Okay im pro peace here, how about we subvert history and reign in a century of prosperity and cooperation.
 
Okay im pro peace here, how about we subvert history and reign in a century of prosperity and cooperation.

We have no intention of going to war. We have things they need and they have stuff we want. We are also powerful and have terrain that would make it easier for us to fight. They are a good trade partner to get so a few turns to get things set up. Though they may be angry because we never did deal with the captains that went pirates after we won the war.
 
Let's first get better views on the situation before deciding to war or not to war. After all they might be extraordinarily weak and able to be conquered with ease as well as having resources we could use.

EDIT: And this does bring to mind the failure of many CK2 quests.. where the writer gives endless stewardship options that are easy making war often far less profitable than turtling and building up. And well, war and conquest was often desired for a reason.

Guess we'll see if this GM offers up nice bounties from conquering or not.
 
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I mean sure, that would be the preferred option.



Either that or a marriage proposal.
Yes, preferred option even if it may require sub optimal means.

Also, why mutually exclusive? I hear some good sparring does wonders for a marriage.
We have no intention of going to war. We have things they need and they have stuff we want. We are also powerful and have terrain that would make it easier for us to fight. They are a good trade partner to get so a few turns to get things set up. Though they may be angry because we never did deal with the captains that went pirates after we won the war.
Yes, enlightened self interest is a wonderful thing.

Hopefully they will see that it is in their enlightened self interest to join our empire.

...

Okay that came out too sinister, I mean you know, so much prosperity that relationships become that positive that we can diplo annex 100% benevolent and willing and consented on all parties nothing sinister.

Let's first get better views on the situation before deciding to war or not to war. After all they might be extraordinarily weak and able to be conquered with ease as well as having resources we could use.
How about if they are super weak instead of conquest we take the lead and form positive relations to diplo annex using our greater power to expedite things? Military conquest is so messy.
 
Okay that came out too sinister,

No I'd say it was perfectly sinister.

How about if they are super weak instead of conquest we take the lead and form positive relations to diplo annex using our greater power to expedite things? Military conquest is so messy.

That sounds like it'd take a ton of time in comparison that we could be using for greater effect for maximization of our benefit because people have modern western mindsets and wring their hands about acting like a medieval empire.

In short, go play some Crusader Kings, learn to have some FUN.
 
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I'm leery of trying to conquer them because of that hole 'divine intervention' thing.

4. Divine Intervention: When Neighpon and it's people are threatened, when all hope seems lost, the legends say that the Divine Dragons shall rise from their eternal slumber to protect their descendants and lay waste to all those who would threaten them.
 
So you would offer them Subsidiary status then invade once they declined? Have you been watching MATN's ongoing Stellaris series?

No but I have played a good amount of Stellaris. And right now we're in a situation close to the start. Where if you're a strong military power, like us, you can get your best benefit from early conquest now, before everyone turtles up in mutual self defense pacts that'd have you fighting like ten nations at once to expand at all.

4. Divine Intervention: When Neighpon and it's people are threatened, when all hope seems lost, the legends say that the Divine Dragons shall rise from their eternal slumber to protect their descendants and lay waste to all those who would threaten them.

And that's something to learn about and take into account. And possibly bribe with lots of heavy drink into sleeping while we conquer the area. Or who knows what.

I'm just saying, don't discount military invasion because morality reasons.
 
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No but I have played a good amount of Stellaris. And right now we're in a situation close to the start. Where if you're a strong military power, like us, you can get your best benefit from early conquest now, before everyone turtles up in mutual self defense pacts that'd have you fighting like ten nations at once.
We have no way to know what our strength is compared to them or any others. Going for conquest against unknown powers is the easiest way for us to get caught in a quagmire. Also we are not a Ruler that looks to conquest as the preferred option we as a leader would follow diplomacy and trade over war. If we wanted to play a warlord we would have chosen one of the warrior backgrounds not the merchant one.
 
We have no way to know what our strength is compared to them or any others. Going for conquest against unknown powers is the easiest way for us to get caught in a quagmire.
Yes, which is why no one has suggested blindly striking at our neighbors instead of 'well see how things are then decide'. I don't know who you think has but they don't exist.

Also we are not a Ruler that looks to conquest as the preferred option we as a leader would follow diplomacy and trade over war. If we wanted to play a warlord we would have chosen one of the warrior backgrounds not the merchant one.

We chose the most warlike of the races available and gave them a stewardship leader to give them a strong base and chose the time where military conquest is at it's easiest. We're an empire and it's far more FUN to conquer and expand than to hole up and play diplomatic games forever.
 
Yes, which is why no one has suggested blindly striking at our neighbors instead of 'well see how things are then decide'. I don't know who you think has but they don't exist.



We chose the most warlike of the races available and gave them a stewardship leader to give them a strong base and chose the time where military conquest is at it's easiest. We're an empire and it's far more FUN to conquer and expand than to hole up and play diplomatic games forever.
We choose the Griffins because they are the hardest start and the Neighpon are the easiest start. Conquering might be "fun" but it makes actually ruling much more difficult because the people hate you and will cause problems for a long time.
 
We choose the hardest start and the Neighpon are the easiest start. Conquering might be "fun" but it makes actually ruling much more difficult because the people hate you and will cause problems for a long time.

I suppose that's true, which is why no one ever did it and it never ended with the invading nation becoming more powerful and successful.
 
i would prefer to Settling and colonization so we can get new resources and to get more land before we get landlocked by other nations
 
i would prefer to Settling and colonization so we can get new resources and to get more land before we get landlocked by other nations

Assuming that there IS untaken land that should definitely be exploited so long as it's not more troublesome to deal with any monsters there than it is to conquer local weaker nations, yes.

Expansion should follow the path of least resistance after all and after a period of investment return profit to it's homeland.
 
We choose the Griffins because they are the hardest start and the Neighpon are the easiest start. Conquering might be "fun" but it makes actually ruling much more difficult because the people hate you and will cause problems for a long time.
Conquering is such an ugly word. As a former merchant we prefer the term Aggressive Acquisition. Besides we don't need all of their territory just the economically important parts. ;)
 
I suppose that's true, which is why no one ever did it and it never ended with the invading nation becoming more powerful and successful.
Those conquests either involved wiping out the local population and settling the land with their own people or years to decades of cultural assimilation and unrest before things got better.
 
Just to mention. When it comes to warfare... Our entire military can fly. Or burrow about at a walking pace, but still. I'm not sure how good this fact is, but, well, fortresses aren't going to be the centerpoints that they were in medieval times. Especially since the GM has decided that the Griffons got bombards basically immediately after reality returned to Objectivity.
 
Those conquests either involved wiping out the local population and settling the land with their own people or years to decades of cultural assimilation and unrest before things got better.

Well we'll see what the aggressive mostly carnivorous leaning warrior idolizing population feels about our neighbors in time.
 
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