I mean, it's in orbit, so it'd be pretty hard for them to attack effectively. The real threat is them launching another space attack, and the counter to that is our ASAT network, not our air force. If we're worried about that, we should be building Stage 3 of the ASAT Defense System, which is expensive but would give us exactly the kind of redundancy our command and control didn't have in Tiberium War III, enabling Nod to launch a single terrorist attack at Goddard that then paralyzed everything.The Philadelphia II is going to be a very tempting target for NOD. I'd be a lot happier if we could re-establish aerial supremacy before we build it.
[grunts] Well, I don't like slow-walking the fiber optics project (something you share with the last plan I quoted), but this plan is closer to what I had in mind... though with some drawbacks. First, I'm pretty sure we're better off with two dice on the fusion prototype, because it's nearly impossible for the power production project to not finish even with three dice. Superconductor plants are very attractive because they let us get energy and capital goods from light industry dice, too...98% of the credit goes to @Chimeraguard's draft plan from yesterday on this one. If we hadn't gotten a few shiny new options I would have just voted for Chimera's plan without any modifications and not even bothered proposing my own but since I gotta get my planmaking hit here's a slight modification to take account of a couple new things. Mostly I wanted to scrounge up an extra 10R to upgrade the perennial bays to deploying some of our shiny new crops, Entari because that's the food/consumer goods one but I guess it could be spider cotton instead if people really want it.
To do this I changed the chemical plants die to a plastics production die, it'll still get us the second point of cap goods we need to do the YZ industrial sectors and more importantly IMO both comes with a nice little hit of consumer goods and above all doesn't consume any power. We'll circle back to the chemical plants after the military factory power crunch is over and we get another phase of BZ power. Also changed a fiber optics die to an arcologies die to get the other 5R, if the chemical plants aren't going to take up -2 power anymore then the arcologies are safe to keep trucking on alongside the fiber optics.
Finally, turned the fashion houses die into activating the culture grants. Doesn't change the budget math at all this turn but a recurring source of consumer goods and cultural funding sounds nice to me, even if we're going to centrally plan the toothbrushes I don't think there's any value in trying to centrally plan the art. Art grants are just cultural development not resurrecting the evil capitalists.
[] Plan Gimme the Fruit
Infrastructure (5 dice)
-[] Blue Zone Arcologies (Phase 1), 2 dice (30 Resources)
-[] Fiber-Optic Expansion, 1 die (20 Resources)
Heavy Industry (5 dice)
-[] Blue Zone Power Production Campaigns (Phase 2), 4 dice (40 Resources)
-[] Fusion Power Prototype, 1 die (20 Resources)
Light and Chemical Industry (3 dice + 1 Free)
-[] Yellow Zone Light Industrial Sectors, 2 dice (20 Resources)
-[] Bulk Plastics Facilities, 1 die (10 Resources)
-[] Security Reviews, 1 die
Agriculture (3 dice)
-[] Vertical Farming projects, 2 dice (30 Resources)
-[] Entari Development, 1 die (20 Resources)
Tiberium (5 dice)
-[] Blue Zone Perimeter Fencing (Phase 2), 5 dice (75 Resources)
Orbital (3 dice)
-[] GDSS Philadelphia II (Phase 1), 1 die (1 Fusion) (20 Resources)
-[] Expand Orbital Communications Network (Phase 2), 1 die (1 Fusion) (10 Resources)
-[] Orbital Cleanup (Phase 2), 1 die (15 Resources)
Services (4 dice)
-[] Scrin Research Institutions, 1 die (30 Resources)
-[] Childcare and Preschool programs, 2 dice (10 Resources)
-[] Arts and Culture Grants, 1 die (10 Resources)
Military (5 dice +4 Free)
-[] Super MARV Reclaimator Fleet (RZ-6 North), 3 dice (60 Resources)
-[] Reclaimator Hubs (RZ-6 South), 1 die (20 Resources)
-[] Toronto Apollo Fighter Factory, 1 die (15 Resources)
-[] Valparaiso Apollo Fighter Factory, 1 die (15 Resources)
-[] Copenhagen Hydrofoil Shipyard, 2 dice (20 Resources)
-[] Shell Plants (Phase 3), 1 die (10 Resources)
Bureaucracy (3 dice)
-[] Security Reviews (LCI), 3 dice
Resources Available: 500
Resources Used: 500
Resources Remaining: 0
The information we have is that Philadelphia stage 2 will either provide or enable projects for bonuses or extra dice. So, while stage 1 doesn't do much, just as with the other space stations, stages 2 and on will give significant benefits.Hm. Could we shift the Philadelphia II die onto Orbital Communications to free up 10 Resources that can in turn be applied to Services? We have a huge bonus to Service dice and there's a lot of attractive options there. Whereas Stage 1 of Philadelphia II is pretty much a straight-up prestige project as far as I can tell, so starting it one quarter later won't do us much harm.
We have orbital supremacy, by virtue of the ASAT network, and it has an orbital control station so they can't pull the trick that worked at the beginning of C&C3. (That's what ASAT stage 2 did.)The Philadelphia II is going to be a very tempting target for NOD. I'd be a lot happier if we could re-establish aerial supremacy before we build it.
The Philadelphia II is going to be a very tempting target for NOD. I'd be a lot happier if we could re-establish aerial supremacy before we build it.
Or some other assurance that NOD won't be able to get missiles into orbit.
@Ithillid , is it true that we can spend two Tiberium dice on Chicago and zero Infrastructure dice?[] Plan Philadelphia and Chicago
Infrastructure (5 dice) 45R
-[] Blue Zone Arcologies (Phase 1), 140/450 3 dice (45 Resources)
Heavy Industry (5 dice +2 Free) 50R
-[] Blue Zone Power Production Campaigns (Phase 2), 3 dice 30R 99%
-[] Blue Zone Microgeneration Program (Phase 2) 1 die 5R 65%
-[] Yellow Zone Power Grid Extension (Phase 2) 101/275 3 dice 15R 77%
Light and Chemical Industry (3 dice) 70R
-[] Bulk Plastics Facilities 1 dice 10R
-[] Superconductor Foundries 2 dice 60R
Agriculture (3 dice) 50R
-[] Perennial Aquaponics Bays, 1 dice (10 Resources)
-[] Entari Development 0/40 1 die 20R 88
-[] Spider Cotton Development 0/40 1 die 20R 88
Tiberium (5 dice) 85R
-[] Blue Zone Perimeter Fencing (Phase 2), 3 dice 45R 99%
-[] Chicago Planned City (Phase 1+2) 0/220 2 Dice 40R
Orbital (3 dice) 55R
-[] GDSS Philadelphia II (Phase 1), 2 dice 40R+ 88%
-[] Orbital Cleanup (Phase 2), 1 dice 15 R 96%
Services (4 dice) 20R
-[] Childcare and Preschool programs, 2 dice 10R 25%
-[] Game Development Studios 2 dice 10R
Military (5 dice +3 Free) 125R
-[] Super MARV Reclaimator Fleet (RZ-6 North), 3 dice 60R 45%
-[] Reclaimator Hubs (RZ-6 South), 1 die 20R 100%
-[] Toronto Apollo Fighter Factory, 1 die 15R 58%
-[] Shell plants, 35/150 2 dice 20R 72%
-[] Copenhagen Hydrofoil Shipyard, 1 die 10R 28%
Bureaucracy (3 dice)
-[] Security Reviews (Infrastructure), 3 dice
500/500
Chicago is in a narrow yellow zone and on the great lakes allowing shipping to the west coast cities while also being near the north American red zone.
There is a lot of power production in here and the Yellow Zone Power Grid Extension will also help increase the amount of yellow zone voters.
Philadelphia II gets two dice giving us PS for phase 1 and we get to know what phase two will bring us.
Orbital Cleanup (Phase 1) reduced the progress needed for orbital communications so finishing the nearly done second phase before starting communications is more efficient.
3 military factories as we only have enough planes to cover the blue zones, no reserve of shells and our ships are suffering form piracy.
Agriculture does the development needed to unlock large scale farms for the first results of our novel crop labs.
It will give us a way to boost the military in agriculture as we start to move some free dice to consumer good production closer to the elections.
Technically, yes.@Ithillid , is it true that we can spend two Tiberium dice on Chicago and zero Infrastructure dice?
2) No work on fiber optics or orbital communications, both things we really want done before the next election in order to increase voter participation. I get why you expect finishing more cleanup to be more efficient but there's still fiber optics.
Do we really want to restore democracy to a world threatened with destruction? Do we really want to give more tools to the NOD speakers?
On further reflection I could work with it too. The nigh-inevitable rollover onto Phase 2 of Blue Zone Power is probably just as well, and there aren't a lot of other things we could do with the liberated Heavy Industry die that wouldn't cost more Resources.[] Plan Gimme the Fruit
With the new no energy cap good option we can wait on rolling stock so this plan makes sense and any I came up with would not be any different in a meaningful way.
In a word, yes.Do we really want to restore democracy to a world threatened with destruction?
GDI seems, going by the content in the Results posts, to have no trouble moderating and blocking Nod propaganda from its Internet systems.
Do we really want to restore democracy to a world threatened with destruction? Do we really want to give more tools to the NOD speakers?
Angling to be the spokesperson for a brand new "Blue Zones First/Only Party"? To answer the question though, yes we do. GDI is the world government and it should absolutely expand to cover as much of the world as is practical, over the long term we can start doing serious damage to Nod recruitment as people realise that 1) GDI is actually not that bad and 2) Things are much better with GDI taking an active hand in the yellow zones.
Given part of their success in recruiting comes from people who felt abandoned by GDI, absolutely we do
Isn't that already half the Hawk party?Angling to be the spokesperson for a brand new "Blue Zones First/Only Party"?
Or alternatively, we can build concentration camps and arrange a Spartan state with careful verification of personalities, observation of people to check their loyalty and isolation from the rest of the world with careful monitoring of incoming information. We can make it even more distopian!
Or, we can actually do better than clumsy, heavy-handed measures that are likely to be counterproductive.I do not dispute that the GDI should penetrate into the yellow zone. But I believe that we must maintain the informational isolation of the yellow zones, blue zones and displaced persons between them. The Internet can be developed, but in the form of several decentralized networks, between which it is difficult to switch. This way we will be able to thoroughly filter the information entering the yellow zones, calm the population in the blue zones and calculate the agitators of the Brotherhood of NOD.
Or alternatively, we can build concentration camps and arrange a Spartan state with careful verification of personalities, observation of people to check their loyalty and isolation from the rest of the world with careful monitoring of incoming information. We can make it even more distopian!
I do not dispute that the GDI should penetrate into the yellow zone. But I believe that we must maintain the informational isolation of the yellow zones, blue zones and displaced persons between them. The Internet can be developed, but in the form of several decentralized networks, between which it is difficult to switch. This way we will be able to thoroughly filter the information entering the yellow zones, calm the population in the blue zones and calculate the agitators of the Brotherhood of NOD.
Or alternatively, we can build concentration camps and arrange a Spartan state with careful verification of personalities, observation of people to check their loyalty and isolation from the rest of the world with careful monitoring of incoming information. We can make it even more distopian!
Okay, what even is your position? You want information control, and then suddely, expanding into YZ is dystopian?
Or, we can actually do better than clumsy, heavy-handed measures that are likely to be counterproductive.
I hope you are memeing.I do not dispute that the GDI should penetrate into the yellow zone. But I believe that we must maintain the informational isolation of the yellow zones, blue zones and displaced persons between them. The Internet can be developed, but in the form of several decentralized networks, between which it is difficult to switch. This way we will be able to thoroughly filter the information entering the yellow zones, calm the population in the blue zones and calculate the agitators of the Brotherhood of NOD.
Or alternatively, we can build concentration camps and arrange a Spartan state with careful verification of personalities, observation of people to check their loyalty and isolation from the rest of the world with careful monitoring of incoming information. We can make it even more distopian!
GDI is monolithic because of the existence of Nod as a common enemy. Nod is not monolithic, but is very firmly loyal to Kane, giving it global reach. The various GDI Blue Zones are too small and too threatened by Nod to function as separate states, and many of them are the final remnants of multiple pre-tiberium nation states that have been "rolled up" into a small remnant.Yes, it's just that the GDI turned out to be relatively monolithic, there is no friction between the various blue zones, which should be a state in itself.
No, the problem is that we can only mine uranium so fast and there are few or no untapped mines. The nuclear fuel supply might eventually run out, but the immediate problem is that we can't easily double our production of fissile materials to operate twice as many plants. Whereas we could maintain the existing fission reactor infrastructure, and a new fusion reactor infrastructure as well, for quite a long time.I understand what the question is. I just thought that the problem was with the depletion of nuclear reactors and we would have to replace them with thermonuclear ones.
Uh... tiberium, at least in this stage, is a rock. A green glowing rock. Not an organic substance. We could probably get some organic substances out of tiberium, but why coal? Burning coal is a terrible idea for us right now, because tiberium's done so much damage to the planetary biosphere that the Earth's ability to process CO2 back into oxygen has been massively compromised. If we didn't have a 'green energy' power grid the Earth would probably be runaway greenhouse-ing anyway.What about coal? Can we even convert tiberium organic matter to coal if we have a lot of tiberium forests in the yellow zones? And then condense the resulting tiberium aerosol and use it for processing to isolate chemical elements from it?
We ate a big Political Support penalty for that, and I suspect that's part of the reason why.This should not really be a surprise. The other Granger is a bit of a Hawk. And ideological? He finds Nod distasteful if the cutscenes are anything to go by. I'm more surprised he let us bring in those Qater loyalists then anything else.
Only if you can burn it without triggering a runaway greenhouse effect. Which we can't.Well, that's bad. Simply because moisture-free organic matter, even if based on tiberium, is a good source of energy.
This is a fucking terrible idea. Nod agitators don't have magic powers. We don't need to quarantine them away from the blue zone populations. If anything we want the opposite. We want to take Yellow Zone populations and turn them into 'Green Zones.' That is, populations whose lifestyles and cultural identity are somewhere between Blue and Yellow.I do not dispute that the GDI should penetrate into the yellow zone. But I believe that we must maintain the informational isolation of the yellow zones, blue zones and displaced persons between them. The Internet can be developed, but in the form of several decentralized networks, between which it is difficult to switch. This way we will be able to thoroughly filter the information entering the yellow zones, calm the population in the blue zones and calculate the agitators of the Brotherhood of NOD.
What the fuck are you talking about here? Do you want this? Do you think anyone else wants it?Or alternatively, we can build concentration camps and arrange a Spartan state with careful verification of personalities, observation of people to check their loyalty and isolation from the rest of the world with careful monitoring of incoming information. We can make it even more distopian!
For what purpose?No, I want to ensure control over information to have control over the population, not allowing them to be informed about the true state of affairs.
This would not be beneficial, would make GDI weaker on net by limiting our ability to react rationally to the situation, and also be illegal because GDI is already a democracy and has a constitution with civil rights and so on.We can create information in the blue zones about constant conflicts in the hard and red zones, maintain the image of the enemy who is always nearby. Create a red and black alarm, where no one will think about us. On the contrary, the population will gladly sign war bonds.
This betrays a complete lack of knowledge of the current situation. GDI is actually a democracy. Anyone proposing this sort of massive change, would probably be detained InOps on suspicion of being a NOD agitator.No, I want to ensure control over information to have control over the population, not allowing them to be informed about the true state of affairs. We can create information in the blue zones about constant conflicts in the hard and red zones, maintain the image of the enemy who is always nearby. Create a red and black alarm, where no one will think about us. On the contrary, the population will gladly sign war bonds.