Turned out to be easier than expected to put together a plan that tries to blast through those two stages of glacier mining. I want to keep my promises to myself to spend at minimum 30R on consumer goods per turn and to do something to bribe the Yellow Zones every turn, but that's totally doable while also affording 5 dice on glaciers and the logistics to support the mines.
Now, ZOCOM is flashing big warnings at us about not having enough gear to really secure the mining efforts so the rest of the budget pretty much entirely goes into the Military sector to help them out. 2 Zone Suit factories should see at least 1 of them complete this turn and ideally both, then the MARV hub both for securing our European glacier mines and for just generally giving ZOCOM more help in the region so they can move assets around etc.
The security reviews are important to do, especially right now while we're still in a budget crunch and can't activate those Free dice anyways. Infrastructure and Agriculture are both pretty overdue for a checkup, and Bureaucracy hasn't been gone over in a while either and that's probably the worst sector possible to get infiltrators so let's burn some dice to check it now while there's nothing else to do.
[X] Plan Reclamation Ops Commencing!
Heavy Industry (5 dice)
-[X] Saarland Heavy Industrial Plant, 1 die (10 Resources)
-[X] Helsinki C-35 Factories, 2 dice (30 Resources)
-[X] Carryall Plants, 2 dice (30 Resources)
Light and Chemical Industry (3 dice)
-[X] Civil Clothing Factories, 3 dice (30 Resources)
Agriculture (3 dice)
-[X] Yellow Zone Aquaponics Bays (Phase 3), 1 die (10 Resources)
-[X] Medium Strategic Food Stockpile
Tiberium (5 dice + 1 Free)
-[X] Saarland Heavy Industrial Plant, 1 die (10 Resources)
-[X] Tiberium Glacier Mining (Phase 6), 5 dice (150 Resources)
Military (5 dice)
-[X] Reclamator Hub (Red-1 North), 2 dice (40 Resources)
-[X] Zone Suit Factory (New Moscow), 1 die (15 Resources)
-[X] Zone Suit Factory (Glasgow), 1 die (15 Resources)
Bureaucracy (3 dice + 4 Free)
-[X] Security Reviews (Infrastructure), 2 dice
-[X] Security Reviews (Agriculture), 2 dice
-[X] Security Reviews (Bureaucracy), 2 dice + 1 locked
Total Cost: 320 Resources, 0 reserved