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You did tell us bringing a guy made of gold while we pay them silver

I took this to mean brining a guy made of gold to talks would be a bad idea. If I am wrong j am sorry.

It is a potential problem with bringing Johann while doing so, which is why it is not happening automatically. There are also benefits to bringing Johann. The thread's job is to weigh them against each other and decide which they would prefer.
 
You did tell us bringing a guy made of gold while we pay them silver


I took this to mean brining a guy made of gold to talks would be a bad idea. If I am wrong j am sorry.
Specificity is important here, methinks. It had looked like you were saying visiting the Kurgan at all wouldn't go well, rather than just the player write in of bringing Johann having significant risks.
 
I took this to mean brining a guy made of gold to talks would be a bad idea. If I am wrong j am sorry.
You're not wrong, but you seem to have misunderstood. We'd have to specifically vote to bring Johann along while making contact with the Dolgan and the Yusaks. Boney said that about the suggestion by questers to bring Johann along to benefit from him having a better Diplomacy score than Mathilde does.
 
Not related to the current expedition, but I admit I'm really curious how the dawi of Karak Eight Peaks are dealing with the New/Old Hold hope dynamic. We know that those in Old Holds tend to be extremely discouraged and dispirited by the physical signs of their decline: the mighty works of their ancestors, the empty halls and mountains, etc -- and to be fair, there's certainly a lot of that in K8P. It contains the site of Grungni first mining Gromril, half the mountains are empty, even Kragg can't comprehend the Elemental their ancestors incidentally left behind, etc. On the other hand, it's also representative of a lot of hope, both personally and species-wide: many of the residents here are former Clanless, who gained a respectable status in society for their valor here, and it's (hopefully...) going to be the first properly reclaimed and held Hold. I'd love to get a feel for that sort of thing once we're back.
If you don't mind the question @BoneyM -- does Mathilde have any sense for how an average dwarf of K8P falls on the scale of hopefulness (between Old/New Holds)? Or is it somewhere orthogonal to that linear spectrum?


It's still true, but it's a lot less likely to cause suspicion now that you have the very good reason of being there to deliver a message of 'if you see me comin', better step aside; a lotta men didn't, a lotta men died'.

If we decide to bring Johann along :V
Some Dawi say a man is made outta vornari soil
A wizard's made outta winds and will
Winds and will and sword and fist
A mind that's a-weak and a back that's strong

You gild all your limbs, and what do you get?
Another day older and deeper in debt
Sigmar don't you call me, 'cause I can't go
I owe my soul to the College's store

If you see me comin', better step aside
A lotta men didn't, a lotta men died
One fist of gold, the other of... also gold
If the right one don't get you
Then the Guard of Steel will

Dum Dum Dum Dum Ka-aarag Dum
This got a little bit away from me, but it very nearly works with the tune...
 
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Not related to the current expedition, but I admit I'm really curious how the dawi of Karak Eight Peaks are dealing with the New/Old Hold hope dynamic. We know that those in Old Holds tend to be extremely discouraged and dispirited by the physical signs of their decline: the mighty works of their ancestors, the empty halls and mountains, etc -- and to be fair, there's certainly a lot of that in K8P. It contains the site of Grungni first mining Gromril, half the mountains are empty, even Kragg can't comprehend the Elemental their ancestors incidentally left behind, etc. On the other hand, it's also representative of a lot of hope, both personally and species-wide: many of the residents here are former Clanless, who gained a respectable status in society for their valor here, and it's (hopefully...) going to be the first properly reclaimed and held Hold. I'd love to get a feel for that sort of thing once we're back.
If you don't mind the question @BoneyM -- does Mathilde have any sense for how an average dwarf of K8P falls on the scale of hopefulness (between Old/New Holds)? Or is it somewhere orthogonal to that linear spectrum?

The most influential clan is Angrund, who just got their ancestral home back. The runner-up is Clan Grimbrow from the New Hold of Karak Izor. The most numerous is Huzkul, who mostly joined the Expedition to seek redemption and/or a home, and all of them found it. So yeah, they're definitely on the optimistic side of things. The real test of the Karak's culture will be when a generation is born who aren't riding that wave of reclamation and have to figure out how they feel about the world and their place in it.
 
It's a little hard to completely forget that you could potentially become the most powerful magic wielder in the entire world, raise nation-conquering armies, and even bring those you've lost back from the other side.

Especially when it means you run into situations like these:
In the end, you turn your gaze away from the Hall of Slaves. There will always be more evils in the world than you are capable of addressing, and a half-baked attempt to fix this one would just make it less likely that you're able to fix the one you've invested years of planning towards. That logic isn't very effective at quelling the part of you calling it cowardice as you literally walk away from the enslaved and the suffering, though.
[ :V ] Write in: Destroy Uzkulak. You have read the Liber Mortis, and Uzkulak is in the Great Skull Land. Walk out into the wilderness and begin raising an army. You will abandon the expedition, abandon your king, and abandon your oaths, but in exchange the slave trade in Uzkulak will end, because Uzkulak will end.

Realistically speaking, this is not a battle we could lose. You know what dwarves are weak against? Wars of attrition. And we are Necromancer in the Great Skull Land. Our army is functionally infinite. They might try to assassinate us, but we are a Grey Wizard; thanks to our magic we are both incredibly difficult to find, and incredibly mobile. And even if they did find and catch us, we are a god damn cockroach.

This is not just some harebrained thread-madness idea. This is completely viable. We could do this. And we could do the same to a great many other evils in the world.

Yeah, I expect people are going to be speculating about using the Liber Mortis for quite some time to come.;)
 
Realistically speaking, this is not a battle we could lose. You know what dwarves are weak against? Wars of attrition. And we are Necromancer in the Great Skull Land. Our army is functionally infinite. They might try to assassinate us, but we are a Grey Wizard; thanks to our magic we are both incredibly difficult to find, and incredibly mobile. And even if they did find and catch us, we are a god damn cockroach.

I wouldn't be so sure, we'd have numbers but dwarves are great defenders. We could probably sweep through the hobgoblins outside the Hold, but then it would be a slog. Numbers don't mean much when the enemies hold chokepoints.

Even if we might EVENTUALLY win, it might take a looong time.
 
I wouldn't be so sure, we'd have numbers but dwarves are great defenders. We could probably sweep through the hobgoblins outside the Hold, but then it would be a slog. Numbers don't mean much when the enemies hold chokepoints.

Even if we might EVENTUALLY win, it might take a looong time.
Frederick Van Hal fought the skaven to a standstill with the merest fraction of our power. Remember what he accomplished and then multiply by "Lord Magister."
 
Yes evil Mathilde could kill a lot of enemies but I want to stay somewhat sane Mathilde for now. There is a lot of things she can do to help the people of the world. Like go to Araby and learn "apparition " binding. Than use said "apparition " to enchanted weapons and items. Or how the tomb kings learn to enchant stone to be golems. Or how sorcerers from other human nations can use multiple winds.
 
Frederick Van Hal fought the skaven to a standstill with the merest fraction of our power. Remember what he accomplished and then multiply by "Lord Magister."
A: He had prep, tutoring from Literally Vlad Von Carstein & a province's worth of resources
B: I commend you on your commitment to being appropriately hubristic, as a dhar-user should be :V
 
Frederick Van Hal fought the skaven to a standstill with the merest fraction of our power. Remember what he accomplished and then multiply by "Lord Magister."

Skaven and undead both make liberal use of swarms though. Dwarven holds can be taken, but often it's a slog fought corridor by corridor over decades or centuries.

Numbers are less of an advantage if you can't bring them to bear efficiently.

Then again, unless the underpass is controlled by the CD, they'd probably be unable to receive reinforcements.
 
Is Uzkulak in a mountain? I kinda took it to just be a regular settlement in the wastes. That would be a lot harder to use Dwarven style defensive tactics and strategy.
 
So Evil Mathilde would have to destroy that tunnel with any invasion. Maybe get the skaven to attack too. Tell them to other factions are going to attack and since 4 is feed. Now what be the best way to destroy that tunnel. Bring down warp stone? Or some other method?
 
We're not using necromancy. It is very difficult to not put forth a lot more vitriol, but suffice to say this infernal topic getting dragged up again is unbelievably aggravating.
 
If we were going to go Necromancy on Chaos Vegas we'd cause a fight to break out in the trading areas which we know causes the Chaos Dwarves to kill literally every guest in the city, then use stealth + smoke and mirrors to reach the top of the giant tower in the center of the city and use burning shadows, and we know we can use a buildings shadow for this spell without too much prep work as we had the option to use the Citadel in the same manner when it was under enemy control.

Then, when everyone is ascending the tower to try and reach us, we use Necromancy to revive all of the corpses in the city, and there'd be a ton at this point, and have our zombie army crash into them while their out of formation and going the wrong way.

Easy.

Edit: not that we should use Necromancy, just pointing out that Mattie wouldn't just forget she has other skills if she did become a necromancer
 
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