You quickly swap your Beam Rifle for your shotgun, setting your sights on the massive engine of the Battlecruiser.
TZ Pilot
< Someone stop her! >
(Mag-dump Check: 81, that's a lota damage)
When you pull the trigger you are reminded just how powerful the Gundam is, if you were in a GM there would be almost no way you could have kept the shotgun on target. The thunk-thunk of the close ranged death dealer ripped into the armored hull. Sheets of metal and sparks began to fly off the Lancelot's frame. Adding a your head vulcans, you rip apart some of the internals underneath the ship's hull. After what seems like hours your shotgun finally clicks empty.
(Lancelot's engine has suffered critical damage! )
TZ Crew
< Main engine losing Power! We'll never make it. >
TZ Crew Commander
< Any more out of you I'll shoot you myself >
A gout of flame erupts infront of you and you figure it's probably time to go. Kicking off the hull you survey the battlefield around you.
(GK Combat check: Success)
(Thunder Combat check: Major Success!)
GK was still tangled up with those Hi-Zakus but he had managed to kill another with his machine gun.
GK
< Pesky bastards! >
Thunder
< On my way to assist. >
Thunder meanwhile had run her opponent though and was moving to help GK.
TZ Pilot
< We need assistance! >
TZ Crew Commander
< Fine, get those GMs ready. >
(GK Perception check: Pass)
GK
< Wait, anyone notice something? >
"What?"
GK
< The Secondaries haven't been firing at all, I think our guys are still on the ship! >
Thunder
< That could be correct. >
What should you do now?
[] Engage the Hi-Zakus (Shooting/Piloting, 2d100, best of 4)
[] Move to an over-watch position (Piloting, Auto Success)
[] Try to contact the Federation crew on the Lancelot (Engineering, 1d100, best of 3)
[] (write in)
Weapons
[] Reload your Shotgun
[] Switch back to your Beam Rifle
[] Ditch your shield and wield both
[] (write in)
(Your Assault Shotgun has 0 shots, you have (2) reload(s) )
(Your Head Vulcan has 5 burst left)
(You have a Beam Sword and a Beam Rifle on your MS)
(3 turns before the Lancelot reaches Zeon Radar range)
(8 turns until the Lancelot is in range of Side 3)
(The Lancelot's engine is critically damage and the crew must pass a check to advance the ship forward.)
(Thunder is moving to melee Range)
(GK is engaging enemy Hi-Zakus)
"Skadi"-Vehicle: Pixie Warlord
ECA- Green
Status- Green
Shield- Green
"Thunder"-Vehicle: Pixie Warlord
ECA- Yellow-Green
Status- Green
Shield- Green
"GK"-Vehicle: Pixie Warlord
ECA- Yellow
Status- Green
Shield- Green
(QM Note: Sorry I'm late, it was my birthday friday, and happy Valentines Day!)
(Edit: Fix a color issue)