Chimeraguard
We do deserve to exist.
Not the best result, but far from the worst. YZ rolled low enough that we gained some more Blue Zone, and Red Zone Dice weren't tremendously high.
From the Discord:So we got a bunch of moderately useful stuff (and a guide to Nod interior design) but didn't learn how to build lasers.
InOps is going to be very very happy.Ithillid — Today at 7:27 PM
And 9 is material on internal divisions within the Brotherhood of NOD.
I think two more phases. I'm up for just blindly throwing 5 dice into it next turn.How many phases of BZ Fencing is there? Because I am tempted to go 3 dice
How many phases of BZ Fencing is there? Because I am tempted to go 3 dice
News from the Discord. We got a bonus for rolling so far over completion, so we can complete RZ-6 South with 1 die next turn. (No, we can't use an omake bonus.)Ithilid on Discord said:Ithillid — Today at 8:58 PM
You got 105/105 in RZ-6 North and 93/105 in RZ-6 South (I think anyway)
I think we really need Fusion up for future Energy growth. Just repeating Power Production Campaigns is going to get increasingly expensive with each phase, and the sooner the first stage of Fusion is up the sooner we get the bigger projects for the technology.Cool so going at least 3 dice is no worry for overkill. HI I am thinking 3 BZ power and 2 rolling stock to overkill power and maybe get more cap goods, but more likely finish Q2 same time we finish Light Industrial YZ
We need rolling stock for yz light industrial though and BZ power for mil factories. Q2 we can go for fusion. Also nice, 3 super marv, 1 on rz-6 south and 1 apollo and 1 shipyard and then 2 dice for deployment like say 1 on ablativeNews from the Discord. We got a bonus for rolling so far over completion, so we can complete RZ-6 South with 1 die next turn. (No, we can't use an omake bonus.)
I think we really need Fusion up for future Energy growth. Just repeating Power Production Campaigns is going to get increasingly expensive with each phase, and the sooner the first stage of Fusion is up the sooner we get the bigger projects for the technology.
We need fusion technology before we end up needing to take Power Production Phase 3. It's worth using free dice if it comes to that; power's needed for too many projects.We need rolling stock for yz light industrial though and BZ power for mil factories. Q2 we can go for fusion. Also nice, 3 super marv, 1 on rz-6 south and 1 apollo and 1 shipyard and then 2 dice for deployment like say 1 on ablative
Free dice sure asides from 2-3 in mil I think we can spare the rest for Fusion, but finishing BZ power is a must next turn to not run out of energy and unless we are skipping on YZ light industrial which is +8 consumer goods and a bridge to the YZ so a nice pre election project we want 2 on rolling stock to see if that can finish and if not finish rolling stock Q2.We need fusion technology before we end up needing to take Power Production Phase 3. It's worth using free dice if it comes to that; power's needed for too many projects.
If i'm remembering correctly getting yellow Power production, Adds more yellow voters(by having more yellow zoners actual have power).I think we really need Fusion up for future Energy growth. Just repeating Power Production Campaigns is going to get increasingly expensive with each phase, and the sooner the first stage of Fusion is up the sooner we get the bigger projects for the technology.
Not gonna lie, I kinda wish you'd shuffled things around, shaved some resources off another option, and put the Microgeneration die on the power plant program.Infrastructure
Blue Zone Arcologies (Phase 1): 140/450
Heavy Industry
Blue Zone Power Production Campaigns (Phase 2): 427/500
Blue Zone Microgeneration Program (Phase 1): 114/60
LCI
Personal Electric Appliances Factories: 197/180
Ag
Vertical Farming Projects: 136/250
Organic Textiles Farms: 143/120
Tiberium
Blue Zone Perimeter Fencing (Phase 2): 252/400
Intensification of Yellow Zone Harvesting (Phase 4): 163/100
Red Zone Containment Lines (Phase 2): 188/180
Orbital
Orbital Cleanup (Phase 1): 148/90
Near Body Survey Probes: 91/40
Services
NOD Research Initiatives: 198/120
Expand Local Public Media Operations: 119/130, complete with +15 omake
Military
Reclamator Hub (Red-6 North): 198/105
Shell Plants (Phase 2): 335/300
Bureaucracy
Security Review (Tiberium): 191 vs. DC 60
Well, we can always try for +90 consumer goods anyway. There's nothing in the rules against exceeding our targets, it's just that promising maximal targets is tricky, especially when you don't know exactly how you'll pull it off.It was an average turn, which is fine. We are planning for average results.
The steady trickle of resources every quarter should be enough to keep us on the straight and narrow to help the military and keep pumping out consumer goods.
I bet adding 7 consumer goods will reduce our overall tracker to -18.
Getting the feeling that actual latent demand is in the -80-100 range and only the extreme consumer goods option we could have picked for the plan had a chance to really meet it.
Yeah. Promise reasonable goals, and if the opportunity comes, exceed them. That's much better than promising unrealistic goals and having to compromise other things to meet them. Or lie (looking at you Soviet Russia).Well, we can always try for +90 consumer goods anyway. There's nothing in the rules against exceeding our targets, it's just that promising maximal targets is tricky, especially when you don't know exactly how you'll pull it off.
More NPR than infowars. If it was the latter, you would not have gotten the option.At least we have the local news finally back up and running. It'll keep the people informed and maybe even point out issues we can solve.
Or maybe it'll just serve to point out how Dr. Granger's programs are slowly ruining GDI and run exposes about how the treasury secretly runs orphan grinding machines they use to worship their Dark and Terrible Gods from beyond the Outer Realms of reality.
Either or really.
I assumed GDI had some standards for this going in, like making sure the news reports actual news and not just making things up for shock value to scare your viewers.More NPR than infowars. If it was the latter, you would not have gotten the option.