Okay im pro peace here, how about we subvert history and reign in a century of prosperity and cooperation.
Divine Dragon vs Imperial Dragon is in our future, I can feel it. Gonna be awesome.
Okay im pro peace here, how about we subvert history and reign in a century of prosperity and cooperation.
Yes, preferred option even if it may require sub optimal means.I mean sure, that would be the preferred option.
Either that or a marriage proposal.
Yes, enlightened self interest is a wonderful thing.We have no intention of going to war. We have things they need and they have stuff we want. We are also powerful and have terrain that would make it easier for us to fight. They are a good trade partner to get so a few turns to get things set up. Though they may be angry because we never did deal with the captains that went pirates after we won the war.
How about if they are super weak instead of conquest we take the lead and form positive relations to diplo annex using our greater power to expedite things? Military conquest is so messy.Let's first get better views on the situation before deciding to war or not to war. After all they might be extraordinarily weak and able to be conquered with ease as well as having resources we could use.
How about if they are super weak instead of conquest we take the lead and form positive relations to diplo annex using our greater power to expedite things? Military conquest is so messy.
Let's first get better views on the situation before deciding to war or not to war. After all they might be extraordinarily weak and able to be conquered with ease as well as having resources we could use.
So you would offer them Subsidiary status then invade once they declined? Have you been watching MATN's ongoing Stellaris series?
4. Divine Intervention: When Neighpon and it's people are threatened, when all hope seems lost, the legends say that the Divine Dragons shall rise from their eternal slumber to protect their descendants and lay waste to all those who would threaten them.
We have no way to know what our strength is compared to them or any others. Going for conquest against unknown powers is the easiest way for us to get caught in a quagmire. Also we are not a Ruler that looks to conquest as the preferred option we as a leader would follow diplomacy and trade over war. If we wanted to play a warlord we would have chosen one of the warrior backgrounds not the merchant one.No but I have played a good amount of Stellaris. And right now we're in a situation close to the start. Where if you're a strong military power, like us, you can get your best benefit from early conquest now, before everyone turtles up in mutual self defense pacts that'd have you fighting like ten nations at once.
Yes, which is why no one has suggested blindly striking at our neighbors instead of 'well see how things are then decide'. I don't know who you think has but they don't exist.We have no way to know what our strength is compared to them or any others. Going for conquest against unknown powers is the easiest way for us to get caught in a quagmire.
Also we are not a Ruler that looks to conquest as the preferred option we as a leader would follow diplomacy and trade over war. If we wanted to play a warlord we would have chosen one of the warrior backgrounds not the merchant one.
We choose the Griffins because they are the hardest start and the Neighpon are the easiest start. Conquering might be "fun" but it makes actually ruling much more difficult because the people hate you and will cause problems for a long time.Yes, which is why no one has suggested blindly striking at our neighbors instead of 'well see how things are then decide'. I don't know who you think has but they don't exist.
We chose the most warlike of the races available and gave them a stewardship leader to give them a strong base and chose the time where military conquest is at it's easiest. We're an empire and it's far more FUN to conquer and expand than to hole up and play diplomatic games forever.
We choose the hardest start and the Neighpon are the easiest start. Conquering might be "fun" but it makes actually ruling much more difficult because the people hate you and will cause problems for a long time.
i would prefer to Settling and colonization so we can get new resources and to get more land before we get landlocked by other nations
Conquering is such an ugly word. As a former merchant we prefer the term Aggressive Acquisition. Besides we don't need all of their territory just the economically important parts.We choose the Griffins because they are the hardest start and the Neighpon are the easiest start. Conquering might be "fun" but it makes actually ruling much more difficult because the people hate you and will cause problems for a long time.
Those conquests either involved wiping out the local population and settling the land with their own people or years to decades of cultural assimilation and unrest before things got better.I suppose that's true, which is why no one ever did it and it never ended with the invading nation becoming more powerful and successful.
Those conquests either involved wiping out the local population and settling the land with their own people or years to decades of cultural assimilation and unrest before things got better.
So take over and make treaty/trade ports.Besides we don't need all of their territory just the economically important parts.
Basically this. You don't need land, just "favored customer" status.