we knew that over half the Earth was gone, but its entirely different actually seeing it. No wonder the Starbound party is so popular if that's what people are seeing on their maps.
And that's where my counting ends, because I was talking about "how much time he had to move it before we had InOps eyes on it". The attack and interrogation happened sometime in Q3. InOps getting their intel from his newly discovered heartland happened sometime in Q4. Thus, ~3 months.Check your dates.
St Petersburg was in Q3 2058.The plan we are currently making is for Q1 2059.
Which, again, he could do because we didn't know where his bases of operations were, and had nobody on the ground there to track big movements like that.Nod has stealth disruptors and decoys.
Krukov specifically could not have moved an army of a hundred and fifty thousand troops over fifteen hundred kilometres from the Urals to St Petersburg in the face of oppressive GDI ion cannon coverage without liberal use of stealth and decoys.
Shouldn't the Seoul Havoc plant finished if it had a 29% chance to complete? 74 should be high enough, right?Mathpost:
Blue Zone Arcologies (Stage 3) 636+15=651/650
Communal Housing Experiments 178/140
Continuous Cycle Fusion Plant (Phase 3) 199/300
Blue Zone Heavy Industrial Sectors 146/500
Reykjavik Myomer Macrospinner (Phase 3) 260/320
Perennial Aquaponics Bays (Stage 2) 513/350
Red Zone Containment Lines (Stage 5) 234/180
Tiberium Processing Refits (Phase 1) (New) 120/100
Offshore Tiberium Harvester Stations 148/200
Improved Tiberium Containment Facilities Development 101/40
GDSS Philadelphia II (Phase 5) 474/1425
Green Zone Teacher Colleges 211/200
Tissue Replacement Therapy Development 42/60
Advanced Electronic Video Assistant Development 33/60
Early Prototype General Artificial Intelligence Development 66/120
Reclamator Hub Red Zone 7-South 189/105
Pacifier Mobile Artillery Vehicle Deployment 144/120
Tube Artillery Deployment 276/200
Shell Plants (Phase 4) 128/300
Naval Defense Laser Refits 381/330
Havoc Scout Deployment Brest 77/110
Havoc Scout Deployment Seoul 92/110
Security Review Military 183/DC50