Do cannon balls cause piercing damage?
Going by sheer logic, they couldn't (but enough blunt damage that it most likely doesn't matter) - for true piercing you need rounds (and I mean the good stuff, no soft lead) - Orichalcum is too expensive (and I would not want to leave it anywhere Near Sombra) to use as ammunition - IMO it would be better used to upgrade our cannons for bigger payloads if it has no magical properties. Armor, too, but I would rather not have the enemy "live" long enough to get close.
 
@Questor

Please put "Yak councils in recent history" on "YakityYak"
And
"[Capitalism intensifies]" on "nanban trade"

Edit: since YakityYak has two bonuses I place "paper=gold" +10 and "[capitalism intensifies]" +10 on "Nanban trade"
 
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Well 2 things one does anything here have to make sense by our standard its mlp maybe they have some magic bullshit they arent gonna tell us off the bat that lets them do it and also in the species selection page up front it does say archipelago so take that as you will.
Magic cannot make something from nothing unless it is chaos like what Discord had and even then it was mostly changing things than causing things to come out of nowhere. And archipelago means a group of Islands close together not 1 Island our diplomats would have seen the other islands is they exist and the map would reflect that.
 
Magic cannot make something from nothing unless it is chaos like what Discord had and even then it was mostly changing things than causing things to come out of nowhere. And archipelago means a group of Islands close together not 1 Island our diplomats would have seen the other islands is they exist and the map would reflect that.
Unless they intentional kept them away from seeing the other islands and didnt tell us about them yet.
 
Unforntenly there are no good lands to the South in Sombra's Empire. All of that land is a dead frozen wasteland. No animals, no vegetation, and only people being kept going by magic. That is what happens when you place land into arctic conditions in an area that doesn't have animal and plants adapted to it.

Again I am not saying that Neighpon has to be the size of Japan. I am saying that the size it is, does not work for what we have seen they can build and produce. Even with a lower population, the land is too small to produce the number of ships and trade goods that make it worth trading with them. It needs to be large for it to make sense either a larger island or a series of Island close together.

I think that land could become more productive once Sombra is gone and once we've starved the Windigos of their food source. Even if it remains pretty cold, it could still be a great source of natural resources like timber, coal, etc.
 
Unless they intentional kept them away from seeing the other islands and didnt tell us about them yet.
Point they do have illusion magic users so it is possible. We IC do not know it is supposed to be an Archipelago so our Diplomats wouldn't question it.
I think that land could become more productive once Sombra is gone and once we've starved the Windigos of their food source. Even if it remains pretty cold, it could still be a great source of natural resources like timber, coal, etc.

No, because killing them will not cause decades of frozen death and destruction to be magically reversed this is not that version of the MLP world. In this world, things stay fucked unless you put in the effort to fix and restore them and we have better thing to do than waste our time in the Southern deadlands. There is no animals, vegetation, trees, or people there once we finally defeat Sombra and the windigos. Unless the minerals in the ground are at an absurd level like what we have in our home territory then it is not worth sending our people to die and starve because they need to import everything and I mean everything.
 
Point they do have illusion magic users so it is possible. We IC do not know it is supposed to be an Archipelago so our Diplomats wouldn't question it.


No, because killing them will not cause decades of frozen death and destruction to be magically reversed this is not that version of the MLP world. In this world, things stay fucked unless you put in the effort to fix and restore them and we have better thing to do than waste our time in the Southern deadlands. There is no animals, vegetation, trees, or people there once we finally defeat Sombra and the windigos. Unless the minerals in the ground are at an absurd level like what we have in our home territory then it is not worth sending our people to die and starve because they need to import everything and I mean everything.

Life grows pretty quickly in real life too you know. Give it 20 years and you'll see new forests there.
 
Life grows pretty quickly in real life too you know. Give it 20 years and you'll see new forests there.
Not if there is nothing for it to grow from. We or someone else would need to make an effort to recover the land or else it will stay a dead and depending on what the original climate was either an arid wasteland or a cold wasteland like Siberia.
 
Not if there is nothing for it to grow from. We or someone else would need to make an effort to recover the land or else it will stay a dead and depending on what the original climate was either an arid wasteland or a cold wasteland like Siberia.

Well, first of all, seeds travel on the wind, with migrating animals, etc. so life spreads either way. Also, Siberia is far from a wasteland. It has historically been incredibly useful for Russia as a source of natural resources.
 
Well, first of all, seeds travel on the wind, with migrating animals, etc. so life spreads either way. Also, Siberia is far from a wasteland. It has historically been incredibly useful for Russia as a source of natural resources.
There are no animals to carry and unless those seeds adapted for that area whatever the climate will be that is also a non-starter. Siberia as in a possible climate. I know it is full of resources in real life that is why it was settled. So unless Sombra's lands have the same amount as our home territories do there is no reason to send our people there. We have talked about this several times and the consensus has always been it would most likely not be worth it until much later if at all.
 
There are no animals to carry and unless those seeds adapted for that area whatever the climate will be that is also a non-starter. Siberia as in a possible climate. I know it is full of resources in real life that is why it was settled. So unless Sombra's lands have the same amount as our home territories do there is no reason to send our people there. We have talked about this several times and the consensus has always been it would most likely not be worth it until much later if at all.

You really think no wind will carry seeds from Griffonia down to the south or that animals from there won't travel south? In real life the only thing holding that kind of growth back is human civilization. Look at how fast Chernobyl was reclaimed by nature. Right now any seeds that make it to the south probably die due to the weather, but that's something that will improve. Also, Siberia doesn't just have mineral wealth, it also has timber which we could use. While we have no proof of that mineral wealth in the south yet, the area is large enough that there's probably something. If nothing else it gives us more coastline and more population from the former Crystal Empire.
 
"So... People are asking to have their bonds in several smaller nominations? And they then use these treasury bond notes to trade as they would with coin?"

"Yes your highness, that is correct."

"...odd. but I don't see the harm in it I guess? Makes it a bit more confusing to pay back the interest but we weren't going to let the dept sit anyway. We just announce that the notes will no longer be valid for interest beyond the year. Arrange in the budget to set aside the funds, I want no one to be able to call the emperor a fraud who tricks his subjects."

"I'm sorry to disturb you, your highness but this is urgent."

"No problem, Frida. We were just done. What is it?"

"a very frantic Sir. Bones, head of the Bones household, just came and insisted he had a vitaly important paper you needed to see. He made me swear that only you and I would read it and... You really need to read it your highness."

*One read of " Currency considered: an insight in the nature of currency and the merits and dangers of trust based currencies" later*

"...Dear ancestors."

"That was my reaction too sir."

"I don't know if to call him a madman or a genius. And only the three of us know about this?"

"Yes, he was very insistent on that point. And I would call him both, sir."
NICE.

Pretty much how I saw it going, aside from some extra bits on the nature of selling your government on trust, the volatile nature of the market, inflation, others taking the idea of selling an entity on trust to form companies and the start of stock markets, and the need to regulate them, since I'm positive he could instantly see how a ponzi scheme could come into fruition.
 
Going by sheer logic, they couldn't (but enough blunt damage that it most likely doesn't matter) - for true piercing you need rounds (and I mean the good stuff, no soft lead) - Orichalcum is too expensive (and I would not want to leave it anywhere Near Sombra) to use as ammunition - IMO it would be better used to upgrade our cannons for bigger payloads if it has no magical properties. Armor, too, but I would rather not have the enemy "live" long enough to get close.

Okay, I brought up this half serious/ half hypothetical question due to a trend I witness both fantasy and sci-if settings.

The trend follows Group A armed with either ranged projectiles or small caliber bullets faces Foe(s) B, and realize that their weapons do nothing. Then a slaughter occurs to group A. The reason for this tend to follow that the weapon cannot penetrate the defenses of Foe B, are underpowered, or not enough mass to compliment the velocity and force of the projectile.

Now obviously, people will and have argued that sufficiently powerful cannons will do the job. However, we are still early in the tech tree, so all cannon balls will be round as opposed to future conical rounds. Meaning they will explode as befitting a cannon ball, but it will also be more likely to bounce away rather than crumpling on a point. That could be problematic with the Rock/ Shadow Ponies that Sombre made since the future campaign could see our cannon shots bounce off them like BB pellets against a wall.

Moreover, there will be a definite point where future weapon's reasearch is suspect in the absence of formidable enemies. Where Brochard seemed to have spent his time with 'horizontal,' weapons development( different types of swords) we would be vertical ( weapons that are progressively deadlier.) , so it would do to spend more time examining a 'lower' tier weapons like the Ballista( or catapult as a thought experiment). I do acknowledge this would hinge on the properties of Orichalcum and possible magic developments of foreign people (looking at the Zebras here and maybe alchemy) .
 
You really think no wind will carry seeds from Griffonia down to the south or that animals from there won't travel south? In real life the only thing holding that kind of growth back is human civilization. Look at how fast Chernobyl was reclaimed by nature. Right now any seeds that make it to the south probably die due to the weather, but that's something that will improve. Also, Siberia doesn't just have mineral wealth, it also has timber which we could use. While we have no proof of that mineral wealth in the south yet, the area is large enough that there's probably something. If nothing else it gives us more coastline and more population from the former Crystal Empire.

I don't think you understand how slowly life grows it would take decades and would not be worth the effort. All it would be really good for is just strip mining.
 
You really think no wind will carry seeds from Griffonia down to the south or that animals from there won't travel south? In real life the only thing holding that kind of growth back is human civilization. Look at how fast Chernobyl was reclaimed by nature. Right now any seeds that make it to the south probably die due to the weather, but that's something that will improve. Also, Siberia doesn't just have mineral wealth, it also has timber which we could use. While we have no proof of that mineral wealth in the south yet, the area is large enough that there's probably something. If nothing else it gives us more coastline and more population from the former Crystal Empire.
What part of it is completely dead are you not getting. There is nothing there for animals to go into if they did they would die. Seed only work if the are adapted for the climate which we have no idea what that was. There is nothing there because the constant frozen spell chocked out all life not powered by magic no trees, no fish, no plants, no animals, or anything not being kept going by magic. The spell has been going on for over a decade anything that wasn't killed in the beginning is dead now or left. There is no Timber, the coastline is worthless to us because we still need to import everything, and there is not going to be any significant population from the Crystal Empire. It is more likely Sombra either works them all to death, kills them out of spite, they die when the magic keeping them going stops, they die from exposure and starvation, we kill alot of them in our wars, or they are too far from where we are to save them. How many times do I have to keep bringing up these arguments? Is it possible to settle it yes. Is it practical or advisable no.
 
You really think no wind will carry seeds from Griffonia down to the south or that animals from there won't travel south? In real life the only thing holding that kind of growth back is human civilization. Look at how fast Chernobyl was reclaimed by nature. Right now any seeds that make it to the south probably die due to the weather, but that's something that will improve. Also, Siberia doesn't just have mineral wealth, it also has timber which we could use. While we have no proof of that mineral wealth in the south yet, the area is large enough that there's probably something. If nothing else it gives us more coastline and more population from the former Crystal Empire.
Issue is I don't think the soil has anything in it for plants to grow on. If there is even any soil at all. Just frozen rock and dust. I imagine the place has had some serious desertification going on, making it extraordinarily difficult for anything to grow there.


What part of it is completely dead are you not getting. There is nothing there for animals to go into if they did they would die. Seed only work if the are adapted for the climate which we have no idea what that was. There is nothing there because the constant frozen spell chocked out all life not powered by magic no trees, no fish, no plants, no animals, or anything not being kept going by magic. The spell has been going on for over a decade anything that wasn't killed in the beginning is dead now or left. There is no Timber, the coastline is worthless to us because we still need to import everything, and there is not going to be any significant population from the Crystal Empire. It is more likely Sombra either works them all to death, kills them out of spite, they die when the magic keeping them going stops, they die from exposure and starvation, we kill alot of them in our wars, or they are too far from where we are to save them. How many times do I have to keep bringing up these arguments? Is it possible to settle it yes. Is it practical or advisable no.
Now I generally agree with what you are saying here. I don't know how the windigos leaving will effect things though. We don't have any idea how magic works. We MIGHT get lucky, and the windigos suddenly starving and leaving might cause a surge of warm magic to fill the place, improving the weather sufficiently that plants from nearby areas could survive there. If that's the case, the only other issue is soil. Which I'd kinda expect to be basically gone, swept away by the cold winds. If we get lucky on that though, it could have just been flash-frozen. In which case it'd thaw, and microbes and the like will spread through it, making room for ever more advanced life. So, while I agree that it's pretty unlikely that it'll be in a good state to settle immediately after we defeat Sombra, its possible it won't stay that way. We should probably send people to check it every few years. And ask any magical types we know for help in fixing it. Because that's a hell of a lot of land I'd prefer to be able to at least keep guard towers and the like in, so no one
 
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Issue is I don't think the soil has anything in it for plants to grow on. If there is even any soil at all. Just frozen rock and dust. I imagine the place has had some serious desertification going on, making it extraordinarily difficult for anything to grow there.



Now I generally agree with what you are saying here. I don't know how the windigos leaving will effect things though. We don't have any idea how magic works. We MIGHT get lucky, and the windigos suddenly starving and leaving might cause a surge of warm magic to fill the place, improving the weather sufficiently that plants from nearby areas could survive there. If that's the case, the only other issue is soil. Which I'd kinda expect to be basically gone, swept away by the cold winds. If we get lucky on that though, it could have just been flash-frozen. In which case it'd thaw, and microbes and the like will spread through it, making room for ever more advanced life. So, while I agree that it's pretty unlikely that it'll be in a good state to settle immediately after we defeat Sombra, its possible it won't stay that way. We should probably send people to check it every few years. And ask any magical types we know for help in fixing it. Because that's a hell of a lot of land I'd prefer to be able to at least keep guard towers and the like in, so no one
Adventwolf loves to shout out mostly negative consequences or interpretations of facts.

They don't lie, mind you: they just see things in the negative light, I've found.
 
@Questor

I have a question to clarify something in this quest. When we chose multi-year actions like [ ]The Peregrine Line-The Gates to the North: that will take 3 turns and cost 1,500 gold, do we pay 1,500 gold for every turn to that action till completion or do we pay the 1,500 gold as its full price for the entire action and just wait for it to be completed?
 
I am a bit of a pessimist so that when things turn out better it is a nice surprise. Mostly because I prefer to be ready in case things go badly.
@Questor

I have a question to clarify something in this quest. When we chose multi-year actions like [ ]The Peregrine Line-The Gates to the North: that will take 3 turns and cost 1,500 gold, do we pay 1,500 gold for every turn to that action till completion or do we pay the 1,500 gold as its full price for the entire action and just wait for it to be completed?
The latter. We pay at the start then wait.
 
Omake: The Next Generation
The next generation
@Questor


Konrad hardbeak had been a knight for a long time. Enough that he would consider it his entire life. During that time he had known many customs and quirks that military life had. The habits and utilities of him and his men were sometimes odd to the civilians he protected just as they sometimes had been strange to him.

For example, how could you judge the quality of a helmet without preparing soup in it? How did the average griffin not know how useful a hatchet was? Or even how they could believe that their "raiper" was worth the steel used to forge it?

The tight living quarters, the crude humor and the reflex to lay down and sleep as soon as you didn't have anything you had to do.

All those experiences helped him understand... A bit of what he was seeing this crisp dawn in the training yard.

"Are you ready Griffs?"

"Aye aye Sergeant!"

"I can't hear you!"

"Aye aye Sergeant!"

"Ooooooooooooooooooh!"

"Who lives in a castle surrounded by trees?"

"Knight Lord Hard Beak!"

"Mighty and golden and vicious is he?"

"Knight Lord Hard Beak!"

"Who's muscular frame and sword makes you wish?"

"Knight lord Hard Beak!"

"So pick up the pace or I whip you a swish!"

"Knight Lord Hard Beak!"
"Ready?"
"Knight Lord Hard Beak!*

"Knight Lord Hard Beak!"

"Knight Lord Hard Beak!"

"Knight Lord Hard Beak!"

"You make my weep for our order you shameful sacks of pillow stuffing. You think to protect the Empire with such lack of conviction? One more time you chicks! With FEELING this time! ARE YOU READY GRIFFS?"

"AYE AYE SERGEANT!"

"I CAN'T HEAR YOU!"

"AYE AYE SERGEANT!!!"

"OOOOOOOOOOOOOOOOOOH!"

"Captain, I can't quite find the words of how I feel about this. please explain what I'm hearing." Konrad turned to the Griffin next to him.

"There was a bard at the local tavern where most of the recruits go on leave." Inner circle knight Gabriel whitewing explained. "Apparently they sang the song long into the night. A few officers later joined in."

"And they found the rythm fitting for marching and running." Konrad finished with a groan.

"Yes, grandmaster."

Konrad wished Gabriel wouldn't be so formal sometimes. But perhaps it was to draw some irratiation from his friend, the knight sergeant currently leading the empire's roughest choir.

"Do you know who the bard was?" He asked.

"No, they had left before we could... Get in touch with him." He said couciously.

He heaved a sigh. "Might be for the best. Wouldn't know if I'd shake his claw or wring his neck. Mostly curiosity."

"do you want me to stop them, grandmaster?"

"First rule of command, Gabriel. Don't give an order they won't follow. Only way to make them do it less would be to find a better song. And this one is quite catchy."

"They would follow any order you gave them grandmaster. But for what it's worth, i agree."

The... Song aside, it was a very pleasing sight for another reason. As David Cools shouted out the song, his most promising squires were strategically placed out with the others.

Avitus, Thaddeus, Tarkus and Aramus all showed promise to be great knights, all exceptional in their own fields, with Amarus as the outliner. Excelling in strategy and tactics, a talent for command and nothing short of a master with his large hammer.

The new generation showed promise.

_____________________________

Inspiration note:

Oh dear God I actually managed to find the inspiration! Suck it, muse!

1. Did you know that the Russian military actually uses the "Spongebob SquarePants" intro as a marching song? Well it's true. And that is the tune of the song.

2. Dawn of War 2 is a good game. I recently replayed it. It is a Warhammer 40k game. Go look it Up if you don't know what that is. Have fun.

David cools comes from Davian Thule also known as Davian Cool, the most badass dude ever.

Avitus, Tarkus and Thaddeus are all heroes from the game. Specialized in heavy weapons, tanking and jumping on people with jetpacks and chainsaw swords respectively.

Aramus is also from the DoW2 game. In the novels that is the name of the force commander which is the nameless MC.
 
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The next generation
@Questor


Konrad hardbeak had been a knight for a long time. Enough that he would consider it his entire life. During that time he had known many customs and quirks that military life had. The habits and utilities of him and his men were sometimes odd to the civilians he protected just as they sometimes had been strange to him.

For example, how could you judge the quality of a helmet without preparing soup in it? How did the average griffin not know how useful a hatchet was? Or even how they could believe that their "raiper" was worth the steel used to forge it?

The tight living quarters, the crude humor and the reflex to lay down and sleep as soon as you didn't have anything you had to do.

All those experiences helped him understand... A bit of what he was seeing this crisp dawn in the training yard.

"Are you ready Griffs?"

"Aye aye Sergeant!"

"I can't hear you!"

"Aye aye Sergeant!"

"Ooooooooooooooooooh!"

"Who lives in a castle surrounded by trees?"

"Knight Lord Hard Beak!"

"Mighty and golden and vicious is he?"

"Knight Lord Hard Beak!"

"Who's muscular frame and sword makes you wish?"

"Knight lord Hard Beak!"

"So pick up the pace or I whip you a swish!"

"Knight Lord Hard Beak!"
"Ready?"
"Knight Lord Hard Beak!*

"Knight Lord Hard Beak!"

"Knight Lord Hard Beak!"

"Knight Lord Hard Beak!"

"You make my weep for our order you shameful sacks of pillow stopping. You think to protect the Empire with such la k of conviction? One more time you chicks! With FEELING this time! ARE YOU READY GRIFFS?"

"AYE AYE SERGEANT!"

"I CAN'T HEAR YOU!"

"AYE AYE SERGEANT!!!"

"OOOOOOOOOOOOOOOOOOH!"

"Captain, I can't quite find the words of how I feel about this. please explain what I'm hearing." Konrad turned to the Griffin next to him.

"There was a bard at the local tavern where most of the recruits go on leave." Inner circle knight Gabriel whitewing explained. "Apparently they sang the song long into the night. A few officers later joined in."

"And they found the rythm fitting for marching and running." Konrad finished with a groan.

"Yes, grandmaster."

Konrad wished Gabriel wouldn't be so formal sometimes. But perhaps it was to draw some irratiation from his friend, the knight sergeant currently leading the empire's roughest choir.

"Do you know who the bard was?" He asked.

"No, they had left before we could... Get in touch with him." He said couciously.

He heaved a sigh. "Might be for the best. Wouldn't know if I'd shake his claw or wring his neck. Mostly curiosity."

"do you want me to stop them, grandmaster?"

"First rule of command, Gabriel. Don't give an order they won't follow. Only way to make them do it less would be to find a better song. And this one is quite catchy."

"They would follow any order you gave them grandmaster. But for what it's worth, i agree."

The... Song aside, it was a very pleasing sight for another reason. As David Cools shouted out the song, his most promising squires were strategically placed out with the others.

Avitus, Thaddeus, Tarkus and Aramus all showed promise to be great knights, all exceptional in their own fields, with Amarus as the outliner. Excelling in strategy and tactics, a talent for command and nothing short of a master with his large hammer.

The new generation showed promise.

_____________________________

Inspiration note:

Oh dear God I actually managed to find the inspiration! Suck it, muse!

1. Did you know that the Russian military actually uses the Spungebob SquarePants" intro as a marching song? Well it's true. And that is the tune of the song.

2. Dawn of War 2 is a good game. I recently replayed it. It is a Warhammer 40k game. Go look it Up if you don't know what that is. Have fun.

David cools comes from Davian Thule also known as Davian Cool, the most badass dude ever.

Avitus, Tarkus and Thaddeus are all heroes from the game. Specialized in heavy weapons, tanking and jumping on people with jetpacks and chainsaw swords respectively.

Aramus is also from the DoW2 game. In the novels that is the name of the force commander which is the nameless MC.
+10 to a roll.
 
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