Do we WANT to deal with MORE of maretonia's bullshit?

I say we keep the borders open, keep an eye on them so they don't start backsliding, and refocus on getting the Emerald Dogs and Caribou into a good place. Maybe expand trade with the minotaurs. Not to mention Shoring up the Yak-Storm border and getting a permanent embassy in Yakyakistan. Also there's the whole changeling/cantebury situation.

Specifically we need to sort out how we want that to break down, I'm interested in how they create grail knights.
WANT? No, our primary objective is already completed, our neighbors are not slavers anymore.
Unfortuely we NEED, at least make sure that maretonia is stable and imperial friendly. By it we can achieve by boosting the economic and military power of the abolitionist also aid them on their organization one way or another. The stars are banking on the abolitionists apaty to grab power, this shouldnt be alowed.
 
no complaints here. It's a simple, but well thought plan. I admit I didn't remember this one being posted before, by the way, or at least not put this clearly.
Wouldn't expect you to remember. It was part of a conversation mixing both Maretonia and Yeti talk from back in January. The important thing is that, as I said, you guys actually start telling me when you don't get the reference or don't remember what I am referring to when I say to tell me. It is infinitely important that I know what you guys don't know so that I can amend that to keep the conversation clear, as opposed to you guys ignoring the part where I say to tell me if you guys don't remember and only responding to whatever's in the latest post(s).
I think you might be underselling a few disadvantages, mostly on the diplomatic level (we'd be expanding closer to Equestria, basically surrounding the Yaks, and expansionists empires are ALWAYS seen with suspicion by their neighbours), and as I already mentioned I dislike a bit your more cynical approach to politics and to our goals (mostly because I think they're a bit too harsh for this setting).
Not underselling. I didn't address that point at all because it wasn't a point brought up in the past for me to have said something about it previously. People brought up things like "split the land with the Yaks and/or Equestria" that I argued against in the past but the "boxing them in" was never a major argument point until now. Addressing that point would be part of the post of dedicated points responding to new arguments that I mentioned at the bottom of that post.
1)How Maretonia ends up going. If we, say, annex it all, we just won't have the resources needed for this kind of expansion in the neart future

2)The result of yeti scouting and exploration. We met ONE group of raiders/enslavers/miners. We don't know if they're all like this (probably), how many there are, how united/dangerous/developed they are, if they are willing to talk... and if we were to attack or steal their land without a good justification (and no, a small enslaved group is not enough to send an army in my opinion, not now that they're free and back home at least) that might lose us some of our prestige and excellent reputation.
1) Well yeah. I have said multiple times in the past that actually dealing with the Yeti situation in full is to be put after Maretonia. Heck, the latest time I said it was literally four days ago.
I do believe we should hold on fully dealing with the Yeti situation (though recon probably wouldn't be too much), but I simply must protest the thought of letting someone else have the territory.
Didn't think that needed to be repeated given how recent it was, but here we are.

2) I have literally said that arguments and presumptions are subject to change both in the past, and in that very same post you are responding to dude.
More will also be added or changed to it as we learn more information in recon.

Next
To be fair, Orichalcum is by far the most important. We HAVE metals and gems (Gryphus, Crystal Protectorate), probably enough for current and near-future needs (and we can likely build more mines in our territories), while Orichalcum is explicitly much rarer, and we EXPLICITLY don't have enough for all we'd want to do (weapons and armours with higher concentrations of it, black steel balls, maybe inhibitors for magic-using prisoners, and whatever we can come up with.
I made an argument that acknowledges that we have plenty of other stuff and says why we would want more and I'd appreciate if you guys actually argued or tried to refute that instead if throwing a fact I already acknowledged back into my face.
the casus belli is good to justify the operation, but international reputation is also important. Right now we basically don't have enemies except the Yeti (they barely count) and the changeling (and that's a very special case). Seeming too eager to expand our borders, especially with violence, could make our neighbours nervous. That's why, while stormland colony IS an option to me, it's not one I'd want to take too quickly. Especially because the land is, well, BAD land for farming (so it will require a lot of imported food), and all the mountains mean that digging tunnels and establishing roads and/or railways will NOT be easy, quick or cheap.
If this is your response, I don't really think you understand what a casus belli is. By definition, a casus belli is a face-saving reason to go to war, not just for the domestic scene but also in the international scene. My saying "if we have a casus belli" is literally saying if we have a reason to make it viewed as a "just war" because the term "casus belli" literally originates from a theory of war proposing on how one can wage an honorable war that is seen as justified in all spheres.

I also made the argument for how we could easily supplement the food supply until it is self-sufficient, but you seem to have ignored that.

I have more to say on this, but that will be saved for the greater post responding to the newer counterarguments as I'd rather not fragment all of my responses about the newer stuff across many posts.
 
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Didn't think that needed to be repeated given how recent it was, but here we are.

2) I have literally said that arguments and presumptions are subject to change both in the past, and in that very same post you are responding to dude.
I don't disagree that you've acknowledged it but I do think the big thing it seems like folks might have different ideas what asserting hegemony over Maretonia might entail. Rebuilding and modernizing it, laying track, building air fields, and repairing ports to interconnect it with the Empire, repatriating anyone who wants to go back, recultivating the wastelands Pegicles has left, Roam itself, maybe rebuilding or copying Mare-a-thon. I think that's the better part of a decade right there, but I think we have commitments even beyond that- if Maretonia is a protectorate or annexed or what have you- we have an obligation to defend it. And that includes against the literal nation of dragons to the south- I don't think we could exactly fortify the borders and keep a bunch of super heavy fliers out, but we need some kind of strong garrison in Maretonia and a better idea of just what threat we're actually facing to the south. Was 14 dragons a major force? Some idle and listless dragons who collectively decided to raid like a minor caribou warband writ large? Does this mean these are the smaller and weaker dragons ousted and looking for foreign plunder since no wealth is available at home (again like the Caribou)?

To me, any long term hegemony over Maretonia requires a substantially long term shift in our geopolitical interests to the south. The Yaks are technically our closest ally, Canterbury is uncertain and the Maretonian border would be most vulnerable, and even at the risk of stirring the hornet's nest we need info on the nation of dragons. And then what next? Maybe we want to see who's in the Far East given closer Maretonian ports and an ever growing surplus of Gryphus industrial goods, maybe we start diplomatically reorienting to set up a network of coaling stations among the island nations as we develop a coal based steam ship navy, maybe there's nations beyond the dragons we want to trade with and maybe hem in the dragons with, maybe we want to play kingmaker and exploit the dragons. At the end of the day I don't see us looking west for a while if we're interested in the south- and by virtue of being interested in Maretonia we all are to some degree or another.

At which point- who knows what our capabilities and interests in bringing the storm countries to heel might be. Maybe we have got the Maxim gun, and they have not. Maybe we want a string of coaling stations along the storm country coast to make oceanic trade with Equestria economical. Maybe the Storm King forces our hands. We could be looking at turn 40 by that point, and have discovered new matters of national interests, or be revisiting the matter of changelings in Canterbury, or whatever. If we seek Maretonian clay, then our destiny, for better for worse is going to be tied to the south for quite a a while.
 
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I believe that I am in the "economic and cultural dominance" camp when it comes to Maretonia. Actually taking it over rather than it being tied to our sphere of influence seems unnecessary.
 
I believe that I am in the "economic and cultural dominance" camp when it comes to Maretonia. Actually taking it over rather than it being tied to our sphere of influence seems unnecessary.
Establishing at the minimum an autonomous protectorate (even if it never gets annexed) is a necessity to keep it in our sphere of influence. An independent Maretonia has enough resources, land, and potential population to truly boom into a rival economy and culture once they begin modernizing and recovering from their civil war. That's why a large chunk of my previously-stated plans for integrating Maretonia explicitly listed ways in which to tie them to us culturally and economically so that even if we do the "protectorate for now but referendum later" path, they would still be inexorably tied to us in a way they wouldn't be in an independent recovery.
 
We're going to need to keep an eye on them, but I think you're over stating how much.

The division that broke them is native to their society, but now that the abolitionists are open, and the primary remaining power from an infrastructural stand point, I don't see a lot of ways for them to backslide too quickly. Especially with their navy kaput, and their secret trade partner exposed.

I suppose the primary threat is keeping Phalanx/Cantebury from fucking things up, but that's mostly a job for the intrigue wing.

The only unique resource they have is their people and we got a chunk of that already.

The land would be nice especially since it opens new borders for exploration/expansion, but unless there's a LOT of support for integration/protectorate status on their end I don't think they're worth the trouble. I'd rather not complicate our role in their recovery. If they want to trade/buy from us, sure... though I'm not going to be in favor of selling them mill-spec tech. They can buy it from other people obviously, but they'll charge more and hopefully that will slow the maretonians down a bit.

Basically what it comes down to is that we have a spectrum of possible levels of involvement, protectorate/integration is the heavy end, a bit of monitoring and some trade/assists is the light end.

The middle would be anything where we pretend we're not in charge while actually being a major component of their ability to function. This seems doomed to failure because it means that we'd potentially alienate our maretonian supporters and allow our foes to change the narrative. Frankly Maretonia is not worth the trouble this would potentially cause with neighpon, and our internal affairs.

So that means light or heavy, but either way we need to be upfront, and our allies have so far been pretty blatant that they expect to have some level of autonomy and authority, not to mention the deal we signed with the Guard remnants.

That basically leaves light involvement.

Note: The above is in reference to their overall ability to function as a nation state. We are definitely throwing our weight behind making sure the survivors set up a decent government that will at least attempt to do a decent job. So the summit or whatever will definitely be subject to our influence.

Odd Thought: Steal liberally from the Equestrians and the minotaurs, suggest the maretonians have a diarchy. One of the crowns passes down through inheritance, while one is elected to power? Maybe add a third smaller power to create the stability of three?
 
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If this is your response, I don't really think you understand what a casus belli is. By definition, a casus belli is a face-saving reason to go to war, not just for the domestic scene but also in the international scene. My saying "if we have a casus belli" is literally saying if we have a reason to make it viewed as a "just war" because the term "casus belli" literally originates from a theory of war proposing on how one can wage an honorable war that is seen as justified in all spheres.
My point is that while a casus Belli is a "justification" for the war, nations can accept a casus belli "because international politics" while still privately thinking it was barely more than an excuse".

Or, in other words, a casus belli allows us to do something, but it's not necessarily enough to let us look GOOD while doing it.

I suppose you might say this would be included into your ""SUFFICIENT" casus belli though.


About the "ignoring your points" and repeating things you already acknowledged in the past... about, for example, the food situation or the fact you already stated this will have to come after Maretonia... It's partly forgetting/misremembering a few points, sure, but mostly that I took your big post as an excuse to resummarize and state my own opinions, including a few possibly redundant points.

For the food in particular, by the way, I actually remembered you pointing out methods. I just think they might be expensive and complex enough as to make the whole operation economically not worth it in the short-medium term, especially when we might have easier locations to expand in closer to home. Basically, I think we have lower-hanging fruits than the Stormlands, unless we actually end up NEEDING to invade them to stop them from becoming a threat.

...on a completely secondary tertiary note... I wonder if we'll ever end up developing Kestrella's logging industry. the action has been there for ages! :p
 
About the "ignoring your points" and repeating things you already acknowledged in the past... about, for example, the food situation or the fact you already stated this will have to come after Maretonia... It's partly forgetting/misremembering a few points, sure, but mostly that I took your big post as an excuse to resummarize and state my own opinions, including a few possibly redundant points.
Very well then. Apologies. Thank you for clearing up your part, and I shall do the same in apologizing if I was too forward in saying my own part.
I suppose you might say this would be included into your ""SUFFICIENT" casus belli though.
It would, yes. The point I have been getting at is that I have consistently been using the word to refer to situations in which it is accepted internationally, not just excused out of pragmatism as you seem to have been taking my definition. Basically, I am pointing out that part of your criticism was redundant because my definition of what qualifies as a casus belli inherently takes your criticisms into account.

Anything can be a justification. Heck, making money can be a justification for invasion, and some societies might even be cultured to accept that as legitimate - see many historical invasions OTL. Just pointing out that my basis for what I actually consider a casus belli isn't just a justification in itself.
 
Very well then. Apologies. Thank you for clearing up your part, and I shall do the same in apologizing if I was too forward in saying my own part.
no problem. I get why it might be frustrating. Just... try to not assume malice before just carelessness or forgetfulnes.

Really, the problem here is simply that plot progression has been VERY slow for the last few turns/months, so it's basically unavoidable that we end up circling back to the same arguments again and again...or stop discussion altogether. We just don't have anything else to talk about until these things happen!

Add to that the fact that quite a few of us are also following other quests, or have plenty other things we think about in general, and... well, a few past arguments kinda end mixed up in someone's memories.

I'll try to keep your points in mind, but if I end up forgetting (or appearing to forget) again... try to cut me some slack. It's with near certainty NOT malice. I either forgot or misremembered something.
It would, yes. The point I have been getting at is that I have consistently been using the word to refer to situations in which it is accepted internationally, not just excused out of pragmatism as you seem to have been taking my definition. Basically, I am pointing out that part of your criticism was redundant because my definition of what qualifies as a casus belli inherently takes your criticisms into account.

Anything can be a justification. Heck, making money can be a justification for invasion, and some societies might even be cultured to accept that as legitimate - see many historical invasions OTL. Just pointing out that my basis for what I actually consider a casus belli isn't just a justification in itself.
yeah, we obviously have been using different definitions. Funny how I was actually using the more cynical definition between the two of us, seeing as one my complaints is that I found some of your points too "cinycal" for my tastes :p
 
not to mention the deal we signed with the Guard remnants
I did want to mention that we didn't sign a deal with the Guard remnants. We signed a deal with the Guard before it got blown up, and that deal is now void. The terms of that deal were that the Guard not attack the Abolitionists (and consider recognizing them as a legitimate faction, though they didn't have to declare it openly) and allow Imperial humanitarian aid and light Imperial weaponry and training aid to the Abolitionists, in return for not stepping in to Maretonia.

When Marecinas died in the burning of Roam, we one-sidedly declared it null and marched on Maretonia. We have no ongoing deals with the Guard, beyond that whole "don't start fighting again" thing if you consider a threat a deal.
yeah, we obviously have been using different definitions. Funny how I was actually using the more cynical definition between the two of us, seeing as one my complaints is that I found some of your points too "cinycal" for my tastes :p
To be fair to both of us, pretty sure that's because most of my points aren't actually cynical. My goals are a lot more ruthless and explicitly self-serving compared to many of you wanting to be friends for its own sake and give up comparative and absolute advantages, but not once have I actually denied that any of the people are friends.

To clear things up since I don't think I have ever actually said this aloud, I do not use the terms "rival" and "enemy" interchangeably. When I say Maretonia or Equestria could be rivals, that says nothing of what I view of their diplomatic stances. In fact, I believe Equestria will almost certainly be friendly barring something disastrous like the rise of the Solar Empire (though the Nightmare ruling the Lunar Empire seems a bit calmer and could still be friendly). "Rival" is a comparative term meaning that their ability to influence events around them with their culture and economy is grand - basically meaning they can become a regional or even great power. That makes them our own rivals because we too have the ability to do so, and how we wish to influence events might not always be in complete agreement with other countries. An enemy, on the other hand, is someone that is actively opposed to us (or we are opposed to them) and almost certainly comes to economic or even military fighting. I've not once described Equestria as a potential enemy because I do not cynically view most of the countries around us as enemies, while with Maretonia I only described as an actual enemy in the worst possible outcome for their sovereignty - a militarized anti-imperial government taking command.

In contrast, I don't view Neighpon as rivals despite them having a lot of power because they aren't in our "neighborhood" so to speak. They have a separate sphere of influence, and will continue to develop a separate one as they use their navy to explore farther than we are. They have influence, but they also have different geopolitical focuses making them, in my opinion, the best country to be our #1 ally.

Cynicism would be if I viewed my points as necessary to the continued safety of the empire and its citizens. I don't. Most of the countries we've met so far have either been neutral or friendly. I only view said ruthlessness as necessary for my goals of hegemony, which I chose because I'd rather like to do empire-building in what is explicitly titled an empire quest. Making friends with everyone for its own sake just isn't fun :V

The only actual cynical take I have taken in this thread is the idea that Maretonia being fragmented warlord states or a militarized and anti-Imperial is preferable to a strong, independent, ally since, you know, wishing for a humanitarian disaster in the first case or a second war in which we can crush and permanently cripple geopolitical rivals in the second case is both ruthless and cynical.

Likewise, you too have had your own singular take that I find quite cynical. You continue to push the Crystal Heart religion to become the de facto state religion fueled in large part by the benefits it provides. In contrast, I have pushed against said views for the sake of maintaining our balance of religions we promised the empire towards. I'd say "disregarding every other religion unless it personally benefits you" is quite a cynical take while my "disregard potential benefits for the sake of upholding our ideals and agreements" is quite idealistic, wouldn't you say? :p
 
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I did want to mention that we didn't sign a deal with the Guard remnants. We signed a deal with the Guard before it got blown up, and that deal is now void. The terms of that deal were that the Guard not attack the Abolitionists (and consider recognizing them as a legitimate faction, though they didn't have to declare it openly) and allow Imperial humanitarian aid and light Imperial weaponry and training aid to the Abolitionists, in return for not stepping in to Maretonia.

When Marecinas died in the burning of Roam, we one-sidedly declared it null and marched on Maretonia. We have no ongoing deals with the Guard, beyond that whole "don't start fighting again" thing if you consider a threat a deal.
definitely this. We don't really have any agreement still standing with the current Maretonian factions, or at least not officially.

There was the deal with the royal guards... before they exploded. We can easily argue that what's left is NOT the former organization, and we intervened directly AND with their consent anyway, so that deal has basically been forgotten by everyone.

We have an "unofficial" alliance with the abolitionists, and "unofficial" control of White Star through Copper Top... plus, I suppose, that deal with the mages to "respect Maretonia independence", which, again... they don't really exist anymore.

So, we're really only limited by our own conscience/opinion, and geopolitical/diplomatic/economic concerns. Basically "what can we get away with without making more problems for us down the line?"

Likewise, you too have had your own singular take that I find quite cynical. You continue to push the Crystal Heart religion to become the de facto state religion fueled in large part by the benefits it provides. In contrast, I have pushed against said views for the sake of maintaining our balance of religions we promised the empire towards. I'd say "disregarding every other religion unless it personally benefits you" is quite a cynical take while my "disregard potential benefits for the sake of upholding our ideals and agreements" is quite idealistic, wouldn't you say? :p
Not that I've been pushing it THAT much. I mean, I repeatedly stated it's my favourite option, but I don't really argue that much against the other options. But you're right about my reasoning, and that's in many ways a very cynical/pragmatic approach to religion.

Basically I'm approaching piety actions as I do the other categories, picking the ones I think give the best rewards, with the "freedom of religion" caveat in that while I may play favourites I wouldn't actively hinder any of the faiths (...well, except the lady of the lake, for obvious reasons ;) )


In contrast, I don't view Neighpon as rivals despite them having a lot of power because they aren't in our "neighborhood" so to speak. They have a separate sphere of influence, and will continue to develop a separate one as they use their navy to explore farther than we are. They have influence, but they also have different geopolitical focuses making them, in my opinion, the best country to be our #1 ally.
I understand your definitions of rival and enemy, and they make a lot of sense... But I'm not sure about you defining Neighpon as "not a rival" by your own standards.

that sphere of influence is currently basically "the seas, and Emerald Island (and Olenia, sort of, mostly as a threatening element)", but if they're going to expand it it will HAVE to include territories WE already sort of control or have in our sphere.

Unless, I suppose, they went to meet the zebras (beyond the Caribou lands)... or the dragons.

...actually, dragons would make sense for them. We might want to tell them about the dragons to the south, and leave it to them? The Dragons might respect a dragon ruler more, and he would likely have less troubles than us reaching an agreement. And when WE actually start interacting with them, having Koryu vouch for us would likely help a lot.
 
I understand your definitions of rival and enemy, and they make a lot of sense... But I'm not sure about you defining Neighpon as "not a rival" by your own standards.

that sphere of influence is currently basically "the seas, and Emerald Island (and Olenia, sort of, mostly as a threatening element)", but if they're going to expand it it will HAVE to include territories WE already sort of control or have in our sphere.

Unless, I suppose, they went to meet the zebras (beyond the Caribou lands)... or the dragons.

...actually, dragons would make sense for them. We might want to tell them about the dragons to the south, and leave it to them? The Dragons might respect a dragon ruler more, and he would likely have less troubles than us reaching an agreement. And when WE actually start interacting with them, having Koryu vouch for us would likely help a lot.
Wasn't assuming the dragons, though the zebras are possible. The focus of that was this:
and will continue to develop a separate one as they use their navy to explore farther than we are
My idea is that they are currently exploring a lot more proactively than us, and a lot farther along on the water. Chances are they will make contact with distant factions across the oceans before we do. That could be the zebras, or it could be some other unknown island country or set of factions on an unknown continent beyond Zebrica and our current continent.
 
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mountainous tribal regions were some of the hardest regions to conquer and colonize in our world. Ethiopia (which lasted into the 20th century) and Afghanistan both come to mind.
These are both shit examples

Blaming geography for Ethiopia staying independent downplays just how important the efforts and skills of Ethiopias kings were, as an example, when Mussolini went in there wasn't suddenly a shift in geography or even technology that enabled it. It was a shift in politics that meant Ethiopia no longer had the diplomatic tools to prevent it any longer. Similarly, Alexander the Great conquered the feck out of Afghanistan and so did a bunch of other people. Then the Silk Road stopped being largely an overland route that went through Afghanistan and no one could actually be bothered, then the USSR and USA both had really dumb issues that had at least as much to do with stupidity at home as anything the Afghan's were doing.

Mountainous Tribal Regions are entirely conquerable.
 
Wasn't assuming the dragons, though the zebras are possible. The focus of that was this:

My idea is that they are currently exploring a lot more proactively than us, and a lot farther along on the water. Chances are they will make contact with distant factions across the oceans before we do. That could be the zebras, or it could be some other unknown island country or set of factions on an unknown continent beyond Zebrica and our current continent.
I'm not personally expecting them to explore that much further than us, and I mostly don't expect there to be island nations close to us... though that's mostly because we just don't have any exploration option other than "far south-dragon" and "far east-zebras".

Basically, I'm assuming their exploration options will be the same as ours. So Zebras and Dragons now, and possibly more places close to the zebras or even further south than the dragons AFTER they do those.

...Also, if they were exploring actively I'd expect them to have actually found something. It always took us only one turn to find a country after all.

Still, if we don't explore first I'd expect them to make contact with either of our two current options soon. Probably the dragons first, as the most relevant to Koryu's interests.
 
I'm not personally expecting them to explore that much further than us, and I mostly don't expect there to be island nations close to us... though that's mostly because we just don't have any exploration option other than "far south-dragon" and "far east-zebras".

Basically, I'm assuming their exploration options will be the same as ours. So Zebras and Dragons now, and possibly more places close to the zebras or even further south than the dragons AFTER they do those.

...Also, if they were exploring actively I'd expect them to have actually found something. It always took us only one turn to find a country after all.

Still, if we don't explore first I'd expect them to make contact with either of our two current options soon. Probably the dragons first, as the most relevant to Koryu's interests.
Once again, you miss the point. I didn't say "close to us." You did. I explicitly said far away interests.

Also, they literally are already exploring more than us. While we've been involved in continental politics, there's been mentions on multiple turns of the Neighponese using their giant navy to sail off into the unknown. You also keep missing my point that, as I have already said, I am assuming the possibility of there being more than just the zebras and dragons out there. That's literally the point of an "unknown."

Like, the whole reason I'd assume they make contact first and can establish a sphere of influence is (A) they are a lot more active in exploration while we almost never take the option, and (B) we are absorbed heavily into continental politics and can't devote much time overseas anyhow. B, of course, influences A.

Either way though, you can disagree with my judgement of the situation, but said judgement isn't incompatible with my definition of rival. It literally amounts to "our sphere is the continent and nearby, their sphere is the far-east and other unknown waters." You might view my assumptions as erroneous, but it is logically consistent with my definition if I myself believe it to be true.
 
Once again, you miss the point. I didn't say "close to us." You did. I explicitly said far away interests.

Also, they literally are already exploring more than us. While we've been involved in continental politics, there's been mentions on multiple turns of the Neighponese using their giant navy to sail off into the unknown. You also keep missing my point that, as I have already said, I am assuming the possibility of there being more than just the zebras and dragons out there. That's literally the point of an "unknown."

Like, the whole reason I'd assume they make contact first and can establish a sphere of influence is (A) they are a lot more active in exploration while we almost never take the option, and (B) we are absorbed heavily into continental politics and can't devote much time overseas anyhow. B, of course, influences A.

Either way though, you can disagree with my judgement of the situation, but said judgement isn't incompatible with my definition of rival. It literally amounts to "our sphere is the continent and nearby, their sphere is the far-east and other unknown waters." You might view my assumptions as erroneous, but it is logically consistent with my definition if I myself believe it to be true.
mh.. ok on my misunderstanding the "interest" bit and forgetting the mentions of neighponese actually exploring farther. I think it was them that met the emerald dogs first, now that I think about it, even as we then kind of overtook them to meet the Caribou first.

I understand you think there's more out there than those two polities we know about (and have actions to find). I just personally think they wouldn't meet those yet because they seem to be further than the ones we have available to search for, and... well, this is just my assumption, but I'd expect them to tell us if they met one already.

Our people trade and talk a lot, and this seems like something that would be hard to keep secret.

And if they haven't met unknown people or land yet... well, in that case I'd expect them to meet the ones we heard about first.

So, in short: Sure, they might expand in places we didn't consider. but I'd expect that to start with zebras and dragons, simply because they're closer/on the way, not only to us but to them as well, and I don't expect those meetings to stay secret for more than one turn or two. We'd likely get a rumor notice about them, basically.

and about our interests being mostly in our continent... well, that's definitely true, but we also have a few things going on with Olenia, and Olenia IS outside of our continent.

Certainly Neighpon is well suited to play ocean hegemon. Their merchant navy probably outnumber ours just as much as their military navy does.


...I'm curious to see what their reaction to both airships and steamships will be. I expect them to make offers, and maybe try to steal/replicate those techs if we refuse. Right now they probably only heard a few rumors about our airship, as we really only used it once...
 
Hey guys it just me or is Questor gone more then he used to
He's busy, has another quest on SB, and this quest's pretty old at this point. He's come back after months-long hiatuses and older quests typically take longer than newer quests to update, so I'm not worried. Questor will be back when he's back, and I trust he'll say something if he ever decides to end the quest entirely.
 
These are both shit examples

Blaming geography for Ethiopia staying independent downplays just how important the efforts and skills of Ethiopias kings were, as an example, when Mussolini went in there wasn't suddenly a shift in geography or even technology that enabled it. It was a shift in politics that meant Ethiopia no longer had the diplomatic tools to prevent it any longer. Similarly, Alexander the Great conquered the feck out of Afghanistan and so did a bunch of other people. Then the Silk Road stopped being largely an overland route that went through Afghanistan and no one could actually be bothered, then the USSR and USA both had really dumb issues that had at least as much to do with stupidity at home as anything the Afghan's were doing.

Mountainous Tribal Regions are entirely conquerable.
This is ignoring the British attempts to conquer Afghanistan, or the Kurds who even now are a problem in Iraq and Turkey. Or the fact that Rome still occasionally had to deal with significant amounts of tribal brigandage in the Alps. I never said mountainous tribal regions are unconquerable, I said they're some of the hardest regions to conquer. And considering that Ethiopia lasted as long as it did and Afghanistan consistently forced the British to pour lives and treasure trying to hold it doesn't undermine my point at all.

The fact of the matter is we do not actually have an overwhelmingly technological edge on the Yetis in our current circumstances. Transporting field cannons and flame projectors into storm country is going to be substantially harder than just deploying a colonial force, and our men are disciplined professionals- but irregular local resistance is harder to suppress than just that. Our men don't even have muskets yet, let alone rifles or what have you. If we're assuming we're forced to be relatively realistic in our ability to project force- we're currently looking at a colonial force of around maybe 20,000 with melee weapons and crossbows. What happens if we run into Yetis wearing Black Steel? How are we spreading all these men through the passes and valleys to maintain these forts? We're not going to be able to count on local numerical superiority, and in the face of giant violent abominable snowmen with unknown magic or metal working- we might not even have individual superiority in our troops- especially as they're exposed to incredibly harsh weather.

The real world examples are there, and are germane to our situation; we have no guarantee of political support for an invasion from the yaks or the equestrians, both of which make supplying an invasion harder, we have literally no idea of what's valuable there besides Orichalcum- and running a geological survey in harsh, unknown territory with hostiles all about is difficult to say the least. All of this with locals who we know are extremely violent, extremely xenophobic, and extremely dangerous. We have no idea of the lengths we may have to go to bring the Yetis to heel, where they live, or how many there are.

So holy fuck, yes, any plans to invade storm country are premature, based of insufficient data, and incredibly optimistic.
 
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I want to point out that our military is probably the least impacted by the enemy having black steel or orichalcum armor.
 
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