The problem is that we do need to fulfil the promise of one more Archology project and for that, the YZ Arcologies are far more cost effective than more BZ Arcologies due to only requiring 170 process instead of 600 process, which makes them about three times easier to accomplish.Considering our situation, I don't think YZ Arcologies are worth it. Better to go with power. Also on the whole, unless we need to fulfill the promise, there is no point imo. Rule of thumb, Fortress towns for YZ, arcologies for BZ.
Yeah, we do. Problem is it is not close to the end of the 4 year plan. We are in the middle. If it was Q2 2057, yeah, go for the YZ arcologies. But we are not. And since as you have said, requires only 170 process, it can be built quickly. Like at the end of the plan.The problem is that we do need to fulfil the promise of one more Archology project and for that, the YZ Arcologies are far more cost effective than more BZ Arcologies due to only requiring 170 process instead of 600 process, which makes them about three times easier to accomplish.
The problem is that we do need to fulfil the promise of one more Archology project and for that, the YZ Arcologies are far more cost effective than more BZ Arcologies due to only requiring 170 process instead of 600 process, which makes them about three times easier to accomplish.
We've also built Fortress Towns in the Yellow Zones. Should we do the same for the Blue zones? No as it does not solve any of the problems there.Also, we've done phase one for bluezone. To keep it even and fair it stands to reason we should invest in yellow zones.
Thank you for the suggestion, but no. Fusion is an important technology, and the plan aims to get Fusion Peaker Plants done ASAP both for its +4 Energy and to unlock the next iteration of Fusion projects. (which will give even more +Energy.) It's an important part of the plan and this is the only plan that puts 3 dice into the project. I'm not cutting any of those dice.@Derpmind , I forget if you're the one who came up with Plan R&D is Expensive, but the one thing I still don't like about it is the way it leaves dice inactive.
I know you've got "three dice on MARVs" as a third rail of the plan- no touching it. Is there any chance of persuading you to step back to two dice on Fusion Peaker Plants so we can squeeze out ten resources each for, say, Tidal Power Plants Phase 2 (activating the fifth Infrastructure die) and Blue Zone Power Production Campaigns Phase 3 to use the Heavy Industry die thus left unoccupied?
That isn't a fair equivalency as Fortress Towns can only be built in Yellow Zones while Arcologies can be built in both Yellow Zones and Blue Zones. Asking if we should Blue Zone Fortress Towns as your argument is invalid because we don't an option for Blue Zone Fortress Towns while we do have an option for Yellow Zone Arcologies.We've also built Fortress Towns in the Yellow Zones. Should we do the same for the Blue zones? No as it does not solve any of the problems there.
We've also built Fortress Towns in the Yellow Zones. Should we do the same for the Blue zones? No as it does not solve any of the problems there.
Yeah, we do. Problem is it is not close to the end of the 4 year plan. We are in the middle. If it was Q2 2057, yeah, go for the YZ arcologies. But we are not. And since as you have said, requires only 170 process, it can be built quickly. Like at the end of the plan.