Earthsphere News Network 9
"TZ forces continue to be quiet in the aftermath of the 'Triple Strike' battles."

"Jupiter has announced that it will be perusing Mobile Suit technology"

"Zeon has revealed new class of ship, one that appears to be a supersized version of their Musai. "

"Zeon has revealed a group of new MS variants."

"Zeon has announced their intent to built a new O'Neil Cylinder at Side 3."

"The Federation as begun construction of Project Broadway, an Earthsphere wide Commutations Center"

"The Granada and Jupiter aid efforts have so far have been a massive success!"

(Today's news brought to you by: Zeon's Military getting off it's damn ass and rolling well for once!)
 
Turn 10 UC 0079.10
(You have 1 any action)(Only one Mega project can be committed to at a time)

Political Actions (pick up to 2)
Steps have been taken, but there is still much work to be done.

[] The Red planet- Let the first new world mankind sets foot on be a mission of peace (DC Hard-Very Hard)
-[] Invite Zeon

[] Freeing the market- Anaheim and other companies as expressed interest in collaborating with Zeon Arms/Industrial companies, and cautious of Federation citation, have requested permission to offer. (DC Medium to Very Hard dependent on Zeon)

[] Von Braun integration- Von Barun has openly supported the Federation since the founding of Zeon, it's time to bring them in proper. (DC Very Hard)

[] Mega Project: The Lighthouse (Phase I of III) - A Space Elevator would greatly simplify our fleet expansion efforts (DC Hard)
-[] Location
--[] Africa
--[] Indonesia
--[] South America
--[] The Atlantic Ocean
--[] The Pacific Ocean
--[] The Indian Ocean
--[] (write in)


Military Actions (pick up to 2)
If the there are aliens then there is an alien armada, it's time to prepare for war.

[] Mega Project: Project Tower Shield- Earth to space Anti-Capital weapons are badly needed (0/3 Slots filled)
-[] Stonehenge (Phase I of IV)- A series of Ultra-Heavy Railguns placed around the Earth in strategic locations. (DC Hard)
-[] Megalith (Phase I of III)- A massive facility designed to fire Reaction Warhead tipped 'Super' Cruise Missiles into lower obit (DC Hard)
-[] (Tech locked)
-[] (Tech locked)
-[] (Tech locked)

[] Ground Based MS- If we're honest, we have all ready lost the battle if we lose obit, nonetheless, there is the possibility of a ground war (Unlocks new MS Designs)

[] Project Broadway- A large, long range, communication center is needed in order to effectively communicate with our forces around Earthsphere ( DC Very Hard 19% complete)

[] Design a new ship (Leads to mini vote)


Intrigue Actions (pick up to two)
Cloak and Dagger is distasteful but necessary.

[] Zeon infiltration- Lets get some insight into Zeon's inner workings (DC ??)

[] Counter Ops- Same story, different malcontents (DC??)

[] Follow the White Rabbit- TZ has to many resources to be a simple terror group (DC??)

[] Project Doppelganger- We don't know much, but what we've heard is terrifying (DC??)


Research Actions (until the alien ship is fully researched you may only pick one)
Knowledge is power.

[] Project V: Second Lot- New Experimental projects need testing (DC?? 41% Complete)(Tech Up)

[] Beam Weapon Refinement- We can get more out of our Beam Weapons (DC??)

[] AEW (Alien Energy Weapon) Development- For a long time, our researchers have been looking for a roll for AEW Weapons on a MS scale. They may have found one. (DC??)

Alien Ship Actions (pick one)
The big alien wreck on Macross Island (The Zeon Research Team can be assigned to work on the same project, which will lower DC, or a different, which they will complete on their own. Once they are assigned this can not be changed until the project is complete.) (The 'Any Action' can't be used here)

[] Rebuild the Ship to combat specs- Leads to mini-vote (Takes 18 months) (Size: SDF (Heavy slots: 10, Secondary: 15, Auxiliary slots 15-25, 2-6 Free Large MS Hangers, 4-8 Free Strike Craft Hangers, Free ECA, Free Spinal Mount: ???)

[] Just Make it Space worthy (Takes 6 months)

[] Dismantle it (WARNING: May lead to Tech Loss) (Takes 1-3 Months) (DC Medium-Extreme)

Special Actions (must pick one and only one)
GM Cannon, is it good enough?

[] Modify GM Cannon (leads to mini-vote)

[] don't

Personal Actions (pick two) (Can now be voted for separately by using [] Character)
Your finding your place in the squad, but you still have a lot of work to do.

Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
[] (write in) (Free)

[] Optional missions
- None available

[] Train a skill
-[] With who? (optional)

[] Learn a new skill (write in)
-[] With who? (optional)

[] Try to get to get to know them better
-[] Who?

[] Talk to some one else in the fleet
-[] Who?

[] Random event The Box! The Box!

[] Modify MS-(write in)

[] Change MS (Current Pixie Warlord)

(There is a 4 hour minimum on voting)
(QM notes: Hey they brought the old colors back)
(Edit: Fixed SDF Size stats)
(Edit2: as the result of most of the playerbase being asleep, the vote will instead open at 3pm Thursday CST)
(Edit3: Added special action)
(Edit4: fixed edit2)
 
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[] [Plan] To the Moon and secrets out

Political Actions (pick up to 2)
-[] Freeing the market- Anaheim and other companies as expressed interest in collaborating with Zeon Arms/Industrial companies, and cautious of Federation citation, have requested permission to offer. (DC Medium to Very Hard dependent on Zeon)
-[] Mega Project: The Lighthouse (Phase I of III) - A Space Elevator would greatly simplify our fleet expansion efforts (DC Hard)
--[] Location
---[] South America

Military Actions (pick up to 2)
-[] Project Broadway- A large, long range, communication center is needed in order to effectively communicate with our forces around Earthsphere (DC Very Hard 19%)
-[] Design a new ship (Leads to mini vote)

Intrigue Actions (pick up to two)
-[] Follow the White Rabbit- TZ has to many resources to be a simple terror group (DC??)
-[] Project Doppelganger- We don't know much, but what we've heard is terrifying (DC??)

Research Actions (until the alien ship is fully researched you may only pick one) + 1 any action
-[] Project V: Second Lot- New Experimental projects need testing (DC?? 41% ) (Tech Up)
-[] Beam Weapon Refinement- We can get more out of our Beam Weapons (DC??)

Alien Ship Actions (pick one)
-[] Rebuild the Ship to combat specs- Leads to mini-vote (Takes 18 months) (Size: SDF (Heavy slots: 10, Secondary: 15, Auxiliary slots 15-25, 2-6 Free Large MS Hangers, 4-8 Free Strike Craft Hangers, Free ECA, Free Spinal Mount: ???)
--[] add Zeon team

Special Actions (must pick one and only one)
[] [Special] GM Cannon, is it good enough?
-[] Modify GM Cannon (leads to mini-vote)

Personal Actions (pick two)
[] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
[] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex training strength training conducted by Tiv to improve Alex's weakest attributes.
-[] Train a skill (Melee)
--[] Tiv
-[] Try to get to get to know them better
--[] Tiv

I had to get up early today because of a faulty smoke alarm so decided to put up my proto plan before I go into work.

For Political I want to start on the space elevator and for a location, while I did give reasons for why the Atlantic ocean I care more for the finished products and that effect on shipbuilding speeds and sizes than raw resources that still need to be processed and turned into parts.

The reason I want to free the market is so that we can get more money and increase the sharing of ideas and technology. This ties our nations even closer through economic relations and dependency to each other. It would also make working with them on other projects easier and more fruitful.

Military actions are simple we only have one mega project at a time so the comms system still needs to be finished up so we can coordinate and talk with everyone in the Earth Sphere and working on this might give insight into ways to get around the saturation problem. Plus eventually, it will allow us to spread the communications to the rest of Sol.

We need to have some sort of ground-based unit in order to supplement defenses of the first of our forces. Remember the Armada would come to conquer not to destroy so long as they don't think we are part of the Supervision Army they will invade. The reason they bombarded the planet in Marcross was because of all the contamination of culture that was happening and it was their attempt to stop that. Here we will be smarter about subverting them and be fighting a real war so it will distract them from our efforts since they aren't chasing after only one ship with little else to threaten them.

But I can be convinced to do a ship design instead. Now while I know some people are going to want a battleship or something like that but we more ships with heavy firepower. That means either a Missile Cruiser armed with reaction warheads or the new Gun Destroyer class we got. The Gun Destroyer is my main choice since as a smaller ship with a spinal mount it can dish out a huge amount of damage and can be built in huge numbers. Which is something we need to stand a chance.

Edit: After giving it some more thought I have decided to design a new ship instead. Once we have the tech from the V-PROJECT and from both beam and AEW improvement our ground MS will be better off. So hold off for a turn and build a new mass production Gun Destroyer for the firepower and numbers.

Intrigue we need information on just what TZ is really doing. We also need to know what Doppelganger is and how much of it we can use to either make clones that can help crew our navy or if it can be combined with the Alien knowledge implantation tech to speed up the training of our normal recruits.

Research We need the tech upgrades the V-project gets us so continue working on that. The Beam Weapons this turn because it might give us the GM Cannon II's beam weapons to add to our updated design. Plus our ships still have a primarily Beam weapon loadout so improving those will improve our fleet strength overall. Next turn we can get the AEW to increase the flexibility of our forces.

Alien Ship rebuild it to full combat staus. Not only will it give us a much better idea of the tech and all the features the ship has. The work will go a long way towards improving our own experience and shipbuilding methods. It also will be a powerful battering Ram to use in case we need to run if we end up losing.

Special action yes upgrade the GM cannon if we can finish the V-project and the beam improvements we can get major upgrades for the GM Cannon and make it a real ship killing support unit.

Character Actions. Since it is everyone's birthday Alex might as well make use of her engineering skills that she apparently inherited from her mother to make some gifts for her team. Since Alex is fairly weak in the physical sense I could see the rest of the team deciding that Tiv should get Alex into shape so she has better health. After all, Alex has a 4 and 5 on Str and Con respectively and that is really low and needs to be fixed. Also since both our shooting and maneuvering have already been increased to a good level for now so working on our weakest stat for combat in a MS is important. And who better than the resident alien girl that could snap anyone in half if she wanted to.
 
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Primarily starting to nom Von Braun, it's a good place for increased collaboration with Zeon and improving our spacenoid image. The ground based MS is in case we need something to react quickly on earth as well as making our land forces viable should ground crazies act up. Counter ops is insurance, since i still worry about the black op ms team we rised.

[x] Plan Von Braun
-[x] Freeing the market- Anaheim and other companies as expressed interest in collaborating with Zeon Arms/Industrial companies, and cautious of Federation citation, have requested permission to offer. (DC Medium to Very Hard dependent on Zeon)
-[x] Von Braun integration- Von Barun has openly supported the Federation since the founding of Zeon, it's time to bring them in proper. (DC Very Hard)
-[x] Mega Project: The Lighthouse (Phase I of III) - A Space Elevator would greatly simplify our fleet expansion efforts (DC Hard)
--[x] Location
--[x] South America
-[x] Ground Based MS- If we're honest, we have all ready lost the battle if we lose obit, nonetheless, there is the possibility of a ground war (Unlocks new MS Designs)
-[x] Project Broadway- A large, long range, communication center is needed in order to effectively communicate with our forces around Earthsphere ( DC Very Hard 19% complete)
-[x] Counter Ops- Same story, different malcontents (DC??)
-[x] Project Doppelganger- We don't know much, but what we've heard is terrifying (DC??)
-[x] Project V: Second Lot- New Experimental projects need testing (DC?? 41% Complete)(Tech Up)
-[x] Rebuild the Ship to combat specs- Leads to mini-vote (Takes 18 months) (Size: SDF (Heavy slots: 10, Secondary: 15, Auxiliary slots 15-25, 2-6 Free Large MS Hangers, 4-8 Free Strike Craft Hangers, Free ECA, Free Spinal Mount: ???)
-[x] Modify GM Cannon (leads to mini-vote)
-[x] [Character FA] Convincing Roy and captain to host a party.
-[x] [Character] Train Melee
--[x] With Tiv
-[x] [Character] Try to get to get to know them better
--[x] Shin
 
Primarily starting to nom Von Braun, it's a good place for increased collaboration with Zeon and improving our spacenoid image. The ground based MS is in case we need something to react quickly on earth as well as making our land forces viable should ground crazies act up. Counter ops is insurance, since i still worry about the black op ms team we rised.
The ground use MS is best to wait until we have the upgrades from the V-PROJECT and the AEW/Beam enhancement so that is is worth a damn.

Also Von Braun can wait for a bit since we are focused on other projects.

The counter ops is a major waste when we have two major problems that we need to look into. TZ and the other project is not something you ignore because you are being paranoid about something that you shouldn't be. The Black ops program is meant to be shady and deal with problems for us. That is their job so counter ops on them is a complete waste of time and resources since they report directly to us and high Command. Let me take a guess you think they are a Titans expy? That is wrong for one the Titans were not a Black ops program but a special ops program same as Londo Bell was. The problem was that the Titans were led by a madman that wanted to have his own private army and they overstepped their mandate. They were also outside the control of the Federation. The new Black ops program is none of that. They are tied to high command and the Federation, their mandate is much more focused unlike the Titans who had a mandate that was way too broad. They are also led by people that were vetted and who know what will happen if they go beyond their mission.
 
The ground use MS is best to wait until we have the upgrades from the V-PROJECT and the AEW/Beam enhancement so that is is worth a damn.

Also Von Braun can wait for a bit since we are focused on other projects.

The counter ops is a major waste when we have two major problems that we need to look into. TZ and the other project is not something you ignore because you are being paranoid about something that you shouldn't be. The Black ops program is meant to be shady and deal with problems for us. That is their job so counter ops on them is a complete waste of time and resources since they report directly to us and high Command. Let me take a guess you think they are a Titans expy? That is wrong for one the Titans were not a Black ops program but a special ops program same as Londo Bell was. The problem was that the Titans were led by a madman that wanted to have his own private army and they overstepped their mandate. They were also outside the control of the Federation. The new Black ops program is none of that. They are tied to high command and the Federation, their mandate is much more focused unlike the Titans who had a mandate that was way too broad. They are also led by people that were vetted and who know what will happen if they go beyond their mission.

I see earlier design/production of ground ms as being more advantageous to bulk up the number for the invasion, sure we can wait until tech up is completed but that appears to be at least another turn or two; during which we need to roll out the upgrades to space force first. So might as well start with what we know worked well enough for ground force.

It's a black op program, they gather information and deal with things; except they are either too small to cover the whole earth & space or somehow got bigger.
 
Why do I keep thinking that Zeon will backstab the EF at any moment?
They won't out of self interest. They need us in order to have any chance of survival.
I see earlier design/production of ground ms as being more advantageous to bulk up the number for the invasion, sure we can wait until tech up is completed but that appears to be at least another turn or two; during which we need to roll out the upgrades to space force first. So might as well start with what we know worked well enough for ground force.

It's a black op program, they gather information and deal with things; except they are either too small to cover the whole earth & space or somehow got bigger.
The numbers will not get bulked up passed a certain point. MS are not the issue here we can build more suits no problem. The issue is training and having enough pilots.

No it doesn't what you are describing is not a Black ops program. What you are describing is an independent organization like The Titans and Londo Bell. The Black ops unit is as big as we make it if it grows it is because the high command decided it needed more assets for a mission if it shrinks it is because assets were removed. The information they us to get targets come from us and our own intelligence agencies. And unlike a independent organization a black ops program cannot go off and do their own thing they can only act inside the parameters given to them.
 
[X] [Plan] To the Moon and secrets out

Political Actions (pick up to 2)
-[X] Freeing the market- Anaheim and other companies as expressed interest in collaborating with Zeon Arms/Industrial companies, and cautious of Federation citation, have requested permission to offer. (DC Medium to Very Hard dependent on Zeon)
-[X] Mega Project: The Lighthouse (Phase I of III) - A Space Elevator would greatly simplify our fleet expansion efforts (DC Hard)
--[X] Location
---[X] South America

Military Actions (pick up to 2)
-[X] Project Broadway- A large, long range, communication center is needed in order to effectively communicate with our forces around Earthsphere (DC Very Hard 19%)
-[X] Design a new ship (Leads to mini vote)

Intrigue Actions (pick up to two)
-[X] Follow the White Rabbit- TZ has to many resources to be a simple terror group (DC??)
-[X] Project Doppelganger- We don't know much, but what we've heard is terrifying (DC??)

Research Actions (until the alien ship is fully researched you may only pick one) + 1 any action
-[X] Project V: Second Lot- New Experimental projects need testing (DC?? 41% ) (Tech Up)
-[X] Beam Weapon Refinement- We can get more out of our Beam Weapons (DC??)

Alien Ship Actions (pick one)
-[X] Rebuild the Ship to combat specs- Leads to mini-vote (Takes 18 months) (Size: SDF (Heavy slots: 10, Secondary: 15, Auxiliary slots 15-25, 2-6 Free Large MS Hangers, 4-8 Free Strike Craft Hangers, Free ECA, Free Spinal Mount: ???)
--[X] add Zeon team

Special Actions (must pick one and only one)
-[X] [Special] GM Cannon, is it good enough?
--[X] Modify GM Cannon (leads to mini-vote)

Personal Actions (pick two)
[X] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
-[X] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex a strength training regiment conducted by Tiv to improve Alex's weakest attributes.
-[X] Train a skill (Melee)
--[X] Tiv
-[X] Try to get to get to know them better
--[X] Tiv

Here is my plan I forgot to post a actual vote once the time but since I am at work. Here is my reasons for the choices I made.
[] [Plan] To the Moon and secrets out

Political Actions (pick up to 2)
-[] Freeing the market- Anaheim and other companies as expressed interest in collaborating with Zeon Arms/Industrial companies, and cautious of Federation citation, have requested permission to offer. (DC Medium to Very Hard dependent on Zeon)
-[] Mega Project: The Lighthouse (Phase I of III) - A Space Elevator would greatly simplify our fleet expansion efforts (DC Hard)
--[] Location
---[] South America

Military Actions (pick up to 2)
-[] Project Broadway- A large, long range, communication center is needed in order to effectively communicate with our forces around Earthsphere (DC Very Hard 19%)
-[] Design a new ship (Leads to mini vote)

Intrigue Actions (pick up to two)
-[] Follow the White Rabbit- TZ has to many resources to be a simple terror group (DC??)
-[] Project Doppelganger- We don't know much, but what we've heard is terrifying (DC??)

Research Actions (until the alien ship is fully researched you may only pick one) + 1 any action
-[] Project V: Second Lot- New Experimental projects need testing (DC?? 41% ) (Tech Up)
-[] Beam Weapon Refinement- We can get more out of our Beam Weapons (DC??)

Alien Ship Actions (pick one)
-[] Rebuild the Ship to combat specs- Leads to mini-vote (Takes 18 months) (Size: SDF (Heavy slots: 10, Secondary: 15, Auxiliary slots 15-25, 2-6 Free Large MS Hangers, 4-8 Free Strike Craft Hangers, Free ECA, Free Spinal Mount: ???)
--[] add Zeon team

Special Actions (must pick one and only one)
[] [Special] GM Cannon, is it good enough?
-[] Modify GM Cannon (leads to mini-vote)

Personal Actions (pick two)
[] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
[] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex training strength training conducted by Tiv to improve Alex's weakest attributes.
-[] Train a skill (Melee)
--[] Tiv
-[] Try to get to get to know them better
--[] Tiv

I had to get up early today because of a faulty smoke alarm so decided to put up my proto plan before I go into work.

For Political I want to start on the space elevator and for a location, while I did give reasons for why the Atlantic ocean I care more for the finished products and that effect on shipbuilding speeds and sizes than raw resources that still need to be processed and turned into parts.

The reason I want to free the market is so that we can get more money and increase the sharing of ideas and technology. This ties our nations even closer through economic relations and dependency to each other. It would also make working with them on other projects easier and more fruitful.

Military actions are simple we only have one mega project at a time so the comms system still needs to be finished up so we can coordinate and talk with everyone in the Earth Sphere and working on this might give insight into ways to get around the saturation problem. Plus eventually, it will allow us to spread the communications to the rest of Sol.

We need to have some sort of ground-based unit in order to supplement defenses of the first of our forces. Remember the Armada would come to conquer not to destroy so long as they don't think we are part of the Supervision Army they will invade. The reason they bombarded the planet in Marcross was because of all the contamination of culture that was happening and it was their attempt to stop that. Here we will be smarter about subverting them and be fighting a real war so it will distract them from our efforts since they aren't chasing after only one ship with little else to threaten them.

But I can be convinced to do a ship design instead. Now while I know some people are going to want a battleship or something like that but we more ships with heavy firepower. That means either a Missile Cruiser armed with reaction warheads or the new Gun Destroyer class we got. The Gun Destroyer is my main choice since as a smaller ship with a spinal mount it can dish out a huge amount of damage and can be built in huge numbers. Which is something we need to stand a chance.

Edit: After giving it some more thought I have decided to design a new ship instead. Once we have the tech from the V-PROJECT and from both beam and AEW improvement our ground MS will be better off. So hold off for a turn and build a new mass production Gun Destroyer for the firepower and numbers.

Intrigue we need information on just what TZ is really doing. We also need to know what Doppelganger is and how much of it we can use to either make clones that can help crew our navy or if it can be combined with the Alien knowledge implantation tech to speed up the training of our normal recruits.

Research We need the tech upgrades the V-project gets us so continue working on that. The Beam Weapons this turn because it might give us the GM Cannon II's beam weapons to add to our updated design. Plus our ships still have a primarily Beam weapon loadout so improving those will improve our fleet strength overall. Next turn we can get the AEW to increase the flexibility of our forces.

Alien Ship rebuild it to full combat staus. Not only will it give us a much better idea of the tech and all the features the ship has. The work will go a long way towards improving our own experience and shipbuilding methods. It also will be a powerful battering Ram to use in case we need to run if we end up losing.

Special action yes upgrade the GM cannon if we can finish the V-project and the beam improvements we can get major upgrades for the GM Cannon and make it a real ship killing support unit.

Character Actions. Since it is everyone's birthday Alex might as well make use of her engineering skills that she apparently inherited from her mother to make some gifts for her team. Since Alex is fairly weak in the physical sense I could see the rest of the team deciding that Tiv should get Alex into shape so she has better health. After all, Alex has a 4 and 5 on Str and Con respectively and that is really low and needs to be fixed. Also since both our shooting and maneuvering have already been increased to a good level for now so working on our weakest stat for combat in a MS is important. And who better than the resident alien girl that could snap anyone in half if she wanted to.
 
[X] [Plan] To the Moon and secrets out
[X] [Character] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex a strength training regiment conducted by Tiv to improve Alex's weakest attributes.
[X] [Character] Train a skill (Melee)
[X] [Character] Random event The Box! The Box!
 
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[X] [Plan] To the Moon and secrets out
[X] [Character] Super Fighting Robots and Gym Time Hell
[X] [Character] Train a skill (Melee)
 
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[X] [Plan] To the Moon and secrets out
[X] [Character] Super Fighting Robots and Gym Time Hell
[X] [Character] Train a skill (Melee)
 
[X] [Character] Super Fighting Robots and Gym Time Hell
[X] [Character] Train a skill (Melee)
[X] [Character] Random event The Box! The Box!
[X] [Character] Super Fighting Robots and Gym Time Hell
[X] [Character] Train a skill (Melee)
Just so you know that first one you voted for is all of the parts under it as part. This is what that first one is voting for and we only have 2 non-free actions.
Personal Actions (pick two)
[X] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
-[X] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex a strength training regiment conducted by Tiv to improve Alex's weakest attributes.
-[X] Train a skill (Melee)
--[X] Tiv
-[X] Try to get to get to know them better
--[X] Tiv
 
[X] [Plan] To the Moon and secrets out
[X] [Character] Super Fighting Robots and Gym Time Hell

Sorry, it's been one of those days.
 
[X] [Plan] To the Moon and secrets out
[X] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
-[X] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex a strength training regiment conducted by Tiv to improve Alex's weakest attributes.
-[X] Train a skill (Melee)
--[X] Tiv
-[X] Try to get to get to know them better
--[X] Tiv
 
[X] [Plan] To the Moon and secrets out
[X] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
-[X] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex a strength training regiment conducted by Tiv to improve Alex's weakest attributes.
-[X] Train a skill (Melee)
--[X] Tiv
-[X] Try to get to get to know them better
--[X] Tiv
 
[X] [Plan] To the Moon and secrets out
[X] [Character] Super Fighting Robots and Gym Time Hell
Event: It seems that the whole squad has their birthdays in the same month so they hold one big party, what does Alex do for her Squad and what do they do for her
-[X] (write in) Alex makes a custom little robot for each of her teammates. Meant to be an assistant and organizer to help them save time. The team gives Alex a strength training regiment conducted by Tiv to improve Alex's weakest attributes.
-[X] Train a skill (Melee)
--[X] Tiv
-[X] Try to get to get to know them better
--[X] Tiv
 
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